Commit Graph
560 Commits
Author SHA1 Message Date
DGamerLandGitHub 098b13bb33 Removes the empty type of /snacks (#26010)
* Aaaaa it works

* Add updatepaths

* Add unsaved files

* MATTTTT

* Fixes casino

* Fix

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-07-29 14:46:04 +00:00
DGamerLandGitHub 4cf6595d12 Makes all playsounds use bools for vary (#26183)
* Makes all playsounds use `TRUE` for vary

* Same but for `FALSE`
2024-07-08 23:54:38 +00:00
340d8a3731 Update to restraints (#25831)
* Update carbon_procs.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update items.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update handcuffs.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update humanoid.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update human_mob.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update status_effects.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update neutral.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update blood_magic.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update abduction_gear.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update items.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update abduction_gear.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update code/game/objects/items/weapons/handcuffs.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update code/game/objects/items/weapons/handcuffs.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update code/modules/mob/living/carbon/alien/humanoid/humanoid.dm

Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update code/game/objects/items.dm

Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update code/game/gamemodes/cult/blood_magic.dm

Woops.

Co-authored-by: chuga-git <98280110+chuga-git@users.noreply.github.com>
Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update items.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update handcuffs.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update handcuffs.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update handcuffs.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update handcuffs.dm

The consequences of my actions

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update humanoid.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update carbon_procs.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update clothing.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update human_mob.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update code/modules/mob/living/carbon/alien/humanoid/humanoid.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_mob.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update carbon_procs.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update handcuffs.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

---------

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Co-authored-by: chuga-git <98280110+chuga-git@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2024-07-01 02:14:52 +00:00
9ae66dd496 You can no longer see hud / screen when asleep. DOESN'T AFFECT BLINDNESS (#24360)
* You can no longer see hud / screen when asleep

* oh fuck the huds

* Update code/_onclick/hud/robot_hud.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* storing when looking into a bug

* more tweaks

* Initial screen object fixes

* fix for old screen types

* animation my dear watson

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-05-05 09:42:12 +00:00
GDNandGitHub 9e6dcf9c46 removes the remaining datum redeclares (#25220)
* removes the remaining datum redeclares

* the two fixes

* finneee contra

* OK CONTRA

* readd

* CURSED TO BE BROWN!

* facking automerge
2024-04-21 18:26:35 +00:00
ContrabangandGitHub 744d9c6bed Ports and Adapts TGUI strip panel from TG (#24618)
* part 1

* these also

* fuckin nuke it

* more

* more stuff

* more crap

* wow

* holy fucking shit, it works

* thats a start

* oops

* fubing bundle

* hahah brrrrr

* I LITERALLY ADDED IT BACK, FUCK OFF GIT

* yeah more changes

* hide abstract

* blamo

* thats enough for today

* old code begone

* goodbye can_strip

* nearly there

* finally

* fuckin finally

* review

* tgui

* unbreak shit

* fix OD

* okay, that should fix the last thing

* remove hover on nodrop, fix early interacting
2024-04-08 21:40:11 +00:00
eee8878024 Datumizes spells (#24242)
* datumized spells

* finished

* last changes

* conflict

* Update code/datums/spells/alien_spells/transfer_plasma.dm

* conflicts

* shitty runtime fix until i get to this tomorrow

* Update code/datums/spell.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spell_handler/alien_spell_handler.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/alien_spells/regurgitate.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/alien_spells/regurgitate.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/bloodcrawl.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/bloodcrawl.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/antagonists/vampire/vampire_powers/vampire_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/wizardcrash.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/research/xenobiology/xenobiology.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/superheroes.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/conjure.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/ethereal_jaunt.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/emplosion.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/turf_teleport.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/dna/mutations/mutation_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/dna/mutations/mutation_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/revenant/revenant_abilities.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* guess who just rework the entire malf ai actionsf ai

* gc better

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-04-01 07:42:21 +00:00
LucandGitHub 1fe7819c1b Ports action button refactor from /tg/ (#24482)
* add the new stuff

