Commit Graph

44579 Commits

Author SHA1 Message Date
Adrer 6e3635171c [SPRITES] Emissive mechs (#26589)
* Emissive mechs

* I accidentally touched the Durand

* old_durand lightmask

* Phazon open sprite upgrade

* Move emissives to seperate file

* Add unique emissives for dragon armour ripleys

* Edge cases for updating overlays

* Changed number to a define

* Added Autodoc

---------

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2024-09-12 17:25:45 +00:00
Christasmurf 1f9945ee5f Captain's sabre - Resprite and rebrand (#26592)
* rapier-rebrand

* extdesc change

* indentation

* Update code/game/objects/items/weapons/melee/melee_misc.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com>

---------

Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-09-12 17:24:14 +00:00
Contrabang 809769b181 Fixes and Changes for Devchat (#26726)
* whatever the fuck brat summer is i guess

* admins should get it too i guess

* i forgor tgui build for lightmode

* Update code/modules/admin/admin_verbs.dm

Co-authored-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/admin/admin_verbs.dm

Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
2024-09-12 17:08:48 +00:00
PopeDaveThe3th fe834bffee Updates some salvage lore (#26595)
* salvg

* Update code/game/objects/items/salvage.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

* Update code/game/objects/items/salvage.dm

Co-authored-by: Taurtura <141481662+Taurtura@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

* Update code/game/objects/items/salvage.dm

Co-authored-by: Taurtura <141481662+Taurtura@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

---------

Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Taurtura <141481662+Taurtura@users.noreply.github.com>
2024-09-12 17:05:26 +00:00
DGamerL 0a7873c4bc Makes the cryo anomaly more dangerous (#26614)
* Makes the cryo anomaly more dangerous

* Reduces the amounts for vetus

* Update code/game/objects/effects/anomalies.dm

Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-09-12 17:02:46 +00:00
XFirebirdX 7c3d87d2b3 Update chameleon.dm (#26691) 2024-09-12 17:01:21 +00:00
DGamerL 62601ab838 Various chemthrower fixes (#26697)
* Various chemthrower fixes

* Slight tweak

* Fixes extended thrower

* Fixes

* Slight examine tweak

* Name tweak and a fix
2024-09-12 17:00:32 +00:00
Adrer f7472de36c [FIX] Floorbots now actually use the colour of the toolbox they were made of (#26730)
* Floorbots now actually use the colour of the toolbox they were made of

* Remove random newline

---------

Co-authored-by: Adrer <adrermail@gmail.com>
2024-09-12 16:59:46 +00:00
warriorstar-orion f67dbca14f refactor: use signal for explosion sensors. (#26703) 2024-09-12 16:59:09 +00:00
Mikhail Dzianishchyts a450ad9b9c Move global access procs to the mapping subsystem (#26664)
* Move global access procs to the mapping subsystem

* Apply requested changes
2024-09-12 16:58:31 +00:00
Mikhail Dzianishchyts d01fca6b26 Fix SMES not working after recharge (#26711) 2024-09-12 16:57:57 +00:00
dearmochi 512ec5c9dc Re-add removed toggle for prayer sounds (#26739) 2024-09-12 16:55:54 +00:00
Truls20 64f49e084f Update medical_designs.dm (#26723) 2024-09-12 14:29:43 +00:00
warriorstar-orion 716428dfbf fix: remove two unused vardecls (#26756) 2024-09-11 18:01:52 +00:00
Daylight 965b42bf51 [FIX] Cult Shadow Shackles can now cuff people who are missing an arm. (#26707)
* Copies the requirements from handcuff code

* This proc is never implemented

* Removes unused procs
2024-09-11 17:34:20 +00:00
XFirebirdX 4f6641c8ae Update hierophant_loot.dm (#26634) 2024-09-11 17:28:50 +00:00
warriorstar-orion 9a5db8f91e refactor: remove CanPass height arg (#26700) 2024-09-11 14:49:30 +00:00
warriorstar-orion 9f8c2c219c refactor: dead signals removal (#26704) 2024-09-11 14:43:23 +00:00
Luc 3d0e8f760b Debug logs an admin log about things taking too long to del (#26748) 2024-09-11 14:41:28 +00:00
Aylong 0ab96c50dc Patches resprite (#26626) 2024-09-11 14:00:10 +00:00
MLGTASTICa 80fbaf5632 Fixes for mech crusher (#26741)
* E

* forgor this

* forgor this thing too

* add icons

* Update work_tools.dm

Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* Update code/modules/research/designs/mechfabricator_designs.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* Update code/game/mecha/equipment/tools/work_tools.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* my beloved , gone.

