1044 Commits

Author SHA1 Message Date
PollardTheDragon dbd680787c Tweaks space whales (#32011)
* Tweaks space whales

* Small adjustment

* Checks

* Lints

* Apply suggestion from @CRUNCH-Borg

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
2026-06-02 20:12:19 +00:00
PollardTheDragon 57ae8c6fed Fixes Market Exploit (#32027) 2026-05-17 21:27:19 +01:00
Darkmight9 29c7691130 [EE] Adds space whale migration event as part of Event Extravaganza (#31946)
* Adding space whales

* Applies Pollard's requested fixes

* Update code/modules/events/whale_mirgration.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Darkmight9 <dominojohny@gmail.com>

---------

Signed-off-by: Darkmight9 <dominojohny@gmail.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2026-05-13 22:24:02 +00:00
Christer2222 2f2ebafb31 [EE] Adds a new medium midround event: Irradiated mouse (#31947)
* added irradiated mouse

* mouse pulling buff

* adds upgrade spells

* cooldown on upgrades

* icons and cats

* radioactive sludge, health decrease, upgrades counter

* objectives and sound

* spells to new file + check if alive in life

* afterimage

* description fix, contaminate, comments

* lintma?

* removed empty lines, , -> :, new -> new()

---------

Signed-off-by: Christer2222 <25958019+Christer2222@users.noreply.github.com>
2026-05-13 22:09:02 +00:00
unknownuser782 13c3cc803c Ape Uprising (#31609)
* Allow monkey-like species to craft

* Add signal for mobs entering vents

* Implement basic uplifted antag datum & nest

* Make phrasing nicer

* Allow primitive species to vary & add time requirements

* Add spawning functionality to nest

* Make primitives unable to be humanised a little less violently

* Fix linter complaints

* Fix typo which made the linter mad

* Add objectives and antag teams

* Make nests consider other nests for spawn limit

* Add greeting text

* Add guaranteed early spawns

* Allow deconstruction of nests & recovery of scrap

* Allow uplifted mobs to ventcrawl with small items

* Clarify nest spawning conditions on examine

* Tweak NPC numbers & AI

* Add obtain objective and give an extra objective

* Give thanks to the linter

* Change team objective & make the alert nicer

* Make event only spawn monkeys by default

* Add examine text explaining deconstruction

* Allow ghosts to see nest materials

* Handle stacks properly in nest deconstruction

* Add on-demand ghost spawn to reduce roll spam

* Add nest crafting

* Allow lesser mobs to use medical stacks

I don't believe this should affect anything else, as every other mob capable of holding these items is an advanced tool user.

* Add hint about crafting on examine

* Ensure only nest monkeys retaliate to nest damage

* Add uplifted primitive nests to the spawners menu
2026-05-07 05:03:30 +00:00
PollardTheDragon 85002cca6c [EE] Adds Market Crash Event (#31870)
* Adds Market Crash Event

* Typo

* Bees

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
2026-05-07 05:02:49 +00:00
PollardTheDragon a80e8cae9d Adds Wizard adept midround (#31784)
* Adds Wizard adept midround

* Fixes HUD bug

* Teaches fireproofing for sacred flame

* Teaches them better

* Mugwort compatibility
2026-04-18 23:00:15 +00:00
PollardTheDragon 1895ea77cb EE Grid Check Event (#31812)
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2026-04-14 04:13:50 +00:00
PollardTheDragon fb29bc6f4f Adds Isopods (#31842)
* Adds Isopods

* Fix

* Moved some values

* Om nom nom

* Pickups

* Linters

* Adjusted name
2026-04-14 03:16:49 +00:00
PollardTheDragon 3d934ba704 [EE] Adds Aurora Caelus Event (#31816)
* EE Adds Aurora Caelus

* Reduce event to MAJOR

* Whoops
2026-04-14 03:02:58 +00:00
PollardTheDragon 89e8381f0d Updates False Alarm Event (#31845)
* Updates False Alarm Event

* Whoops
2026-04-11 22:13:09 +00:00
PollardTheDragon f8f59b9353 Fixes brand intelligence (#31821) 2026-04-10 23:43:46 +00:00
PollardTheDragon b2e62b80fe Updates Sentience Event (#31843) 2026-04-09 23:04:43 +00:00
PollardTheDragon c6620a0c96 Adds Cargo Drop Pod Collision Moderate Event (#31771)
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2026-04-07 14:39:31 +00:00
PollardTheDragon 07b4ab0b4c Fixes Floor Cluwne Oversight (#31810)
* Fixes Floor Cluwne Oversight

