McRamon
cc8aa14e9f
Greyman Henley - Alternative to tacticool (and Dexter reference) ( #26031 )
...
* sprites for test
* fixic
* species
* icon state
* fixies
* loadout and vendor
* palette update
* color update
2024-07-03 03:47:01 +00:00
Christasmurf
0db4c22804
Cargo Technician resprite + some hazard vests ( #25399 )
...
* cargotech and hazard vests
* deliveryboy and bomberjacket
* explorer merge changes
2024-05-29 13:40:08 +00:00
Marm
5a68c5f6d3
Explorer Redux ( #24202 )
...
* WE'RE SO BACK
* LET THERE BE SOUND
* More bugs
* fixes
* sound
* hmm
* clothing sprites + minor code changes to clothes
* meestake
* spritening
* YARR
* hiss
* Cyberiad explorer remap
* hand telover
* delta days
* rooms done
* VENDOR
* Mapping done
* Salvage mapped
* qol
* Forgot the hivelord.
* woops
* oops redux
* reviews and more
* consistency
* Update code/game/jobs/job_globals.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* character
* Update code/modules/mob/living/simple_animal/hostile/mining/hivelord.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random_spawners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/pirate.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random_spawners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/boxes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/machine_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* some reviews
* Update code/game/machinery/constructable_frame.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* supply
* area repathing and ambience
* mapping
* metamapping
* Update code/game/objects/items/weapons/storage/belt.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* the doorening
* redooring
* modsuit
* more reviews
* the plasmamamninigngg
* add random salvage generation across space ruins
* add blackbox tracking for salvage sold
* gun
* deconflicts and reviews
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/garment.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* all conversations resolved
* maybe work now?
* please no more, too many apcs
* Update code/modules/mob/living/simple_animal/corpse.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* henri review + action figure
* Update code/game/objects/items/toys.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* PDA
* conflicts
* more conflicts
* maybe all conflcits?
* wait fuck
* maybe fixed???
* KIDAN SPRITES
* MAYBE?
* access fixes
* explorer hotfixes 1:
- fixes space pirates dying in space
- gives explorers ORM access
- box: fixes access on NTR airlock
- box: fixes naming on BS airlock
- box: adds expedition access to mail sorting room
* add salvage selling back
* NOT FOR SALE
* oh my god actually sell the fucking salvage this time
* maybe fine now?
* carpover
* NO MORE CABLE
* balance tweaks
* some depot loot updates
* merge conflict
* deconflicted???
* woops more oversights
* skirts, bombers, exploredrobe code + sprites
* woops (again)
* deconflicting
* remove old explorer room again
* Hat fix
* minor changes to sprites and code for hats
* yarrr fix 1
* first fixes
* don't drop loot from syndies gibbed by depot destruction
* add selling back with new signal based system
* speedmerge this shit
* minor changes to collars/bomber resprite
* docking port in
* ruins
* WE DON'T NEED CONFIG CHANGES WE NEED PICTURES PICTURES OF SPIDERMAN
* no more murder hallway on whiteship
* undelete meson sunglasses, redelete uristrunes
* BOOTY BAGS
* don't drop ashdrake loot from crusher kills
* box: fix ntrep fax, add explorer access to ORMroom
* add meson sunglasses item icon back
* fix cere handtele, meta shutter control, death sound arg
* cleaning up
* she mosins on my russian till i dj station
* Update code/modules/clothing/head/soft_caps.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/game/gamemodes/game_mode.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* mapping
* Cleaning up
* revert changes in tools/{bootstrap,ci}
---------
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: github-actions <github-actions@github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-05-27 19:27:59 +00:00
Christasmurf
03f66b19cc
Quartermaster Drip ( #24341 )
...
* quartermasterdrip
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-03-11 15:05:27 -04:00
Christasmurf
7dd4ecf151
Janitorial Drip ( #24141 )
...
* custodial time
* balls ass
* drask glove fix
* drask sleeve adjustment
2024-02-27 17:37:16 -05:00
Christasmurf
95c46662c5
Entertainer Drip (Mime/Clown) ( #23546 )
...
* entertainerdrip
* duffelshadingitem
2023-12-28 22:39:36 +00:00
Christasmurf
1f87a821e1
Head of Personnel drip ( #23305 )
...
* everything
* dress sprite adjust
* grey coat
* Update code/modules/clothing/under/jobs/civilian.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* corgi time
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-12-06 15:32:16 +00:00
Christasmurf
5b6a2de4ca
Procedure dmi split + IAA resprite ( #22580 )
...
* dmi split and code stuff - species sprites coming soon(tm)
* species sprites
* update sprite name
* CI errors?
* CRLF to LF
* forgor species code
* Update code/modules/clothing/under/jobs/procedure.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* readds the ability to make cluwnes (how did this happen)
* fuck off shitcode breaking my shit
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* forgor to delet extra sprites
* Suggestion
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* booleans
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-10-09 20:31:38 +01:00
Contrabang
f3f9bd442a
Changes slot number defines from lowercase to all uppercase ( #22297 )
...
