Adrer
6e3635171c
[SPRITES] Emissive mechs ( #26589 )
...
* Emissive mechs
* I accidentally touched the Durand
* old_durand lightmask
* Phazon open sprite upgrade
* Move emissives to seperate file
* Add unique emissives for dragon armour ripleys
* Edge cases for updating overlays
* Changed number to a define
* Added Autodoc
---------
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-09-12 17:25:45 +00:00
Christasmurf
1f9945ee5f
Captain's sabre - Resprite and rebrand ( #26592 )
...
* rapier-rebrand
* extdesc change
* indentation
* Update code/game/objects/items/weapons/melee/melee_misc.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
---------
Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-09-12 17:24:14 +00:00
Contrabang
809769b181
Fixes and Changes for Devchat ( #26726 )
...
* whatever the fuck brat summer is i guess
* admins should get it too i guess
* i forgor tgui build for lightmode
* Update code/modules/admin/admin_verbs.dm
Co-authored-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Update code/modules/admin/admin_verbs.dm
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
2024-09-12 17:08:48 +00:00
PopeDaveThe3th
fe834bffee
Updates some salvage lore ( #26595 )
...
* salvg
* Update code/game/objects/items/salvage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* Update code/game/objects/items/salvage.dm
Co-authored-by: Taurtura <141481662+Taurtura@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* Update code/game/objects/items/salvage.dm
Co-authored-by: Taurtura <141481662+Taurtura@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
---------
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Taurtura <141481662+Taurtura@users.noreply.github.com >
2024-09-12 17:05:26 +00:00
DGamerL
0a7873c4bc
Makes the cryo anomaly more dangerous ( #26614 )
...
* Makes the cryo anomaly more dangerous
* Reduces the amounts for vetus
* Update code/game/objects/effects/anomalies.dm
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-09-12 17:02:46 +00:00
XFirebirdX
7c3d87d2b3
Update chameleon.dm ( #26691 )
2024-09-12 17:01:21 +00:00
DGamerL
62601ab838
Various chemthrower fixes ( #26697 )
...
* Various chemthrower fixes
* Slight tweak
* Fixes extended thrower
* Fixes
* Slight examine tweak
* Name tweak and a fix
2024-09-12 17:00:32 +00:00
Adrer
f7472de36c
[FIX] Floorbots now actually use the colour of the toolbox they were made of ( #26730 )
...
* Floorbots now actually use the colour of the toolbox they were made of
* Remove random newline
---------
Co-authored-by: Adrer <adrermail@gmail.com >
2024-09-12 16:59:46 +00:00
warriorstar-orion
f67dbca14f
refactor: use signal for explosion sensors. ( #26703 )
2024-09-12 16:59:09 +00:00
Mikhail Dzianishchyts
a450ad9b9c
Move global access procs to the mapping subsystem ( #26664 )
...
* Move global access procs to the mapping subsystem
* Apply requested changes
2024-09-12 16:58:31 +00:00
Mikhail Dzianishchyts
d01fca6b26
Fix SMES not working after recharge ( #26711 )
2024-09-12 16:57:57 +00:00
dearmochi
512ec5c9dc
Re-add removed toggle for prayer sounds ( #26739 )
2024-09-12 16:55:54 +00:00
Truls20
64f49e084f
Update medical_designs.dm ( #26723 )
2024-09-12 14:29:43 +00:00
warriorstar-orion
716428dfbf
fix: remove two unused vardecls ( #26756 )
2024-09-11 18:01:52 +00:00
Daylight
965b42bf51
[FIX] Cult Shadow Shackles can now cuff people who are missing an arm. ( #26707 )
...
* Copies the requirements from handcuff code
* This proc is never implemented
* Removes unused procs
2024-09-11 17:34:20 +00:00
XFirebirdX
4f6641c8ae
Update hierophant_loot.dm ( #26634 )
2024-09-11 17:28:50 +00:00
warriorstar-orion
9a5db8f91e
refactor: remove CanPass height arg ( #26700 )
2024-09-11 14:49:30 +00:00
warriorstar-orion
9f8c2c219c
refactor: dead signals removal ( #26704 )
2024-09-11 14:43:23 +00:00
Luc
3d0e8f760b
Debug logs an admin log about things taking too long to del ( #26748 )
2024-09-11 14:41:28 +00:00
Aylong
0ab96c50dc
Patches resprite ( #26626 )
2024-09-11 14:00:10 +00:00
MLGTASTICa
80fbaf5632
Fixes for mech crusher ( #26741 )
...
