* Removes the blindness from Facehuggers and ties it to `update_tint()`.
`update_tint()` now properly removes and adds blindness.
* Removes unneeded overlay.
* LINDA -> MILLA
* Tiles now change their atmos mode properly.
* Fixed a bug that made walls generate supercold air when deconstructed/destroyed.
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
* Begone, var!
* MILLA -> milla
* Lint.
* More lint.
* Prevent negative/NaN atmos from spreading.
* Made fires start more reliably.
* Undef what the rest should not see.
* Enums are nice.
* Match LINDA better.
* Debugging verbs.
* Debug verb fixes.
* Labelled more lavaland stuff with ATMOS_MODE_LAVALAND
* Block superconductivity on a couple more things for Lavaland.
* Updated milla.dll
* Lavaland map fixes.
* Missed a spot.
* Begone, var! (again)
* Add libmilla_ci.so for continuous integration tests.
* Install/contributing instructions for MILLA.
* Directional plasmaglass windows on shuttles shouldn't stop protecting from heat after moving.
* Banish bad naming.
* Better naming and debug stats for SSair.
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
* Magic numbers and formatting.
* Don't screw up the temperature during reactions.
* Efficiency and readability.
* Fix hotspots.
* Removed redundant safety (MILLA will already output an error)
* Optimizations.
* oops
* TGS build script update.
* Change API of gas_mixture and how you get one from a turf.
* Get in there.
* so many vars
* MILLA binary updates.
* Lint
* Made MT cost more honest.
* Gave MILLA a read-only mode.
* More read-only vs synchronized mode work.
* Even more.
* Synchronize disposals.
* Updated a bunch of stuff to use SSair.synchronize or GM.synchronize.
* MILLA <3 Tracy
* lint
* cargo fmt
* more lint
* Test needed MILLA sync.
* Silence atmos machinery that's behaving as intended, but continue objecting to other potential failures to synchronize.
* Push new MILLA DLL
* Build MILLA
* Update PR instructions for MILLA.
* Add some fancy plasmaglass windows to the Lifebringers' ship.
* The golems remembered that they should insulate *all* their engines.
* First round of TM bugfixes.
* Build MILLA
* fix two lavaland ruin turf types
* bunch more maps
* fixes milla ci and makes the interesting turf verb better
* Solid turfs can no longer conduct heat (for now...)
* Made indoor tiles in beach and winter biodomes not lavaland air.
* Re-added random IT teleport, adjusted warning message
* Fixed a tinted window on Lavaland to be a plasglass window instead.
* Made firelocks and holofans heatproof
* Made RPD auto-wrench pipes if you have a wrench in your offhand.
* Runtime fixes.
* Made visuals update more reliably.
* Lint
* Update .github/CONTRIBUTING.md
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
* Build MILLA
* The Syndicate have installed tiny fans on their research base.
* The syndicate have figured out how to make plastitanium windows heatproof.
* This is getting out of hand. Now there are two of them.
* Un-break the auto-wrenching that I broke before committing.
* Build MILLA
* Build MILLA
* Massive MILLA refactor, assorted bugfixes.
* Build MILLA
* Explicit typing.
* Less sleeping/blocking.
* Build MILLA
* Yes, yes, this part can sleep.
* Build MILLA
* SSair reporting improvements.
* Build MILLA
* Please do not dock twice and splat yourself.
* Build MILLA
* Pls to not make SM go nuts.
* Build MILLA
* Build MILLA
* Added stricter lower bounds on plasmafire, fixing perpetually-burning SM.
* Build MILLA
* Lint
* Temporary logging, begone.
* Build MILLA
* Prevent hotspot strobing.
* Add in radiate_to_spess behavior.
* Build MILLA
* progress
* Compiling is good.
* bugfixes
* Progress.
* Ruins update.
* This one exists.
* Fixup temporary hotspots to last longer than one tick.
* Add/fix comments.
* Cut the slash.
* Fix test.
* No sleep for you.
* Build MILLA
* Prevent nested MILLA safety from runtiming.
* Build MILLA
* Runtime fix.
* Build MILLA
* Fix canisters not updating icon when gas contents change.
* Build MILLA
* Build MILLA
* Fixed an issue that made mechs very cold on environment air.
* Build MILLA
* oops
* Build MILLA
* Walls can make loud noises again.
* Build MILLA
* Fixes a rare runtime.
* Build MILLA
* Update .github/DOWNLOADING.md
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
* Review suggestions
* Lint
* Build MILLA
* bound_mixtures now only contains mixtures that can be written
* Build MILLA
* Apply suggestions from code review
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
* Build MILLA
* Restore the original async behavior of pyro anomalies.
* Build MILLA
* Build MILLA
* Make the safety assertion in /datum/milla_safe safer.
* Build MILLA
---------
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: GDN <Roanrichards1@Gmail.com>
* Globals work
* Double access works
* All other things
* Revert "All other things"
This reverts commit 6574442eb6.
