CRUNCH and GitHub
8a370088c1
Updates Pre-Loaded & Upgraded Machines ( #31952 )
...
* upgraded machines and pre-loading
* agghhhh!
* stovetop of failure
* Update cerestation.dmm
---------
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
2026-05-17 11:35:29 +00:00
warriorstar-orion and GitHub
b86811ed01
Set airlock directions correctly at map-level ( #31935 )
...
* script
* maps
2026-04-29 00:00:06 +00:00
68fb77a19a
Wallening 2: Return of the attack of the girders [MDB IGNORE][IDB IGNORE] ( #30609 )
...
* WE HAVE LIFTOFF
* Reinforced wall + fixes
* (Reinforced) windows
* Adds nameless plasmaglass sprites
* Plasma windows
* Unnamed cult walls
* Add window edges back
* Wooden walls
* Plasma walls + THANK YOU CHAP
* Oops
* Wooden names
* Cult walls
* Plasma walls
* Uranium walls
* Golden walls
* Silver walls
* False wall basics
* All false walls
* Remove old walls
* Fixes
* First girders
* Build steps
* New floors and decalized floor tiles.
* satisfy linter
* Add command decals, remove old "blue tile" decal
* update script number
* have ATMs put their decals on last
* add engineering decals
* update spritesheets
* lots of tile coloring fixes
* more engi tile fixes
* more tile fixes
* linters
* fixes conflict?
* conflict fixes
* fix layering issue
* cult, necropolis, plastitanium, rocks, backrooms walls
* survival pod walls, prepare for titanium, plastitanium fwall fix
removes diagonal smoothing and the nodiagonal subtype from titanium walls as survival pod walls are a subtype of titanium
* linters
* linters again
* linters number 1 million and counting
* titanium walls
* brass walls, floors, windows
* titanium window, plastitanium window
* brass window smooths with wood and brass walls
* linters number 1 million and one
* all walls smooth with airlocks
in preparation for airlock sprites in a separate PR
* now all walls smooth with airlocks
* windows smooth with airlocks
* separate wallbumps, partially add apc
* tinted window
* survival pod windows
* oops i reverted apc.dm
* mapping fixes
* more mapping sprites
* more mapping stuff, fix my ungodly smooth rocks
* linters
* apc fix
* air alarm, apc, fire alarm offset preparations
* fire alarm implementation + rock fixes + firelock smoothing
* airlocks + supposed map fixes
* engi/atmos airlocks + overlays
* the rest of the doors lol
* linters + freezer fix
* fixes
* shuttle airlock + misc fixes
* firelocks
* fix
* oops
* i need to stop pushing fixes early
* shuttle airlock quickfix
* external airlocks + hatches + fixes
* centcom doors
* highsec airlocks
* vault airlock, double airlocks
* yaya deconflictsies
* lotsa fixes
* light fixes + blastdoor fixes
* firelock gap fix
* light construction fix + rcd fix
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <daan.lyklema@gmail.com >
Co-authored-by: Alexios <skillpointHD@Gmail.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2026-04-22 14:49:30 +00:00
Contrabang and GitHub
781c6e9aa3
Makes shuttles lazy load ( #28315 )
...
* update documentation + names
* shuttle 1
* shuttle 2
* thank god
* undef
* ci fix
* fix ci again
* Fallbacks and stuff
* fixes the lance
2025-02-26 22:46:27 +00:00
warriorstar-orion and GitHub
0ffa8303a7
Rename all non-snake_case types. ( #27268 )
...
* refactor: Rename all non-snake_case types (not procs or vars (yet)).
* completely dynamic update script
* might help to include the data
* update aa's scuffed python
* oh
* set script PR number
* run updatepaths again
* Add other table updates with JSON columns
* bump SQL version
* just fucking end my life
* move JSON data
2024-11-30 19:08:45 +00:00
warriorstar-orion and GitHub
1c994ad3d9
refactor: Eliminate text access fields. ( #26907 )
...
* refactor: Eliminate text access fields.
* set script PR number
* make diffstat delta exactly 0
2024-10-22 09:18:10 +00:00
Venuska1117 and GitHub
ede086a241
... ( #21560 )
2023-07-23 22:25:55 +01:00
61145a02f8
[TGUI] Space Credit Economy Overhaul + Supply Point -> Space Cash ( #19209 )
...
* initial edits
* initial edits
* converting shit over to machinery/economy
* vending and mapping fixes
* vending fix pt.2
* Converts Supply Economy to Use Space Credits instead of Supply Points
* Job Payment, NanoBank, and Paychecks
* clothing type path fixes (damn merge conflicts)
* fixes map typepath issues
* adjusts supply prices
* Vendor Price Adjustments
* account uplink terminal tweaks
* please pass tests
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* reviews and bug fixes
* Review Suggestions/Fixes and Request Console Rewrite
* edits
* vending changes for merge
* typepath fix
* final tweaks
* proc ref fixes
* Fixes and Tweaks from 2nd TM
* rebuild TGUI
* final tweaks
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* requested reviews
* tweaks
* updates slot machine winnings
* fixes
* GC fixes
* fixes
* oops. still need to deconflict this
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* requested changes and bug fixes
* atm runtime fix
* requested reviews
* vend act stuff
* attempt to pass tests
* supply packs fix
* user tochat -> debug log
* FINAL FIXES
* removes CC db stuff
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2022-11-21 23:30:50 +00:00
S34N and GitHub
f9a55dbbd8
Various shuttle fixes, new shuttle type ( #19378 )
...
* shuttle fixes
* bamboo
* nocreep grass
* windows
2022-11-09 23:37:19 -06:00
036a69fea4
Removes pixel_* = 0 and tag = "icon*" from the map files ( #15438 )
...
* Pixel Removal
Co-Authored-By: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Fix
Why is that even there?
* Fix
Apparently I did the regex stuff in the wrong order for `Lavaland.dm`. Whoops
* Unit tests
* Mother of all map edits
* `tag = "icon` purging
* No area check
Far too much code debt for this PR to cover, but soon...
* At request
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2021-07-14 23:07:12 +01:00
Fox McCloud and GitHub
aa86510c54
Turf Refactor, Part 1: Purging /turf/simulated/shuttle ( #15454 )
...
* Turf Refactor, Part 1: Purging /turf/simulated/shuttle
* everything but shuttle templates
* it is done
* titanium airlocks
* correcting multi-turfs
2021-02-07 11:06:55 +00:00
Fox McCloud and variableundefined
efc79cfc7c
Removes Bodyscanner Console ( #12377 )
2019-09-22 21:11:02 -07:00
Mark van Alphen
f56854292a
Add shuttle chairs (and fix newlines on all maps)
2019-06-07 03:39:24 +02:00
Mark van Alphen
5b50be0840
Fix propulsion (and shutters) on admin shuttles
2019-05-04 19:54:11 +02:00
EvadableMoxie
5c2608330c
Adds Nanotrasen Hospital ship, admin shuttle templates system.
2019-05-02 20:17:50 -04:00