Tayyyyyyy
04e13a57aa
Restore a few steps
...
Almost all surgeries tend to require hemostat and retractor, and this
brings sling dethrall in line with other surgeries
2018-06-09 10:35:57 +08:00
tigercat2000
5ace5944d9
Remove bad #undef's and conflicting macros for SpacemanDMM to stop throwing warnings
2018-05-31 19:34:47 -07:00
Fox McCloud
50bd75186c
tweak
2018-05-30 11:47:13 -04:00
Fox McCloud
b17d7ad335
Merge remote-tracking branch 'upstream/master' into plastic-surgery
2018-05-30 11:44:06 -04:00
Fox McCloud
e9c4568c4f
tweaks
2018-05-27 14:15:14 -04:00
Tayyyyyyy
919bd7aaf2
Replace \his, \he, \him, \himself
2018-05-25 18:39:37 -07:00
Tayyyyyyy
42f85919de
More their
2018-05-25 18:34:26 -07:00
Tayyyyyyy
42c51ff8b5
Reduce sling dethrall surgery steps
2018-05-25 16:47:38 -07:00
Fox McCloud
e5856c842a
tweak
2018-05-24 18:00:52 -04:00
Fox McCloud
a9be0490ee
Adds Plastic Surgery; Fixes Disfigurement
2018-05-24 17:52:23 -04:00
Fox McCloud
299acaf018
tweak
2018-05-23 15:08:27 -04:00
Fox McCloud
8b05cce9f3
Pain Refactor and Tweaks
2018-05-23 14:54:54 -04:00
Fox McCloud
1d97a280fd
Ports Surgery Implant
2018-05-02 04:49:51 -04:00
Fox McCloud
cfe182a1f7
Ports over Timer Subsystem
2018-04-28 20:26:04 -04:00
Fox McCloud
8c7b543415
The Great Conflictening 2.0: Removes /obj/item/device
2018-04-25 23:07:35 -04:00
Aurorablade
34809e208a
Fox twerks
2018-04-22 02:09:54 -04:00
Aurorablade
72a3c66cf5
IPC bleeding v2
2018-04-22 00:21:48 -04:00
tigercat2000
c03621c508
Completely Overhaul Logging
...
This is a merged port from /tg/station and Virgo on logging standards.
The diary has been replaced with GLOB.world_game_log, diaryofmeanpeople
is gone (because it wasn't actually used) and a whole bunch of logging
procs have been changed to optimize Splunk.
2018-04-19 15:07:59 -08:00
Aurorablade
1aa28c5d71
revert out ipc blood, up kidan biolum
2018-04-18 20:39:10 -04:00
Fox McCloud
5c4aa9b3fd
Removes All Weapons
2018-04-15 16:25:56 -04:00
Aurorablade
157c4ee169
forgot this
2018-04-13 15:02:58 -04:00
Fox McCloud and GitHub
e1003f0d83
Merge pull request #8489 from KasparoVy/eyeglow
...
Eyes of Humanoids w/ Great Darkview, XRAY Vision, Synthetic Eyes or Eye Implants Shine in the Dark
2018-03-03 17:20:52 -05:00
Citinited
8d559ab9b3
fixes posibrains going to nullspace after losing at russian roulette
2018-03-02 21:44:58 +00:00
KasparoVy
8ef309eb87
I figured there was a better way to do this.
...
Refactors eyecon generation and eye-shine.
Synthetic eyes and cyber-eye implants will now trigger eye-shine.
2018-02-09 23:52:50 -05:00
Aurorablade
37f2b8f010
Allows castration
2018-02-09 20:18:04 -05:00
KasparoVy
541b4f7275
Readability & Abstraction Improvements + A Tweak
...
As per Tigercat's review, readability has been improved and the method
by which eyeshine is applied has been abstracted a lot more.
As part of that, I have divised a solution for the situation where,
prior to this tweak, if you were a Tajara and had the 'bangs' hairstyle
while also having eyeshine, one of your eyes would render ABOVE your
hair.
Now, despite the eye shine happening on a higher layer, the eye that
would ordinarily be hidden by the hair still is.