* guh

* add the brunt of it

* action button stuff

* adds a lot of other stuff

* careful find and replace

* it loads

* so many huds

* ehh yeah this kinda works

* fixes this runtime

* hacks in some DMI stuff, we'll fix it later

* Adds better mouse pointer for dragging buttons

* gets dragging into place working again, updates DMI

* moves define

* remove extra hud defines, now it compiles

* CHECK GREP

* owww

* rename action defines

* ticks

* are we good

* let's try that again

* renames mob vars

* renames

* fixes some hud issues with huds getting the wrong variable

* fixes some alignment issues

* Adds mouse-wheel scroll support

* left -> right

* I am the entire circus

* first self-review pass

* Another review pass -- just realized I need to fix keybinds

* more testing

* update icons

* oops

* Fix spell icons not appearing properly

* fixes some outstanding issues
- Action button backgrounds now work properly
- Fixes some runtimes on dropping
- Fixes some misplaced icons

* hmm

* weh

* again?

* nah?

* maybe this?

* asdf

* should finally fix CI

* add client check

* move the ?

* add missing override causing runtimes

* shift-clicking now doesn't trigger the button

* better docs
2024-03-24 17:38:53 +00:00
ContrabangandGitHub 664b04a1cb goodbye exclaims (#24593) 2024-03-18 18:04:14 +00:00
ContrabangandGitHub e32544e599 #undef is now required for all file defines (#24091)
* CI

* undef

* hooooly crap

* yeah

* false by default

* fixes

* alright, there we go

* oops lmao

* lol, lmao even

* proper programming

* fix

* losin my mind

* oops

* yeah coloring

* WE LOVE MULTIPLE DEFINES (ive lost my sanity)
2024-03-11 14:03:30 -04:00
GDNandGitHub 6b5de292dc Removes datum redeclares (#23950)
* Removes datum redeclares

* conflicts

* thanks vsc

* compile fix
2024-03-10 17:55:29 +00:00
87a318a7de Refactors screen objects to /atom/movable (#24068)
* introduce helper + remove unused proc

* we love compatibility

* Update code/_onclick/hud/action_button.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/action_button.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/alert.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/blob_overmind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/blob_overmind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/blob_overmind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/martial_arts/martial.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mining/lavaland/loot/tendril_loot.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species/shadow.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species/shadow.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/living_update_status.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/screen_objects.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/screen_objects.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/screen_objects.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/internal.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/machinery/computer/camera_advanced.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/machinery/computer/camera_advanced.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/internal.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/mecha/mecha.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* deconflict

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-03-03 17:37:51 +00:00
5ebefe9fa1 Reworks xenomorphs (#23054)
* reworks xenomorphs

* part 2 electric boogaloo

* more tweaks

* more tweaks

* lints

* Update code/modules/mob/living/carbon/alien/alien_death.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/surgery/organs/subtypes/xenos.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/datums/spells/alien_spells/transfer_plasma.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* reviews

* sprite fix

* high priority fix

* reverts most alien nerfs

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-02-24 18:13:31 +00:00
warriorstar-orionandGitHub ed9842b730 remove most top-level vardecls (#23946) 2024-02-05 17:12:08 -05:00
HMBGERDOandGitHub ecc109915a Stamina damage no longer bypass some checks (#23447)
* adjusting stamina damage no longer bypass some checks

* no illness changes

* i surrender on this, let it be
2024-02-04 21:15:20 +00:00
db578cdc6f Makes food not a subtype of reagent holders (#23379)
* I am suffering

* Alright this should be all now

* Fixes CI

* I hate the online merge resolver.

* This got lost in the merge master

* Updatepaths fixed + new added

* Contra review

* Fixes desserts

* Oops

* This should fix it

* Maybe?

* Attempt 3

* Missed conflict

* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/food/foods/pizza.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Fixes grinders

* Adds comment

* Warrior review

* Warrior + Sirryan review

* Update code/modules/food_and_drinks/food_base.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-21 19:00:02 +00:00
ContrabangandGitHub 87d8da7b1e Code improvement for ventcrawling defines (#23514)
* code improvement

* oops

* bad comment gone
2023-12-16 16:13:58 +00:00
2d6545a291 Runechats emotes with sound effects. (#23255)
* Remove emote_sound from the codebase

* quick cleanups

* Update code/datums/emote.dm

oops

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* gnarg

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-11-29 18:18:20 +00:00
48d7b00a0d CI now bans the use of weird spacing in conditionals (#22777)
* no more spaces

