Breaks Facial Hair updates into their own proc and puts facial hair on
its own layer.
Works through everything that calls update_hair with the intention of
updating facial hair and adds update_fhair
Fixes the sprite names and colouring on all 'facial' and 'body marking'
aspects.
Fixes/implements proper ID photo/preferences preview picture generation.
To do: Tail marking customization possible rework, gutting in the
meantime
This commit does a *lot*
Main points of shit changed:
- Breathing for carbons is now partially handled at a carbon/Life()
level; Humans still use their species bullshit and all.
- Most shit has been pushed up the chain to living/Life().
- Simple_animals no longer use the fucking stupid Die() proc, they use
death() like a consistant fucker.
- Human vision is now handled via species.
- Lots and lots of robot copypasta cleaned
- AI is still a terrifying mess, not even -tg- touches it
I have tested this, and everything I thought to test worked:
- Aliens breathing
- Humans breathing
- Human vision
- Robot HUD
- human HUD
- Simple animals automatic systems
- Simple animals dying properly
- Robot goggles working
This commit does the following:
- Overhauls how pull works. It is now based on a mob verb,
mob/verb/pulled()
- Makes the pull icon much more responsive. It is now updated whenever a
mob starts or stops pulling an object, and instantly updates.
- This required HUD changes. God help me.
This commit does the following:
- Updates a few of our inventory procs to -tg-'s latest
- Nukes the equip_e system from orbit
- Fancy UI for stripping people now
- Nuked fucking kitten ears from their snowflakey bullshit update_icons
shitty fuck fuck FUCK
- NUKED FUCKING METAL DETECTORS AHHHHHHHHHHHHHHHHHHHHHHHHHH
This commit overhauls a bunch of systems so that buckling works for
any subtype of /obj. This means that space vines and chairs and beds all
use the same system. A lot of stuff has been touched.
This commit overhauls the examine system to baystation's latest system,
including a more efficient verb approach, and a new status panel tab,
which shows more information for pre-defined objects.
This commit does the following:
- Ports progress bars from -tg- (tgstation/-tg-station#9921)
- Refactors wall attackby code to make it 100% less insane; Instead of
manually checking every little thing, it uses do_after,
consequentially, making the new progress bars affect dealing with walls
as well.
Wall code makes a tiger sad.