0bc4493f06
Fixes replace_objective ( #26325 )
...
* aaaaaaaaaaaaaa
* Update code/game/gamemodes/objective.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-07-29 15:00:15 +00:00
DGamerL and GitHub
098b13bb33
Removes the empty type of /snacks ( #26010 )
...
* Aaaaa it works
* Add updatepaths
* Add unsaved files
* MATTTTT
* Fixes casino
* Fix
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-29 14:46:04 +00:00
Charlie Nolan and GitHub
2e2569f1db
Fix (win)door superconductivity. ( #26322 )
2024-07-29 11:15:38 +00:00
DGamerL and GitHub
c634c9ae78
Fixes tableflips flipping ghosts ( #26288 )
2024-07-28 20:09:32 +00:00
DGamerL and GitHub
7b86295ef5
Fixes indestructible meat spikes ( #26302 )
2024-07-28 20:08:24 +00:00
304e265e45
Firefighter backpack once again generates metal foam ( #26282 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-07-26 14:30:23 +00:00
d4598ae36b
Ranged Holoparasites in Scout Form no longer instantly die when flying over the blob ( #26275 )
...
* ranged guardian blob fix
* oop
* Update code/game/gamemodes/miniantags/guardian/types/ranged.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-26 14:30:20 +00:00
a8c9e14c9a
Refactors the Attackby Proc of 40 Machines (Mostly Concerning the RPED) and RPED Afterattack ( #26257 )
...
* Refactor wooo!
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-07-26 14:30:05 +00:00
AffectedArc07 and GitHub
f639e2cc1c
Completely bans sleep from Initialize and LateInitialize ( #25801 )
...
* GOD DAMN I WAS COOKING
* Makes portal less dumb
2024-07-26 13:57:10 +00:00
26f28cb7e7
A new space ruin, the telecommunications satellite? [100% done, ready for final review] ( #25820 )
...
* THE WORK, IT GOES AND SO IT GOES
* darker yet darker
* more changes
* Almost done, let's post the pr and have some dev people test it out.
* update comment
* small change
* pushing , then we address changes
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* more progress
* final bar lines
* aditional tweaks
* Update telecomns_returns.dmm
* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* sirian changes
* emp weakness, light changes
* no runtimes, shoot borgs
* sorry for all the commits just update to master thanks
* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* fixes
* fixes pathing. Voices
* removes always spawn
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* more changes
* requested string change
* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* lewcs final changes
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-07-25 18:26:14 +00:00
Qwertytoforty and GitHub
e4ed1b1db3
Radiation fixes. ( #26113 )
2024-07-25 17:15:12 +00:00
DGamerL and GitHub
e7411b6005
Adds some Pulse demon failsaves ( #26278 )
...
* Pulse demon failsaves
* We can have 1000 power, as a treat
2024-07-25 15:09:21 +00:00
3f8aff4374
Delays handing out of Traitor objectives ( #24857 )
...
* Idk man
* IT WORKS
* SO CLOSE TO GREATNESS
* IT ALL WORKS AAAAAA
* Actually add a random timer
* Oopsie
* Removes empty proc
* Update code/game/gamemodes/traitor/traitor.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Contra requested changes
* Adds randomness to random_time
* Whoops
* Contra + AA Review
* Removes TODO
* Reverts standard mode
* Makes CI not fail
* Removes unused proc
* FUCK
* Fixes a kit bug (Thanks Erik)
* Tourte Review
* Matt review
* Changes text, adds admin logs
* Clarifies the log
* New and improved version!
* Fixes
* Revert "Fixes"
This reverts commit ea29aa92b2 .
* Revert "New and improved version!"
This reverts commit ea053f3b94 .
* Properly rerolls objectives at handout
* Adds trifecta support
* Contra and Sirryan review
* Forgor this
* Fix CI
* Final fixes
* Update code/game/gamemodes/traitor/traitor.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/gamemodes/trifecta/trifecta.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Steel review
* Wow I was silly
* Less whitespace
* Dumbest bug in a while
* No more lavaland player getting autobalanced
* Streamlines a proc + another fix
* AAAAA FUCK
* Update code/game/gamemodes/objective.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/gamemodes/objective.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Contra review
* Faire review
* Forgor to push this
* Farie + Contra review
* Hal + Contra review
* Uses `replaceobjective` now + Fix
* Farie review
* Farie review
* Farie review 2: electric bogaloo
* Fix
* Update code/game/gamemodes/objective_holder.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Contra review
* Update code/game/gamemodes/objective_holder.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2024-07-24 08:09:14 +00:00
warriorstar-orion and GitHub
98f0931c14
refactor: Allow using access helpers for airlock spawners. ( #26141 )
...