* E
* forgor this
* forgor this thing too
* add icons
* Update work_tools.dm
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com >
* Update code/modules/research/designs/mechfabricator_designs.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com >
* Update code/game/mecha/equipment/tools/work_tools.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com >
* my beloved , gone.
* misinput!!!
* Update code/game/mecha/equipment/tools/work_tools.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com >
* Review compliance
* Update work_tools.dm
* Update work_tools.dm
* more fixes
* Update work_tools.dm
---------
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2024-09-11 13:42:32 +00:00
warriorstar-orion
fbcdb2375b
fix: Unintentional night-shift despite disabled in configuration. ( #26659 )
2024-09-10 22:52:01 +00:00
Paul
a00a036841
add option to disable end of round sound ( #26014 )
...
* add option to disable end of round sound
* fix sleep position
* add EOR sound to enable/disable preferences
* invert logic so that existing players don't mute the sound
* fix inconsistent mute/hear variable
---------
Co-authored-by: pwbokie <pmerkamp@butler.edu >
2024-09-10 22:50:40 +00:00
Charlie Nolan
6c2d43ec5a
Re-weighted secondary goals. ( #26586 )
2024-09-10 22:42:26 +00:00
chuga-git
f57ebfa1a0
Fixes stacks, attempt 2 ( #26633 )
...
* this is hell pain
* fixes merge issues when cutting up various items
* adds early return to attackby
2024-09-10 22:14:01 +00:00
DGamerL
35740a27cc
Adds support for machinery to be bigger than 1x1 ( #26531 )
...
* Adds big machinery
* Remove debug stuff
* Even less debug stuff
* Contra review
* Complete refactor + BSH
* Reverts `/big`
* Adds missing *
* initial
* Removes unneeded shit
* Adds edge of world edgecases
* Whoops
* Fix
* Lewc review
* Make the grav gen better
* Render passes fix
* Extra comment in the toml
* Extra deconstruct just in case
* One less loop
---------
Co-authored-by: BeagleGaming1 <56142455+BeagleGaming1@users.noreply.github.com >
2024-09-10 00:50:59 +00:00
CRUNCH
33b2dc35fb
Remasters the Clown-Mime Battle Ruin ( #26539 )
...
* Creation
* Improvement
* Fully wires up the SMES
* Update clownmime.dmm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
2024-09-09 23:50:48 +00:00
WenlockTheBritishHobo
6257b9a54e
Mime drink consistency ( #26635 )
...
* Makes Mime and Clown drinks heal IPC Clowns and Mimes too.
Previously, the four Clown and Mime drinks (Banana Juice, Banana HONK, Nothing, and Silencer) only healed organics. This commit should allow said drinks to heal IPCs too.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Pasted wrong code.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Apply suggestions from code review to remove unnecessary code and to pass CI checks.
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Ensures robotic limbs are healed, also pass CI.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Previous commit broke something.
Going to try CRUNCH's suggested changes.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Should pass CI this time.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Put living back in.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Makes Mime Drinks consistent.
Changes Silencer to use the same check as nothing for the special effect.
---------
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
2024-09-09 23:49:23 +00:00
Mikhail Dzianishchyts
9e6cf97ebf
Protect arrival shuttle from spacevine ( #26567 )
2024-09-09 23:46:29 +00:00
Kano
c9193098cf
Fixes being unable to ignite bonfire in lavaland ( #26648 )
...
* fire
* Update code/modules/hydroponics/grown/towercap.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
* false
* span span
* one more
* define
* Update code/modules/hydroponics/grown/towercap.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
---------
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-09-09 23:44:29 +00:00
MLGTASTICa
20d225809b
The mech crusher module ( #26550 )
...
* E
* forgor this
* forgor this thing too
* add icons
* Update work_tools.dm
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com >
* Update code/modules/research/designs/mechfabricator_designs.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com >
* Update code/game/mecha/equipment/tools/work_tools.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com >
* my beloved , gone.
* misinput!!!
* Update code/game/mecha/equipment/tools/work_tools.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com >
* Review compliance
---------
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2024-09-09 23:41:51 +00:00
BiancaWilkson
7555aefd89
Replaces the changeling gamemode with a vampires + changelings gamemode. ( #26620 )
...
* Replaces the changeling gamemode with a vampires + changelings gamemode
* Back up to 15
* Lowercase the bs
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
---------
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-09-09 19:19:30 +00:00
warriorstar-orion
da4e51930f
fix: R&D rework: convert rest of tgui_alert choices to lists ( #26721 )
2024-09-08 19:03:35 +00:00
AffectedArc07
03bc64ad13
R&D Rework PT1 - The network refactor ( #26420 )
...
