DGamerL
2032afb65d
Fixes extended thrower recipes ( #26698 )
2024-09-06 01:31:17 +00:00
DGamerL
e3c73110db
Adds Chemical flamethrowers ( #25091 )
...
* Initial work
* Good enough to open a PR out of draft
* Make these use the vars on the flamethrower
* Moar fixes
* Undefines define
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* This won't compile
* GDN review
* Fixes CI
* Fixes CI even more
* 5 ammo per tile now
* Heavily nerfs adding multiple fires
* Adds phlogiston as a burnable reagent
* Fixes the fire name
* Placeholder sprite + ammo use fix
* Now in cargo partially
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Lewc Review
* Adds nuclear variant
* Adds the chem flamethrower to the nukie uplink, alongside ammo
* More fire armor tweaks
* GDN review
* Update code/modules/reagents/chemistry/reagents/pyrotechnic.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* TEMPORARY PUSH
* Adds inhands
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Fixes inhands
* Makes air hot again
* Lewc review
* Audible messages and canister refilling
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-09-05 23:12:56 +00:00
DGamerL
098b13bb33
Removes the empty type of /snacks ( #26010 )
...
* Aaaaa it works
* Add updatepaths
* Add unsaved files
* MATTTTT
* Fixes casino
* Fix
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-29 14:46:04 +00:00
matttheficus
20321dbefd
Skateboard Nerfs - The Bigger One ( #26192 )
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* everything but backpack wear
* fixed - TODO: backsprites
* undo price change
2024-07-15 21:59:50 +00:00
Taurtura
1e1b711be5
More medkits ! With the correct branch this time! ( #25985 )
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* tactical medkit craft
* machine and aquatic kit from plastic
* adds fake tactical kit
* change recipe to make the fake tactical kit
2024-06-29 17:59:35 +00:00
Qwertytoforty
f6b8d87e78
Adds sscooters and skateboards [serious pr do not close after AFD] ( #24934 )
...
* WORLD WIDE NOISE
* Makes it pass CI, tweaks values, glass table hoverboard, and railing grinding
* grind on pipes
* https://youtu.be/cTiM1MJ1o7c?feature=shared
* https://youtu.be/Jc6CHI9f6cM?feature=shared
* temporary change for icon conflicts (hopefully)
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* The rest of the fun loving owl
* missed this one
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* changes
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Update code/modules/vehicle/tg_vehicles/tg_vehicles.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* I love stealth conflicts!
* purge lines
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Update tg_vehicles.dm
* works works works
* Update code/modules/vehicle/tg_vehicles/tg_vehicles.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-06-25 21:38:40 +00:00
HMBGERDO
c38eddeaae
make the spear purple again ( #25677 )
2024-05-30 15:12:32 +00:00
Сиротка
4add53d6c1
Add alternative Spear recipe for Ash walkers ( #25208 )
...
* Add alternative Spear recipe for Ash walkers
* Update recipes.dm
* Update code/modules/crafting/recipes.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/modules/crafting/recipes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
---------
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-04-29 02:00:34 +00:00
Qwertytoforty
a50683ef28
Adds the SPRK-12 Energy Pistol ( #24869 )
...
* Adds the SPRK-12 Pistol
* I Was improper and forgot to name it right
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* check it
* Update gun.dm
* less copypasta
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* early return
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2024-04-28 22:03:14 +00:00
warriorstar-orion
0667f20681
move all EOL comments on typepath names to dmdoc ( #23928 )
...
* move all EOL comments on typepath names to dmdoc
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-03-01 20:05:49 +00:00
HMBGERDO
b4c52d70da
i ded pls nerf: Combat Beakers ( #23708 )
...
* reagent splash now different from touch
* arghhghghg
* hghg
* FUCK THE BOTANY OORAH
* only botany smoke affected
* Update code/modules/reagents/chemistry/reagents/drugs.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* Update code/modules/reagents/chemistry/reagents/toxins.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* Update code/modules/reagents/chemistry/reagents/pyrotechnic.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* removing REAGENT_SPLASH, cleaning up
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
---------
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-01-21 21:12:33 +00:00
DGamerL
db578cdc6f
Makes food not a subtype of reagent holders ( #23379 )
...
* I am suffering
* Alright this should be all now
* Fixes CI
* I hate the online merge resolver.
* This got lost in the merge master
* Updatepaths fixed + new added
* Contra review
* Fixes desserts
* Oops
* This should fix it
* Maybe?
* Attempt 3
* Missed conflict
* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/food_and_drinks/food/foods/pizza.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Fixes grinders
* Adds comment
* Warrior review
* Warrior + Sirryan review
* Update code/modules/food_and_drinks/food_base.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-01-21 19:00:02 +00:00
Qwertytoforty
e8b13b38cb
Purges improvised and overloaded improvised shotgun ammo ( #23739 )
...
