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Removes nerf from base slaughter demon / laughter, makes a nerfed version for midrounds
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@@ -26,8 +26,8 @@
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maxbodytemp = INFINITY
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faction = list("slaughter")
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attacktext = "wildly tears into"
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maxHealth = 130
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health = 130
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maxHealth = 200
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health = 200
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environment_smash = 1
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//universal_understand = 1
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obj_damage = 50
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@@ -115,6 +115,12 @@
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speed = 0
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boost = world.time + 60
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// Midround slaughter demon, less tanky
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/mob/living/simple_animal/slaughter/lesser
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maxHealth = 130
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health = 130
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// Cult slaughter demon
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/mob/living/simple_animal/slaughter/cult //Summoned as part of the cult objective "Bring the Slaughter"
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name = "harbinger of the slaughter"
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@@ -302,10 +308,10 @@
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emote_hear = list("gaffaws", "laughs")
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response_help = "hugs"
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attacktext = "wildly tickles"
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maxHealth = 125
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health = 125
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melee_damage_lower = 20
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melee_damage_upper = 20
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maxHealth = 175
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health = 175
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melee_damage_lower = 25
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melee_damage_upper = 25
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playstyle_string = "<B>You are the Laughter Demon, an adorable creature from another existence. You have a single desire: to hug and tickle. \
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You may use the blood crawl icon when on blood pools to travel through them, appearing and dissapearing from the station at will. \
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Pulling a dead or critical mob while you enter a pool will pull them in with you, allowing you to hug them. \
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@@ -36,7 +36,7 @@
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kill()
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return
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var/obj/effect/dummy/slaughter/holder = new /obj/effect/dummy/slaughter(pick(spawn_locs))
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var/mob/living/simple_animal/slaughter/S = new /mob/living/simple_animal/slaughter/(holder)
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var/mob/living/simple_animal/slaughter/lesser/S = new /mob/living/simple_animal/slaughter/lesser/(holder)
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S.holder = holder
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player_mind.transfer_to(S)
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player_mind.assigned_role = "Slaughter Demon"
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