* Cluwne oversight
2026-03-31 01:29:32 +00:00
PollardTheDragon da2d5cbb8f Fixed swarmers spawning in spaced areas (#31797) 2026-03-30 13:34:32 +00:00
PollardTheDragon 8c61696a64 Re-adds floor cluwne midround (#31644)
* Re-adds floor cluwne midround

* Increased round requirements

* Significantly reduces floor cluwne event weight

* Woe, old code upon me. Fixed.

Co-authored-by: Miles <116982774+Burzah@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Miles <116982774+Burzah@users.noreply.github.com>
2026-03-29 02:16:50 +00:00
PollardTheDragon 394c3b0108 Stealth and Steel: The Space Ninja (#31497)
* Space Ninja Antag Datum

* Small fixes

* Ninja outfit, ekatana, actions

* Ninja scanner and spans

* Ninja uplink implant

* Ninja bombs

* Ninja bomb flare grants

* Ninja modsuit, objective payouts

* Fixes objectives

* Ninja stealth fix, modsuit sprites and final implementations

* Lints

* Ninja scanner sprites

* Ninja Suit and Energy Shuriken Sprites

* Fixes config, Adjusts stim ability, adds shuriken printer and e-shurikens, uplink stuff

* Fixes a duplicate icon

* Attack chain

* Energy katana item sprite

* Ninja net gun

* Brazil

* Spawning ninjas, ninja on traitor panel, ninja spawn sound

* Linter

* Objective stuff

* Fixes n grey suits

* Objectives

* Trim intro sound

* Event, spawn point

* Ninja Outfits, Vox Check, Bug Fixes, Mirror at ninja spawn

* Address code review

* Oops

* Uncomments an important thingy

* Update: Gave space ninjas access to maints and an agent ID card. Updated net description.

* Update scanner examine

* Removes excess file

* Makes ninja scanner fit in belts and ninja suits. Gives them NV goggles

* Fixes modsuit sprite issue

* Energy shuriken fixes

* Scanner fix

* Printer fix

* Fixes some runtimes

* Fixes capture teleport

* Clothes rename

* Buffs energy katana, adds soft no-drop to ekatana, buffs ninja modsuit, fixes equip bug

* Adds research levels to ninja gear

* Fixes ninja capture issue

* Remaps ninja dojo

* Better cuff removal

* Forgor

* Fixes action availability

* Updates walls at dojo

* Improves ninja modsuit

* Windoors can now be opened with the katana

* Adds advanced pinpointer to ninja uplink

* Fixed energy nets sticking

* Fixes slime people ninjas

* Adds reroll to ninja capture if target is DNR. Prevents off Z-level targets

* Oop

* Adds reactor sabotage objective.

* Fixes ninja cuffs

* Removes Carp scroll from uplink. Adds Krav Implant to uplink
2026-03-25 23:11:10 +00:00
PollardTheDragon e827334a90 Adds angry monkey shuttle loan type, adds angry humanlike subtypes (#31645)
* Adds shuttle loan type, adds angry humanlike subtypes

* Oops, left some old code
2026-02-20 14:24:59 +00:00
PollardTheDragon eaf52e3d1f Terror spiders subtypes (#31628) 2026-02-19 19:03:13 +00:00
PollardTheDragon cd6bc9f0c1 Adjusts Swarmers (#31505)
* Adjusts Swarmers

* Reduced beam duration

* Clean up

* Clean up
2026-02-11 22:22:05 +00:00
BiancaWilkson e5f6bf963b fixed the var name (#31536) 2026-01-30 21:35:53 +00:00
PollardTheDragon 095f93c416 Converts mimic mobs to basic mobs (#31424)
* Converts mimic mobs to basic mobs

* Unit tests

* Units
2026-01-25 22:56:44 +00:00
PollardTheDragon 3f0f68b089 Gives NCT's Beaurocratic Immunity (#31494) 2026-01-24 05:18:46 +00:00
warriorstar-orion 9e7a98cefb refactor user verb sources (#31411) 2026-01-15 17:33:23 +00:00
kyunkyunkyun b0463d3c83 Convert most spans to defines (#31080)
* spanish?

