7c3cd86f14
APC & Machinery Refactor + Local Powernets ( #19991 )
...
* local powernet and machine power refactor
* some fixes
* more tweaks + powerchange() refactor
* fixes var edited apcs on meatpackers.dmm
* fixes issue with power channels
* Reviews
* delta fix
* Update code/game/machinery/portable_turret.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* removed area power change proc
* damn morgues
* requested changes
* request changes
* deconfliction
* mapping fixes
* some fixes from TM
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-01-30 22:28:10 +00:00
GDN and GitHub
a3dfd062b3
CE's blueprints can now see wires ( #20143 )
2023-01-13 17:08:41 +01:00
Vi3trice and GitHub
9e90c81282
Defining Part 1 - Code cleanup toward defines ( #19262 )
...
* This is only the beginning
* Update stack.dm
2022-10-10 20:50:29 +02:00
Lumi and GitHub
42a94fe37c
Grammar and spelling edits ( #17485 )
...
* Grammar and spelling fixes
Grammar and spelling fixes
* 'an addition', 'look yummy'
Fixes 'a new addition' to 'an addition', reverts 'looks yummy' to 'look yummy'
2022-03-19 11:01:14 +00:00
SabreML and GitHub
0b375de42c
Removes the the vast majority of 'The the' from the the code ( #15597 )
...
* The the
* Some more
* Review 1
* A couple more
2021-06-20 10:20:32 -04:00
AffectedArc07
f2770ed6be
Merge remote-tracking branch 'ParadiseSS13/master' into brutal-part1
2021-03-11 18:41:17 +00:00
8015d59f82
Revert log_game change2
...
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2021-03-08 19:45:01 +01:00
f7c5eb274a
Revert log_game change
...
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2021-03-08 19:44:45 +01:00
deelite34
7fe8e28fa8
Fix duplicate ? and FLW appearing
2021-03-08 16:51:24 +01:00
deelite34
cf693dde91
Fix coordinates not showing up in logs, when you create new area with station plans
2021-03-05 14:48:15 +01:00
Qwertytoforty and GitHub
68be2cbe8b
Logs-blueprint-naming ( #15525 )
2021-02-18 16:04:26 +00:00
Fox McCloud and GitHub
aa86510c54
Turf Refactor, Part 1: Purging /turf/simulated/shuttle ( #15454 )
...
* Turf Refactor, Part 1: Purging /turf/simulated/shuttle
* everything but shuttle templates
* it is done
* titanium airlocks
* correcting multi-turfs
2021-02-07 11:06:55 +00:00
AffectedArc07
f5f97882cf
BRUTAL Part 1 - No proc var/ in procs
2021-02-01 14:10:08 +00:00
Fox McCloud
f13ae9e167
Overhauls and Refactors Alarms
2020-07-01 17:41:47 -04:00
Fox McCloud and GitHub
c87e4bd5c7
Merge pull request #12950 from Aquilar/blueprintpinpointerfix
...
Fixes steal station blueprints objective
2020-05-01 18:36:08 -04:00
AffectedArc07 and GitHub
210f8badf4
Makes all global variables handled by the GLOB controller ( #13152 )
...
* Handlers converted, now to fix 3532 compile errors
* 3532 compile fixes later, got runtimes on startup
* Well the server loads now atleast
* Take 2
* Oops
2020-03-20 21:56:37 -06:00
Aquilar
6064243009
simpler
2020-03-15 12:59:36 +08:00
Aquilar
fa84366203
Added an icon to differentiate the blueprints from the CE's blueprints. purely to prevent confusion.
...
Fixed the pinpointer from pointing to cyborg and slime blueprints by;
Changing the steal objectives to require the CE's copy of the blueprints exclusive. Which required changing few lines in various places that reference that specific copy.
Signed-off-by: Aquilar <20759278+Aquilar@users.noreply.github.com >
missed the line in photography.dm
2020-02-01 19:06:03 +08:00
Fox McCloud
af92373d33
though-this-world-may-be-broken
2019-09-15 05:53:43 -04:00
unknown
8aa5bbdb9c
removed unnecessary == TRUE
2019-07-06 14:26:42 -04:00
unknown
ded7e4be67
fixed a bug where construction permits deleted themselves prematurely
2019-06-30 20:49:37 -04:00
Mark van Alphen
bbeb07abd2
More lighting fixes
2019-05-04 03:06:10 +02:00
datlo
912c6b0b9e
asteroid claim improvements, golem ship security
...
Add plating over asteroid tiles if you've claimed them
Asteroid walls can now be used to define rooms (still must be airtight)
Add golem check to the free golem ship
2019-02-03 15:59:04 +00:00
datlo
74a3631741
compilin and mostly workin
...
has runtimes due to body color
need to wrap up commented procs
2019-02-03 06:40:50 +00:00
Sam
07e0f768d6
Using Weight Defines
2017-05-27 16:34:49 +01:00
Mark van Alphen and GitHub
fe62b212b4
Merge branch 'master' into lavaland_megafauna
2017-02-02 20:17:31 +01:00
uraniummeltdown
7259e4ce07
blueprints for engiborgs
2017-01-31 19:22:29 +04:00
Markolie
e5c4b78f47
Add Colossus, add outdoors variable to areas and update fireball targeting
2016-10-25 04:10:52 +02:00
Krausus
92405288d2
UID mass replace: src=\ref[src]
2016-09-05 23:02:10 -04:00
Tigercat2000
71e5344a98
Mass replace
2016-07-07 19:34:02 -07:00
Tigercat2000
bee2954d7b
Ports holomap blueprints from tg/vg.
