Commit Graph

232 Commits

Author SHA1 Message Date
AffectedArc07 bd91a1b962 Obliterates the RSC (#26498) 2024-08-15 18:20:11 +00:00
Probablyjay19 a45fc0bbdb Removes toddler dolls because it's just a bad idea (#25288)
* Removes toddlers because it's just a bad idea

* puts some text back that wasn't actually for toddlers

* removed the baby
2024-05-07 02:34:40 +00:00
Henri215 ec90b441ad Moves weapons sprites out of items.dmi (#24634)
* Moves weapons sprites out of items.dmi

* lets revert this

* oversight from energy melee PR
2024-03-19 17:08:35 +00:00
CRUNCH 06f4662aa5 Resprites, renames, and redescribes aloe and comfrey poultices. Also adds sounds to the aloe poultice. (#24396)
* Update items.dmi

* Makes botany healing better

* New new sprites

* Made medical.dmi

Made medical.dmi, moved icons there, deleted them from items.dmi. Made sure that affected items pointed to the correct place.

* update

* h

* Update items.dmi

* These shouldn't be here

I don't know what these are or why these are here

* Update medical.dmi
2024-03-14 18:46:45 +00:00
Qwertytoforty ac32162dbc Adds the razorwire implant. Ready for review into merge (#23911)
* Please merge 23876 first thanks

* whoops / fix

* she snakes on my case till I

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* deconflicts, ready for TM

* Update code/_onclick/click.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* lewcs good to them

* icon move and changes

* almost forgot to save this

* Update augments_arms.dm

* Inverted it, it seems.

* fixes lockers

* razorwire failsafes

* fuck

* razorwire one hand

* removes 2hand implant stuff

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* s34ns changes

* Vampires can gain blood for a minute from people who succumb

* Revert "Vampires can gain blood for a minute from people who succumb"

This reverts commit 50a3cf87fe.

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-02-21 22:51:33 +00:00
warriorstar-orion 1f7c85511c remove 'game kit' deadcode object and icon (#24161) 2024-02-19 11:41:37 +00:00
Henri215 79502445a9 Soap resprite (#23250)
* Soap resprite

* other soaps in hands
2023-12-06 15:31:13 +00:00
Henri215 6a109ade7f Moves a few sprites out of items.dmi (#23301)
* fuck you items.dmi

* banhammer
2023-11-24 15:39:20 +00:00
McRamon 616444bc81 Esword and Desword removal (brand new arrived) (#22622)
* sord

* boy next door

* looking for palette

* rainbow

* animation adjustments

* and another

* small sprite fix
2023-10-09 20:37:29 +01:00
LiberatedWaveMan e09be2b54e You got a fuckin' problem mate? Adds the glass shiv (attempt 2) (#22416)
* Redoes the Shiv PR, adds shiv (ready to go)

* Update code/modules/crafting/recipes.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/crafting/recipes.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update kitchen.dm

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-09-19 22:47:53 +01:00
McRamon a99704067e icons (#22190)
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-09-13 18:12:13 +01:00
JimKil3 aaad2a5aba Adds the Oblivion Enforcer wizard loadout (#21920)
* initial addition

* adds wall/airlock obliteration
this definitely needs to be tuned a bit numbers-wise

* adds TRAIT_SUPERMATTER_IMMUNE & gloves

* adds more checks for the supermatter immune trait

* removes SM tongs logic from the halberd
Realistically, you would never actually have the halberd and tongs

* makes slivers bulky

* dusting downed people
also removing a useless assigned variable i missed

* adds the (incomplete) loadout

* halberd buff

* adds robes + sprites

* oops

* halberd icons

* knockdown

* stuff

* timer shortening

* species sprites part 2

* animation for dusting walls

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* early return

* parry numbers!