* aaaagain

* keep maptext

* Update robot_items.dm

* Update span_defines.dm

* compiles

* Update silicon_mob.dm

* compile
2025-12-13 23:55:48 +00:00
warriorstar-orion 2a842644d5 port ADMIN_VERB and friends (#30646)
* port ADMIN_VERB and friends

* some renaming

* dumb

* one more rename

* never search and replace this codebase

* fix TM issues, more renaming

* add a static analysis to shore up user verbs

* fix double message on roundstart

* remove macro we're not using yet

* convert remaining playsounds verbs

* convert more verbs i missed somehow

* why is this a completely different signature than everything else

* fix ui_interact arg

* fix logging view and others

* buncha issues caught in TM

* fix mentor tickets ui

* fix bug report viewing

* moron
2025-12-12 19:18:22 +00:00
PollardTheDragon c0ae9560e9 Fixes skeleton reanimators spawning in xenobio (#31209) 2025-12-08 23:54:03 +00:00
PollardTheDragon 8398a58002 Swarmers Round 2: Disintegration Boogaloo (#31089)
* Initial Commit

* Small fixes

* Some Linters

* Beginning AI subtrees

* Blacklists

* SwarmerEventHandler

* Better swarmer disintegration AI

* Retaliate

* SWARMERS

* Forgot one

* Linters

* More linters

* Fixes missing icon

* Step type

* Comment format

* Fixes swarmer AI subtree

* Removes damage on teleporting humanoids

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Swarmers new event system

* Projectile changes

* Spacing fix

* Dispenser fix

* No more wood

* Adjustments

* Another adjustment

* Safety

* EMP Fix

* Fixes swarmers spacing shit

* Addresses code review

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Addresses code review

* Guard clause and index fix

* Fixes swarmers bunching up on the same object, fixes eating indestructable things

* New swarmer icons, multiple swarmer AI fixes and enhancements

* Linter

* Grrr linters

* Update code/modules/mob/living/basic/hostile/swarmers/swarmer.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Sprite Improvements

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: XFirebirdX <142694283+XFirebirdX@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-12-03 08:12:41 +00:00
Toastical a1fc8db55f standardize temperature_expose args (#30903)
* standardize temperature_expose args

* some i missed

* remove dubious use of temperature_expose()

* fix hardsuit tank insertion proc

* remove unused gas_mixture arg

* revert test_tiny.dmm
2025-12-01 18:58:38 +00:00
DGamerL 163a46b840 Removes greens from the terror start options (#30959) 2025-11-27 09:44:22 +00:00
PollardTheDragon 088f038e68 Incursion Expansion and Rebalance (#30835)
* Adjusts spawn times

* Incursion Adjustment Part 1

* Skelecurity

* Skeleton Officer and Mobster

* Skeleton mob drops

* Rattle em

* New mobs, AI, removed volatile

* Nerfs spider

* Trait

* Config fix

* Nerfs juggernauts

* Rune effect while reanimating

* Linters

* Fleshspider Retaliate

* Update skeleton_mob.dm

* Projectile changes

* Event tracker for giant spiders and better tracking for skeletons

* Oops

* Linter

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Lints

* Small fix, tries to revive the original player first before selecting dchat

* Linters

* Fixes mobs not gibbing often enough

* Improves incursion rally, undeerifies it

* Oops

* Update incursion_ai.dm

* Removes incursion skeletons from xenobio mobs

* No gold core flesh spiders

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
2025-11-26 00:25:15 +00:00
PollardTheDragon 0cfe0594be Refactors slaughter, shadow, and pulse demons to basic mobs (#30660)
* Refactors slaughter, shadow, and pulse demons to basic mobs

* Linters

* Fix

* Projectile changes

* Ensures demons speak common

* Update code/modules/mob/living/basic/hostile/demons/demon_powers.dm

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-11-25 19:47:12 +00:00
warriorstar-orion 76c38f83e8 Revert "Adds midround event: Swarmer Infestation (#30673)" (#31078)
This reverts commit d6ed342a6d.
2025-11-22 19:33:08 +00:00
PollardTheDragon d6ed342a6d Adds midround event: Swarmer Infestation (#30673)
* Initial Commit