* Matthew 10:22

* fixes

* dgamerl review

* Update code/modules/hydroponics/plant_genes.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/pda/PDA.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* fuck

* bah

* Update tools/ci/check_grep2.py

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* oops

* guh

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-11-12 20:59:43 +00:00
Vi3triceandGitHub 85353104f7 text be gone (#22929) 2023-10-26 10:39:11 +01:00
ContrabangandGitHub f3f9bd442a Changes slot number defines from lowercase to all uppercase (#22297)
* undo all of it

* flags

* back

* head/mask

* left

* right

* Cuffs

* other name changes

* ID and PDA

* idk about calling them SLOT_HUD now

* glasses, gloves, and shoes, oh my!

* the rest

* comment
2023-10-03 18:27:51 +01:00
DGamerLandGitHub 4990604711 Xenos can no longer get viruses (#22395)
* Okay it works now maybe

* Oops this is the actual fix

* I am praying this went correctly

* Lewc review
2023-09-17 20:21:23 -04:00
BiancaWilksonandGitHub 978f43c5e9 Ear Organ Refactor + Deafness is a status effect (#21405)
* begone ear_damage

* pt 2

* this time actually begone

* ears no longer passively heal over time

* ears can die

* deafness is now a status effect

* Oh yeah ticks are every two seconds
2023-07-07 13:54:27 +01:00
b74cd79c03 Allows us to drop NODROP items if there is other way to get rid of them (#21080)
* adds proc to check if we can drop nodrop items

* C:/Program Files/Git/obj/effect/proc_holder/spell/touch refactor, support for wizard spells, xeno spells and changeling shield

* bug fixes, cleanup

* moved to signals, added support for mime fingergun

* fixed bugs

* cleanup

* same proc for removing weapon from active or any hand

* changeling fast swap exist again

* cleanup

* fix runtime

* signals cleanup

* review update

* Update code/datums/spells/mime.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/datums/spells/mime.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/datums/spells/touch_attacks.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* review updates

* fixing bug

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-06-15 19:18:17 +01:00
LucandGitHub 2db545600d Xenomorph Deathrattle (#21023)
* With ghost message

* and without

* remove some leftovers
2023-05-13 23:45:07 +02:00
aa56d75f93 [Ready for code review] Moves alien verbs to spells (#20002)
* Moves alien verbs to spells

* lol

* Standardization, polish, making alien plasma huds more consistant

* The very cursed way of handling touch spells

* logging + more polish

* snakecase + documentation

* finishing touches

* oops, ty henri

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* sprites from TGstation

* sprites, again

* oops

* farie's review part 1

* farie's review p2, signals

* Erics PR compat

* farie's review 3

* that too

* the shawnshank redemption

* boink

* removes larva transfer plasma

* you want a sprite cranberry?

* TM fix 1

* FUCK I BROKE LOGGING

* bam

* final touches

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-02-12 21:34:11 +01:00
AffectedArc07andGitHub b34e8fa301 [READY] CI now bans files with the same name (#20195)
* CI now bans files with the same name

* Part 1

* Warriorstar python tweaks

* Part Deux

* Fix unticked

* fix
2023-02-04 16:33:41 -06:00
ba1fa9fb63 Resprites Xeno structures. Adds Xeno Doors. Fixes and polishes a lot of issues and features of Xenos (#19978)
* Benodoor1

* TheScopeOfThisPRisOutTheWindow

* BalancesDoor+GoodSounds

* Fixes Map Issues(?) - Mapedit by Lightfire

* FixesMapIssues for good

* Nests+WallWeeds(WIP)

