* Fixes-video-camera-exploit
* Fixes issue with basic mobs and xenos attacks
* Revert "Fixes issue with basic mobs and xenos attacks"
This reverts commit b84d3144ae.
* Fix unmoving video cam feeds.
This change refactor the screen-setting logic in camera consoles to its
own method, and additionally calls that method whenever a video camera
is moved, if that video camera's feed is being watched by a camera
console.
* Reduce follow lag and add stabilization to vidcams
Extracts camera follow lag into a variable on video cameras called
`update_viewer_cooldown_rate` and reduces it from 3 to 2 seconds.
Additionally, adds another variable on video cameras called
`update_viewer_stabilization_rate`, which updates all tuned-in camera
consoles with the new position of the video camera a final time, so the
feed remains centered on the camera.
* Change video camera feed follow to use signals
* Fix unmoving camera console feeds
Makes camera consoles refresh their feeds every 2 seconds as long as
they have active watchers. This fixes camera bugs, ERT cameras, video
cameras (including the journalist's advanced video camera), and any
other mobile cameras on a console's camera network.
* Replace manual camera feed cooldown with process()
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
* Update Camera Console autodoc to reflect process() implementation
---------
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
* Now light is shown on photography
* Also fixed grass disposition on photos
* Fixes icon ordering
* Simplified atom sorting pipeline for captured atoms
* Applied review suggestions
* Refactor /mob/unEquip.
* fix things found in testing
* more fixes from testing
* fix removal of hooded suits
* fix flayers inability to deploy swarmprod
* fix changeling blade activation
* unnecessary parens
* pass default unequip args to proc overrides
* fix belts being able to forceMove into full hands
* refactor: Attack chain, initial setup.
* migrate curtain to make dreamchecker happy
* update thurible
* don't call attacked_by separately for legacy attack chain
* remove duplicate proc
* condense similar code, put allowances for legacy code in new procs
* update docs, include diagram source
* add comment on how to update diagram
* fix admonition
* mindflayer updates
* remove commented out code
* clarify all steps
* after_attack should be overridable
* whoops
* retrofit recent changes
* duh, can't restrict this yet because of tool_acts
* i hate ore bags with the fire of a thousand suns
* return correct value for object attack logic
* Various cleanups.
We don't want to attempt to pull stuff out of `/obj/item/attackby`,
because those pieces are part of the related objects' migrations, not
`/obj/item` itself. Attempting to do this causes knockon effects where
things expected to call e.g. `/obj/item/storage/attackby` in the call
chain were not ferried over to the new item interaction code, because
the related objects hadn't actually been migrated over yet.
I've used refactoring /obj/vehicle as the example for migrating
`attackby` methods instead.
* simplify some argument names
* fuck it
* make it do the thing
* Rename CI module call
* Prove that CI works
* improve test output
* aaand fix it again
* fix curtain tool interactions
* fix compile error
* fix compile error
* Better docs, introduce migration plan tool.
* IT WORKS UP UNTIL THIS POINT
* Consolidates SLOT_FLAG and SLOT_HUD into one
* Remove cover_both_ears
* SLOT_HUD to ITEM_SLOT
* Remove clothing_trait changes for the time being
* Remove accidental copy-paste
* Re-add no-slip var
* More failure to copy-paste correctly
* Leftover flag
* Combine left and right slot flags where possible
* UNGOOF MY DEFINES, PHAND IS NOT A THING
* Minor spacing changes
* Some more fixes from merge
* Seperates ITEM SLOT AMOUNT into two defines
* ON SECOND THOUGHT LETS NOT DO THAT.
* Addresses Contra's review
* Thank you GREP
* Rename ITEM_SLOT_FEET to ITEM_SLOT_SHOES
* Added a comment to the bitmasks in clothing defines
* Rename ITEM_SLOT_TIE to ITEM_SLOT_ACCESSORY
* These are for a seperate PR.
* Magboot fixes
* Requested changes
* Re-add accidental removal
* Wrong flags
* Update code/__DEFINES/clothing_defines.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Chap <erwin@lombok.demon.nl>
* Requested changes
* Merge fixes
* Fix double headset
* Fixes multiple accessories
---------
Signed-off-by: Chap <erwin@lombok.demon.nl>
Co-authored-by: Adrer <adrermail@gmail.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Globals work
* Double access works
* All other things
* Revert "All other things"
This reverts commit 6574442eb6.
* More changes that compile and work
* IT WORKS AAAAAA
* Changes even more .len to length()
* Apply suggestions from code review
* Update code/datums/mind.dm
* Update code/__HELPERS/sorts/InsertSort.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
* Update code/__HELPERS/sanitize_values.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
---------
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
* burnphoto() now checks for get_heat() instead of requiring lighter
* fuck
* ebba and cinnamon review
* de morgan's law strikes yet again
* switch doafter timer to use seconds constant
* git gui was a mistake and you can't change my mind
* Update code/modules/paperwork/photography.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* lewc review
* craaaawling iiiin my skiiiiin
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* Part 1
* Testing 1
* Revert "Testing 1"
This reverts commit fc06554b28.
* Part 1.1
* Part 2 - UI Style List
* Preferences lists
* Preferences lists - DONE
* More inputs
* MOOOOOORE
* UI style else
* Last ones
* Double name fix
* Pre-selected Search
* Return Pick Darkness
* Return Pick Darkness
* Missing users
* Some review changes
* Revert MULE lists
* I just hate MERGE CONFLICT label
* List window tweaks
* I think there it is
* why i am stopid
* Update tgui.bundle.js
* undo all of it
* flags
* back
* head/mask
* left
* right
* Cuffs
* other name changes
* ID and PDA
* idk about calling them SLOT_HUD now
* glasses, gloves, and shoes, oh my!
* the rest
* comment
* video camera tweaks and added to protolathe
* sprites
* you must wield it to use now
* Edan52 review and use of if(wielded)
* Back to one hand
* conflict
* sprites
* hahaha
* mistake fixed
* visible message, librarian camera and tweak to desc
* little tweak to desc
* Steelslayer review
* Clipboards, photos, papers, Oh my!
* clipboard menu begone
* good sound
* addressing sirryan
* fixesss
* desc overwrite sucks, goodbye
* addresses, fixes things
* aaa its broken
* i spent 3.5 hours debugging this
* null that
* ignore that im stupid
* sanity checks added
* okay guess that will never work again
* Sirryan Review
* sirryan review
* AA review