MixityMaxity
6323ddd65b
Replaces Providence Ruin relay with a powered off subtype ( #32205 )
...
* adds powered off relay subtype
* gives providence ruin power off relay
2026-07-09 03:13:37 +00:00
MixityMaxity
c08398b844
Combines Laser Scalpels ( #32106 )
...
* combines laser scalpels
* whoops, .1 off
* i blame hayden
* reverts IMS level change for atomicity
* fix design ID and adds origin tech
* lowers magnet origin tech by 1
* nevermind im stupid
2026-06-25 03:29:59 +00:00
PollardTheDragon
4d5b0e1286
Crashed Vulpkanin Ship - Lavaland Ruin ( #32110 )
...
* Charon's Revolver
* Dog tags
* Ash Whelps
* Ash walkers and resist adjustment
* Some providence stuff
* Minor wording adjustment
* Desc change
* Ruin, salvage, and ruin assets
* linters
* Mo linters
* quick
* Various fixes
* Variety of fixes
* Update
* Naming
* FIX
2026-06-24 22:37:10 +00:00
PollardTheDragon
8f654dfcc7
Adds Kidan Ship Ruin ( #32081 )
...
* Kidan Warriors
* Linters
* Kidan mob AI adjustments and stat adjustments. Kidan Princess Megafauna
* Bug spray vulnerability
* Ragnarok props and kidan spear update
* The ship
* Fixes and adjustments
* Map update
* Linters
2026-06-24 21:49:27 +00:00
Hayden Redacted
4d62add57c
Fixes Chasms/Lava Swallowing Things at the Basalt Lab Ruin ( #32109 )
2026-06-13 22:05:45 +00:00
Hayden Redacted
28b2c14f41
Adds a New Space Ruin: The Gas Station ( #32004 )
...
* initial commits
* linter fix and makes it more messy
* linter pt 2
* linter pt 3
* webedit heresy
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* web editor heresy pt. 2
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
---------
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
2026-06-02 02:10:48 +00:00
Wenlock_The_British_Hobo
eb20c121f1
Two New Lavaland Dishes ( #32003 )
...
* Progress
* Forgot a comment and 2 numbers
* Sprites here
* Should be finishing touches
* Forgot an output and to specify cooking
* Give the ashies a bowl, and fix a few things
* Forgot the ability to cook pre-crafted raw kebabs into cooked
* Forgot the steps needed to be a list
* Ash Salad should be fireproof
---------
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2026-05-24 10:01:58 +00:00
CRUNCH
8a370088c1
Updates Pre-Loaded & Upgraded Machines ( #31952 )
...
* upgraded machines and pre-loading
* agghhhh!
* stovetop of failure
* Update cerestation.dmm
---------
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
2026-05-17 11:35:29 +00:00
Hayden Redacted
de37f97e8c
Adds a New Space Ruin: The Kappa Lab ( #31964 )
...
* initial commit
* dirties it up a bit, adds some posters, and a pirate
* linter
* linter pt. 2
* adds a docking port, disposals, trash, and makes the lab only spawn once
* 1080p changes
2026-05-13 23:25:34 +00:00
MixityMaxity
9b570fc75c
Wallening Mapping QoL ( #31956 )
...
* manual rotation vars and subtypes
* hacky (?) spawner fix
* light map fixes
* linter
2026-05-13 22:10:25 +00:00
warriorstar-orion
b86811ed01
Set airlock directions correctly at map-level ( #31935 )
...
* script
* maps
2026-04-29 00:00:06 +00:00
Ahzpy
68fb77a19a
Wallening 2: Return of the attack of the girders [MDB IGNORE][IDB IGNORE] ( #30609 )
...
* WE HAVE LIFTOFF
* Reinforced wall + fixes
* (Reinforced) windows
* Adds nameless plasmaglass sprites
* Plasma windows
* Unnamed cult walls
* Add window edges back
* Wooden walls
* Plasma walls + THANK YOU CHAP
* Oops
* Wooden names
* Cult walls
* Plasma walls
* Uranium walls
* Golden walls
* Silver walls
* False wall basics
* All false walls
* Remove old walls
* Fixes
* First girders
* Build steps
* New floors and decalized floor tiles.
* satisfy linter
* Add command decals, remove old "blue tile" decal
* update script number
* have ATMs put their decals on last
* add engineering decals
* update spritesheets
* lots of tile coloring fixes
* more engi tile fixes
* more tile fixes
* linters
* fixes conflict?