* Allow access helpers for airlock spawners.
* whoops
* whitespace
* add visual access helper placement indicator
2024-07-23 08:51:14 +00:00
DGamerL and GitHub
a04ac32b09
Makes our codebase 1641 ready ( #26151 )
...
* Makes our codebase 1641 ready
* Store variable
* Renames var
2024-07-22 09:32:48 +00:00
d51c3cf478
Fix inventory hands clickable areas & confusing overlay ( #26212 )
...
* Remove confusing hand overlay
Co-Authored-By: Serge K Lebedev <hello@sergelebe.dev >
* Fix clickable areas of equipped items
Co-Authored-By: Serge K Lebedev <hello@sergelebe.dev >
---------
Co-authored-by: Serge K Lebedev <hello@sergelebe.dev >
2024-07-22 07:43:05 +00:00
CRUNCH and GitHub
b057000cf5
Fixes Some Minor Typos in Mineral & Glass Lore ( #26235 )
...
* Kills you for a minor spelling mistake
* Update glass.dm
2024-07-22 07:41:19 +00:00
Ryan and GitHub
958d3ee32f
fix ( #26272 )
2024-07-22 04:07:31 +00:00
BiancaWilkson and GitHub
92a06960f7
[S] Unfucks it please oh god ( #26269 )
...
* this should fix it
* this should fix it
2024-07-21 02:28:16 +00:00
BiancaWilkson and GitHub
0e276079b8
[S] Fixes a cloning exploit ( #26267 )
...
* jesus christ
* speedmerge
2024-07-21 00:12:52 +00:00
102f6ffa5b
refactor: remove 'blood track' varedits and splatter color ( #26237 )
...
* refactor: remove 'blood track' varedits and splatter color
* script number
* Update code/game/objects/effects/decals/Cleanable/humans.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2024-07-20 16:29:17 +00:00
DGamerL and GitHub
6c0163747c
Makes NODROP mops not get stuck in mop buckets ( #26250 )
...
* Cleans up the proc
* Update code/game/objects/structures/mop_bucket.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Faron review
* Proc refactor
* CI fixes
* Unnecessary check
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-20 16:27:53 +00:00
cb4d709c78
Fixes some extraneous spacing in some messages ( #26222 )
...
* clears a bunch of spaces
* oopsie daisy
* Update code/modules/food_and_drinks/food/customizables.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-07-20 00:15:21 +00:00
6392082157
Necromantic Stone Refactor / Buff ( #26035 )
...
* Update datum_mindslave.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update vamp_thrall.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update misc_mindslave.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update artefact.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update artefact.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update artefact.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update artefact.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
---------
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
2024-07-19 23:47:33 +00:00
fb93e5a74a
Assorted performance improvements ( #25649 )
...
* Improved efficiency of playsound.
* Improve performance of turf/Enter
* Improve performace of thrown objects.
* Improved performance of /atom/movable/CanPass.
* Improved pipeline destruction performance.
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
---------
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
2024-07-16 10:12:13 +00:00
BiancaWilkson and GitHub
30c2784cde
Fixes not getting feedback on failing to enter a recharger ( #26246 )
...
* Better feedback on failed recharger
* what
2024-07-16 10:03:49 +00:00
1080pCat and GitHub
e32843e544
Fixes rigged batons runtiming on hit. and also fixes syringes ( #26223 )
2024-07-15 22:00:43 +00:00
d42ef64230
[s] Fixes Mechs Protecting Their Pilots From the Crushing Force of a 2 000 Metric Ton Shuttlecraft. ( #26211 )
...
* Update shuttle.dm
* async
* Update code/game/mecha/mecha.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
2024-07-15 22:00:17 +00:00
warriorstar-orion and GitHub
f861670748
refactor: move 'old sink' varedits to type' ( #26236 )
...