* undo all of it
* flags
* back
* head/mask
* left
* right
* Cuffs
* other name changes
* ID and PDA
* idk about calling them SLOT_HUD now
* glasses, gloves, and shoes, oh my!
* the rest
* comment
2023-10-03 18:27:51 +01:00
McRamon
7cd7102663
Deliveryboy ( #22185 )
...
* sprites
* code1
* test
* more code and testings done
* i am loosing it
* if only i didnt make stupid mistakes
* good boy can be delivery boy
* Update code/modules/client/preference/loadout/loadout_hat.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/client/preference/loadout/loadout_uniform.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/soft_caps.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/under/jobs/cargo.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-09-20 14:19:10 +01:00
Medster
06b76b6f0b
Adds the Assistant's formal uniform to the loadout Menu ( #21697 )
...
* Adds the Assistnat's formal uniform to the loadout
menu, Im finally a coder, time to cry in a corner
* adds punctuation for consitancy
2023-07-24 15:52:26 +01:00
Henri215
a5efbd32e8
USSP update part 2 ( #20926 )
...
* USSP part 2
* swapping old version for new one in some places
2023-05-02 21:59:01 +02:00
Christasmurf
330180c83e
Dignitary drip - Magistrate, NT Rep, Blueshield ( #20438 )
...
* dignitary, human, items, spawning
* garment bag update
* dignitary icons
* ntrep cap
* gloves and hat fix
* dignitary icons part 2 and misc code
* minor stuff
* hat fix from updates also drask and grey suit slot
* minor description discrepancy
* cane resprite
2023-03-02 09:15:35 +00:00
McRamon
56b8b1ece4
Hawaiian loadout ( #19685 )
...
* does this work?
* maybe this will work?
* fix
* dots of consistency
* removal of what was asked to be removed
2022-11-18 20:40:09 +00:00
ElorgRHG
e843567671
Clothing (jumpsuit) DMI split, unused jumpsuit sprite purge along the way ( #19092 )
...
* Medical and RnD DMI files split
* Cargo DMI split
* Security DMI split
* Engineering DMI split
* Captain DMI split
* Civilian/service DMI split
This one hurt
* Forgot about this one
* Color DMI split
* Purges everything that was delted up until this point
... with a blindfold and a shotgun
* Dress and suit DMI split
* Pants and shorts DMI split
and merges pants and shorts files... shorts are pants, right?
* Donator/fluff jumpsuit clothing organisational relocation
* e
oops
* So this is used, repath bad
* Random commit
* Costumes DMI split and jumpsuits purge
* Some fixes
* pennywise
* Centcom DMI split
* SolGov DMI split
* Retro DMI split
* Syndicate DMI split
* Misc DMI split
* centcom officer
* Kills off uniform.dmi completely
* last fixes
* lastest fixes
* vox navy gold conflict
* civilian barber
* Tourist observers work now
* Hopefully working non-human humanoid clothing
* This being in suit.dmi is one of the reasons I made this PR
* This shouldn't be here
* Late night coding
* Pun Pun regains his drip
* Last fixes
* security/OFFICER
* Most important - clown fix
* working subtypes good
* Fixes chameleon jumpsuit
* Proper QM pathes
* Fixes jumpsuit rolling with the power of poor quality code
* Cargo tech character setup fix
* else instead
why didn't I do this in the first place
* PURP
* Fixes broken character setup job clothing
* CC suit fix
* Psychedelic jumpsuit proper path
* You must wear the jumpsuit to adjust it
2022-10-09 14:24:10 +01:00
AffectedArc07
2d5736a61c
Removes brig phys, adds another officer slot to compensate ( #17180 )
2021-12-06 15:00:43 +01:00
SabreML
bc739c353d
Loadout DB Storage Refactor ( #16453 )
...
* `display_name` -> Typepaths V1
* Loadout display name capitalisation
#15857
* Review 1, plus json fixes
* (Hopefully) final tweaks
* Styling nitpicks
* Extra tweaks because why not
It never caused a runtime, but the `?.` is just in case.
* Deconflicting
* Warning comment
* Whoops
Typing faster than my brain
2021-10-09 19:35:15 +01:00
AffectedArc07
129318891d
Nukes spacepods and associated jobs
2021-10-02 13:16:24 +01:00
SabreML
9a95d16502
Fixes loadout errors appearing on every round ( #15861 )
...
* Single letter PR
* Runtimes
2021-04-09 16:10:24 +01:00
Leanfrog
f4fdd66844
added sol gov cap and tacticool turtleneck to loadout ( #14703 )
2020-10-25 15:11:40 -04:00
Darkmight9
4d5c368432
adds a wide varriety of new loadout options and some minor cost adjustments ( #12873 )
...