* conflict fixes
* fix layering issue
* cult, necropolis, plastitanium, rocks, backrooms walls
* survival pod walls, prepare for titanium, plastitanium fwall fix
removes diagonal smoothing and the nodiagonal subtype from titanium walls as survival pod walls are a subtype of titanium
* linters
* linters again
* linters number 1 million and counting
* titanium walls
* brass walls, floors, windows
* titanium window, plastitanium window
* brass window smooths with wood and brass walls
* linters number 1 million and one
* all walls smooth with airlocks
in preparation for airlock sprites in a separate PR
* now all walls smooth with airlocks
* windows smooth with airlocks
* separate wallbumps, partially add apc
* tinted window
* survival pod windows
* oops i reverted apc.dm
* mapping fixes
* more mapping sprites
* more mapping stuff, fix my ungodly smooth rocks
* linters
* apc fix
* air alarm, apc, fire alarm offset preparations
* fire alarm implementation + rock fixes + firelock smoothing
* airlocks + supposed map fixes
* engi/atmos airlocks + overlays
* the rest of the doors lol
* linters + freezer fix
* fixes
* shuttle airlock + misc fixes
* firelocks
* fix
* oops
* i need to stop pushing fixes early
* shuttle airlock quickfix
* external airlocks + hatches + fixes
* centcom doors
* highsec airlocks
* vault airlock, double airlocks
* yaya deconflictsies
* lotsa fixes
* light fixes + blastdoor fixes
* firelock gap fix
* light construction fix + rcd fix
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <daan.lyklema@gmail.com >
Co-authored-by: Alexios <skillpointHD@Gmail.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2026-04-22 14:49:30 +00:00
Alan
a714de9149
Add beach towels. ( #31667 )
...
* Add beach towels.
* Add basic towel. Attempt absorbency. Add towel names.
* Make towels pick up and spread blood.
Move towel place-on-floor function to beach towels.
* Move amount to base cleanable. Refine towel procs.
* Ensure towel picks up blood.
* Add species sprites and inhands.
* Apply suggestions from code review.
* Fix ussp space ruin.
* Whitespace.
* Prevent picking up blood DNA already on the towel from mobs/items without decal amounts.
2026-04-14 16:24:53 +00:00
CRUNCH
8f842a2353
Adds Rations for the TSF, USSP, and ERTs ( #31795 )
...
* Creation
* revival AGAIN
* Update ration_pack.dm
* It returns yet again for the final time maybe
* e
* linter
* Update ration_pack.dm
* Update ration_pack.dm
* Update test_tiny.dmm
* Update bluespace_tap_spawners.dm
* Apply suggestions from code review
Co-authored-by: iramoye <projecteternal1@gmail.com >
Co-authored-by: Ahzpy <88119260+Ahzpy@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
* Update rations.dm
* Update rations.dmi
* Update storage.dmi
* Update code/modules/food_and_drinks/food/foods/rations.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
* Polish icons in rations.dmi
* Update ration storage icons.
---------
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
Co-authored-by: Fordoxia <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: iramoye <projecteternal1@gmail.com >
Co-authored-by: Ahzpy <88119260+Ahzpy@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Alfalfa Scout <alfalfascout@proton.me >
2026-04-11 04:59:54 +00:00
martcraft
f88b8bf922
moved cryo computer ( #31804 )
2026-04-09 04:23:12 +00:00
Hayden Redacted
3e8f140498
Adds a New Lavaland Ruin: The Comfy Cabin ( #31624 )
...
* initial commit
* this shouldn't always spawn
* warriorstar suggestion
* suggestion pt 2
2026-03-25 13:39:55 +00:00
warriorstar-orion
e24c5f70ae
adds 'exterior' lights ( #31695 )
2026-03-13 19:38:23 +00:00
Hayden Redacted
a3fdee114e
Adds 4 More Asteroid Space Ruins ( #31614 )
...
* first two asteroids
* last few asteroids
* added the configs
* dgamer fixes
2026-02-27 20:19:05 +00:00
CRUNCH
75cc35153b
Remaps the Lavaland Gulag ( #31475 )
...
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* gulag lockers
* Update deltastation.dmm
* Update deltastation.dmm
* Update deltastation.dmm
* Update boxstation.dmm
* e
* Update lavaland_surface_nt.dmm
* Update deltastation.dmm
* Update boxstation.dmm
2026-02-23 17:39:45 +00:00
Hayden Redacted
076adedc5a
Slightly Tweaks the Wizard Shuttle Ruin ( #31638 )
...
* slightly tweaks the wizard shuttle ruin
* accidentally used the airless variant
2026-02-19 18:48:19 +00:00
Hayden Redacted
87a1e11667
Adds a New Lavaland Ruin: Basalt Laboratory ( #31523 )
...
