Commit Graph

15872 Commits

Author SHA1 Message Date
ZomgPonies
01fd39efb6 Xeno gamemode bugfix 2014-03-01 02:45:52 -05:00
ZomgPonies
d0ba2cd0e3 Efficiency: Joblist 2014-03-01 00:41:18 -05:00
MrPerson
586125b939 Also screwed up an examine bit. 2014-02-28 22:22:11 -05:00
MrPerson
2b98a6d638 Woops fucked up Tourette's 2014-02-28 22:21:51 -05:00
MrPerson
5bb608e56e Redo of jitteriness and dizziness.
Fixes #2923

Conflicts:
	code/game/gamemodes/changeling/changeling_powers.dm
	code/game/mecha/equipment/weapons/weapons.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/mob.dm
	code/modules/mob/mob_defines.dm
	code/modules/reagents/Chemistry-Reagents.dm
2014-02-28 22:21:33 -05:00
ZomgPonies
207959cc7d crash fix 2014-02-28 21:31:59 -05:00
ZomgPonies
a39b199cfb Exploit fix 2014-02-28 21:24:01 -05:00
Ccomp5950
09bfeb737b Runtime fix: I have no UI, and I must close it.
runtime error: Cannot execute null.close().
proc name: Topic (/obj/item/device/pda/Topic)
  source file: PDA.dm,485
  usr: Garry Myers (/mob/living/carbon/human)
  src: PDA-Garry Myers (Station Engin... (/obj/item/device/pda/engineering)
  call stack:
PDA-Garry Myers (Station Engin... (/obj/item/device/pda/engineering): Topic("src=\[0x2003e95];choice=Messag...", /list (/list))
NeroHarry (/client): Topic("src=\[0x2003e95];choice=Messag...", /list (/list), PDA-Garry Myers (Station Engin... (/obj/item/device/pda/engineering))
NeroHarry (/client): Topic("src=\[0x2003e95];choice=Messag...", /list (/list), PDA-Garry Myers (Station Engin... (/obj/item/device/pda/engineering))
2014-02-28 21:03:05 -05:00
ZomgPonies
0d1b434839 More vox sonds 2014-02-28 20:12:43 -05:00
ZomgPonies
4804517c31 Updated vox announcement sounds 2014-02-28 20:11:57 -05:00
d3athrow
196ac24af2 Fix Malfunction picking an AI who doesn't have BE_MALF toggled on 2014-02-28 19:58:34 -05:00
Rob Nelson
6683a3cb0d Hopefully fix green skin not vanishing when mut is removed. Fixes Redmine #113 2014-02-28 19:57:49 -05:00
Rob Nelson
1a2adaaadb Make good/bad mutations dynamically assigned.
Conflicts:
	code/game/dna/dna2_helpers.dm
2014-02-28 19:56:52 -05:00
Rob Nelson
034a54cc62 Fix some fire issues. (Implements Redmine #135) 2014-02-28 19:51:44 -05:00
Rob Nelson
ebb188dbfd fatties no longer able to eat people instantly, takes 5 seconds, and it leaves the head of the victim in their belly. 2014-02-28 19:51:19 -05:00
Rob Nelson
f668d4f405 Hopefully fix incendiary mito. Fixes Redmine #130 2014-02-28 19:50:49 -05:00
Rob Nelson
2dd3bd53bd Deactivate hulk after collapse. 2014-02-28 19:49:39 -05:00
Rob Nelson
4efa7e1b8d Prevent the PA from getting animated. Fixes Redmine #116 2014-02-28 19:48:55 -05:00
Rob Nelson
5a313e0c07 Rework ragin' mages ghost selection.
Conflicts:
	compare_report.txt
2014-02-28 19:47:11 -05:00
d3athrow
f546df26c5 Fix pAI not being picked when volunteered 2014-02-28 19:46:11 -05:00
d3athrow