* Small fixes

* Some Linters

* Beginning AI subtrees

* Blacklists

* SwarmerEventHandler

* Better swarmer disintegration AI

* Retaliate

* SWARMERS

* Forgot one

* Linters

* More linters

* Fixes missing icon

* Step type

* Comment format

* Fixes swarmer AI subtree

* Removes damage on teleporting humanoids

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Swarmers new event system

* Projectile changes

* Spacing fix

* Dispenser fix

* No more wood

* Adjustments

* Another adjustment

* Safety

* EMP Fix

* Fixes swarmers spacing shit

* Addresses code review

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Addresses code review

* Guard clause and index fix

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: XFirebirdX <142694283+XFirebirdX@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-11-22 00:31:59 +00:00
PollardTheDragon c6875a50d0 Converts spiderlings to basic mobs (#30571)
* Converts spiderlings to basic mobs

* Address code reviews, add terror_spiderlings to isterrorspider()

* Update code/modules/mob/living/basic/hostile/spiderlings.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Update code/modules/mob/living/basic/hostile/spiderlings.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Breaks up ancient spiderling life into something more modern

* Fixed the brimming station of spiders

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-11-15 23:36:15 +00:00
Qwertytoforty dbce2e9b7f needs a name now it seems (#30926) 2025-11-12 14:54:22 +00:00
kyunkyunkyun f96b26b75a /obj/item/projectile --> /obj/projectile (#30411)
* yers

* vars

* map changes

* some comments (clearly not stolen from items)

* fix component

* summary
2025-11-12 10:23:20 +00:00
Migratingcocofruit e609a7faf7 Event system refactor and changes (#29420)
* meta resolution

* emerald resolution

* delta resolution

* fartgas resolution

* box box

* stay out stay out

* metastation fixes

* faragus fix

* delta fix

* Changes to role impact on event weight

* adds disaster level to the event config

* weight changes and starts adding disaster level to the ui

* ui fixes

* adjust disaster level timing

* changes disaster timing, weights, disease outbreak role requirements and weights

* lots of weight an requirement adjustments

* Update tear.dm

* some fixes

* meta changes

* Starting over with farragus

* Starting over in faragus

* faragus changes

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* resolving some faragus conflicts

* resolve faragus conflicts

* resolves delta conflicts

* resolves cyberiad conflicts

* resolves emerald conflicts

* fixes cables in faragus

* fixes meta cables

* fixes delta cables

* more meta fixes

* more farragus cable fixes

* more cable fixes

* meta and faragus fixes

* box and delta fixes

* more mapping fixes

* hopefully the last fix

* Update metastation.dmm

* Update metastation.dmm

* fixes shorts on cyberiad cerebron and farragus

* CI fixes

* move new event listing to new system

* Adds tracking and cost calculation for blob

* finishes setting up blob event detection and costs

* minor boolog corrections

* fixes events being created at the wrong severity

* adds ongoing cost to disease outbreak

* moves terror spider event to new system

* moves to component based event cost calculation

* morph abductor and carps adjusted for new system

* various fixes and adjusts rev event

* Update revenant_spawn_event.dm

* various fixes and adjusts demon incursion to the new system

* adjusts some major event weights

* correct wrong values of autoend on vendor uprising and rev

* Update event_container.dm

* more event timing adjustments

* adds requirements to traders and incursion

* slightly lowers requirements for biohazards

* timing changes

* temporarily disable loading event times from the config and increases major nothing chance

* adjustments to costs and weights of various events

* Update event_container.dm

* additional adjustments to weights and requirements. moves rev to major

* typo fix

* ion storm adjustment

* Update event_container.dm

* more moderate changes

* e

* Update meteors_event.dm

* removes cooldown from nothing event and changes its weight based on the number of remaining enabled events in the container

* increases morph event requirements and chance of nothing moderate event

* makes morph a major event

* Update morph_event.dm

* adds viro requirement for disease outbreak and fixes a bug with incorrect resource calculation

* allows varediting extra roles for the event system for debug and testing

* Adjust weights of traders and abductors and corrects wrong nominal severity for demonic incursion

* Adds crew cound to rev weight

* makes disasters start rolling later

* reduces weight of communications blackout and increases weight of major nothing

* adjusts door runtime and prisonbreak weights to make them less frequent. kudzu now scales with total crew

* apc overload made less frequent

* oopsy

* Gives the scrubber clog event a name

* fixes a type in a define name

* adjusts demonic incursion weight

* changes brand intelligence weight an d reduces door runtime weight

* more adjustments to demon incursion. Makes additional weight from surplus roles diminish

* adjustments to some minor events

* Increases event length and requirements of some engineering events and lowers their weight slightly. Also increases cost of ongoing diseases events

* fixes a type

* Update meteors_event.dm

* corrects traders nominal severity and adjusts demon weights

* shifts anomaly weights down and increases costs

* rebalance rod requirements

* Update cerestation.dmm

* moves net resource calculation to its own proc and changes the ASSIGNMENT_TOTAL macro to ASSIGNMENT_CREW.