* misinput!!!

* Update code/game/mecha/equipment/tools/work_tools.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* Review compliance

* Update work_tools.dm

* Update work_tools.dm

* more fixes

* Update work_tools.dm

---------

Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2024-09-11 13:42:32 +00:00
warriorstar-orion fbcdb2375b fix: Unintentional night-shift despite disabled in configuration. (#26659) 2024-09-10 22:52:01 +00:00
Paul a00a036841 add option to disable end of round sound (#26014)
* add option to disable end of round sound

* fix sleep position

* add EOR sound to enable/disable preferences

* invert logic so that existing players don't mute the sound

* fix inconsistent mute/hear variable

---------

Co-authored-by: pwbokie <pmerkamp@butler.edu>
2024-09-10 22:50:40 +00:00
Charlie Nolan 6c2d43ec5a Re-weighted secondary goals. (#26586) 2024-09-10 22:42:26 +00:00
chuga-git f57ebfa1a0 Fixes stacks, attempt 2 (#26633)
* this is hell pain

* fixes merge issues when cutting up various items

* adds early return to attackby
2024-09-10 22:14:01 +00:00
DGamerL 35740a27cc Adds support for machinery to be bigger than 1x1 (#26531)
* Adds big machinery

* Remove debug stuff

* Even less debug stuff

* Contra review

* Complete refactor + BSH

* Reverts `/big`

* Adds missing *

* initial

* Removes unneeded shit

* Adds edge of world edgecases

* Whoops

* Fix

* Lewc review

* Make the grav gen better

* Render passes fix

* Extra comment in the toml

* Extra deconstruct just in case

* One less loop

---------

Co-authored-by: BeagleGaming1 <56142455+BeagleGaming1@users.noreply.github.com>
2024-09-10 00:50:59 +00:00
CRUNCH 33b2dc35fb Remasters the Clown-Mime Battle Ruin (#26539)
* Creation

* Improvement

* Fully wires up the SMES

* Update clownmime.dmm

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
2024-09-09 23:50:48 +00:00
WenlockTheBritishHobo 6257b9a54e Mime drink consistency (#26635)
* Makes Mime and Clown drinks heal IPC Clowns and Mimes too.

Previously, the four Clown and Mime drinks (Banana Juice, Banana HONK, Nothing, and Silencer) only healed organics. This commit should allow said drinks to heal IPCs too.

Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com>

* Pasted wrong code.

Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com>

* Apply suggestions from code review to remove unnecessary code and to pass CI checks.

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com>

* Ensures robotic limbs are healed, also pass CI.

Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com>

* Previous commit broke something.

Going to try CRUNCH's suggested changes.

Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com>

* Should pass CI this time.

Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com>

* Put living back in.

Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com>

* Makes Mime Drinks consistent.

Changes Silencer to use the same check as nothing for the special effect.

---------

Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
2024-09-09 23:49:23 +00:00
Mikhail Dzianishchyts 9e6cf97ebf Protect arrival shuttle from spacevine (#26567) 2024-09-09 23:46:29 +00:00
Kano c9193098cf Fixes being unable to ignite bonfire in lavaland (#26648)
* fire

* Update code/modules/hydroponics/grown/towercap.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* false

* span span

* one more

* define

* Update code/modules/hydroponics/grown/towercap.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

---------

Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-09-09 23:44:29 +00:00
MLGTASTICa 20d225809b The mech crusher module (#26550)
* E

* forgor this

* forgor this thing too

* add icons

* Update work_tools.dm

Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* Update code/modules/research/designs/mechfabricator_designs.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* Update code/game/mecha/equipment/tools/work_tools.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* my beloved , gone.

* misinput!!!

* Update code/game/mecha/equipment/tools/work_tools.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* Review compliance

---------

Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2024-09-09 23:41:51 +00:00
BiancaWilkson 7555aefd89 Replaces the changeling gamemode with a vampires + changelings gamemode. (#26620)
* Replaces the changeling gamemode with a vampires + changelings gamemode

* Back up to 15

* Lowercase the bs

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

---------

Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-09-09 19:19:30 +00:00
warriorstar-orion da4e51930f fix: R&D rework: convert rest of tgui_alert choices to lists (#26721) 2024-09-08 19:03:35 +00:00
AffectedArc07 03bc64ad13 R&D Rework PT1 - The network refactor (#26420)
* R&D Rework PT1