* initial commit
* oops
* oops
* i can english
* this shouldnt always spawn
2026-02-17 17:51:00 +00:00
Hayden Redacted
017f9d7efe
Places Two Titles Underneath the Thrusters of the Sec Shuttle Ruin ( #31639 )
2026-02-13 16:27:35 +00:00
Hayden Redacted
aa8acc6cfd
Gives the Syndicate Research Base a Free Dinnerware Vendor ( #31582 )
2026-02-13 16:22:47 +00:00
PollardTheDragon
33652c77c9
Adds basic hostile silicon mobs: borgs and mechs ( #31481 )
...
* Adds basic hostile silicon mobs: Cyborgs and Mechs
* DVORAK
* Map fix
* Apply suggestion from @Burzah
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/mob/living/basic/hostile/silicon/hostile_mechs.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Apply suggestion from @Burzah
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/mob/living/basic/hostile/silicon/hostile_mechs.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/mob/living/basic/hostile/silicon/hostile_mechs.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/mob/living/basic/hostile/silicon/hostile_mechs.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2026-02-11 22:20:27 +00:00
Viva la Something
a0ed4b0066
Miner locker room change to prevent Brad from dying ( #31500 )
...
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Ebba Suggestions - APC moved
2026-01-28 17:31:18 +00:00
PollardTheDragon
095f93c416
Converts mimic mobs to basic mobs ( #31424 )
...
* Converts mimic mobs to basic mobs
* Unit tests
* Units
2026-01-25 22:56:44 +00:00
warriorstar-orion
4b2661c6d0
use ABSTRACT_TYPE_DESC in more places ( #31409 )
...
* use ABSTRACT_TYPE_DESC in more places
* fix lint
* fix fucking everything else
* there was more
* fix meta and dgl review
* fix lint
2026-01-25 22:52:12 +00:00
CRUNCH
0df30df20f
The Signening: Ports SS14 Departmental Signage (with slight modification), and Adds Luminecent Evacuation Signs ( #31360 )
...
* SIGNS!
* signening
* lavaland
* remove news and genpop
* syndie space base
* Update moonoutpost19.dmm
* Add sign icons for genetics, mining, smith, labor camp.
* signs!
* Add evidence sign icon.
* evidence
* Update metastation.dmm
* Create .merge_file_7hTbQH
* Update metastation.dmm
* Update metastation.dmm
* e
* Delete .merge_file_7hTbQH
This is not supposed to be here.
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
* remove demons and change smoking sign types
---------
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
Co-authored-by: Alfalfa Scout <alfalfascout@proton.me >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2026-01-24 06:15:18 +00:00
Hayden Redacted
5728e0c46f
Adds Water Vapor and the Electrolyzer ( #30875 )
...
* this will work first try (adds water vapor and the electrolyzer)
* naming fix
* removes a warn
* makes water vapor able to be seen and adds it to the tiny_test atmos map
* Build Rust library
* adds the electrolyzer to all maps, and linter fix
* linter fix part 2
* electrolyzer tweak and more work on the test_atmos map
* tgui rebuilding
* re
rebuilding tgui
* makes the electrolyzer consume power and some small test atmos touch ups
* im axing the test_tiny because i don't want to map it
* clarifies how much power the electrolyzer uses
* Build Rust library
* suggestionss
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* updating the SM manual
* electrolyzer tweaks
* dg suggestions pt. 2
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* removed unused code
---------
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
2025-12-10 00:04:11 +00:00
CRUNCH
9a21d7363c
Updates Mineral Doors ( #31071 )
...
* door
* Update mineral_doors.dm
* Update test_attack_chain_structures.dmm
* Update rocky_motel_submap.dmm
---------
Co-authored-by: Fordoxia <143041327+Fordoxia@users.noreply.github.com >
2025-11-30 09:49:05 +00:00
Hayden Redacted
88dd66f076
Shifts the Offset of an APC on the Althland Facilities and Adds an Unbuilt APC Subtype ( #30774 )
...
* shifts the offset of an APC on the Althland facility
* adds a new unbuitl APC frame and adds them to the althland facilities
* linter fix
2025-11-27 10:00:19 +00:00
1080pCat
2692b8a587
Adds some chemthrowers to the syndi space base ( #30972 )
...
* Adds some chemthrowers to the syndi space base
* added extended version
2025-11-17 18:39:57 +00:00
hyperholy
fa15e28b4a
fixes the thing ( #30934 )
2025-11-17 18:32:19 +00:00
CRUNCH
0ce4bb4144
Filled Mop Buckets now Spawn With a Mop Inside ( #30892 )
...
* mop
* update icon
---------
Co-authored-by: Fordoxia <143041327+Fordoxia@users.noreply.github.com >
2025-11-13 23:50:41 +00:00
Qwertytoforty
aea2b191e7
Fix dvorak core atmos, gives it a new look ( #30846 )
...