* Adds individual first run time for some events and makes majors start rolling slightly later

* reduces weight of major nothing

* minor reduction to rev and apc overload weight

* Changes the way event weight is calculated

* end time corrections for anomaly rod and meteors

* slightly adjusts down the weights of nothing and some minor events

* Adjusts moedrates towards about 3.5 per round and mundanes towards 8 per round

* adds first run restrictions on traders and incursion and increases the cooldown time of events

* resolve faragus conflicts

* resolve emerald conflict

* fix some faragus cabling

* more cabling correction in faragus

* more cable fixes

* Update cerestation.dmm

* remove doubled scrubber pipe on tile

* reduces moderates nothing chance

* slightly reduces crew requirements for disasters and also reduces crew weight for disasters

* fixes meteor event not removing the alert, and makes it announce a bit later

* Adds an event debugging window for real time midround event data

* Revert "Adds an event debugging window for real time midround event data"

This reverts commit ecd99a6c9e.

* Adds a resource view button to the event manager window and fixes a null in the total resource list

* various bug fixes

* slightly lowers chance of meteor and similar events

* Slightly lowers requirement weights on disaster level events

* resolves faragus conflict

* changes the default power input of engineering SMES to 200kw and 80kW respectively

* connects power monitoring computers to the grid that weren't

* meta station elec maints improvements

* adds missing power monitoring computers on box and delta

* removes dirt from wall

* corrects area boundry on meta

* adds missing cable on box sci

* removes dirt from wall on box

* connects cyberiad bridge to the rest of the powernet

* connects box brig to powernet

* Adds catwalks to box maints

* adds catwalks to meta

* Adds catwalks to delta

* Update deltastation.dmm

* adds ability to insulate cables

* Moves stations to using extra insulated cables for high power network

* Removes catwalks from meta

* Removes catwalks from box

* Removes catwalks from delta

* Delays moderates and majors more and increases disaster chance

* resolves box conflicts

* Update cable.dm

* remove floating request console

* corrects position of fire alarm and removes extra intercom on metastation

* resolves faragus conflict

* reduces meteor variant weights. meaty ores event now has the correct nominal severity

* meaty ore weight to 8

* fixes a stray light bulb and light switch in maints as well as a doubled power

* Delays meteor type events to 40 minutes at the earliest. Moves the time check to be against round time instead of world time

* wires kerberos security checkpoint to the grid

* Update cerestation.dmm

* Removes stray extinguisher cabinet from meta station

* resolves area conflict on faragus

* resolves more faragus issues

* fixes faragus cabling issues

* Update cerestation.dmm

* removes another stray fire extinguisher cabinet

* insulates the APC in delta PTL room

* increases pop requirement and weight for demons and increases medbay and viro weights for diseases

* connect delta fore starboard solars to the high power grid instead of the low power

* Update deltastation.dmm

* deconflict

* solves some unconnected cables

* connects delta customs to network and finishes resolving conflicts

* Update deltastation.dmm

* adds the new cables. needs coils and mapping

* moves connection perms to the heavy duty cables. toggled with engineering permission ID. box gets new cables

* sorts cables on stations

* faragus cable connections

* cable corrections. Adds heavy duty cables to the autolathe

* CI fix

* more fixes and makes the new cables show up on t ray scanners

* box station mapping fixes

* delta mapping fixes

* meta fix

* Update deltastation.dmm

* delta and faragus fixes

* Update emeraldstation.dmm

* removes APC overloard(major) from event pool

* adds diagonal sprites to heavy duty cables. allows sillicons to toggle them and

* Makes borg versions of the heavy duty cable coil

* palete consolidation

* Improves visibility of high power cables

* converts shuttle event to new system

* makes disaster event last run calc use round time instead of world time

* fixes wrong define being used in some event requirements. further increases requirements for demons and meteors. lowers weight of major diseases

* Update slaughterevent.dm

* reduces cargo requirements for shuttle load event

* reduces base weight of major disease event and further increases medical requirements

* fixes a wrong wire under the pet store maints door in delta station

* resolve mapping conflicts

* Revert "resolve mapping conflicts"

This reverts commit 129db52501.