* Update code/modules/power/engines/supermatter/supermatter.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* dgamer review

* dgamer review + no more pulling

* reverts early return thingamajig

* Update code/modules/power/engines/supermatter/supermatter.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* removes `get_turf`

* hal review pt 1

* hal review pt. 2

* Update code/game/objects/items/theft_items.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* `carve_sliver` proc

* unfucks icons

* Apply suggestions from code review

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2023-09-10 22:15:12 +01:00
StealthCT 2ab351cc91 Sprite updates & state fix for zippo lighters (#22150)
* Update lighter icon state code

This commit adds a new `update_icon_state()` method which updates the
held icon sprite with the appropriate sprite for lit status before
updating the graphic, and drops the use of explicit icon_state
definitions for lit/unlit in favour of consistently named sprites for
lighters.

As no "lit" graphic exists for held zippos, nor sprites for other
custom or base lighters, updating of 'item_state' has been removed which
fixes #21257.

The naming of zippo sprites has been updated to reflect this change and
stay consistent with the base lighter object and sprites.

* Add missing sprites for colored zippos and lit state

This adds copies of the base zippo sprite for spiters to work on when
updating for custom held zippo combinations.

* Adds held sprite references for custom zippos

This change adds in overrides for item_state for zippos that differ from
the base silver model, which include:

* zippo-gold
* zippo-blue
* zippo-black
* zippo-red
* zippo-purple

* Update held item sprite for lighter lit status

* Set parent items file for fluff lighters

* Update zippo sprites with lit and color variations

This commit adds the colorized versions of zippo lighters, as well
as including the lit animation ported over from TG appearances,
with variations applied for Paradise flame colors.

* fixup! Update lighter icon state code

* fixup! Update lighter icon state code

* fixup! Add missing sprites for colored zippos and lit state

* Correct purple held sprite to have blue flame

* Update code/modules/customitems/item_defines.dm

Fixup for ad1b5fb

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: XFirebirdX <xfirebirdx@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-09 13:31:18 +01:00
ATP-Engineer cc3a57e0a0 Resprites handheld defib, uglymines, and trauma/burn kits (#21994)
* Removes old file

Removes old file

* Polishes handheld defib, resprites trauma/burn kits, and uglymines

RESPITE DUMP, WOOHOO

* Removes old file for better sprites

Deletes file

* Updates Burn/Brute advanced kits, uglymines, and handheld defib sprites

Uploads updated .dmi file

* Updates burn/brute kits, uglymines, and handheld defib sprites

-updated burn kit revised sprite symbol because of the colorblind
-everything else from previous commits remain
2023-09-02 16:03:18 +01:00
ATP-Engineer 9fd98238b8 Updates Claymores to use the same sprite style for all variants (#21809)
* removes outdated .dmi

Removes old claymore sprites

* Updates claymore sprites to be the same style

Uploads updated items.dmi
2023-08-12 19:29:13 +01:00
Henri215 bd9b6989a2 Ports power-fist sprite from Yogstation (#20829) 2023-04-22 09:29:46 +02:00
S34N 5ce5a66c81 Ports a load of Pigeonverde322 sprites from beestation (#20588)
* initial

* second

* MORE

* spelling

* more spelling, rods

* qwik mafs
2023-03-26 12:11:01 +01:00
Christasmurf 330180c83e Dignitary drip - Magistrate, NT Rep, Blueshield (#20438)
* dignitary, human, items, spawning

* garment bag update

* dignitary icons

* ntrep cap

* gloves and hat fix

* dignitary icons part 2 and misc code

* minor stuff

* hat fix from updates also drask and grey suit slot

* minor description discrepancy

* cane resprite
2023-03-02 09:15:35 +00:00
GDN aa56d75f93 [Ready for code review] Moves alien verbs to spells (#20002)
* Moves alien verbs to spells

* lol

* Standardization, polish, making alien plasma huds more consistant

* The very cursed way of handling touch spells

* logging + more polish

* snakecase + documentation

* finishing touches

* oops, ty henri

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* sprites from TGstation

* sprites, again

* oops

* farie's review part 1

* farie's review p2, signals

* Erics PR compat

* farie's review 3

* that too

* the shawnshank redemption

* boink

* removes larva transfer plasma

* you want a sprite cranberry?