* refactor: move 'old sink' varedits to type'
* script number
2024-07-15 22:00:00 +00:00
BiancaWilkson and GitHub
550f83d67e
No need to qdel this anymore ( #26243 )
2024-07-15 21:20:44 +00:00
DGamerL and GitHub
e2e6dd50c3
Oops ( #26204 )
2024-07-11 03:33:15 +00:00
CRUNCH and GitHub
e3d67c4f7d
Miscellaneous Code Tidying ( #26180 )
...
* Update items.dm
* Update welder.dm
* Update energy_melee_weapons.dm
* Update items.dm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
2024-07-10 03:34:49 +00:00
ec88636e6c
Cyborg Damage, Movement, and Power Overhaul ( #25252 )
...
* Adding defines
* More signals for external power
* Gets the reboot working
* renaming a proc
* config stuff
* Working on cyborg movement
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* IOSYS where'd you come from
* begon return 0
* VTEC caps slowdown
* Adjusting EMPs
* Funny arm is GONE
* Oh yeah regenerating stamina might be a good thing
* Forgot you could uninstall vtec
* icon machine broke
* Cell-less borgs can enter chargers to stay powered
* oh that was almost bad
* Fixes some logic
* its a surprise tool that will help us later
* Adjusting some numbers
* Adds a sound to go along with the text alarm
* dead things can still charge
* Another logic error
* Xenos too
* sorry linter
* fixes CL
* Slightly more slowdown on stam damage
* neurotoxin won't stun
* SOUNDS!
* 3 flashes to stun instead of 4
* Slightly longer stun
* SPEEDING UP BORGS JUST FOR THE TM SINCE CONFIG DONT WORK
* Keep borgs stunned forever
* Power loss is more dangerous
* Adds a stamina hud to borgs
* Cyborgs now heal up properly
* Removes an outdated comment
* Replacing parts works better now
* EMPs disable components for a brief time
* More missed rebalances
* When you forget to remove debug messages
* WHAT
* Cult magic works + borgs can be silenced
* 2 flashes to stun, flashes confuse now
* Update code/game/objects/items/devices/flash.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Abductors can stun borgs
* Watcher/cyro rays deal stam to brog
* Fixes a rounding error when healing borgs back to full HP
* Fixed span
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Fixed whitespace
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Guard clausify
* Indents a message
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/component.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* that's not what stat does
* No more hardcoded speed, don't TM this branch
---------
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2024-07-09 17:44:50 +00:00
Qwertytoforty and GitHub
cd88b3de88
[s] Stunbaton no longer triggers shields twice ( #26197 )
...
* [s] stunbaton no longer triggers shields twice
* renamed
2024-07-09 15:08:16 +00:00
Spaghetti-bit and GitHub
9d654d08ab
Cloner fixes, no longer shoves the wrong player into a cloned person. ( #26155 )
2024-07-09 03:30:43 +00:00
DGamerL and GitHub
4cf6595d12
Makes all playsounds use bools for vary ( #26183 )
...
* Makes all playsounds use `TRUE` for vary
* Same but for `FALSE`
2024-07-08 23:54:38 +00:00
warriorstar-orion and GitHub
ca93f6bc77
Retrofit TG pathfinder with upstream improvements ( #25583 )
...
* Retrofit TG pathfinder with upstream improvements
* i know how things work
* don't use HAS_TRAIT for things that aren't traits
* unique filenames
* i'm just a goofy lil moron
* use new block syntax
* apparently values don't need clamping with new block syntax?
* silence invalid JPS dest runtime
* fix runtime passing ID instead of access list
2024-07-08 15:48:43 +00:00
warriorstar-orion and GitHub
62dc3d57dd
cleanup: Remove all unused accesses. ( #26146 )
...
* cleanup: Remove all unused accesses.
* Whoops, TCOMSAT is used, didn't read script correctly
2024-07-08 13:12:46 +00:00
DGamerL and GitHub
9a37b7104b
Knuckledusters now change hitsound again ( #26177 )
2024-07-08 13:09:16 +00:00
e5915846fa
Changes energy sword sharpening to use signals ( #26157 )
...