* Purges improvised and overloaded improvised shotgun ammo
* order order tape recorder
2024-01-14 12:34:26 +00:00
BiancaWilkson
cbc45c1336
Pneumatic Cannon Refactor ( #22956 )
...
* camelcase and snakecase on the same line...
* the rest, i dunno
* PERIODDDDTTTTTT
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* the
* new variable name
* don't need that
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* lewc's suggestions + new fun var to play with
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* bjam's suggestion
* adjusting settings is now a seperate proc
* swap some stuff around
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-12-11 16:53:11 +00:00
DGamerL
0e18a8e11d
Qwerty_Whoops ( #23170 )
2023-11-12 19:46:03 +00:00
JimKil3
e1c77e9031
Makes gauze/ointment craftable; refactors a bit of crafting code ( #23127 )
...
* the features
* smartfridge
* whoops
* Update code/modules/crafting/recipes.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2023-11-11 20:28:45 -05:00
Qwertytoforty
357c62b6d7
Ports hitscan from TG, adds it to *SELECT* things ( #22754 )
...
* this was just going to be a plasma cutter change but no had to make it look good, whats next, ai sat turrets (yes)
* ai turret
* Coca cola, don't forget the ice. Or the pulse
* almost done, pull master than map edit
* we ball
* ah, chasms.
* it's for the best. Fuck should not sleep checker though
* hitscan reflection limiting system
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* c-c-c-changes
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-11-01 20:05:27 +00:00
LiberatedWaveMan
e09be2b54e
You got a fuckin' problem mate? Adds the glass shiv (attempt 2) ( #22416 )
...
* Redoes the Shiv PR, adds shiv (ready to go)
* Update code/modules/crafting/recipes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/crafting/recipes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update kitchen.dm
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-09-19 22:47:53 +01:00
Qwertytoforty
d42d2f647d
Added the Combat Bakery Kit ( #21901 )
...
* QUASO
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* blame lewc for giving me spaces
* Update code/datums/uplink_items/uplink_traitor.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/components/boomerang.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/granters/_granters.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* purge that
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-09-13 21:32:30 +01:00
Luc
327add6348
Converts two-handedness/wielding to a component ( #21619 )
...
* initial checkin
* Add everything but maps
* update paths
* Patches some minor bugs across twohanded things
* remove a stowaway
* Update code/__DEFINES/dcs/signals.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Contra review
* Fix kc
* hopefully fix file perms
* Fix file perms
* revert line-endings
* uh?
* Trying once again to fix file formats
* henri review 1
* henri review 2
* update from master
* Removes override that breaks modsuits
* re-add reference
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-09-01 22:06:59 +01:00
DGamerL
887a5111df
Adds confetti shot ( #21462 )
...
* CONFETTI CANNON
* proc and contra review
* sprite names
* nukie uplink and lewcc suggestions
* chemical fixed
* fixes party drums cost and chem explosion sound
* Henri review
* renames a datum because I copypasted shit
* changes a name because I copy pasted
* removes an extra space
* things I forgot + bundles + recipe change
* Oopsie + tones down the volume of confetti
2023-07-07 13:44:55 +01:00
DGamerL
d9f5e1fa49
the logging ( #21310 )
2023-06-12 17:21:25 -05:00
Taran
7b2bd705b2
Fixes molotov cocktails being used to craft molotov cocktails ( #20989 )
...
* blacklists molotov cocktail for crafting itself
* prevents using a blacklisted items to craft
* for loops ands comments
* Update code/modules/crafting/craft.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Update code/modules/crafting/craft.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* adds missing ")"
---------
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2023-05-22 21:31:27 +02:00
Qwertytoforty
d5567103fd
Reworks the lwap to make it better. ( #20884 )
...
* Boss you killed a child... AMAZING MISSION COMPL-
* small patch fix other stuff later
* More fixes to clicking on the dot
* lwap scopes better / decativates on movement
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* requested changes
* lower speed by marms suggestion
* scope keeps creeping
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* henks changes
* define
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2023-05-02 21:28:34 +02:00
S34N
3efa23076c
Fixes wonky donk list ( #20707 )
2023-03-26 11:45:23 +01:00
Burzah
de357e657d
adds a category to empty donk box ( #20694 )
2023-03-22 10:04:29 -05:00
Coolrune206
48eb386e5c
Donk Pocket Cooling 2: The Reworkening ( #20453 )
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* donk pocket rework
* Snowball had a far more sensible way to do this
* lewcc review
* Sirryan review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* I fix?
* Revert "I fix?"
This reverts commit 1517d2e21e .