* Doorforcing

* EggSprite

* Weed,Carbon,Wallchecks

* Spelling+cleanercomment1

* ReviewBatchTest

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Sirryan'sReviewBatchTest

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Sirryan'sReviewFinalBatch

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* MoreFixesForReview

* Initializes+UserFeedbackWarns

* ForgorWallweedName

* SeanRequestsPart1

* SeanPart2

* SirryanReviewPart1

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* TheWeedening

* SirryanReviewPart2

* CleaningLayer

* SirryanReviewPart1

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* SirryanReviewPart2

* SirryanReview

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* RemovingOldSprites

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2023-01-10 17:03:43 -05:00
warriorstar-orionandGitHub a7d09cf033 Whitespace cleanup part 2. (#19891) 2022-12-24 18:38:43 +01:00
GDNandGitHub d3ad2f6ff6 Removes an unused commented out proc (#19976) 2022-12-24 11:03:39 -05:00
892dcd1ca4 Gives Alien Queen (and Empress) bold text in Alien Hivemind (#19761)
* gives loudspeaker to Alien Empress and Queen

* Sirryan review

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2022-11-24 19:21:28 -05:00
S34NandGitHub 667dd5d4ac 515 Compatibility (#19636)
* 515 compat

* double spaces

* Callback documentation, aa review

* spacing

* NAMEOF_STATIC

* big beta
2022-11-08 23:08:40 +00:00
dfbe11e345 Alien BlackBox tracking (#19582)
* Alien BlackBox tracking

* AA's suggestion

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-11-03 17:57:24 +00:00
Vi3triceandGitHub 20c437f7d2 linters do your magic (#19263) 2022-10-10 20:58:41 +02:00
GDNandGitHub 9cda5ed786 Buffs Alien Queens (#19106)
* Buffs alien queens

* reviews and bigger queen

* Scoping to humanoid
2022-09-20 13:15:44 +01:00
FloFluoroandGitHub b8885719f4 Xenomorphs can now die (#19046) 2022-09-13 22:53:06 +01:00
FloFluoroandGitHub 4c2da8fc28 Fixes Xenomorphs being able to build resin structures in space (#19028)
* Fixes Xenomorphs being able to build resin structures on turfless tiles

* powerc my beloathed

* When the return is indented!
2022-09-13 22:42:10 +01:00
FloFluoroandGitHub 92f6d88b35 Adds cooldown to Xenomorph neurotoxin, changes stun to knockdown (#18919)
* Adds cooldown to Xenomorph neurotoxin, changes stun to knockdown

* Neurotoxin now works when implanted in humans

* Tidying

* More tidying

* More tidying
2022-08-31 13:19:03 +01:00
moxianandGitHub 989a2c87d2 Xenos are Initialize (#18333)
* Xenos are Initialize

* Remove the confusing debug leftover
2022-07-24 10:56:38 +02:00
FloFluoroandGitHub ccafacd5b3 Changes Xenomorph instastuns to knockdown+stamina (#18450)
* Changes Xenomorph instastuns to knockdown+stamina

* Hunter pounce stam damage increased to 40
2022-07-22 16:34:10 +01:00
AffectedArc07andGitHub 3c00a1f061 Removes cortical borers. No, I am not sorry. (#18161)
* Removes cortical borers. No, I am not sorry.

* Icon purge
2022-07-01 23:25:01 +01:00
CharlieandGitHub bead47ea29 Adds crawling. (#17899)
* crawling?

* knockdown. CONTAINS CHANGES THAT NEED REVERTING

* plotting can_moves death

* CANMOVE IS DEAD

* mappers are insane

* removes todos as the are todone

* decreases crawling speed

* silly-con fixes

* surgery fixes

* fixes death

* pAI fixes

* removes var/lying

* runtime fix

* decreases default crawling speed

* correct crawling dir

* some more fixes

* stunbaton tweak, revert later

* rejuv fix

* restraint and incapacitated refactor

* crawling dir in line with TG

* fixes vehicle movement and grabs

* alien rest fixes

* antistun fixes

* fixed fall sounds

* forgor to stage this

* first review

* canmove zombie dispersal

* fix

* lots of fixes

* defines

* fixes the trait helper

* if you got no legs you can still crawl

* sillyconfix

* no reverty keepy

* jaunt fix

* hopefully fixes perma sleepy zzz

* admin rejuv temp fix

* rest canceling

* antistun chems now remove knockdown

* buckle offset fix

* fixes some stuff

* crawling delay = 4

* descuffs bed

* sleeping hotfix

* fixes simple mob resting

* V is the macro for resting

* projectiles no dodgy

* refines the projectile check

* god I hate strings

* MORE FIXES

* I hate buckling

* fixes capulettium plus

* winding down

* farie review

* bugs did stop showing up

* SEAN

* todo

* sean review

* ed209

* i HATE cyborgs

* steel review

* laaaaaast things

* reverts stun baton changes

* and done
2022-06-30 11:57:52 -05:00
705578b23b Energy detective revolver (#17771)
* Initial defines

* more work

* icon

* more stuff

* UID not hard ref

* tidying

* overload go brrt

* le sound and dead cell

* delet gap

* initial chargepack stuff

* simplify

* oops

* yeet this

* placeholder sprites

* oops magic number

* the gun speaks!

