Alan
cd2f64e0d4
Resprite Bacchus Blessing by Ell Good ( Andrey ) ( #31659 )
2026-02-27 19:13:09 +00:00
AVeryReluctantSpider
771058d7c2
Give Skulks Vox Cyberlimbs (Not Counting Head) ( #31662 )
...
* Made new cyberlimbs file for Skulks and added Vox Limbs, save for the head
* Removed small redundancy
2026-02-27 19:12:44 +00:00
Alan
e0a22b158f
Add beach chairs. ( #31665 )
...
* Add beach chairs.
* Add beach chair color variants. Update overlays.
* Thanks, linters!
* Add hit sound.
* Thanks, linters!
2026-02-27 19:09:01 +00:00
MixityMaxity
c4fb9bff75
Adds seven alternate finishes for the .357 Revolver ( #31668 )
...
* Adds Syndie Subtype and extra finishes
* Switches all mentions of standard revolver to the new syndicate version
* Wait why are we spinning the *barrel*
* removes duped name and description
2026-02-27 19:07:58 +00:00
Alan
851eac6b0d
Add inhand sprites for cleaning rag. ( #31675 )
2026-02-23 17:54:11 +00:00
Ahzpy
f5fb778c0c
zomboid alert ( #31655 )
2026-02-23 17:44:28 +00:00
iramoye
a3302316b3
commit 1 ( #31651 )
2026-02-23 17:43:52 +00:00
iramoye
bf6eee6347
commit 1 ( #31652 )
2026-02-23 17:42:45 +00:00
Contrabang
d6c34ac3a9
improves detective QOL and code quality ( #31462 )
...
* improves detective QOL and code quality
* small fixes
* desc fix
* pollard review
2026-02-23 17:40:57 +00:00
BiancaWilkson
9083d44bd3
String to num ( #31687 )
2026-02-20 19:32:47 +00:00
PollardTheDragon
e827334a90
Adds angry monkey shuttle loan type, adds angry humanlike subtypes ( #31645 )
...
* Adds shuttle loan type, adds angry humanlike subtypes
* Oops, left some old code
2026-02-20 14:24:59 +00:00
PollardTheDragon
eaf52e3d1f
Terror spiders subtypes ( #31628 )
2026-02-19 19:03:13 +00:00
PollardTheDragon
4e2eb3fa1a
Fixes reanimators ( #31654 )
2026-02-19 19:00:06 +00:00
iramoye
98e2349053
makes the skrell older ( #31626 )
2026-02-19 18:46:20 +00:00
PollardTheDragon
8a48d1d30a
Fixes an icon with mining borg mobs ( #31641 )
2026-02-18 13:22:44 +00:00
chuga-git
1391e4ff4a
Implements dynamic latespawns ( #31005 )
...
* first pass
* Latespawning now works for implied rulesets
* Prevent team antags from getting latespawns.
* calculate_budget() formula no longer gives half-points
* fix mindflayer ruleset not updating banned_jobs
* update dynamic budget unit test for new formula
* tweak latespawn budget threshold
* remove autotraitor ruleset
* use the right logging proc this time
* oops
* Logging tweaks. log_dynamic can now output to log_debug.
* Logging tweaks. Don't log crew join/cryo when latespawns are disabled.
* Fix rare double antag spawn with implied ruleset trigger.
* add heretic ruleset
* prevent dynamic antag_budget from going negative.
* implement add/remove_owner_to_gamemode() for changeling datum
2026-02-17 21:16:19 +00:00
DGamerL
fd739ce146
Refactor explosion() ( #31358 )
...
* Refactor explosions
* Small change
* Final refactors
* A
* Helps for a very minor amount
* I'm silly
* Contra review
* Bring back this refactor
* Emerallddddd
2026-02-17 19:20:12 +00:00
Christer2222
b5eabdf1a9
You can now stick forks into outlets ( #31435 )
...