* adds a wide varriety of new loadout options and some minor cost adjustments
* forgot to enable the vox plushie
* Removed the contravercial items and added camera, kilt, and lizard plushie as choices
* Deconflicted and the unwanted items removed
2020-09-19 20:57:50 -04:00
Fox McCloud
d0b4c61129
Loadout Updates
2019-08-26 01:36:47 -04:00
Aurorablade
d423ba9b7d
redoes corset utterly
2017-07-26 01:34:52 -04:00
Aurorablade
fd1a3af3b6
clothes!
2017-07-07 22:44:20 -04:00
Xantholne
4028696cca
Removed CMO and MD from VIro Skirt. Removed Viro and Chemist from MD Skirt Removed MD from Chemist Skirt
2017-05-29 22:31:09 -06:00
Xantholne
8394efeeac
Removes CMO from Physician
2017-05-27 21:17:53 -06:00
Xantholne
6ce8612d66
Loadout Requirement Fixes
2017-05-26 04:31:56 -06:00
Xantholne
4f336cfa54
Adds Blueshield, NT Rep, and Brig Physician skirts
2017-05-19 23:13:18 -06:00
Xantholne
56f4b1ca7a
Fixes missing CMO Skirt path
2017-04-18 23:35:55 -06:00
Markolie
e6b39c3185
Fixes
2017-03-05 14:31:26 +01:00
Mieszko Jędrzejczak
ebe0d0271c
Fixes a silly loadout error
2017-01-17 16:14:09 +01:00
Puckaboo2
69ac2be044
Adding medical scrubs and caps to the loadout
2017-01-10 13:30:13 -07:00
Mieszko Jędrzejczak
452ce45470
Adds things, things.
2016-07-23 22:20:40 +02:00
Isaac Erwin
8697578444
I need to go to bed
2016-07-23 06:34:24 -04:00
Isaac Erwin
31dc49cec7
Fixes the slash thing too, because Fox doesn't have any faith in me, among other reasons
2016-07-23 06:19:02 -04:00
Isaac Erwin
3fdee319e4
Fixes corporate security uniforms not being selectable
2016-07-23 06:03:59 -04:00
Mieszko Jędrzejczak
9cfb9c780d
Removes errors, errors.
2016-07-16 10:54:41 +02:00
Mieszko Jędrzejczak
e1275c8a79
*sigh
2016-07-09 22:22:53 +02:00
Mieszko Jędrzejczak
037b149eda
removes duplicate uniforms
2016-07-09 22:13:52 +02:00
Mieszko Jędrzejczak
5745099842
birb.
2016-07-09 11:24:00 +02:00
Mieszko Jędrzejczak
8344cb0e2a
Adds pants, pants.
2016-07-08 19:42:57 +02:00
Mieszko Jędrzejczak
8e0ac813ae
Loadouts
2016-07-06 22:26:42 +02:00
Krausus
3b164cd8aa
Loadout fixes and loadout points config option
...
- Adds a configuration option for loadout points.
- Fixes the blue plaid skirt lacking its own unique type, causing
runtimes due to the mismatch between its display_name and
initial(display_name).
- Fixes the gear selection table using a fixed width.
- Fixes the restrictions column not consistently being added.
- Fixes the header and footer lacking the proper column span to account
for the restrictions column.
2016-07-03 00:24:40 -04:00
Tigercat2000
d927504dc1
Fix compile, Add job restriction column, make job skirts betterish
...
Job skirts now only cost 3 points, any further job skirts selected will
not count towards points. Yes, you still spawn with multiple skirts if you
are in a position that has them, no, I can't fix it.
2016-06-13 21:03:58 -07:00
Tigercat2000
07e5957645
TWEAK METADATA UNFINISHED
2016-05-15 20:03:29 -07:00
Tigercat2000
e91bd14fc6
Bay/Polaris loadouts
...
Basics
- Allows you to select up to 10 items in the character menu
- Saved per-character
- The items will be spawned when you join
- Some items may have job limitations
Included Items
- Accessories
- Scarf
- Black Scarf
- Christmas Scarf
- Dark Blue Scarf
- Green Scarf
- Light Blue Scarf
- Orange Scarf
- Purple Scarf
- Red Scarf
- Striped Blue Scarf
- Striped Green Scarf
- Striped Red Scarf
- White Scarf
- Yellow Scarf
- Zebra Scarf
- Cosmetics
- Blue lipstick
- Jade lipstick
- Purple lipstick
- Red lipstick
- General
- d20
- Uniforms and Casual Dress
- Blue Plaid Skirt
- Purple Plaid Skirt
- Red Plaid Skirt
- Atmospherics Skirt
- Black Skirt
- Cargo Skirt
- Chemist Skirt
- CMO Skirt
- Engineer Skirt
- HOS Skirt
- Medical Skirt
- QM Skirt
- Roboticist Skirt
- Scientist Skirt
- Security Skirt
- Virologist Skirt
- Warden Skirt
2016-05-11 13:00:23 -07:00