* Fix dvorak core atmos, gives it a new look
* extra decal kill it
2025-11-13 23:13:09 +00:00
kyunkyunkyun
f96b26b75a
/obj/item/projectile --> /obj/projectile (#30411 )
...
* yers
* vars
* map changes
* some comments (clearly not stolen from items)
* fix component
* summary
2025-11-12 10:23:20 +00:00
Miles
7c9207790c
Hotfix for asteroid space Goliaths ( #30920 )
...
* hotfix
* ancient
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-11-07 18:40:15 +00:00
CRUNCH
df19529e6d
Slightly Remaps the Mining Shuttle ( #30798 )
...
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
2025-11-07 17:00:22 +00:00
DGamerL
e881fca438
Changes some engineering access requirements ( #30739 )
...
* Most of this is find and replace
* Almost forgot these lmao
* Renames access
* Forgor windoors
* This wasn't saved whoops
* Fix oopsie
* Whoops
* Restricts most jobs from the engine
2025-11-07 16:59:39 +00:00
PollardTheDragon
932a81e0b9
Adds 4 New Asteroid Ruins ( #30557 )
...
* Pirate Ruin, Drakehound Ruin, Drakehound Mobs, Vox Mobs
* Vox ruin
* Adjusted vox ruin
* Adjusts mob AI
* Skullakin Mine, Minor Adjustments to Drakehounds
* Removes some koi, minor atmos adjustments
* Adds vox salvage
* Solars and small adjustments
* Linters
* Config fix
* Linters
* Map lints
* Address Code Review
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-11-07 16:39:08 +00:00
PollardTheDragon
ae4489cb2f
Converts bees to basic mobs ( #30662 )
...
* Converts bees to basic mobs
* Undefs
* Linters
2025-10-28 20:53:18 +00:00
CRUNCH
0ddbf49b8c
Update lavaland_surface_nt.dmm ( #30759 )
2025-10-27 12:09:36 +00:00
PollardTheDragon
dc3f8f6cc9
Port goliaths to basic mobs, Round 2 ( #30566 )
...
* Port goliaths to basic mobs.
* linting whitespace
* more linting
* wtf
* Addresses reviews on prior PR, adjusts behavior for food searching
* Missing Comma
* Goliath aggro range
* Reduces goliath speed to 5 from 3
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-10-21 19:27:27 +00:00
Qwertytoforty
4f88aa976b
fixes missing gps, things on white ship / dvorak ( #30683 )
...
* fixes missing gps, things on white ship / dvorak
* fuck your merge conflict markers
2025-10-21 19:02:29 +00:00
Ahzpy
428d34980e
[MDB IGNORE] [IDB IGNORE] The Floorening ( #30568 )
...
* New floors and decalized floor tiles.
* satisfy linter
* Add command decals, remove old "blue tile" decal
* update script number
* have ATMs put their decals on last
* add engineering decals
* update spritesheets
* lots of tile coloring fixes
* more engi tile fixes
* more tile fixes
* linters
* fixes conflict?
* fix layering issue
* fix merge conflicts
* merge conflict fix?
* box bridge fix
* holodeck fix, layering fix, chemistry is no longer yellow
chemistry is intended to be a 'light orange' to be placed atop white tiles, just as medical decals are to command decals
* rebuild tgui
* merge master into floorening
* Update 30511_turfdecalsfix.txt
* merge master into floorening
* rebuild tgui
* holodeck fix, null plating fix
* Delete 30511_turfdecalsfix.txt
* updatepaths
* rebuild tgui
* null icon fix
* Update meatpackers.dmm
---------
Co-authored-by: Alexios <skillpointHD@Gmail.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-10-19 19:05:58 +00:00
Hayden Redacted
22587d43b9
Adds Two New Space Ruins, the Telecommunications Shuttle and Engineering Vessel ( #30610 )
...
* adds two new space ruins, two shuttles with telecom relay parts
* my mouse sometimes does this funny thing where it clicks multiple times, hence the neighbor checks failing
* purges NT references since NT wouldn't usually use plastitanium
2025-10-17 23:21:32 +00:00
warriorstar-orion
d5a499ae36
add more space loot pool spawners around ( #30526 )
2025-10-11 16:07:59 +00:00
Migratingcocofruit
fabebea43a
changes alien cache site areas to be space ruin subtypes ( #30653 )
2025-10-11 15:38:41 +00:00
CRUNCH
ed3cf07364
It's a secret ( #30531 )
2025-10-07 17:40:13 +00:00
1080pCat
118a986373
Moves some notes in MB19 to be lore consoles ( #30518 )
...
* lore consoles
* warrior review
2025-10-04 17:27:23 +00:00