* Give robotics access too

* Run prettier

* More lints

* This is INCREDIBLY ironic

* Re-add blacklisting

* Oops

* Review changes

* Some fixes

* Fix outstanding issues

* Warriorstar fixes

* Tiny tweak
2024-09-08 16:38:17 +00:00
CRUNCH e87982e794 Update cigs.dm (#26694) 2024-09-06 09:27:59 +00:00
DGamerL 2032afb65d Fixes extended thrower recipes (#26698) 2024-09-06 01:31:17 +00:00
DGamerL e3c73110db Adds Chemical flamethrowers (#25091)
* Initial work

* Good enough to open a PR out of draft

* Make these use the vars on the flamethrower

* Moar fixes

* Undefines define

* Update code/game/objects/items/weapons/chemical_flamethrower.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* This won't compile

* GDN review

* Fixes CI

* Fixes CI even more

* 5 ammo per tile now

* Heavily nerfs adding multiple fires

* Adds phlogiston as a burnable reagent

* Fixes the fire name

* Placeholder sprite + ammo use fix

* Now in cargo partially

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Lewc Review

* Adds nuclear variant

* Adds the chem flamethrower to the nukie uplink, alongside ammo

* More fire armor tweaks

* GDN review

* Update code/modules/reagents/chemistry/reagents/pyrotechnic.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* TEMPORARY PUSH

* Adds inhands

* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Fixes inhands

* Makes air hot again

* Lewc review

* Audible messages and canister refilling

* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-09-05 23:12:56 +00:00
Adrer 6ae5bfef8a [TWEAK] Makes vampire warning for burning in space a bit more obvious. (#26643)
* Makes the warning you're about to burn up in space a bit more obvious.

* Light -> Starlight

---------

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2024-09-05 23:06:56 +00:00
Luc 1b2b8434bd update stealthmin handling (#26676) 2024-09-04 06:47:47 +00:00
Sean 73e861b7c0 Dev team chat (#26669)
* dev team chat initial

* oops

* refactor who code

* allow discord relay

* yeet some un-needed stuff

* tweak the role colour

* Update code/__DEFINES/admin_defines.dm

Co-authored-by: ROdenFL <ROdenFL@yandex.ru>
Signed-off-by:  Sean <12197162+S34NW@users.noreply.github.com>

* .Add to +=

* Update config/example/config.toml

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by:  Sean <12197162+S34NW@users.noreply.github.com>

---------

Signed-off-by: Sean <12197162+S34NW@users.noreply.github.com>
Co-authored-by: ROdenFL <ROdenFL@yandex.ru>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2024-09-03 16:49:45 +00:00
BiancaWilkson e0da59f5ea Borgs get flashed again (#26674) 2024-09-03 14:01:11 +00:00
Adrer e77ced338e Demotion properly updates HUD icon (#26672)
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2024-09-03 13:20:13 +00:00
warriorstar-orion 3ef9abf196 fix: Unfrozen mobs keep their bodies. (#26663) 2024-09-03 13:19:39 +00:00
warriorstar-orion a2a1aa0489 fix: Standardize abandoned engi sat lockers. (#26654) 2024-09-03 13:18:46 +00:00
Сиротка 4e2b517298 Fixing syndicate tech on mining charges (#26639) 2024-09-03 13:17:06 +00:00
chuga-git 8482c55135 Cleans up /obj/effect/decal/cleanable (#26631)
* makes cleanable decals not runtime when merging on windows in zero gravity. makes cleanable decals not qdel in initialize.

* Update code/game/objects/effects/decals/Cleanable/humans.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com>

---------

Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-09-03 13:16:32 +00:00
Migratingcocofruit 0d5a15b837 Runtimes begone! (#26629) 2024-09-03 13:15:38 +00:00
warriorstar-orion d244f13193 fix: stop damage to delivery chutes from items thrown through space (#26619) 2024-09-03 13:15:23 +00:00
chuga-git f6f19c304e Prevents pseudo-exploit with heal_on_apply reagents and IV bags (#26610)
* stops heal_on_apply reagents from working when ingested and below 1u volume

* makes the source reagent container not get permanently flagged by data var. updates cryoxadone to use same implementation. makes tirizene not override a list with the number 13.
2024-09-03 13:14:50 +00:00
Luc 00a0b8f004 Fix runtimes when events cannot find a valid event area (#26594)
* Fix runtimes when events cannot find a valid event area

* oops
2024-09-03 13:13:49 +00:00