mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 03:57:13 +01:00
Caseing
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@@ -998,7 +998,7 @@
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to_chat(user, "<span class='warning'>You flip the switch on the underside of [src].</span>")
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active = 1
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visible_message("<span class='notice'>[src] softly beeps and whirs to life!</span>")
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playsound(src.loc, 'sound/machines/defib_SaftyOn.ogg', 25, 1)
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playsound(src.loc, 'sound/machines/defib_saftyOn.ogg', 25, 1)
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atom_say("This is ship ID #[rand(1,1000)] to Orion Port Authority. We're coming in for landing, over.")
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sleep(20)
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visible_message("<span class='warning'>[src] begins to vibrate...</span>")
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@@ -148,7 +148,7 @@
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selection = available[selected]
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updateUsrDialog()
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if("horn")
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deejay('sound/items/airhorn2.ogg')
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deejay('sound/items/Airhorn2.ogg')
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if("alert")
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deejay('sound/misc/notice1.ogg')
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if("siren")
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@@ -1,7 +1,7 @@
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/obj/machinery/door
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name = "door"
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desc = "It opens and closes."
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icon = 'icons/obj/doors/Doorint.dmi'
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icon = 'icons/obj/doors/doorint.dmi'
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icon_state = "door1"
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anchored = TRUE
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opacity = 1
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@@ -80,7 +80,7 @@
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else if(glass)
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user.visible_message("<span class='warning'>[user] bangs on \the [src].</span>",
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"<span class='warning'>You bang on \the [src].</span>")
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playsound(get_turf(src), 'sound/effects/Glassknock.ogg', 10, 1)
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playsound(get_turf(src), 'sound/effects/glassknock.ogg', 10, 1)
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/obj/machinery/door/firedoor/attackby(obj/item/C, mob/user, params)
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add_fingerprint(user)
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@@ -516,7 +516,7 @@
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energy_drain = 30
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origin_tech = "materials=3;plasmatech=4;engineering=3"
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projectile = /obj/item/projectile/plasma/adv/mech
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fire_sound = 'sound/weapons/laser.ogg'
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fire_sound = 'sound/weapons/Laser.ogg'
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/obj/item/mecha_parts/mecha_equipment/weapon/energy/plasma/can_attach(obj/mecha/M as obj)
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if(istype(M, /obj/mecha/working))
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@@ -32,7 +32,7 @@
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desc = "Damn son, where'd you find this?"
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icon_state = "air_horn"
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origin_tech = "materials=4;engineering=4"
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honk_sounds = list('sound/items/airhorn2.ogg' = 1)
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honk_sounds = list('sound/items/Airhorn2.ogg' = 1)
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/obj/item/bikehorn/golden
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name = "golden bike horn"
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@@ -174,7 +174,7 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
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user.changeNext_move(CLICK_CD_MELEE)
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user.visible_message("<span class='notice'>Something knocks on [src].</span>")
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add_fingerprint(user)
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playsound(src, 'sound/effects/Glassknock.ogg', 50, 1)
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playsound(src, 'sound/effects/glassknock.ogg', 50, 1)
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/obj/structure/window/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0)
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if(!can_be_reached(user))
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@@ -412,7 +412,7 @@
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..()
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/mob/living/simple_animal/bot/ed209/proc/set_weapon() //used to update the projectile type and firing sound
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shoot_sound = 'sound/weapons/laser.ogg'
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shoot_sound = 'sound/weapons/Laser.ogg'
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if(emagged == 2)
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if(lasercolor)
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projectile = /obj/item/projectile/beam/disabler
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@@ -34,7 +34,7 @@
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icon_state = "pirateranged"
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icon_living = "pirateranged"
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icon_dead = "piratemelee_dead"
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projectilesound = 'sound/weapons/laser.ogg'
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projectilesound = 'sound/weapons/Laser.ogg'
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ranged = 1
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rapid = 1
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retreat_distance = 5
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@@ -140,7 +140,7 @@
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modifystate = -1
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origin_tech = "combat=1;materials=3;magnets=2;plasmatech=3;engineering=1"
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ammo_type = list(/obj/item/ammo_casing/energy/plasma)
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fire_sound = 'sound/weapons/laser.ogg'
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fire_sound = 'sound/weapons/Laser.ogg'
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usesound = 'sound/items/Welder.ogg'
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toolspeed = 1
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container_type = OPENCONTAINER
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@@ -60,7 +60,7 @@
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item_state = "honker"
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max_charges = 4
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recharge_rate = 8
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fire_sound = 'sound/items/airhorn.ogg'
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fire_sound = 'sound/items/Airhorn.ogg'
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/obj/item/gun/magic/staff/focus
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name = "mental focus"
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