kyunkyunkyun
1f461fe2d2
Nullify all armor that is equal to armor = null ( #30116 )
...
* nullifier
* manually remove identical vars
2025-08-19 13:13:41 +00:00
Contrabang
1504ed98be
massive burndown ( #29894 )
2025-07-27 20:52:39 +00:00
warriorstar-orion
23bb467991
refactor human butchering trait ( #28725 )
...
* refactor human butchering trait
* Update code/datums/elements/butchers_humans.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-03-25 11:13:37 +00:00
warriorstar-orion
f9ade844c9
Kitchen rework part 1: machines and recipes. ( #28277 )
...
* Kitchen rework part 1: machines and recipes.
* update oldstation
* update updatepaths script number
* fix blank icon test
* remove old deep fryer completely
* fix duped recipes and recipe datum names
* add chef PDA cart to chefdrobe
* nerf grill wood consumption rate
* multiply food for cooking machine rating
* fix runtime
* add cookware to syndie base and oldstation
* remove dupe burger recipe, update syndie/oldstation setups
* nerf potency quality award
* buff burn/ignite times, remove pointless on_fire flag
* more grill woodburn nerf
* meh
* try and unfuck timing issues
* more fixes and icon updates
* more fixes
* more review changes
* fix linter
* disable pcwj debug
* fix grill and deep fryer overlays
* fix timers with no containers
* attempt to fix reagent adding issues
* more cleanups
* allow rped usage
* grammar, null checks, reagent display
* PDA updates, map updates
* fix mats values
* new panel sprites
* recipe fixes, add prep bowl
* revert unused icon file changes
* move this to mesh with smith TM
* remove food quality for now
* New sprites, autochef.
* fix examine text
* reduce oven cook times
* lots of fixes
* fix autochef recipes that start with reagents
* prevent shenanigans
* megapatch 1
* block ingredients behind oven door
* PDA app improvements
* remove unused proc
* fixes for cookbook, descontructions, completed steps
* allow empty containers with a tracker to be claimed
* allow reclaiming
* autochef reliability fixes
* autochef reliability fixes
* fix quality product count
* update updatepaths script
* better stack handling
* more fixes for stacks and reagents
* timers no longer turn off burners automatically
* autochef turn offs and make sure we can see output storage
* add microwave recipe for roundremoving player brains
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* burza review 1
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* fix berry muffin name while i'm here
* grill -> microwave in new tests
* grill -> microwave in new tests, but actually for realsies
* i definitely know what i'm doing
* redundant attack chain setting
* add examine text about clearing buffer
* remove unused vars and start improving docs
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-03-23 04:59:08 +00:00
Contrabang
b313fafdea
Adds Pizza cutters ( #28490 )
2025-03-01 04:25:10 +00:00
ExusA
584e6b26d5
Adds the RSF Executive Service Upgrade for cyborgs ( #27371 )
...
* Adds the Executive RSF cyborg upgrade.
First commit for the Executive RSF with basic functionality.
* Add cheese knife
Adds a cheese knife along with the RSF upgrade to cut the cheese.
* Executive RSF Upgrade functionality.
Adds cheeses, caviar, cheese knife, and reorders RSF code to be neater.
* Nerf cyborg cheeses
Nerfs cyborg cheeses to be worse than chef food.
* Resprites Smoked Cheese
* Fixes power cost calculation
* Cleanup
* Standardize tech and Materials cost
* Adds caviar trash
Adds an empty caviar can.
* Edam and flavor
Add Edam
Adjusts flavors to compete with cheese reagent
* Undo sprinkled donut
Undid changes to RSF donut
* Fix RSF icon missed pixel
* Boolean fix
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: ExusA <67055922+ExusA@users.noreply.github.com >
* Resprites basic cheese
Resprites basic cheese at the request of @DGamerL
* Update new cheese sprite
Adds wax to the new cheese.
* Delete unused cheese icon
Deletes a prototype cheese icon.
* Readds normal cigarettes to the executive RSF
Adds normal cigarettes back to the RSF at Fordoxia's request.
* Turns caviar from red to black
Rebrands caviar into the fancier, black variety
* Deconflict
---------
Signed-off-by: ExusA <67055922+ExusA@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
2024-12-06 14:03:58 +00:00
warriorstar-orion
525c68d617
Attack chain, initial setup. (pull *immediately* for *any* TM issues) ( #26834 )
...
* refactor: Attack chain, initial setup.
* migrate curtain to make dreamchecker happy
* update thurible
* don't call attacked_by separately for legacy attack chain
* remove duplicate proc
* condense similar code, put allowances for legacy code in new procs
* update docs, include diagram source
* add comment on how to update diagram
* fix admonition
* mindflayer updates
* remove commented out code
* clarify all steps
* after_attack should be overridable
* whoops
* retrofit recent changes
* duh, can't restrict this yet because of tool_acts
* i hate ore bags with the fire of a thousand suns
* return correct value for object attack logic
* Various cleanups.