* We love signals in this household
* This isn't needed
* Coconut review
* Update code/game/objects/items/weapons/melee/energy_melee_weapons.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Adds handler
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Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-07-08 13:03:32 +00:00
DGamerL and GitHub
09a4ed795c
Various rollie fixes ( #26163 )
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* Various rollie fixes
* Fixes
2024-07-08 12:54:20 +00:00
CRUNCH and GitHub
46ca5d3133
Update glass.dm ( #26184 )
2024-07-08 12:51:04 +00:00
5e7b0c0971
Changes even more uses of stat comparisons to use the defines ( #26154 )
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* First wave
* Second wave
* Last wave
* Apply suggestions from code review
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* We love signals in this household
* Revert "We love signals in this household"
This reverts commit 75fe8d46a3 .
* Update code/game/machinery/camera/tracking.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/machinery/camera/tracking.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
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Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2024-07-07 22:57:01 +00:00
Spaghetti-bit and GitHub
edc6695e54
Checks for emagged on firealarms to properly disable them from activating unless pulled manually. ( #26170 )
2024-07-07 22:46:30 +00:00
CRUNCH and GitHub
7a3daae2b1
Update bio_chip_supercharge.dm ( #26173 )
2024-07-07 22:13:07 +00:00
4a7472495e
Removes the 1s option from flashbangs ( #26079 )
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* flashbang 1s gone
* time defines
* Update code/game/objects/items/weapons/grenades/flashbang.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
* Update code/game/objects/items/weapons/grenades/flashbang.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
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Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-07-07 13:16:46 +00:00
e386cfd9bf
Lamp Bloom, Exposure and Glare ( #24534 )
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* Light Update
* Not failing tests I hope
* Whitespace Removal
* Tweaking here and there
* Merge Conflict Fix
* Rebuild TGUI Bundle to Fix Merge Conflict
* Settings are now in "Game Preferences" too
* ColorMatrix formatting and removal of unused procs
* A little mistake on matrices
* A little mistake x2 (last I hope)
* Moving Glare under every other effect, tweaking values, playing with blending
* Update TGUI Bundle for Merge Conflict
* Apply suggestions from code reviews
* Fuck it, it just works
* No tabs cool
* Remove unused
* Am I retarded
* We better return
* Whitespace we need
* oh
* New SQL update version
* Missing comma fix and recompiled tgui.bundle
* Updating SQL version in misc_defines and config
* Remove datum in holder
* BloomEdit empty lines removal
* No more unneeded functions calls
* Tgui.bundle rebuild
* SQL Changes
* SQL Version = 56 now
* Documentation and some formatting
* tgui.bundle.js rebuild
* Remove unused layers and variables
* Allow cameras to render backdrops
* Possible runtime issue fix
* Remove "baked" bloom from the lamps
* Revert the "remove". Make it low on alpha channel
* Shuttle rotation light update fix
* We don't need this
* Possible runtime issue fix x2
* tgui.bundle.js update
* tgui.bundle.js update
* tgui.bundle.js update
* Revert config.toml changes
* Revert the revertion of config.toml changes
* Bring that config changes back!
* Entry added
* tgui.bundle.js update
* Prettier possible fix (?)
* Runtime fix (and broken tubes now have light after reinstalling them)
* config update
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Co-authored-by: Mikhail Dzianishchyts <mikhail.dzianishchyts@gmail.com >
2024-07-05 21:16:16 +00:00
Kyani and GitHub
97eb823d4e
Update mecha_actions.dm ( #26126 )
2024-07-05 18:00:30 +00:00
58137cd7b8
[FIX] It's possible to pick up stuff behind tables again ( #26144 )
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* Replica syndicate space suit sprites
* Revert "Replica syndicate space suit sprites"
This reverts commit 1fb5cf68ac .
* You can grab stuff through tables again
* I must please the linter
* Morgue trays as well
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Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-07-05 17:57:20 +00:00
9570f5eebd
[FIX] RPED can now put beakers into machine frames ( #26121 )
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* Replica syndicate space suit sprites
* Revert "Replica syndicate space suit sprites"
This reverts commit 1fb5cf68ac .
* RPED can now put beakers into machine frames as well
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Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-07-05 17:57:11 +00:00