* consolidation

* tweaking and tidying

* so long old gun

* icon purge

* reapplies placeholder

* 1 minute tracker, not two

* makes it use a pinpointer

* revert tiny map changes

* cease your tracking, fool

* oops

* soft refs

* charlie review

* projectile ref to firing obj, removes testing overrides
& cleans up signals

* some more UID null checks

* ICONS

* ICONS CONFLICT

* MORE ICONS

* makes it freaking work

* first pass fixes

* charlie review

* charlie review 2, variable boogaloo

* fixes holsters

* colours the overcharged shot

* and recolours tracker to be yellow to match charge

* yellow laser icon

* widen overcharge misfire %

* fixes unlinkable pinpointers

* fixes gun not speaking when tcomms setup is changed

* steel request

* no chargey

* loudening 2022

* steel part 1

* Apply suggestions from code review

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* restores missing sprites

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-06-25 20:15:09 +01:00
747d8111ca Datumized Emotes (#17544)
* Add raw tg emote datums

* Some more initial implementation

* First (big) commit

* More reworks, most emotes seem to work but cooldowns are weird

* Add the remaining emote species

* Add simple mobs

* Update defines, add more comments

* Remove unnecessary intentional calls

* Fix some bugs, add more functionality
- Silicon mobs/bots can't use all the living emotes
- Sound volume can now be specified for emotes
- Added a define for emotes to not go thru runechat
- Reorganized some emotes
- Some human emotes that need breath will gasp
- IPCs can beep boop
- Restore power warn for robits
- Sneezing and coughing have sound effects

* Fixes emote species separation not working in *help

* Reorganize emotes based on what's available on paradise

* mouthful mode

* Update implants to use emote signals

* Update species whitelist to use a typecache

* Cleanups

* More small changes
- Remove old extraneous typecache
- Reconfigure drask emotes
- Make all mime emotes visible (since they're silent)

* Remove old emote functions

* Update emote sounds, volume

* Rework more emotes into EMOTE_VISIBLE

* *rumble*

* More slight testing and cleanup
- Drop audio emote cooldown from 10 to 5 seconds
- Change clapping behaivor slightly, putting it into run_emote
- Update some emote flags here and there
- Fix up johnny, though remind me why this one exists?

* Fix indentation, missing typecast

* fix some returns

* More review

* Rename emote files

* Add'l review

* Even more emote fixes!

- Move defines out into an emote define file
- Integrate audio and general emote cooldowns
- change some 1 and 2 into visible/audible
- Try to fix monkey screech

* Add ability for admins to mute users' emotes.

* Rename cooldowns, add general mob emote cooldown.

* Fix flip not always geting the right message

* Add some emote target handling, docs

* Fix admin rights, indentation

* Update emote.dm

set default mode to ANY

* General implant fixes

- The way implant triggers are handled is now improved, with separate checks for death and emotes instead of just checking deathgasp.
- Implants can choose to be triggered for the first death or for every death.
- Voice of God play dead now activates sad trombone

read: voice of god can now no longer lowtiergod nukies

* Bunch of other changes and bugfixes

- Adds number flag for behavior
- Reworks how muzzling/vocalizing emotes works
- Breaks out sound effects
- Drops cooldown to 1.5s

* Fix people being able to snore/nightmare while awake.

* Bump paralysis on living emotes

* First review pass

* Clean up implants (while we're here) and fix compile errors

* in living error

* More outstanding review fixes

* use more isx() checks

* Add pre-emote signal, try_run_emote()

* Prevent silicons from playing their deathgasp multiple times

* Add emote postfix behavior for adding parameters to non-message params.

Also adds a signal to intercept emote actions.