* TM fix 1

* FUCK I BROKE LOGGING

* bam

* final touches

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-02-12 21:34:11 +01:00
Qwertytoforty 7fb017915f Makes cling tentacle more reliable / less shit (#19855)
* Cling tentacle love, part 1/2

* legcuff sprite

* S34N's changes

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* attack logs.

* BOY I LOVE ICON CONFLICTS 1/3

* BOY I LOVE ICON CONFLICTS (3/3)

* EYE FOR AN ICON

* description update

* Final changes, whoops

* [H]

* swap the order

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2023-01-06 21:31:37 +01:00
Qwertytoforty f86374a504 Adds the vortex feedback inversion arm. (#19821)
* start of mess

* reflect/parries works

* more pog-ress

* temp icons, .33 to 0.4

* more work, sound, rnd, fixes me breaking shields

* removes this since open pr fixes

* better codee

* attack log

* Final changes / sprites by ramon

* fixes issue

* shoot ramon for the white pixel :^)

* But what if it was a purple glass shard

* Fixes the throw parry

* sorry for so many commits, lower callback

* Apply suggestions from code review

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Early return, no need to typecast

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2022-12-27 10:45:59 -05:00
Coolrune206 cbdbf60f57 Makes the pet collar not an accessory. Remake remake of the revert of the revert. (#19644)
* let's try this again

* who even named these variables

* Sirryan review

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* removes as mob

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2022-11-17 17:31:51 +00:00
Qwertytoforty f9defc92bf Adds Fusion Gauntlets to RND (#18804)
* do a once over first

* merge conflict shit

* armor pen to modern stuff

* Apply suggestions from code review

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* BOY SMELL THEM MERGE CONFLICTS

* icons / final changes

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2022-09-17 10:45:58 +01:00
Sirryan2002 520b0914ab [TGUI] Implant Pad + Implanter Related Sprites + Slight Implant refactor (#18556)
* holy guacamole

* TGUI capitilization

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* TGUI rebuild

* implements requested changes

* fixes

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fulfilling more requests

* uplink fixes

* init order stuff

* charlies requested changes

* Apply suggestions from code review

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2022-09-03 00:33:58 -05:00
Contrabang 0731101549 Gives cablecuffs and cables customizble colors, cablecuff(ed) sprites, and allows orange cables to spawn randomly (#18318)
* coloooors

* this should work

* bam, better colors

* fuck i didnt mean to delete the cueball

* cuffed state comment
2022-07-17 09:57:13 -05:00
Bm0n 1d0e3dde0f Updates a considerable amount of legacy weapon sprites to modern TG/Bay versions (#18118)
* test

* holdup

* more guns

* EVEN MORE CHANGES

* fuck

* eugh

* actual shit editor, love DM

* i think I just need inhands now

* final review, test pr

* ooops

* holy shit

* new maka

* foamforce new makarov

* this is going to be hell to review. is it?

* AHHHHH

* small melee fixes

* GOD DAMN STAFF

* as above

* i thought i fixed you, also grip added to wt550 inhand

* acutally deconflicts with the new camera pr, removes the new animated missle(rip)

* some fixes

* a bit more sprite cleaning

* i am suffering

* reverts 9mm

* seemingly forgot a few

* i think we're good now
2022-07-07 17:12:28 +01:00
PacifistDalek bdc2d3262a polaroid update (#18082) 2022-06-26 12:50:02 +01:00
13spacemen c988dbf826 new police baton sprite (#17784) 2022-06-09 12:29:57 +01:00
Charlie e979201a57 Removes tribbles (#17524)
* removes tribbles

* forgot this

* styling
2022-03-28 09:57:10 +01:00
PacifistDalek f61eb28829 New Fire Extinguisher Sprites - Round 2 (#16739)
* New Sprites

* it looks like a duck

* i have no idea what i'm doing .jpg

* tweak and fix conflict

* inhand fix

* fix merge conflict final one pixel tweak

* I promise i'm done tweaking

back to the #6b36c13 design sort of. it just looks better and cuter
2021-11-15 21:05:25 +01:00
Fox McCloud 1c40951338 Ports Cloth Golems 2021-09-24 19:48:15 -04:00
PacifistDalek 0bcea87c03 New Fire Extinguisher Sprites (updated) (#16431)
* Updating Fire Extinguisher sprite

* modified the tg sprites to look less hexagonal

* how was the silver stripe missed on the original inhands?

