* you will get a robotics bay and you will like it
* also nanopaste
* work
* and kill those whoops
* holy fuck how many times did I missclick
* stop fucking unticking shit please fuck
* colour coding
* fix floor
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Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
* update watercloset.dm (again)
* add missing returns and armor check
* updatepaths
* maybe now
* try this
* should be better
* paths
* sleep doesn't work
* is it better
* he slips xdd
* this
* come on
* ok i can't beat the grab
* Space ruin: The sieged lab, a submap extravaganza.
* fix airlock access
* fix skiff, make whole lab teleproof for now
* indestructible rivet command room
* add strategically placed helpful items/spawners
* fix gun rack placement
* no butchering on harbinger murder
* small adjustments
* esword drop as a treat, m90 seems excessive
* make boss door obvious
* Lots of map/boss fixes
* Update everything for razor wire, try and unfuck some weird AI behavior
* stupid mines
* sort and fix comments for different ruin categories
* always place ruin for TM
* first batch of fixes
* reinforce hard rock walls
* tweaks
* improve hard rock design
* tiny cleanups
* singleton out med and sci rooms
* kitchen rework updatepath
* run updatepaths
* update maplint exceptions
* removed extra lights plus new maplint!
* adds a colon beamed directly from my phone
* SHOTGUN MAPPING (making maps pass the new lint)
* eureka! a lightbulb moment!
* eureka! another one!
* purposely creating a problem to test the new maplint
* ACTUALLY fix the problem, maplint works correctly
* removes a double plant on AI sat that the maplint caught
* Remove fungus decal from walls
* Remove dirt under walls on maps
* Clean more dirt
* Use new random spawners for fungus frequent
* Replace old fungus spawners with new one
* Resolve conflict
* WIP
* change this
* the rest of the fucking owl
* removes QWERTODO
* let us fix the CC beacons too
* makes it look better
* makes CI work on everything but shadow, asking warriorstar
* exclude ntss shadow from window spawner checks
* final changes hopefully
* moved around parts of the shuttle
* Update code/modules/atmospherics/machinery/components/trinary_devices/filter.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* moves it moves it to it's own file
* move it move it
* bobby_drop_tables
* oops
* fuck
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Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* ci: ban non-integer gas filter types
* delta: fix filters not using filter constants
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Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
* port: tgstation maplint
* Actually add the thing and try using setup-python GH action
* .python-version is gitignored so
* add json5 to requirements
* Run the cheaper, more likely to succeed checks first.
* use version of pyyaml that doesn't have setuptools compat issues
* Add check for grilles on top of spawners.