How? By cutting the pixels that are overlapped by the hair from the eye
icon during rendering.
2018-02-09 20:12:31 -05:00
KasparoVy
5053b2aa74
Adds "Eye-Glow" for Humanoids w/ High Darksight or XRAY Vision
2018-02-09 20:12:30 -05:00
Aurorablade
acc2547e38
its works
2018-02-08 22:42:34 -05:00
Aurorablade
f4a18ef044
Fixed
2018-02-08 13:36:43 -05:00
Aurorablade
56122116c5
well now its just not working at all
2018-02-08 04:01:45 -05:00
Aurorablade
148b4545aa
this is still wrong...
2018-02-08 03:05:09 -05:00
Aurorablade
20ddaccb9b
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into DisMemberments
2018-02-08 02:31:44 -05:00
Aurorablade
1f59e61bc9
I got to test this in a sec...
2018-02-08 02:31:30 -05:00
KasparoVy
a8492ba115
Shortens Helper Proc Name
...
Way too long.
Also adds sanity.
2018-01-10 17:19:10 -05:00
KasparoVy
f93c148c54
Fixes #8508
...
Checks for blood splatter in the target location properly and avoids creating too many blood atoms.
2018-01-09 22:07:34 -05:00
tigercat2000 and GitHub
c1c4b08807
Merge pull request #8476 from uraniummeltdown/decon
...
deconstruct() at obj level + other changes
2018-01-02 10:28:17 -08:00
Alffd
379b6621d3
There is no u in color
2017-12-31 13:35:37 -05:00
tigercat2000 and GitHub
6bcc18cd8b
Merge pull request #8462 from Fox-McCloud/emp-proof
...
EMP-Proof Organ Framework
2017-12-31 08:22:04 -08:00
tigercat2000 and GitHub
868261b228
Merge pull request #8204 from Vivalas/moar_nerfs
...
Adds organ cleansing to surgery
2017-12-31 08:19:01 -08:00
tigercat2000 and GitHub
591f718995
Merge pull request #7848 from KasparoVy/splat
...
Splatter Lands 1 Tile Away in Target Dir & Xeno-blood Splatter Colour Fix
2017-12-31 08:00:14 -08:00
tigercat2000 and GitHub
be9e258fd9
Merge pull request #8468 from Aurorablade/SaltInTheEyes
...
Decouples Darksight from Colorblind
2017-12-31 06:33:49 -08:00
Aurorablade
e862c8ee42
...i messed up a var name...
2017-12-29 12:22:10 -05:00
uraniummeltdown
75e177b7a9
renames receive_damage() for animations to receiving_damage()
...
renames take_damage() for organs to receive_damage()
renames Deconstruct() to deconstruct() for atmos objects
obj_integrity, max_integrity, integrity_failure vars moved to /obj level, obj_integrity = max_integrity on New()
2017-12-28 00:32:54 +05:00
Aurorablade
c59bc57e14
grey and unathi change revert
2017-12-27 11:51:49 -05:00
uraniummeltdown
73d7af2675
moves var/can_deconstruct to obj level
...
moves proc/deconstruct() and proc/take_damage() to obj level, moves a few obj damage procs in with it to new obj_defense.dm
moves plastic flaps to new plasticflaps.dm
2017-12-26 18:16:42 +05:00
Aurorablade
c2dca57cb1
indent tweak
2017-12-25 00:50:24 -05:00
Vivalas and GitHub
41cb2de4e7
Merge branch 'master' into moar_nerfs
2017-12-24 18:46:33 -06:00
Fox McCloud
1453834db5
EMP-Proof Organ Framework
2017-12-20 00:09:17 -05:00
HugoLuman
e1536129bb
Changes umpteen vars back to a list, similar to what simple mobs have for damage coefficients
...
Signed-off-by: HugoLuman <qaggeler@gmail.com >
2017-12-15 13:20:00 -08:00
HugoLuman
c65fa1dd72
Makes it possible to have different modifiers for temperature damage in lungs
...
Signed-off-by: HugoLuman <qaggeler@gmail.com >
2017-12-15 12:37:34 -08:00