Commit Graph

60 Commits

Author SHA1 Message Date
Fox McCloud
07597b9480 Merge pull request #13326 from AzuleUtama/slipStaffNerf
Lowers max charges and recharge time for Staff of Slipping
2020-07-08 19:20:28 -04:00
Fox McCloud
b3d69aac9b Moves to BYOND 513 (#13650)
* Fixes Orbiting

* moves to 513

* travis update

* check for minor version too
2020-06-26 01:15:59 -06:00
Daylight
a44c9b57e7 Probablly should remove this too. 2020-05-02 15:51:14 +03:00
Daylight
83ab08bae9 Makes no_den_usage only on door wand again 2020-05-02 15:46:59 +03:00
Daylight
ac0c227b21 Uses TRUE instead of 1 2020-04-28 15:52:43 +03:00
Daylight
8f28b1eef2 Moves den usage to parent, all wands no longer work on den 2020-04-28 15:26:27 +03:00
Daylight
027036ef46 Revert "Revert "makes wand of door creation not work in den""
This reverts commit 7eac9c92be.
2020-04-28 02:13:04 +03:00
Daylight
7eac9c92be Revert "makes wand of door creation not work in den"
This reverts commit 91cf99f20e.
2020-04-28 00:30:18 +03:00
Daylight
91cf99f20e makes wand of door creation not work in den 2020-04-28 00:21:57 +03:00
AzuleUtama
7f2c01be84 Lowers staff stats 2020-04-22 22:46:12 +01:00
farie82
ebded4f39e Logging prio changes (#13174) 2020-03-22 20:47:51 -06:00
farie82
604daa05e1 Adds a new logging system and a logging view (#13115)
* Super early initial commit

* Why do I keep comitting this

* in between

* In between

* Sort fix. Transfer fix. HTML and more

* Scrolling + define values change

* Search fixes and time input fixes

* Minor tweaks. Fuel tank inclusion. Fixes

* derp

* Extra logging to fuel tank

* minor stuff

* add the message to admins for fueltanks

* Don't keep mob/atom references + fixes

* line fixes?

* Review improvements

* pois comment
2020-03-21 17:28:20 -06:00
farie82
0e8ddb2afe Refactors the examine proc to return a list of strings (#12280) 2019-09-25 22:05:01 -07:00
variableundefined
69537dd60c Port TG hitby refactor and detonation of items by projectiles 2019-09-09 22:57:31 -04:00
Aurorablade
b812736517 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into EXTERMINATUSPARTONE 2019-01-19 23:35:15 -05:00
Aurorablade
4fc35a68b1 Gonna have to clean some files after this. 2019-01-19 22:38:47 -05:00
datlo
c37b22c00b replace placeholder sprite
oops
2019-01-01 21:23:41 +00:00
datlo
5b92bdd66d Add staff of slipping (placeholder sprites) 2018-12-30 16:54:16 +00:00
Aurorablade
86d2a1634c Casing correction 1 2018-12-17 00:07:37 -05:00
Aurorablade
87f3a7c1b3 Caseing 2018-12-10 21:52:10 -05:00
Purpose
6cb07cb70c Fixes a bunch of shown messages 2018-09-29 19:10:10 +01:00
Tayyyyyyy
919bd7aaf2 Replace \his, \he, \him, \himself 2018-05-25 18:39:37 -07:00
Fox McCloud
eafd57487c Merge remote-tracking branch 'upstream/master' into component-port
# Conflicts:
#	paradise.dme
2018-04-23 13:54:50 -04:00
Fox McCloud
0382afcb33 Ports TG Components 2018-04-21 01:22:50 -04:00
tigercat2000
2364b0332b Convert a bunch of name/(ckey) to key_name + ISO-8601 timestamps 2018-04-19 15:08:59 -08:00
Fox McCloud
5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
uraniummeltdown
7ed2c68ea7 compiles, find and replace particle_effect and effect_system 2017-11-04 20:16:01 +04:00
uraniummeltdown
a0939ca93b finish making smoke OOP, compiles 2017-11-03 22:46:49 +04:00
Fox-McCloud
05a24da2e8 The Most Non-Edgey PR Ever 2017-07-01 19:48:43 -04:00
Sam
2d13e2f7bf Converts /modules/ to using WEIGHT_CLASS_x 2017-05-28 01:25:09 +01:00
Krausus
4754d6b4b3 Fixes some sounds not being cached properly 2017-02-17 02:37:26 -05:00
Markolie
a50a3d59b9 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_megafauna
# Conflicts:
#	code/__DEFINES/is_helpers.dm
#	code/_globalvars/lists/objects.dm
#	code/game/machinery/turrets.dm
#	config/example/config.txt
#	goon/browserassets/css/browserOutput.css
#	icons/obj/library.dmi
#	icons/turf/floors.dmi
2017-01-20 23:43:35 +01:00
Mieszko Jędrzejczak
1b506aaf9f Switches over to the new system 2017-01-17 13:57:07 +01:00
Markolie
f85e8fe551 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_megafauna
# Conflicts:
#	code/modules/mob/living/carbon/human/species/station.dm
#	icons/mob/screen_alert.dmi
2017-01-11 23:11:29 +01:00
TullyBurnalot
ecaf8678ab Wand of Death now deals Burn 2017-01-07 15:15:17 +00:00
TullyBurnalot
69ff538a02 Readjusts Wand of Death for pure bugfix 2017-01-07 01:06:47 +00:00
TullyBurnalot
77371a6730 Wand of Death now gibs people 2017-01-05 22:39:38 +00:00
Markolie
5ace926e42 Added Bubblegum. Added dismemberment chance to bullets, and made changes to GPS tracking. 2016-10-25 00:50:31 +02:00
Markolie
2e711d1337 Lay groundwork for megafauna, and add Ashdragon.
Includes a refactor for gun turrets (merged into portable turrets), hostile simple_animal behaviour, spells (sounds have been added) and poi_list items.
2016-10-23 23:15:57 +02:00
TheDZD
051daa2e25 Fixes staff of nothing runtimes and some pathing (#4758) 2016-06-22 17:50:18 -04:00
TheDZD
f7d4cbe108 Fixes paths, snipers, turrets, mechas, some other things. 2016-05-31 22:50:59 -04:00
TheDZD
a4e950d21a Compiles, and guns work™ 2016-05-31 22:50:55 -04:00
TheDZD
95d7a68a75 Here we go again... 2016-05-31 22:50:53 -04:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tastyfish
85d651b781 refactored datum/effect/system because it was a complete mess 2015-11-22 19:43:01 -05:00
Tigercat2000
c562680098 Merge remote-tracking branch 'origin/master' into bay_examine
# Conflicts:
#	code/game/objects/structures/displaycase.dm
2015-09-15 14:08:36 -07:00
Tigercat2000
0603f73232 Bay12 examine overhaul.
This commit overhauls the examine system to baystation's latest system,
including a more efficient verb approach, and a new status panel tab,
which shows more information for pre-defined objects.
2015-09-14 11:51:40 -07:00
Markolie
ca6c7d10ba In hand sprite overhaul 2015-09-13 22:44:18 +02:00
DZD
f3970fb304 Wizard touch attacks and fixes
- Flesh to Stone and Disintegrate are now actual touch attacks.
- Fixes issue with in-hands and back sprites missing for the staff of
animation.
- Fixes missing right-handed in-hand for the staff of healing.
2015-08-20 10:21:45 -04:00