* now shocks
* machines + added get_internal_wires
* removed duplicate variable on syndicatebomb
* adds wire tearing, check if the door has a plating
* return a few item_interaction_complete
* linting + unpowered message
* removed some checks + floodlights + ChemMaster
* cut_random_uncut() -> cut_random_uncut_wire()
* simplified random wire selection
* return ..() + removed /
* early return if not machine
* get_internal_wires() comment
* attackchain
* attackchain + comment removal
* duplicate variable removal
* removed extra lines
* removed some / + removed unnecessary checks
* removed uncut wirecount function + extra check to cooking machinery
* attack chain signal
* space
* removed some \thes
2026-02-17 19:12:09 +00:00
Toastical
d3c43c83df
fix burglar finnese runtiming on range check ( #31669 )
2026-02-17 18:32:52 +00:00
warriorstar-orion
523c09bab9
Fix issue with cooking recipes requiring reagents ( #30611 )
...
* Fix issue with cooking recipes requiring reagents
* don't spam debug messages with autochef
* reagent step processing, other fuckery
* fix lint
* properly clean up tracked recipes
2026-02-17 17:54:04 +00:00
Contrabang
dbab5e321c
admins can set the next map to disabled maps ( #31649 )
2026-02-16 00:25:01 +00:00
Hayden Redacted
3a5fdc567a
Prevents Swarmers from Interacting from NGCR-Related Things ( #31584 )
2026-02-14 19:06:54 +00:00
iramoye
9bbaf36314
adds the thing ( #31613 )
2026-02-13 16:25:27 +00:00
Alan
57083e06ec
Resprite safety cone hat. ( #31635 )
...
* Resprite safety cone with species variants.
* Tweak sprites, fix code, add dog fashion.
2026-02-13 16:05:10 +00:00
PollardTheDragon
f2b81ea285
Adds basic megafauna: Bluespace Horror, Vox Armalis ( #31480 )
...
* Adds basic megafauna: Bluespace Horror, Vox Armalis
* Armalis improvements, code review addressed
* Lints
* Update code/modules/mob/living/basic/hostile/megafauna/basic_megafauna.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/mob/living/basic/hostile/megafauna/bluespace_horror/bluespace_horror.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/mob/living/basic/hostile/megafauna/vox_armalis/vox_armalis.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2026-02-12 01:23:19 +00:00
DGamerL
55c351f4ee
Liver rework ( #31410 )
...
* Remove old stuff
* Liver expansion
* Slimepeople don't take constant tox damage
* oops
* Makes this use the helper
* Oops
* Fixes
* Oops
* Capitalization
* Comment update
2026-02-12 01:22:46 +00:00
Alan
f31893cb9e
Add re-wrappable, dyeable headscarves. ( #31426 )
...
* the beginning of my torment
* This was a very small piece of torment
* God agghhghhhh the suffering
* pain and suffering and destruction
* Update bot_construction.dm
* Add re-wrappable, dyeable headscarves.
* Add trailing newlines. Correctly set worn_as.
* Include DME.
* Fix relatively defined path.
* Update heretic_necks.dm
* Update heretic_armor.dm
* Fix duplicate attack chain var. Thanks, linters!
---------
Co-authored-by: Fordoxia <Thrash97@googlemail.com >
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
2026-02-11 22:39:58 +00:00
PollardTheDragon
4637126a27
Adds Electrical Transformers ( #31518 )
...
* Adds power transformers
* Apply suggestions from code review
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Apply suggestion from @EmeraldCandy
Co-authored-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
Co-authored-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
2026-02-11 22:26:36 +00:00
PollardTheDragon
4f0ae0c67e
Fixes floor cluwne ( #31630 )
...
* Fixes floor cluwne
* Better invis def
* Update code/modules/mob/living/simple_animal/hostile/floorcluwne.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2026-02-11 22:25:42 +00:00
PollardTheDragon
cd6bc9f0c1
Adjusts Swarmers ( #31505 )
...
* Adjusts Swarmers
* Reduced beam duration
* Clean up
* Clean up
2026-02-11 22:22:05 +00:00
PollardTheDragon
33652c77c9
Adds basic hostile silicon mobs: borgs and mechs ( #31481 )
...
