Contrabang and GitHub
1504ed98be
massive burndown ( #29894 )
2025-07-27 20:52:39 +00:00
kyunkyunkyun and GitHub
b1709bb93b
Fix improper skin tones and lots of DNA inconsistencies. Improve mob spawners by a little ( #29271 )
...
* sane appearance
* updatepaths
* flip-vitiligo
* equal color options
* ...
* Update golems.dm
* typo
2025-05-25 15:41:39 +00:00
0b3f777f32
Fixes skin tones for syndibase spawner ( #27299 )
...
* woeuponspawners
* begone blank space
* Update code/modules/ruins/syndicate_space_base.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
---------
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
Co-authored-by: Bmon <no@email.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-11-29 14:44:55 +00:00
datlo and GitHub
57e58943ea
Add sleepy pens to syndi research base ( #25907 )
2024-06-22 22:45:24 +00:00
85a9b97e80
Refactors outfits to work with mind initialization ( #25395 )
...
* wow
* fix runtime and ci
* i spell good
* Fix
* Update code/datums/outfits/outfit_admin.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Matt <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: Matt <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-05-17 12:00:06 +00:00
db578cdc6f
Makes food not a subtype of reagent holders ( #23379 )
...
* I am suffering
* Alright this should be all now
* Fixes CI
* I hate the online merge resolver.
* This got lost in the merge master
* Updatepaths fixed + new added
* Contra review
* Fixes desserts
* Oops
* This should fix it
* Maybe?
* Attempt 3
* Missed conflict
* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/food_and_drinks/food/foods/pizza.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Fixes grinders
* Adds comment
* Warrior review
* Warrior + Sirryan review
* Update code/modules/food_and_drinks/food_base.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-01-21 19:00:02 +00:00
b234b3e4ba
Sort "mob_spawn.dm" to 2 specific categories. ( #21728 )
...
* NanoMap Auto-Update (Sun Jul 2 02:02:08 UTC 2023)
* Sorting mob_spawn file to have 2 categories.
* Holy jesus
So many files using alive and corpses... send help.
* Delete wizardcrash.dmm
* Trying..
* fixing mime/clown .dmm stuff
* Test
* Fix UpdatePaths file
now it should contain all corpses/alive path swapping.
---------
Co-authored-by: NanoMap Generation <action@github.com >
2023-09-08 21:23:30 +01:00
warriorstar-orion and GitHub
a7d09cf033
Whitespace cleanup part 2. ( #19891 )
2022-12-24 18:38:43 +01:00
61145a02f8
[TGUI] Space Credit Economy Overhaul + Supply Point -> Space Cash ( #19209 )
...
* initial edits
* initial edits
* converting shit over to machinery/economy
* vending and mapping fixes
* vending fix pt.2
* Converts Supply Economy to Use Space Credits instead of Supply Points
* Job Payment, NanoBank, and Paychecks
* clothing type path fixes (damn merge conflicts)
* fixes map typepath issues
* adjusts supply prices
* Vendor Price Adjustments
* account uplink terminal tweaks
* please pass tests
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* reviews and bug fixes
* Review Suggestions/Fixes and Request Console Rewrite
* edits
* vending changes for merge
* typepath fix
* final tweaks
* proc ref fixes
* Fixes and Tweaks from 2nd TM
* rebuild TGUI
* final tweaks
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* requested reviews
* tweaks
* updates slot machine winnings
* fixes
* GC fixes
* fixes
* oops. still need to deconflict this
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* requested changes and bug fixes
* atm runtime fix
* requested reviews
* vend act stuff
* attempt to pass tests
* supply packs fix
* user tochat -> debug log
* FINAL FIXES
* removes CC db stuff
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2022-11-21 23:30:50 +00:00
warriorstar-orion and GitHub
12c873d816
Fix human appearance randomness in spawners. ( #19561 )
2022-11-03 17:59:30 +00:00
Contrabang and GitHub
1f2b29bd80
style changes ( #18964 )
2022-09-07 13:39:23 +01:00
520b0914ab
[TGUI] Implant Pad + Implanter Related Sprites + Slight Implant refactor ( #18556 )
...
* holy guacamole
* TGUI capitilization
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* TGUI rebuild
* implements requested changes
* fixes
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* fulfilling more requests
* uplink fixes
* init order stuff
* charlies requested changes
* Apply suggestions from code review
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2022-09-03 00:33:58 -05:00
46144e3c07
Syndie Space Base ( #15104 )
...
* v1
* v2, floors
* more tweaks
* areas, powernet
* cleanup
* changed filename, added east wing, 6 slots
* syndi autolathe
* update ruins refs & config, delete comms agent
* IDs look properly syndie, names are randomized
* glass
* convert map file to TG map format
* del old file
* air alarms
* del navconsole, fix area tile
* AA request
* refactor
* AA requests II
* dorms symmetry
* deletes explosive plastitanium walls & self destruct device (from lavabase)
* add light to medical operating table
* atmos refill connectors
* add air canister and move meter in distro, add 2 portable air pumps
* improved vents
* tweaks pipes
* removes duplicate air alarm
* (PR req) replace areas/lathe/spawners with PR versions
* wrench, tele area icon, headset name
* player panel fix, replace /anyone ID with /researcher ID, ID.untrackable refactor
* fixes teleporter runtime
* "Syndicate Researcher" consistency
* cryo room
* delete syndiwrath
* default job on ID card for telecomms purposes
* add vents and airlocks
* air alarms toggle firelocks
* artvend
* trashbags
* revert alarm.dm
* delete rogue light
* update syndi lathe name, remove newscaster frame
* changes made necessary by atmos/redcross PRs
* fixes merge conflict
* update to fix conflicts with PR 15384 as well
* syndi teleporter now requires SYNDI_LEADER access, no more runtimes
* avoids making offstation cryopods always face right
* add scrubber net
* dmm2tgm
Co-authored-by: Kyep <Kyep@users.noreply.github.com >
2021-03-30 18:54:19 +01:00