* Revert "Merge branch 'HighPowerMaints' into event_timing"

This reverts commit 2594ac8928, reversing
changes made to a738b5f2f2.

* fixes some wonky stuff with xeno code

* Adds a crew cost to diseases

* makes player contribution towards events variable

* changes major event weights and slightly increases demon requirements

* slightly increases major disease outbreak weight

* comment changes

* Adds safeties to protect against null events getting into container or the active list

* blob fix

* Adds a confirmation to random event toggle

* Adjust particulate event weight to fit the new moderate weights

* Adds additional security costs to changeling and vamp

* Update revenant_spawn_event.dm

* uses correct path for rev event cost proc

* changes some lists to alists

* correctly accesses the event container list and actually uses the config for the event timing

---------

Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman3595@gmail.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-11-07 16:29:47 +00:00
PollardTheDragon ae4489cb2f Converts bees to basic mobs (#30662)
* Converts bees to basic mobs

* Undefs

* Linters
2025-10-28 20:53:18 +00:00
PollardTheDragon a3b2c3a251 Refactors revenants to basic mobs (#30661) 2025-10-28 13:26:16 +00:00
Qwertytoforty 2ecff9033a [PTBF] [ready for review] Anomalous particulate processing objective. (#30649)
* pausing work on this till pickweight

* push

* more stuff

* proper file it

* these 2 would be interested

* and examine fix

* I should be more awake before resolving merge conflicts

* god you are stupid stop commiting every 2 seconds

* temp buff size change

* Event inhand descriptions

* behold the c o d e

* the rest of the owl

* sprite correction

* 2 more words to the list

* and this one

* yes I am having too much fun with this

* m o r e

* better glow, tech levels

* Apply suggestions from code review

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* message admins, variable

* Apply suggestions from code review

Co-authored-by: Taurtura <141481662+Taurtura@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* PPPProcessor

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Taurtura <141481662+Taurtura@users.noreply.github.com>
2025-10-25 01:01:03 +00:00
PollardTheDragon da37a3a59d Converts blob mobs to basic mobs (#29806)
* Converts blob mobs to basic mobs

* Linters

* Updatepaths

* Apply review changes

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* New linters

* Intents

* Lints

* Fixes blobbernaut AI being active after being offered

* Linters

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-10-01 16:25:57 +00:00
PollardTheDragon e14a43eea1 Basic diona nymphs, spiderbots, and crabs (#30377)
* Basic nymphs, spiderbots, and crabs

* Nutrition fix

* Forgot a line

* Cooldown on eat

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-10-01 14:32:00 +00:00
PollardTheDragon 659aae3562 Fixes generic spent shells being in clogged disposals events (#30559) 2025-09-27 02:55:42 +00:00
PollardTheDragon 7caf75b37b Converts mice to basic mobs (#29928)
* Converts mice to basic mobs

* Larger only targetting strat

* Oops.

* Linters

* Code review suggestions

* Linters

* Merge conflict resolution

* Snakes

* Oops

* Clogged Disposals

* Updates persistent client

* Linters

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-09-22 13:11:44 +00:00
kyunkyunkyun 83509c3967 Some more armor tweaks (#30398)
* summary

* (required)

* undef

* oh this is unused, nice

* ok but.. why

* a tiny bit more

* Update human_defense.dm

* Update mass_hallucination.dm
2025-09-19 15:43:42 +00:00
PollardTheDragon b52f6cc6c0 Converts farm animals to basic mobs (#30244)
* Converts farm animals to basic mobs

* Update paths, removes excess file

* CI

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-09-19 15:26:43 +00:00
warriorstar-orion 3208049a8a Attack chain migration: structures. (#30365)
* Attack chain migration: structures.

* whoops

* wth
2025-09-14 19:21:36 +00:00
Wenlock_The_British_Hobo 24b03faa99 Adds Tradeband to Traders (#30341) 2025-09-11 05:55:05 +00:00