Commit Graph
1741 Commits
Author SHA1 Message Date
ZomgPonies 08b69878f7 Only atmosia flag left to do! 2014-05-24 12:27:55 -04:00
ZomgPonies 463537e9a2 Bunch of new flags. 2014-05-24 11:38:32 -04:00
ZomgPonies 029ce0b1ca Syndi flag + more flag organizing. 2014-05-24 10:56:48 -04:00
ZomgPonies 162b936bd3 Fixed up in-hands and flags and shit jesus fucking BYOND christ 2014-05-24 10:40:38 -04:00
ZomgPonies e1ce0ee664 Errr 2014-05-24 09:15:26 -04:00
ZomgPonies b4f5df6d1d Made flags unable to fit in backpacks. 2014-05-24 09:11:27 -04:00
ZomgPonies 769214e535 Refactored flags, added in excellent Clown Planet flag by Wubbledaddy 2014-05-24 07:48:29 -04:00
ZomgPonies 838d746d6e Added an NT flag as decoration and added it to a bunch of places. ALL GLORY TO NANOTRASEN! 2014-05-19 04:36:59 -04:00
cloroxygenandZomgPonies c8b1fd08de 21 viro symptoms
Im an idiot that cant use github edition

Conflicts:
	code/game/objects/effects/decals/Cleanable/humans.dm
	code/modules/virus2/effect.dm
2014-05-17 19:17:35 -04:00
Rob NelsonandZomgPonies a2cfa562b3 Fix UI syringes not setting UI flag correctly. 2014-05-15 20:10:47 -04:00
jack-fractalandZomgPonies 2754b56e0c adding the spirit entity code, fixing the cameraNet so that it compiles properly
Conflicts:
	code/datums/visibility_networks/dictionary.dm
	code/game/machinery/doors/door.dm
	code/modules/mob/living/silicon/ai/freelook/cameranet.dm
2014-05-15 05:06:38 -04:00
Jeremy LibermanandZomgPonies bd249e3a53 Mutiny Mode
Conflicts:
	code/__HELPERS/time.dm
	code/controllers/hooks-defs.dm
	code/controllers/hooks.dm
	code/game/machinery/computer/card.dm
	code/game/machinery/podmen.dm
	code/modules/admin/player_panel.dm
	code/modules/client/preferences.dm
	code/modules/mob/living/carbon/brain/brain_item.dm
	code/modules/mob/living/carbon/human/death.dm
	code/modules/mob/living/login.dm
	code/modules/mob/mob.dm
	code/modules/security levels/keycard authentication.dm
	code/setup.dm
	icons/mob/mob.dmi
2014-05-15 01:01:54 -04:00
alex-gh b6b5e0a9fc Changed drone laws to be more VG like 2014-05-13 02:44:31 +02:00
ZuhayrandZomgPonies 1af09fbfba Cherrypicking vox spike throwers, made crossbows and pneumatic cannons constructable.
Conflicts:
	baystation12.dme
	code/game/objects/items/stacks/sheets/sheet_types.dm
	code/modules/projectiles/guns/projectile/bow.dm
	icons/obj/gun.dmi
2014-05-12 02:59:53 -04:00
ZuhayrandZomgPonies d606d774d8 Adds drones, drone fabrication, commit options. This is the squashed version of the original 22 commit pull, so I'm summarizing.
Conflicts:
	baystation12.dme
	code/controllers/configuration.dm
	code/game/objects/items/weapons/AI_modules.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/silicon/robot/examine.dm
	code/modules/mob/living/silicon/robot/life.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/living/silicon/robot/robot_modules.dm
	code/modules/recycling/disposal.dm
	icons/mob/robots.dmi
	icons/obj/device.dmi
2014-05-12 01:41:02 -04:00
SamCroswell 666a953c6c Requested Map Changes 2014-05-05 19:57:16 -04:00
MrPersonandZomgPonies 320a06f8c9 Make sure clones don't already have a body
CASE: Guy gets backed up at genetics. Guy gets facehugged. Guy pops as a xeno. Guy gets cloned. Alium is left clientless.

Conflicts:
	code/game/machinery/cloning.dm
2014-05-04 17:06:20 -04:00
ZomgPonies fbb53d240c Merge branch 'master' of https://github.com/ZomgPonies/Paradise 2014-05-04 16:32:18 -04:00
JarcolrandZomgPonies e3b27e3ecd Cyborg hud modules now have proper icons
Before: http://puu.sh/8yK5W.png
After: http://puu.sh/8yKYc.png