* Fix linter complaints

* Remove new player checks on GLOB.dead_mob_list

* Fix species emotes not being distinguished, remove weird legacy code

* monkey ball

* better docs == better code

* Fix audio cooldown, silicon emotes

* Fix ghost emotes (don't worry they're staying)

* Restore spin to 2 seconds

* oh johnny boy

* Make fainting last two seconds instead of .2 seconds

* Remove extra highfive message

* Tick friendly emotes

* Fix up friendly emotes, ghost emotes

* Add some emote message safeguards, prevent flip from showing twice

* Fix ghost vision message format

* Fix hands_use_check on non-carbon mobs

* Bring emotes in line with say re. oxyloss

* Add option for death implants to not trigger on gib

* Try adding some unit testing

* Include emote unit tests

* More attempts at unit testing

* More attempts at unit testing?

* forget it this is fine

* Housekeeping

* Little bit more

* Remove extra bolding from ghostsight emotes

* More sanity checks, fix snore

* Remove stack trace when unintentional emote fails

* Update code/modules/mob/living/silicon/silicon_emote.dm

oops

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* More implant cleanups

* Oh I missed this

* Silence wagging, more review fixes

* Oops 2

* ensure everything can swear

* High-five fixes and status effect stuff
- Adds new on_timeout() function that gets triggered when a status effect expires
- Fixes up passing arguments to status effects
- Ensures high-five explosions don't kill the wizards

* More review stuff
- Add a stat to text to make things easier
- Make it harder to delete emotes
- BIG DANGER
- pose can no longer be set while unconscious

* Remove extra high five logic, godmode changes

* forgor

* Fix gasp not working

* Update docs for good measure

* Some review and custom emote fixes

* Fixes death alarms being broken

* Better handle stat_allowed, more review comments.

* ..() conventions

* This is why unit tests are nice

* Remove drone snowflake emote stuff

* Linting

* No more flipping on the ground

* Snap doesn't require hands free

* Does it make complete sense? no, but it's Fun

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Fix revenant messages, power warning

* epic webedit fail, laugh at this user

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-06-14 23:06:24 +01:00
0f7a8707ef [Ready] Refactors stuns and status effects. (#17579)
* Fixes reviver runtime

* Confusion status effect

* Dizzy status effect

* Drowsiness status effect

* decaying -> transient

* Drunkenness status effect

* why use timer when SSfastprocessing work good

* stuns (mostly)

* weaken and immobalise

* stun/weaken times

* update_flags redundancies.

* Slowed()

* Silence + fixes transient decay

* Jittery

* sleeping

* Paralyze -> weaken

* Cult sluring

* paralyse

* Stammer

* slurring + projectile cleanups

* losebreath

* Hallucination

* forgor this

* eyeblurry

* eye blind

* Druggy

* affected didn't like my spacing

* review pass

* second review pass

* some cleanups

* documentation and signal framework

* confusion fix

* Fixes spec_stun

* rejuv fix

* removes a TODO

* conflicted myself

* fixes

* self review

* review

* removes TODOs

* adminfreeze

* TM fixes

* hallucination fix + others

* tones down alchol and runtime fixes

* confusion overlay suggestion

* more fixes

* runtime fix

* losebreath fix

* clamp => directional bounded sum

* steel review

* oops

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* reduces the dizziness cycle rate

* borg hotfix

* sanctified decursening

Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-05-24 16:35:26 +01:00
Sirryan2002andGitHub 6e461cfbaf Disallows Alien resin wall/membrane stacking (#17335) 2022-01-18 10:33:35 +01:00
Mieszko Jedrzejczak 559fa37756 add defines for damage flags 2021-08-20 21:09:21 +02:00
S34NandGitHub 509c1d5638 Fixes rogue characters on strip menu (#16009) 2021-05-16 09:35:00 +01:00
AffectedArc07 f2770ed6be Merge remote-tracking branch 'ParadiseSS13/master' into brutal-part1 2021-03-11 18:41:17 +00:00
Fox McCloudandGitHub 7be1416ef0 Footstep Sound Overhaul (#15628)
* Footstep Sound Overhaul

* remove these

* tweaks
2021-03-02 10:01:57 +00:00