* new mini extinguisher sprite

* removed the atmos flavour, now they're just basic mini exitinguishers

* inhand update

* Fix Merge Conflict

Hopefully I did this correctly :P

* fix conflict round 2

* conflict fix round 3

* pure tg sprites
2021-09-18 11:11:28 -05:00
botka4aet d49cfd2322 2 new tribal items 2021-09-10 11:07:54 +03:00
E-MonaRhg 1c5332efbe Deconflicted for the seventh time 2021-09-06 19:51:38 +02:00
S34NW 27b88d027b sabre fixes 2021-08-22 20:35:46 +01:00
S34NW e390fd9a8b reworked so its just part 1 2021-08-19 22:03:37 +01:00
LordShekelstein 1746aabba9 Adds an actual sprite for the singularity hammer. (#15806)
* Fixes Gloves of the North Star exploit.

* Update miscellaneous.dm

* Update miscellaneous.dm

* Create miscellaneous.dm

* Update code/modules/clothing/gloves/miscellaneous.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Update code/modules/clothing/gloves/miscellaneous.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* commit on 'master'

* commit on 'master'

* master

* 'singularityhammer'

* 'singularityhammer'

* singularityhammer

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2021-04-13 13:10:00 +01:00
DogsParadise 0ae3a66637 Update items.dmi (#15824) 2021-04-05 17:51:35 +01:00
SabreML 0b21a045a9 Removes some stray pixels from icons/obj/ (#15106)
* pixels

* And these too
2020-12-13 21:54:22 +00:00
dearmochi 5edee29a50 [READY] Syndicate Contractors (#14605)
* Syndicate Contractors initial PR

* Finalize initial version

DNP

Finalize initial version

* Baton now costs 6 Rep, show dead extraction penalty, fix scroll

* Reduce total TC, add zippo, balloon, icon tweaks

* Address moxian, AA and Farie

* Fix mode.txt

* oops

* Address Farie 2

* Tweak baton to work around stam crits, address SteelSlayer

* Address TM issues, TP menu

* Fix wrongly merged DME

* Tick contractor DM files again

* Remove step_y

* TC rewards always higher than preceding difficulty's reward

* Address Farie

* Remove extraction_turf from handle_target_return

* fix doc

* Merge part2

* Address AA again
2020-12-09 12:03:23 -05:00
Kugamo d7a479e879 Adds many inhand sprites for cigpacks and animates lighers 2020-08-15 23:06:37 -05:00
mochi 6085508428 Fix lipsticks 2020-07-24 18:33:15 +02:00
SteelSlayer 849ce96ec9 Fire Cult sprite overhaul 2020-05-15 14:23:21 -05:00
Darkmight9 93b8750967 Re-adds the handheld defib sprites 2019-10-09 12:39:23 -04:00
SteelSlayer e9d463576f Reaper cult sprite overhaul (#12513) 2019-10-08 20:55:16 -04:00
Darkmight9 da2fdc0c03 handheld 2019-10-04 20:10:28 -04:00
Fox McCloud 40428e47d9 Refactors Shards, Improved Light Replacer, Adds Plasmaspear 2019-09-10 03:08:44 -04:00
Fox McCloud a81b52f834 Merge remote-tracking branch 'upstream/master' into ashwalker-tweak 2019-09-03 01:16:36 -04:00
Fox McCloud 34683b5744 Ashwalker Map Tweaks--Wooden Tools 2019-08-31 21:21:58 -04:00
datlo 23fe308908 Add the banana touch and mime malaise spells 2019-08-28 19:49:52 +02:00