...
Changes:
- Clicking "view structural data" in the station blueprints menu will
show you ghost images of where things like disposal pipes, wires,
atmospherics pipes, and other power machinery are originally supposed
to go. Note, this will show you the ghost images over turfs even if the
machinery is destroyed.
2016-05-05 22:05:39 -07:00
Tigercat2000
78f53553f8
Reduce lines by removing blank lines added by PJ's script
2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3
Replace most (if not all) output << operators with to_chat(user, message)
...
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Fox-McCloud
6648175a63
Ports Advanced Cameras
2016-03-29 06:05:59 -04:00
Certh
80f64e73df
Fixed text error when using blueprints
2015-11-24 16:19:11 +01:00
Certh
1ce08fee64
Tiny grammar fix
2015-11-24 16:03:16 +01:00
Tigercat2000
c6a4fdc374
Replace 2 A.name==Space checks with istypes
2015-05-22 11:23:20 -07:00
Tigercat2000
e1249fc640
Lighting overhaul.
...
This commit overhauls the lighting system to Bay12 standards. It is better
in pretty much every way.
2015-05-10 12:03:27 -07:00
Tigercat2000
b8101ed6be
w_classes, NEED W_CLASSES, gaah.
2015-03-26 19:21:32 +01:00
Tigercat2000
62f72163c7
Compileerrorfix, update items.dmi
2015-03-26 19:00:25 +01:00
Cheridan and Tigercat2000
acba4c6cf6
Adds construction permits
...
Conflicts:
code/game/gamemodes/objective_items.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/weapons/storage/boxes.dm
code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
code/modules/flufftext/Hallucination.dm
code/modules/paperwork/photography.dm
icons/obj/items.dmi
2015-03-26 18:52:29 +01:00
Markolie
c4da1e66d9
Fix wall smoothing
2015-01-08 19:44:56 +01:00
Artorp
5a22e5e8dd
Station Blueprints fix
...
Fixes the station blueprints.
2014-08-09 09:24:02 +02:00
Rob Nelson and ZomgPonies
9227481a8a
Standardize windows.
...
Conflicts:
code/WorkInProgress/buildmode.dm
code/game/machinery/doors/airlock.dm
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/weapons/twohanded.dm
code/game/objects/structures/window.dm
code/modules/mining/mine_items.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/simple_animal/constructs.dm
code/modules/mob/living/simple_animal/friendly/corgi.dm
2014-04-19 19:36:33 -04:00
alex-gh
521ad31671
Revert the new lighting system.
2014-04-07 23:51:35 +02:00
Rob Nelson and ZomgPonies
5c8ddf2a31
YOOOOO0U. YOU GOT WHAT AH NEEEEEEEED
...
Conflicts:
code/__HELPERS/game.dm
code/game/machinery/alarm.dm
code/game/machinery/doors/firedoor.dm
code/modules/client/preferences_toggles.dm
code/setup.dm
maps/tgstation.2.1.0.0.1.dmm
2014-03-11 02:28:58 -04:00
Aryn and ZomgPonies
5b2f811b71
Lighting system is too buggy to continue until I know wtf is going on
...
Conflicts:
baystation12.dme
code/game/turfs/turf.dm
2014-02-28 17:47:50 -05:00
YotaXP and ZomgPonies
b7efb1b7ed
Optimized and refactored list2text, text2list, and replacetext.
...
Also fixed some grammar in the station blueprint code.
Conflicts:
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/uplinks.dm
code/modules/admin/verbs/debug.dm
code/modules/clothing/masks/gasmask.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/TextFilters.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/ai/say.dm
Conflicts:
code/modules/admin/verbs/debug.dm
code/modules/detectivework/scanner.dm
2014-01-08 07:14:16 -05:00
Chinsky
4d7aa320cb
Due to git tree being fucked up for some reason, manually reapplied many man many fixes.
...
Just got to tip of real tree and got zipball, then unpacked it here.
2013-02-07 07:13:27 +04:00
Cael_Aislinn
bb5a349fcf
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/controllers/master_controller.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/hud.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/machinery/computer/cloning.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/implants/implantnanoaug.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/turfs/turf.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/shoes/miscellaneous.dm
code/modules/clothing/under/ties.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/say.dm
code/modules/mob/mob_defines.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/pen.dm
code/modules/paperwork/stamps.dm
code/modules/projectiles/projectile.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/reagent_containers/glass.dm
code/setup.dm
config/config.txt
html/changelog.html
icons/effects/effects.dmi
icons/mob/feet.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/shoes.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
maps/tgstation.2.1.0.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:23:37 +10:00