* please work you stupid .dmi
* WORK DAMN YOU
* will this hypothetically work
* re-adds syndie donk kit
* documented these
* just return
* clause guarded
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Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-03-20 14:26:06 -05:00
Qwertytoforty
5197d1b62a
Completely reworks the tesla revolver (need to work on damage values) ( #20295 )
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* part one: the rest of a fucking owl
* kit
* shocking changes
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/projectiles/projectile/energy.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/projectiles/projectile/energy.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update energy_projectiles.dm
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Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-03-17 10:26:02 -05:00
Coolrune206
0aeee5abea
where's my cookie matt ( #20537 )
2023-03-04 22:20:00 +00:00
Coolrune206
f90418d715
Re-adds the LWAP, reworked ( #20401 )
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* re-adds the lwap
* no dual wielding snipers
* Lewcc review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Hal9000 request
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Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-02-25 21:19:03 -06:00
warriorstar-orion
a7d09cf033
Whitespace cleanup part 2. ( #19891 )
2022-12-24 18:38:43 +01:00
Coolrune206
447edfdf83
converts laser slugs to laser scatter shot ( #19552 )
2022-11-01 20:51:08 +01:00
Qwertytoforty
4c13246d30
Adds the u-ION silencer to rnd, replacing ecrossbow. Ecrossbow up to syndicate 5 ( #19170 )
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* Adds the u-ION silencer to rnd, replacing ecrossbow. Ecrossbow up to syndicate 5
* grammer / typeblock
* 15 is not more than 15
* how did I miss this, I swear I put in 3
* path + crafting
* Update code/modules/crafting/guncrafting.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-10-14 08:28:07 +02:00
Qwertytoforty
d530aeba33
Energy crossbow gunkits now need a laser gun ( #19087 )
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* Lockboxes energy crossbow gunkits
* converts to requiring a laser gun
2022-09-18 22:02:09 +01:00
Bm0n
d43eb77b25
Replaces Free Guns From Sci With Parts Kits ( #17918 )
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* rip sci powergamers
* grammar
* apparently i don't know how to spell
* code review
* +to
* oook
* a over the
2022-06-26 18:53:03 +01:00
Kugamo
7e822f71f8
Fixes Golden Bike Horn Crafting Runtime ( #17948 )
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* ClownCraft 2.0
* oops
2022-06-11 20:55:19 +01:00
Fox McCloud
06df88706f
Beginnings of Combat Changes: Ranged Weaponry ( #17075 )
2021-11-11 21:24:02 +01:00
E-MonaRhg
ac68ea59df
Carpet and table stuff
2021-11-05 19:46:42 +02:00
E-MonaRhg
f9c672ffa2
A lesson in testing your PRs ( #16969 )
2021-10-18 16:15:54 +01:00
E-MonaRhg
310616cdf3
Carpet bomb your local station
2021-10-14 20:23:11 +02:00
botka4aet
ebf20f8806
Bone items review fix
2021-09-17 11:13:32 +03:00
botka4aet
d49cfd2322
2 new tribal items
2021-09-10 11:07:54 +03:00
Ryal
93a0f58f21
Honkbot tweaks ( #15808 )
2021-04-05 15:56:57 +01:00
SabreML
76e237edc5
Fixes HUD sunglasses deconstruction ( #15444 )
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* sunglasses
* Unit test test
* Unit test test tested
2021-03-14 13:17:20 +00:00
Fox McCloud
75935ff876
Converts Eye Augments to Cybernetic Eyes ( #15519 )
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* Converts Eye Augments to Cybernetic Eyes
* literally not used
* it helps when you properly include all the code
* flashlight eyes
* tweaks
* conflict resolution
* can't have two eyes
* order of operations matters here
* autosurgeon
2021-03-03 20:21:30 +00:00
Fox McCloud
003a1f7cba
Tank Refactor; Breathing Retool ( #15371 )
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* Tank Refactor Breathing Retool
* missed maps and doc
* just in case
2021-01-28 20:57:37 +00:00
Darkmight9
bfad9ee952
Makes meteor shot uncraftable ( #14938 )
2020-12-16 14:08:31 -05:00
AffectedArc07
64dc83846e
Main part works. but we still got a long way to go
2020-05-14 22:46:26 +01:00
AffectedArc07
ded391b325
Bonfire Logs ( #13268 )
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* Bonfire Logs
* Farie Suggestion
* Adds craft logging
* Log changes
2020-04-11 15:47:45 -06:00
Aquilar
faa221c36b
Makes personal crafting for all recipes work again. ( #13032 )
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* allows personal crafting check tools to use paths again while preserving tool behaviours
converted all recipes from tools to tool behaviours.
Signed-off-by: Aquilar <20759278+Aquilar@users.noreply.github.com >
* changes it to be a lot cleaner.
Signed-off-by: Aquilar <20759278+Aquilar@users.noreply.github.com >
* more changes, like new proc and making so lists are separated properly
* efficiency things
Signed-off-by: Aquilar <20759278+Aquilar@users.noreply.github.com >
2020-03-01 14:57:06 -07:00