* More changes that compile and work
* IT WORKS AAAAAA
* Changes even more .len to length()
* Apply suggestions from code review
* Update code/datums/mind.dm
* Update code/__HELPERS/sorts/InsertSort.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
* Update code/__HELPERS/sanitize_values.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
---------
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
* part 1
* these also
* fuckin nuke it
* more
* more stuff
* more crap
* wow
* holy fucking shit, it works
* thats a start
* oops
* fubing bundle
* hahah brrrrr
* I LITERALLY ADDED IT BACK, FUCK OFF GIT
* yeah more changes
* hide abstract
* blamo
* thats enough for today
* old code begone
* goodbye can_strip
* nearly there
* finally
* fuckin finally
* review
* tgui
* unbreak shit
* fix OD
* okay, that should fix the last thing
* remove hover on nodrop, fix early interacting
* add the new stuff
* guh
* add the brunt of it
* action button stuff
* adds a lot of other stuff
* careful find and replace
* it loads
* so many huds
* ehh yeah this kinda works
* fixes this runtime
* hacks in some DMI stuff, we'll fix it later
* Adds better mouse pointer for dragging buttons
* gets dragging into place working again, updates DMI
* moves define
* remove extra hud defines, now it compiles
* CHECK GREP
* owww
* rename action defines
* ticks
* are we good
* let's try that again
* renames mob vars
* renames
* fixes some hud issues with huds getting the wrong variable
* fixes some alignment issues
* Adds mouse-wheel scroll support
* left -> right
* I am the entire circus
* first self-review pass
* Another review pass -- just realized I need to fix keybinds
* more testing
* update icons
* oops
* Fix spell icons not appearing properly
* fixes some outstanding issues
- Action button backgrounds now work properly
- Fixes some runtimes on dropping
- Fixes some misplaced icons
* hmm
* weh
* again?
* nah?
* maybe this?
* asdf
* should finally fix CI
* add client check
* move the ?
* add missing override causing runtimes
* shift-clicking now doesn't trigger the button
* better docs
* CI
* undef
* hooooly crap
* yeah
* false by default
* fixes
* alright, there we go
* oops lmao
* lol, lmao even
* proper programming
* fix
* losin my mind
* oops
* yeah coloring
* WE LOVE MULTIPLE DEFINES (ive lost my sanity)
* initial commit (broken)
* load the html
* fix this
* Fix various issues with browser statpanel
* Fix Alt Clicking opening up a window and Add back some object verbs to the browser stat panel
* Optimize stat panel and fix guardian verbs
* Restyles Stat Panel, Adds Subpanel Sub-Categories
* Use better layout for verbs in stat panel
* Updates statpanel verb widths to be more dynamic at higher screen resolutions.
* Adjust stat panel grid item widths and breakpoints
* refactors statpanel to use tgui API
* CI moment
* more CI
* this stupid thing
* Apply suggestions from code review
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/modules/client/client_procs.dm
* ci fix
* emergency mc debug view
* temp revert some code change suggestions due to massive runtiming
* proper atom click topic implementation
* optimise
* mob clicking in stat panels work
* yeet spell tab thingy
* yeet simple stat panel pref
* allow insertion of html into MC tab content
* tidy up status tab
* Apply suggestions from code review
* fix this
* fix CI
* oops
* fix index runtime
* fixes MC tab showing up for mentors, fixes runtime
* safeties!
* Return of theme support
* more fixes
* fix view range pref, tidy prefs tab
* Remove old stat panel from themes
* fixes
* make sure verbs don't go missing
* fix ooc/looc breaking
* Revert "make sure verbs don't go missing"
This reverts commit 7d07ad45ed.
* fix this properly
* fix stat panel hitting rate limiters
* fix borg status tab
* Object Window Niceties
* Adds file cycling for icon2base64
* optimizes icon2html() for icon files known to be in the rsc at compile time
* CI moment
* remove dupe emergency shuttle timers
* more robust verb updates
* statpanel tweaks
* zip archived changelog to avoid search results
* optimise
* fix mentor chat wonkyness when disabled
* debug log moment
* i am very smart
* reintroduce this because it was needed
* better time listings
* less jank
* stops telling admins they arent mentors
* returns MC tab pref for admins
* Update code/controllers/subsystem/SSstatpanel.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* lewcc
* OD typemaker prep
---------
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Aylong <alexanderkitsa@gmail.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* undo all of it
* flags
* back
* head/mask
* left
* right
* Cuffs
* other name changes
* ID and PDA
* idk about calling them SLOT_HUD now
* glasses, gloves, and shoes, oh my!
* the rest
* comment
* begone ear_damage
* pt 2
* this time actually begone
* ears no longer passively heal over time
* ears can die
* deafness is now a status effect
* Oh yeah ticks are every two seconds
* adds proc to check if we can drop nodrop items
* C:/Program Files/Git/obj/effect/proc_holder/spell/touch refactor, support for wizard spells, xeno spells and changeling shield
* bug fixes, cleanup
* moved to signals, added support for mime fingergun
* fixed bugs
* cleanup
* same proc for removing weapon from active or any hand
* changeling fast swap exist again
* cleanup
* fix runtime
* signals cleanup
* review update
* Update code/datums/spells/mime.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Update code/datums/spells/mime.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Update code/datums/spells/touch_attacks.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* review updates
* fixing bug
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Moves code around from base human to more general functions
* Remove human handlers p much entirely, more reorganization
* Little bit more reorganization
* Remove todo
* Extract brute message checks
* updating
* Updates
* little bugfixes and cleanup
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Update code/modules/mob/living/carbon/examine.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* squish hex code in
* Apply suggestions from code review
* Adds legcuffing
* ooooops
* Farie review
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>