We don't want to attempt to pull stuff out of `/obj/item/attackby`,
because those pieces are part of the related objects' migrations, not
`/obj/item` itself. Attempting to do this causes knockon effects where
things expected to call e.g. `/obj/item/storage/attackby` in the call
chain were not ferried over to the new item interaction code, because
the related objects hadn't actually been migrated over yet.
I've used refactoring /obj/vehicle as the example for migrating
`attackby` methods instead.
* simplify some argument names
* fuck it
* make it do the thing
* Rename CI module call
* Prove that CI works
* improve test output
* aaand fix it again
* fix curtain tool interactions
* fix compile error
* fix compile error
* Better docs, introduce migration plan tool.
2024-12-02 23:36:36 +00:00
DGamerL
098b13bb33
Removes the empty type of /snacks ( #26010 )
...
* Aaaaa it works
* Add updatepaths
* Add unsaved files
* MATTTTT
* Fixes casino
* Fix
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-29 14:46:04 +00:00
Henri215
ec90b441ad
Moves weapons sprites out of items.dmi ( #24634 )
...
* Moves weapons sprites out of items.dmi
* lets revert this
* oversight from energy melee PR
2024-03-19 17:08:35 +00:00
Charlie Nolan
36b202bd26
Standardize on exclaiming about committing suicide. ( #24433 )
...
* Standardize on exclaiming about committing suicide.
* Update code/game/objects/items/weapons/kitchen.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* I think this is the last of the unexciting suicides.
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-03-10 18:18:36 +00:00
PopGamer46
939c09431e
IPC ghetto oversight fix ( #23794 )
2024-01-21 21:30:24 +00:00
DGamerL
db578cdc6f
Makes food not a subtype of reagent holders ( #23379 )
...
* I am suffering
* Alright this should be all now
* Fixes CI
* I hate the online merge resolver.
* This got lost in the merge master
* Updatepaths fixed + new added
* Contra review
* Fixes desserts
* Oops
* This should fix it
* Maybe?
* Attempt 3
* Missed conflict
* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/food_and_drinks/food/foods/pizza.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Fixes grinders
* Adds comment
* Warrior review
* Warrior + Sirryan review
* Update code/modules/food_and_drinks/food_base.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-01-21 19:00:02 +00:00
ZERO-XZB
2b9ca38824
Bug fix for carrot shivs Fixes #22556 ( #22627 )
...
* carrot_progress
* more carrot testing
* closernow
* closernow
* closernow
* closernow
* closernow
* closernow
* closernow
* closernow
* closernow
* closernow
* closernow
* Bugfix for #22556
* Bug fix regarding carrot shivs (#22556 )
* Update code/modules/hydroponics/grown/root.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* testing item.dmi fix
* hopeful items.dmi fix
* Update code/modules/hydroponics/grown/root.dm
Adds Contrabang's suggested parens.
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: ZERO-XZB <temp@temp.com >
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-10-03 17:40:02 +01:00
DGamerL
4c976a6e01
Splits up item_inhands.dmi ( #22584 )
...
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
* Fixes jackhammer and glass shard
* Fixes toy Chainsaw
* Update code/game/objects/items/toys.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/weaponry.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Fixes edagger hopefully
* Henri review
* Oops
* First this gone, and now the pain
* Should all be fixed now
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-10-01 11:47:25 +01:00
LiberatedWaveMan
e09be2b54e
You got a fuckin' problem mate? Adds the glass shiv (attempt 2) ( #22416 )
...
* Redoes the Shiv PR, adds shiv (ready to go)
* Update code/modules/crafting/recipes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/crafting/recipes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update kitchen.dm
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-09-19 22:47:53 +01:00
DGamerL
173bfb92f5
Removes bio resist from the code ( #21108 )
...
* BIO armor is kill
* some more stuff that uses bio resist
* I did a scuffed merge conflict solve but it works
2023-06-03 09:50:22 +01:00
Henri215
6826d2ba7b
Moving some in hand icons to different files ( #20748 )
...
* Moving some icons out of left/righthand.dmi
* Moving sheets and ores
2023-04-25 21:13:02 +02:00
Henri215
5fc267c58d
Adds in hand sprites for plastic fork, pspoon, pspork, pknife and spork ( #19082 )
...
* adds in hand sprites for pfork/pspoon/pspork
* added in hand sprite for plastic knife
* forgot to add left hand for spork,spoon and fork
* no idea how that sprite got removed
* fix spork icon and add right hand
* left hand for spork
* ??
* fixing conflict mistakes
* test
* ..
* left hand fix
* fix of the fix
2022-10-01 00:18:09 -05:00
KalevTait
6a91840962
Code Readability - Weapons ( #18171 )
...
* weapons
* weapons
* prefer explicit time
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
* Don't have code on same line as control statement
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2022-07-10 13:59:33 +01:00
hal9000PR
3b7e9fee93
refactors butchering of humans with chainsaw/meatcleaver ( #16812 )
...
* traits
* examine
* I am incapable of writing
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* people
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2021-11-05 09:11:10 +01:00
Mieszko Jedrzejczak
559fa37756
add defines for damage flags
2021-08-20 21:09:21 +02:00
SabreML
0b375de42c
Removes the the vast majority of 'The the' from the the code ( #15597 )
...
