* Makes the Contractor Kit a 20 TC uplink purchase
Increases Blackout cooldown to 45 minutes
Adds logging on target extraction
* Removes clear TP topic
* Non-traitors can no longer purchase the kit
* Update locate()
* Prevents vampires and changelings from buying
* remove spess
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
* Uplinks
* Main menu + Status display control
* Signaler + Homescreen Fixes
* TGUI Power Monitors
* PDA Power Monitor
* PDA Medical Records
* PDA Security Records
* PDA Secbot Control (Pain)
* PDA Mule Control (I hate this system)
* PDA Supply Records
* PDA Janitor Locator
* PDA Notekeeper
* PDA Manifest
* PDA Atmos Scanner
* Steel pass 1
* PDA Messenger
* Removes browserPDA-era icons
* PDA Nanomob (Why do we still support this thing)
* Fixes random power monitor quirk
* More steel tweaks
* Even more steel tweaks
* TM Tweaks Round 1
* \ref --> UID()
* Styling
* Initial Commit - Trying to add DC to Travis
* Forgot to chmod
* This took too long
* Farie Fixes
* Fixes new code
* Job factions are fucking smelly
* Loadouts work again
* Runtime fixes
* Handlers converted, now to fix 3532 compile errors
* 3532 compile fixes later, got runtimes on startup
* Well the server loads now atleast
* Take 2
* Oops
Various admin outfits changes
Add internal box to honk brand infiltration kit
Add fifty TC stack buyable by nukies
Add subtypes of uplinks : Traitor, Nuclear, SIT, SST, Admin, only
checked by auto sharing for now
This commit changes how NanoUI's live data updating system works.
Previously, data for the template was directly gathered in the
ui_interact proc. Now, it is seperated into the proc `ui_data`.
To players, this does absolutely nothing.
To coders, this opens up the potential for a much more complicated and
fancy graphical updating system in the future, because the data is
available on-demand without ever having to call
nanomanager.try_update_ui.
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.