alex-gh
2075767d60
Teleport the items from the location the anomaly was on, not from where it started
2013-11-15 08:25:15 +01:00
alex-gh
ed5b5dbb4f
Flux anomalies will now actually explode if not deactivated
2013-11-15 07:33:20 +01:00
alex-gh
7ca827ee58
Non station areas no longer suffer from gravity loss
2013-11-13 18:52:11 +01:00
ZomgPonies
31d6a91c33
Vent clog fixes
2013-11-09 14:02:32 -05:00
ZomgPonies
c34f0ea571
Merge pull request #37 from alex-gh/undead_balance
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Undead event balancing
2013-11-09 06:59:49 -08:00
alex-gh
9baf3868f9
Made undead spawn on the main station only.
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Reduced the amount of undead from about 600 to about 400.
Reduced the chance for the undead event by about half.
2013-11-09 10:32:34 +01:00
alex-gh
dc558c5981
Fixed false alarm event announcement
2013-11-09 07:15:32 +01:00
ZomgPonies
27ce047f56
Gravity event runtime fix
2013-11-06 05:05:20 -05:00
ZomgPonies
c5ebe7acaa
Added 5 new types of random events
2013-11-05 08:08:01 -05:00
alex-gh
aea9b342f4
Fixed typo in reagent name
2013-11-03 15:35:51 +01:00
ZomgPonies
c57654fb39
Merge pull request #15 from alex-gh/scrubber_event_reagents
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Added some more fun reagents to spew out of the scrubbers in the vent cl...
2013-10-29 08:55:18 -07:00
ZomgPonies
7b3f4dad39
Radiation storm fixes
2013-10-29 01:28:42 -04:00
alex-gh
6a9dec24ae
Added some more fun reagents to spew out of the scrubbers in the vent clog event.
2013-10-28 18:53:46 +01:00
ZomgPonies
80413d809c
SS13 Radiation alert
2013-10-27 04:52:07 -04:00
ZomgPonies
5daf979b72
Pretty much all new click code
2013-10-12 14:44:36 -04:00
ZomgPonies
771de60525
Optimizations and bugfixes galore
2013-10-08 10:32:47 -04:00
ZomgPonies
e4145fdac3
Added store computer & minor updates
2013-10-05 03:24:22 -04:00
ZomgPonies
0513d526c1
Lowered down severity of final brand intel assault
2013-09-28 20:43:11 -04:00
ZomgPonies
853d490660
Various fixes.
2013-09-27 02:41:41 -04:00
ZomgPonies
2ffdf37166
Overhaul of random events
2013-09-25 23:22:32 -04:00
ZomgPonies
d1f5b1abac
Zombies added to gamelay, although not random events.
2013-09-18 01:49:12 -04:00
ZomgPonies
9580552fd3
Re-added ninjas
2013-09-16 22:34:28 -04:00
ZomgPonies
b3aadbf02e
Added some /tg/ random events
2013-09-10 15:10:26 -04:00
ZomgPonies
a935863200
Made blob gamemode work, removed ninjas because needs overhaul, optimized some strings
2013-09-08 11:39:33 -04:00
NicholasDV
a21b7deb1f
Changes to the radiation storm event...
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It now opens up maintenance access to all people upon start. Furthermore,
one minute after ending (and with a warning), it will return maintenance
requirements to how they were before the event. In addition to this, it
has been buffed to closer to the original amount of damage for the event.
2013-08-04 00:16:36 -04:00
Mloc-Argent
e4b67a3466
Fixes #3104 .
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-07-21 16:55:30 +01:00
Segrain
b5b58e5ebe
Runtime error fix.
2013-07-12 00:00:59 +03:00
Segrain
f7b22fa911
Quickfix.
2013-07-11 23:14:56 +03:00
Cael_Aislinn
4421bede17
moved money accounts into a global list + removed db syncing (some procs could be global but left where they are for convenience), fixed an issue with latejoiners having no account, fixed a runtime
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-07-12 03:40:06 +10:00
Spamcat
11e27c5999
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into loops
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Conflicts:
code/game/gamemodes/objective.dm
2013-07-01 19:49:29 +04:00
Spamcat
2b348eaa3e
Phasing out world loops, pt 1
2013-06-20 17:21:16 +04:00
EmperorJon
4ff64c1190
Changes to some AI Ion Storm Laws.
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Told to do so by Ispil.
2013-06-19 01:57:38 +01:00
Chinsky
de4f4e4788
Merge pull request #2927 from Baystation12/master
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Merging master to BEF
2013-05-31 19:49:13 -07:00
Segrain
312ece670d
Meteor shower fix.
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Meteor shower actually processes tick() between starting and ending, thus spawning meteors as it is supposed to.
2013-05-30 19:26:53 +03:00
Chinsky
1f2e3b068e
Merge pull request #2899 from Roaper/master
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Yeah. Here.
2013-05-29 21:01:19 -07:00
Roaper
ec8a39b45e
Added more useless fluff
2013-05-29 14:12:12 -07:00
Jim "Apples"
b80ae68cc5
Merge pull request #2883 from CIB/master
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Re-buff even timer
2013-05-28 11:49:25 -07:00
cib
a9d4d86ed9
Event balance fixes.
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- Engineering events now less likely
- Radiation storm now less likely
- Halved radiation given by radiation storm.
2013-05-28 20:03:26 +02:00
cib
c5dc8ebecf
Triped time you have to get into maintenance.
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Also re-added sound at start of event. It doesn't fit, but it's better than nothing. Quit complaining already.
2013-05-27 20:01:37 +02:00
cib
cbbe291a5d
Fixed various medical events.
2013-05-26 23:21:08 +02:00
cib
dbe960a571
Buffed event delay a bit again.
2013-05-26 22:16:11 +02:00
cib
9074622eb9
Adjusted event chance modifier based on last event.
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Had the wrong numbers, basically every event would happen only once.
2013-05-26 00:23:31 +02:00
cib
a764c226f8
Implemented a system to avoid the same event happening too often.
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Also bumped event frequency, this shouldn't be as bad with the same event not repeating itself that often.
2013-05-26 00:12:59 +02:00
cib
89aa936147
Fix to organ_failure event.
2013-05-23 22:46:27 +02:00
cib
b1b448e0ee
Adjusted event announcement delays.
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Also improved some radiation belt announcements.
2013-05-23 20:15:45 +02:00
cib
670bf5bb76
Radiation storms consider maintenance now.
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Also, a fix to spray(whoops!)
2013-05-18 22:18:37 +02:00
cib
d7cc42e588
Added wallrot event.
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Also some updates to changelog.
2013-05-18 21:55:02 +02:00
cib
c1cefa4a80
Added more debug logging to events.
2013-05-18 13:49:45 +02:00
cib
e2249fa177
Added organ damage random medical event.
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It doesn't make a lot of sense, but who cares about that!
2013-05-18 13:48:57 +02:00
cib
90076f017a
Added debug logging for events.
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Something's just not right about events still.
2013-05-18 13:17:19 +02:00