* The the
* Some more
* Review 1
* A couple more
2021-06-20 10:20:32 -04:00
Fox McCloud
02b9445b9b
Refactors DNA Mutations; Refactors Mutations to use Traits ( #15483 )
...
* Refactors Mutations
* traits
* more work
* styling fix
* yet even more work
* oh hush
* almost there
* it continues yet further
* and that's genetics done
* and that's it folks
* last bit and golem fixup
* oof
* oops
* tweaks and fixes
* styling
2021-02-21 21:25:19 +00:00
SteelSlayer
d928635393
Some spawn removals and other assorted code cleanup
2020-08-07 08:55:34 -05:00
AffectedArc07
04ba5c1cc9
File standardisation ( #13131 )
...
* Adds the check components
* Adds in trailing newlines
* Converts all CRLF to LF
* Post merge EOF
* Post merge line endings
* Final commit
2020-03-17 18:08:51 -04:00
joep van der velden
fd913498bf
Make every obj/.../New() call it's parents
2020-01-29 10:43:32 +01:00
Fox McCloud
5194094d3a
Refactors Zone Selection ( #12523 )
2019-10-08 21:11:09 -04:00
Fox McCloud
9097dfcacf
Merge remote-tracking branch 'upstream/master' into universal-damage
...
# Conflicts:
# code/game/machinery/machinery.dm
# code/game/objects/items.dm
# code/game/objects/structures.dm
# code/game/objects/structures/inflatable.dm
# code/game/objects/structures/mirror.dm
# code/modules/clothing/spacesuits/hardsuit.dm
# code/modules/clothing/suits/wiz_robe.dm
# code/modules/mob/living/carbon/alien/alien_defense.dm
# code/modules/mob/living/carbon/slime/slime.dm
# code/modules/mob/living/simple_animal/friendly/slime.dm
2019-09-28 00:16:11 -04:00
AzuleUtama
da0375028f
Fixes incorrect description for Traitor's Meat Cleaver ( #12397 )
2019-09-23 15:25:53 -07:00
Fox McCloud
f998cb74ad
then-we-shall-reforge-the-armor-from-what-remains
2019-09-10 07:03:05 -04:00
Fox McCloud
e05e85618f
nah, needs a refactor
2019-08-19 20:15:29 -04:00
Fox McCloud
3667557b60
More Lavaland Updates: Primal and Bayonets
2019-08-19 20:02:53 -04:00
Mark van Alphen
c878f8e36e
Lavaland code review fixes - also integrates flyswatter and cat toy
2019-04-20 00:24:58 +02:00
Mark van Alphen
f75de97c6e
Port over Corn and affected's work on Lavaland
...
Co-authored-by: AffectedArc07 <josephcase55@hotmail.com >
Co-authored-by: CornMyCob <xxxxbarryscottxxxx@gmail.com >
2019-04-01 23:41:32 +02:00
Mark van Alphen
ed153d3566
Add seed vault and animal hospital
2019-03-31 23:49:18 +02:00
Fox McCloud
814e492a55
Suicide Refactor
2019-03-27 22:54:26 -04:00
UmeFuu
5db7dafc38
Adds new circular cutter
...
Needed for the new cookies recipe and maybe future recipes
-----
Fixed, it didn't work before for some reason
2019-02-13 00:16:17 -03:00
UmeFuu
ca2fa7c3b3
Adds new circular cutter
...
Needed for the new cookies recipe and maybe future recipes
2019-02-12 20:26:12 -03:00
Mitchell
242ef496cf
Removed extra comma.
2018-12-07 16:24:54 -06:00
Mitchell
54c4325c46
Adds Sushi Mat and Sushi Makiroll
...
Makes sushi 100% more efficient and viable to make a restaurant out of.
2018-12-07 13:28:10 -06:00
Tayyyyyyy
919bd7aaf2
Replace \his, \he, \him, \himself
2018-05-25 18:39:37 -07:00
Fox McCloud
5c4aa9b3fd
Removes All Weapons
2018-04-15 16:25:56 -04:00
IK3I
f94f77fc50
The Utensil of the future!
2018-01-23 18:45:55 -06:00
Fox-McCloud
354cc6a987
Merge remote-tracking branch 'upstream/master' into so-edgey
2017-07-04 17:17:09 -04:00
Fox-McCloud
549152f498
Merge remote-tracking branch 'upstream/master' into breathing-tube
2017-07-04 15:33:53 -04:00
Fox-McCloud
e1cc7e1431
Merge remote-tracking branch 'upstream/master' into so-edgey
2017-07-01 20:17:16 -04:00
Fox-McCloud
05a24da2e8
The Most Non-Edgey PR Ever
2017-07-01 19:48:43 -04:00
Fox-McCloud
04b9394d34
last tweaks
2017-07-01 01:44:02 -04:00
Fox-McCloud
e8bbe783c6
arm augments
2017-06-28 17:01:34 -04:00
Sam
4d57fff5c9
Updates Intents
2017-06-10 09:43:36 +01:00