* Adds basic hostile silicon mobs: Cyborgs and Mechs
* DVORAK
* Map fix
* Apply suggestion from @Burzah
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/mob/living/basic/hostile/silicon/hostile_mechs.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Apply suggestion from @Burzah
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/mob/living/basic/hostile/silicon/hostile_mechs.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/mob/living/basic/hostile/silicon/hostile_mechs.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/mob/living/basic/hostile/silicon/hostile_mechs.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2026-02-11 22:20:27 +00:00
CRUNCH
bec388228b
Migrates /obj/item/clothing to the New Attack Chain ( #31421 )
...
* the beginning of my torment
* This was a very small piece of torment
* God agghhghhhh the suffering
* pain and suffering and destruction
* Update bot_construction.dm
* Update heretic_necks.dm
* Update heretic_armor.dm
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
* Apply suggestion from @DGamerL
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2026-02-09 19:36:38 +00:00
PollardTheDragon
2a7c121485
Buffs unathi breacher armor ( #31575 )
2026-02-09 14:27:41 +00:00
iramoye
c0649024ee
cabl ( #31622 )
2026-02-09 14:22:22 +00:00
Toastical
e544c7ac21
fix cables not deleting themselves upon hitting empty ( #31620 )
2026-02-09 14:21:01 +00:00
iramoye
bcbbb1671a
grammar fixes two disable guns ( #31532 )
2026-02-08 05:10:02 +00:00
chuga-git
118785d5d2
prevent heretic summons from breaking end round completion text ( #31617 )
2026-02-08 05:09:23 +00:00
iramoye
16e3e40533
updates the thing ( #31599 )
2026-02-08 05:07:52 +00:00
PollardTheDragon
aa41bae2b7
Fixes minigun autofire wonkiness ( #31616 )
2026-02-07 23:07:47 +00:00
Kyani
801923228a
Heretic ID Fix ( #31596 )
...
* id fix
* Update code/modules/antagonists/heretic/knowledge/lock_lore.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2026-02-07 21:23:00 +00:00
PollardTheDragon
5d5b3c04c8
Adds vox admin outfits, tweaks vox suit values ( #31482 )
...
* Adds vox admin outfits, tweaks alien suit values
* Fixes
2026-02-06 11:12:16 +00:00
CRUNCH
b0169396c3
FUCKING MINERS ( #31569 )
2026-02-06 11:10:27 +00:00
PollardTheDragon
887b3348c0
Adds IK-134 laser gatling gun ( #31483 )
...
* Adds IK-134 laser gatling gun
* Attack chain
* Fixes spread
* Linter
* Apply suggestions from code review
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/projectiles/guns/energy/laser_gatling.dm
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
2026-02-06 00:25:04 +00:00
MixityMaxity
71e9110dfc
Removes plasma crates from irrelevant cargo orders ( #31511 )
...
* removes plasma crates from sec packs
* Adds secure medcrate, changes virus crate
2026-02-05 14:26:24 +00:00
CRUNCH
56d131c6ac
Buffs the Rapid Cable Layer and Puts it in the Hands of People ( #31513 )
...
* cables
* RCL deployment
* Update RCL.dm
* procedural colour woo
* Update RCL.dm
* Update RCL.dm
* Update RCL.dm
---------
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
2026-02-05 06:27:32 +00:00
Qwertytoforty
d8a1edb3f2
Makes vetus legs not cross world border ( #31564 )
2026-02-05 06:12:33 +00:00
Toastical
c717edeeb8
Fix json serialization exception for paths ( #31565 )
2026-02-05 06:12:33 +00:00
PollardTheDragon
ec7005b7c5
Monkey AI Fixes ( #31504 )
...
* Fixes monkeys breaking from grabs, fixes monkeys not stopping on stamcrit
* istype checks
2026-02-05 06:08:50 +00:00
Ahzpy
f88dfca492
Adds Mindflayer HUD ( #31503 )
...
* the hud
* Update 64x16_actions.dmi
2026-02-05 06:08:50 +00:00
DGamerL
5e7d6338ed
Fixes clones runtiming the scanner ( #31578 )
...
* Fixes clones runtiming the scanner
* Contra review
* a
Merge bypass authorized by me (Burzah) for testing purposes.
2026-02-04 22:48:30 -07:00