* R&D Rework PT1
* Give robotics access too
* Run prettier
* More lints
* This is INCREDIBLY ironic
* Re-add blacklisting
* Oops
* Review changes
* Some fixes
* Fix outstanding issues
* Warriorstar fixes
* Tiny tweak
2024-09-08 16:38:17 +00:00
CRUNCH
e87982e794
Update cigs.dm ( #26694 )
2024-09-06 09:27:59 +00:00
DGamerL
2032afb65d
Fixes extended thrower recipes ( #26698 )
2024-09-06 01:31:17 +00:00
DGamerL
e3c73110db
Adds Chemical flamethrowers ( #25091 )
...
* Initial work
* Good enough to open a PR out of draft
* Make these use the vars on the flamethrower
* Moar fixes
* Undefines define
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* This won't compile
* GDN review
* Fixes CI
* Fixes CI even more
* 5 ammo per tile now
* Heavily nerfs adding multiple fires
* Adds phlogiston as a burnable reagent
* Fixes the fire name
* Placeholder sprite + ammo use fix
* Now in cargo partially
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Lewc Review
* Adds nuclear variant
* Adds the chem flamethrower to the nukie uplink, alongside ammo
* More fire armor tweaks
* GDN review
* Update code/modules/reagents/chemistry/reagents/pyrotechnic.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* TEMPORARY PUSH
* Adds inhands
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Fixes inhands
* Makes air hot again
* Lewc review
* Audible messages and canister refilling
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-09-05 23:12:56 +00:00
Adrer
6ae5bfef8a
[TWEAK] Makes vampire warning for burning in space a bit more obvious. ( #26643 )
...
* Makes the warning you're about to burn up in space a bit more obvious.
* Light -> Starlight
---------
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-09-05 23:06:56 +00:00
Luc
1b2b8434bd
update stealthmin handling ( #26676 )
2024-09-04 06:47:47 +00:00
Sean
73e861b7c0
Dev team chat ( #26669 )
...
* dev team chat initial
* oops
* refactor who code
* allow discord relay
* yeet some un-needed stuff
* tweak the role colour
* Update code/__DEFINES/admin_defines.dm
Co-authored-by: ROdenFL <ROdenFL@yandex.ru >
Signed-off-by: Sean <12197162+S34NW@users.noreply.github.com >
* .Add to +=
* Update config/example/config.toml
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Sean <12197162+S34NW@users.noreply.github.com >
---------
Signed-off-by: Sean <12197162+S34NW@users.noreply.github.com >
Co-authored-by: ROdenFL <ROdenFL@yandex.ru >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2024-09-03 16:49:45 +00:00
BiancaWilkson
e0da59f5ea
Borgs get flashed again ( #26674 )
2024-09-03 14:01:11 +00:00
Adrer
e77ced338e
Demotion properly updates HUD icon ( #26672 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-09-03 13:20:13 +00:00
warriorstar-orion
3ef9abf196
fix: Unfrozen mobs keep their bodies. ( #26663 )
2024-09-03 13:19:39 +00:00
warriorstar-orion
a2a1aa0489
fix: Standardize abandoned engi sat lockers. ( #26654 )
2024-09-03 13:18:46 +00:00
Сиротка
4e2b517298
Fixing syndicate tech on mining charges ( #26639 )
2024-09-03 13:17:06 +00:00
chuga-git
8482c55135
Cleans up /obj/effect/decal/cleanable ( #26631 )
...
* makes cleanable decals not runtime when merging on windows in zero gravity. makes cleanable decals not qdel in initialize.
* Update code/game/objects/effects/decals/Cleanable/humans.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com >
---------
Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-09-03 13:16:32 +00:00
Migratingcocofruit
0d5a15b837
Runtimes begone! ( #26629 )
2024-09-03 13:15:38 +00:00
warriorstar-orion
d244f13193
fix: stop damage to delivery chutes from items thrown through space ( #26619 )
2024-09-03 13:15:23 +00:00
chuga-git
f6f19c304e
Prevents pseudo-exploit with heal_on_apply reagents and IV bags ( #26610 )
...
* stops heal_on_apply reagents from working when ingested and below 1u volume
* makes the source reagent container not get permanently flagged by data var. updates cryoxadone to use same implementation. makes tirizene not override a list with the number 13.
2024-09-03 13:14:50 +00:00
Luc
00a0b8f004
Fix runtimes when events cannot find a valid event area ( #26594 )
...
* Fix runtimes when events cannot find a valid event area
* oops
2024-09-03 13:13:49 +00:00