Commit Graph

11 Commits

Author SHA1 Message Date
MixityMaxity 9b570fc75c Wallening Mapping QoL (#31956)
* manual rotation vars and subtypes

* hacky (?) spawner fix

* light map fixes

* linter
2026-05-13 22:10:25 +00:00
Contrabang 1504ed98be massive burndown (#29894) 2025-07-27 20:52:39 +00:00
warriorstar-orion e5b7eb9559 Space ruin: The sieged lab, a submap extravaganza. (#28393)
* Space ruin: The sieged lab, a submap extravaganza.

* fix airlock access

* fix skiff, make whole lab teleproof for now

* indestructible rivet command room

* add strategically placed helpful items/spawners

* fix gun rack placement

* no butchering on harbinger murder

* small adjustments

* esword drop as a treat, m90 seems excessive

* make boss door obvious

* Lots of map/boss fixes

* Update everything for razor wire, try and unfuck some weird AI behavior

* stupid mines

* sort and fix comments for different ruin categories

* always place ruin for TM

* first batch of fixes

* reinforce hard rock walls

* tweaks

* improve hard rock design

* tiny cleanups

* singleton out med and sci rooms

* kitchen rework updatepath

* run updatepaths

* update maplint exceptions
2025-04-08 18:16:28 +00:00
Vi3trice a12792f17e Tweak grille and the base barrier random spawners to make it chance based/remove the floor turf from their spawn list (#28907)
* No option for nuffin? Weird

* Update random_spawner.dm

* Define

* well that was a thing
2025-04-06 09:39:41 +00:00
warriorstar-orion bcd5b0b4c4 refactor: barrier spawners. (#26866)
* refactor: barrier spawners.

* set script PR number
2024-10-07 21:18:17 +00:00
warriorstar-orion 0667f20681 move all EOL comments on typepath names to dmdoc (#23928)
* move all EOL comments on typepath names to dmdoc

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-03-01 20:05:49 +00:00
AffectedArc07 34ed47ae74 Refactors stack traces, tiny bit of cleanup (#18773) 2022-08-14 02:11:40 +01:00
S34N 0cc1ebd46c [MDB Ignore] Refactors spawners, adds unique icons to spawner effects (#17238)
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com>
2022-01-09 22:10:00 +01:00
Crazylemon64 b2d0bb1c0b Fixes maploading so that the cyberiad and space hotel load cleanly again 2018-07-24 20:58:38 -07:00
Sam 4b9ff275b8 Adds additional mapping tools 2017-03-24 13:25:04 +00:00
Crazylemon64 5b148e13e8 Adds a random barrier for use in mapping 2017-02-24 18:18:46 -08:00