* lessens the use of GLOB.landmarks_list
* delete redundant blob icon
* Apply suggestions from code review
Co-authored-by: moxian <moxian@users.noreply.github.com>
* review part 2
* aa review
Co-authored-by: moxian <moxian@users.noreply.github.com>
* Makes the prison break use INVOKE_ASYNC for the (win)doors
* Add documentation
* Refactors the whole event system to not use spawns and be async
* relative proc path
* keep timing
Co-authored-by: joep van der velden <15887760+farie82@users.noreply.github.com>
* Initial Commit - Trying to add DC to Travis
* Forgot to chmod
* This took too long
* Farie Fixes
* Fixes new code
* Job factions are fucking smelly
* Loadouts work again
* Runtime fixes
* Handlers converted, now to fix 3532 compile errors
* 3532 compile fixes later, got runtimes on startup
* Well the server loads now atleast
* Take 2
* Oops
* Traders Event
* lien notes
* Fixes indent
* Gets rid of things Fox doesn't like.
* how did that get deleted
* Get rid of things maintainers don't like
* Adds some crates to the shuttle, and a recall console to the base.
* EVENT_LEVEL_MAJOR, and make it weight 0 (out of rotation)
* line nutes