1e95f6e641 Ragin mages
Conflicts:
	config-example/config.txt
2014-02-28 19:45:02 -05:00
Rob Nelson
94778f937d Update blob.
Conflicts:
	code/game/gamemodes/blob/overmind.dm
2014-02-28 19:44:20 -05:00
ZomgPonies
6b01c45a51 compile fix 2014-02-28 19:38:55 -05:00
Rob Nelson
42897c12f9 Further optimize narsie. 2014-02-28 19:34:45 -05:00
Rob Nelson
27be1f85a1 Ghosts now can shift-click to examine. (Fixes Redmine #93)
Conflicts:
	code/_onclick/observer.dm
2014-02-28 19:31:43 -05:00
Rob Nelson
9550b5877a Hopefully fix gibtonite explosions being fucked. 2014-02-28 19:30:22 -05:00
Rob Nelson
24185de680 Move mining surprise shit around, start working on layout rules.
Conflicts:
	baystation12.dme
	code/game/mining_surprise.dm
	compare_report.txt
2014-02-28 19:29:24 -05:00
Rob Nelson
e6ce757d4c Update PA.
Conflicts:
	code/modules/power/singularity/particle_accelerator/particle_control.dm
	compare_report_tg.txt
2014-02-28 19:22:20 -05:00
Rob Nelson
639b5044f4 Add missing overmind clicks. 2014-02-28 19:19:49 -05:00
Rob Nelson
a193627543 Fix emotes.
Conflicts:
	html/changelog.html
2014-02-28 19:19:17 -05:00
Rob Nelson
6835e396bd Compilefix 2014-02-28 19:18:47 -05:00
Rob Nelson
cc1cb0553e Add hugs. 2014-02-28 19:18:31 -05:00
Rob Nelson
36eef31657 Compile ficks. 2014-02-28 19:18:19 -05:00
Rob Nelson
2bc90ead02 Lazarus-injected mobs are ignored by secbots and turrets. (Fixes Redmine #66) 2014-02-28 19:17:45 -05:00
ZomgPonies
347bce3c06 Gibtonite fixes 2014-02-28 19:16:34 -05:00
Rob Nelson
f9aa992e55 Get rid of STUTTERBLOCK since it duplicates nervousness. 2014-02-28 19:11:13 -05:00
Rob Nelson
2e9c7aeefc Vastly improve display case. 2014-02-28 19:09:56 -05:00
ZomgPonies
7a87ee111f Compile fixes 2014-02-28 19:09:24 -05:00
Rob Nelson
c7774b3a41 Fully fixed compressed-matter implanter. Tested. (GitHub #526)
Conflicts:
	code/game/objects/items/weapons/implants/implanter.dm
2014-02-28 19:06:39 -05:00
Rob Nelson
59b231e657 Fix matter eating (GitHub #462) 2014-02-28 19:04:58 -05:00
Rob Nelson
5048ef693d Chameleon enhancement. (GitHub #462) 2014-02-28 19:04:39 -05:00
Rob Nelson
0bc075d16e Immolate fixes (GitHub #462) 2014-02-28 19:04:05 -05:00
ZomgPonies
f7f599b431 Xenos fixes 2014-02-28 18:54:54 -05:00
Aryn
fcf8509635 Reverted unrelated ZAS modification and unnecessary check. 2014-02-28 17:50:12 -05:00
Aryn
c0f08c309d Fixed ghosts' lighting toggle. Mesons still look weird. 2014-02-28 17:49:57 -05:00
Aryn
1712fc6a42 ChangeTurf()... We meet again... 2014-02-28 17:49:25 -05:00
Aryn
4b78bd469b Lighting code complete. 2014-02-28 17:49:11 -05:00
Aryn
52e2a3d1c6 Lighting seems to be working now. 2014-02-28 17:48:55 -05:00
Aryn
5b2f811b71 Lighting system is too buggy to continue until I know wtf is going on
Conflicts:
	baystation12.dme
	code/game/turfs/turf.dm
2014-02-28 17:47:50 -05:00
Aryn
d443734d60 Added lighting code, didn't include it yet. 2014-02-28 17:39:32 -05:00