Commit Graph

23 Commits

Author SHA1 Message Date
GDN 6df2c2e3d2 Ghost bar (#22368)
* Ghost bar initial changes

* more changes

* we ball again brothers

* we are (once again) SO back

* Update code/modules/admin/verbs/debug.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/_onclick/hud/alert.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/_onclick/hud/alert.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/cards_ids.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* deck of cards and shittt

* global placement

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* readded

* hotfix

* zamn

* fixes

* greyfix

* last of the fixes

* can't stop me baby

* bam

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-10-09 19:47:17 +01:00
Charlie 8ef4aa727e Adds Shadow demons (#19732)
* reshuffle

* shared base type

* moves this to the base type

* the monster

* event

* FUCK

* better sprites

* refactors bloodcrawl, more nice sprites

* review stuff

* Apply suggestions from code review

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* heart of darkness

* pre TM tweaks

* ARGH

* hopefully fixes double hits

* tweaks

* derp

* tweaks

* TEMP RUNTIME REMOVE LATER

* fixes

* runtime fixes

* cig runtime fix

* review + another runtime fix

* re adds sprite

* removes runtime

* oop I forgor

* DRUNK CODING

* SPRITES

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2022-12-29 11:26:37 -06:00
S34N 667dd5d4ac 515 Compatibility (#19636)
* 515 compat

* double spaces

* Callback documentation, aa review

* spacing

* NAMEOF_STATIC

* big beta
2022-11-08 23:08:40 +00:00
S34N 83e228cbcb Minor refactor of spawners, fixed rogue drone and carp events not spawning mobs (#17849)
* lessens the use of GLOB.landmarks_list

* delete redundant blob icon

* Apply suggestions from code review

Co-authored-by: moxian <moxian@users.noreply.github.com>

* review part 2

* aa review

Co-authored-by: moxian <moxian@users.noreply.github.com>
2022-05-24 14:26:36 +01:00
Qwertytoforty 1e66469676 Adds an event that uses the base slaughter demon, rather than midround 2021-11-07 12:37:10 -05:00
Qwertytoforty 768af96d1c Removes nerf from base slaughter demon / laughter, makes a nerfed version for midrounds 2021-10-06 09:16:42 -04:00
Farie82 acaefa9591 Refactors the events to be async (not use sleeps) and not use spawns (#15203)
* Makes the prison break use INVOKE_ASYNC for the (win)doors

* Add documentation

* Refactors the whole event system to not use spawns and be async

* relative proc path

* keep timing

Co-authored-by: joep van der velden <15887760+farie82@users.noreply.github.com>
2021-01-24 21:57:13 +00:00
AffectedArc07 9480211187 Updates code to be compatible with new lints (#15290) 2021-01-15 13:05:43 -05:00
mochi 96bf4396a0 Merge branch 'master' into overhaul-event-mob-selection 2020-08-12 01:22:52 +02:00
AffectedArc07 debcf5dad0 Replaces all "var " with "var/" 2020-07-29 10:06:00 +01:00
mochi 977a022d40 Convert remaining pollCandidates, remove original proc 2020-07-10 11:07:11 +02:00
Fox McCloud c8a7607129 Purges a Bunch of In World Calls (#13641)
* Purges a Bunch of In World Calls

* tweaks and fixes also typeless lists

* typeless

* fixes

* tweak
2020-06-22 06:56:19 -06:00
AffectedArc07 04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
Desolate c974e29a3c global lists global defined 2018-10-02 15:52:46 -05:00
uraniummeltdown a8aef39625 enabled slaughter demon event 2017-02-10 17:32:11 +04:00
Tigercat2000 9f3cdb43f7 special_role/objective refactor
Refactored most instances of special_role setting/checking to use new
SPECIAL_ROLE_X defines in code/__DEFINES/gamemode.dm

Removed relative pathing from objective.dm and split large if statements
into multiple, plus a bunch of styling fixes

Refactored every instance of `istype(ticker.mode` into a GAMEMODE_IS_X
define in code/__DEFINES/gamemode.dm. Done primarily for when someone gets
around to making gamemode code less AWFUL
2016-08-01 21:29:19 -07:00
Tastyfish 0e0225b1ee Fixes several midround antag assignments not asking ghosts first 2016-03-07 03:03:45 -05:00
Crazylemon c227ae536c Added a bunch of new antag tags because whee these are cheap
Also it compiles now
as for not turning the DB into mush... wait on that "feature"
2015-12-27 07:58:21 -08:00
Markolie ed9a63763e More event tweaks 2015-09-17 22:25:35 +02:00
Aurorablade 95565847b7 Changes
Revert to the orignal TG method of just shoving a player into the daemon
on vial break.

did the same for the event (i still like using the revenant spawns
rather then carp spawns for that, not as disoriniting to me)

Added reference to BLOODCRAWL_EAT i missed

Devouring now heals more types of damage

Removes some gore abilitys...I got overzealous in wanting
blood....Keeping the spooky demon head whisper...
No don't ask why i called it Pustle...My brain frightens me...
2015-08-06 01:56:59 -04:00
Aurorablade 5b0f43ade1 CRAWLING IN MY CRAWL! THESE WOUNDS THEY WILL NOT CRAWL
Update based on
2015-07-29 07:14:33 -04:00
Aurorablade 0bb5dd626b Colonectomy
Various fixes by feedback
Render Item refactor to modular system
2015-07-20 17:04:32 -04:00
Aurorablade b6429486eb LETS DO THE GIT WARP AGAIN! LETS DO THE GIT WARP AGAIN!
So i did a thing..and it messed up alot of other things..so i remade the
thing..
Adjusted some spans and redid the spawn locs based on the ghostie antag
2015-06-24 21:42:35 -04:00