* Allow decompilation of shrapnel, cardboard tubes, ammo boxes and magazines
* Do not allow decompilation of magazines
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
* Refactor /mob/unEquip.
* fix things found in testing
* more fixes from testing
* fix removal of hooded suits
* fix flayers inability to deploy swarmprod
* fix changeling blade activation
* unnecessary parens
* pass default unequip args to proc overrides
* fix belts being able to forceMove into full hands
* refactor: Attack chain, initial setup.
* migrate curtain to make dreamchecker happy
* update thurible
* don't call attacked_by separately for legacy attack chain
* remove duplicate proc
* condense similar code, put allowances for legacy code in new procs
* update docs, include diagram source
* add comment on how to update diagram
* fix admonition
* mindflayer updates
* remove commented out code
* clarify all steps
* after_attack should be overridable
* whoops
* retrofit recent changes
* duh, can't restrict this yet because of tool_acts
* i hate ore bags with the fire of a thousand suns
* return correct value for object attack logic
* Various cleanups.
We don't want to attempt to pull stuff out of `/obj/item/attackby`,
because those pieces are part of the related objects' migrations, not
`/obj/item` itself. Attempting to do this causes knockon effects where
things expected to call e.g. `/obj/item/storage/attackby` in the call
chain were not ferried over to the new item interaction code, because
the related objects hadn't actually been migrated over yet.
I've used refactoring /obj/vehicle as the example for migrating
`attackby` methods instead.
* simplify some argument names
* fuck it
* make it do the thing
* Rename CI module call
* Prove that CI works
* improve test output
* aaand fix it again
* fix curtain tool interactions
* fix compile error
* fix compile error
* Better docs, introduce migration plan tool.
* crutches!
* comment update
* henri review
* comment tweak
* in-hands updated
* i can spell
* two handed component
* unfuck this file
* oh lord map changes
* make the placing a little more reasonable...
* changes to cyberiad
* You asked
* Tweaks
* Update eftpos.dm
* Adding registers
* good luck meta you'll need it
* Update eftpos.dm
* More sounds
* More sounds, you can pay as long as you're close to the register.
* Tone down the edits, chefs will figure it out
* tim allen grunt
* Update eftpos.dm
* Update eftpos.dm
* Update code/modules/economy/economy_machinery/eftpos.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Ceres is a thing now
* Fix merge
* Update eftpos.dm
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>