Conflicts:
	code/game/objects/items/robot/robot_items.dm
2014-05-04 16:31:49 -04:00
ZomgPonies 679f0fe293 Merge pull request #194 from SamCroswell/master
Nukeops Weapons Rework
2014-05-04 15:43:03 -04:00
SamCroswell 2d44352d0f Misc. changes 2014-05-04 09:37:28 -04:00
SamCroswell 521467fa3e C4 now explodes on detonation, Stechtkin pistol fix
The Stechtkin pistol now works properly, C4 will now create a small
(Welder tank) sized explosion upon being detonated.
2014-05-04 02:28:06 -04:00
ESwordTheCatandZomgPonies 3c3e4c7dc8 Heh forgot these. 2014-05-03 22:54:24 -04:00
ESwordTheCatandZomgPonies 532298c725 Tweak object pool system.
Conflicts:
	code/game/objects/structures/grille.dm
	code/modules/projectiles/projectile/beams.dm
	code/modules/projectiles/projectile/bullets.dm
	code/modules/projectiles/projectile/special.dm
2014-05-03 22:54:09 -04:00
ZuhayrandZomgPonies e79097add3 Several IPC adjustments.
Conflicts:
	code/modules/mob/living/carbon/human/human.dm
2014-05-03 17:42:01 -04:00
ZuhayrandZomgPonies 31e95baa78 Fixes for previous commit, sigh. 2014-05-03 17:38:01 -04:00
ZuhayrandZomgPonies 75d8633fbe Adding some repair procs to cables and welders for IPC use.
Conflicts:
	code/modules/power/cable.dm
2014-05-03 17:37:46 -04:00
ZuhayrandZomgPonies 7fe9b670f3 Fix for previous commit.
Conflicts:
	code/game/objects/items/stacks/sheets/glass.dm
2014-05-03 17:35:55 -04:00
ZuhayrandZomgPonies 9ec5a18e0b IPC will no longer take damage from walking in glass. Not sure why this was happening beforehand.
Conflicts:
	code/game/objects/items/stacks/sheets/glass.dm
2014-05-03 17:34:43 -04:00
ZomgPonies 36b52731f0 Changing power numbers to balance gun upgrades 2014-05-01 16:23:09 -04:00
Brian CookandZomgPonies a78e54f33f Added missing header to pAI Request Module
Also changed max frequency of radio config to 159.9 instead of 159.1
2014-04-29 20:48:49 -04:00
Brian CookandZomgPonies 27a1d25b80 Added refresh button to host bioscan page
Also tweaked all pAI GUI so the background doesn't repeat-y
2014-04-29 20:48:39 -04:00
Brian CookandZomgPonies cd8fb70a0b Centered background on pAI GUIs 2014-04-29 20:48:29 -04:00
Brian CookandZomgPonies d0fa6b4fc6 Improved GUI for users interfacing with pAI
Also minor tweak to GUI for requesting pAI.

Conflicts:
	code/game/objects/items/devices/paicard.dm
2014-04-29 20:48:14 -04:00
Brian CookandZomgPonies ce40b74fd7 Improved GUI for requesting pAI
Made the pAI Request Module and the pAI Availability List pretty.

Conflicts:
	code/modules/mob/living/silicon/pai/recruit.dm
2014-04-29 20:46:43 -04:00
Brian CookandZomgPonies fa425b69a9 Fixed pAI Digital Messenger and layout tweaks
Conflicts:
	code/game/objects/items/devices/PDA/PDA.dm
2014-04-29 20:44:27 -04:00
Brian CookandZomgPonies a93f864ae3 Refined GUI more
pAI background updated and no longer externally referenced. Corrected
stray typos. Added more power on/off lights for certain downloaded
modules.
2014-04-29 20:39:24 -04:00
Brian CookandZomgPonies 9149e2df96 pAI GUI changes
The pAI GUI background image still need to be properly linked.
2014-04-29 20:39:08 -04:00
Ccomp5950andZomgPonies 143016dd07 Code effeciency project: HUD items rewrite
Before: Every tick each HUD item would recalculate and redo images for every mob in view. For items like the secHUD where we're transversing implants and the various records this gets very expensive.

After: Mobs use their hud_list variable to store varius huditem images, when conditions change for those specific huditem images it updates the specific ones on demand. As a backup every 30 ticks or so the mob will update all of their hud_list.

Also: moved proc/RoundHealth() from 2 seperate locations into __HELPERS/mobs.dm

Conflicts:
	code/modules/mob/living/living.dm

Conflicts:
	code/__HELPERS/mobs.dm
	code/datums/mind.dm
	code/game/objects/items/weapons/implants/implanter.dm
	code/modules/mob/dead/observer/observer.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/living_defines.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/mob/living/silicon/silicon.dm
	code/modules/virus2/helpers.dm
	code/setup.dm
	icons/mob/hud.dmi
2014-04-29 20:34:28 -04:00
d3athrowandZomgPonies 49c11d1c9e compile fuck 2014-04-29 13:27:06 -04:00
d3athrowandZomgPonies 9951896b71 Can't greytide implant yourself 2014-04-29 13:26:45 -04:00
DJSnapshotandZomgPonies ab58107286 Fixes for Mloc, part 2.
Conflicts:
	code/game/objects/items/weapons/cigs_lighters.dm
2014-04-28 19:15:17 -04:00
DJSnapshotandZomgPonies cc9684fad5 fix for https://github.com/Baystation12/Baystation12/issues/4548 2014-04-28 19:10:39 -04:00
ZomgPonies 6d6592c60b Fixed IPC getting high from smokables 2014-04-28 19:05:27 -04:00
alex-gh 02aab3f779 Temporary revert for the new say code. 2014-04-24 10:28:52 +02:00
MikeandZomgPonies bf98751d8b Clean up check for item being equipped
Moved some common code to item.dm. Someone should probably take a look
at get_equipped_items() in inventory.dm sometime in the future.
2014-04-20 03:50:23 -04:00
Rob NelsonandZomgPonies 56d8ce28c8 Part 1 of economy rework: Spacecash refactor - See commit for full changelog.
* Implements stacking and stack overlays
 * Simplified tiers of cash (1,10,100,500,1000, may remove 500)
 * Simplified API (dispense_cash, count_cash)

Conflicts:
	code/modules/admin/admin_verbs.dm
	code/modules/admin/verbs/debug.dm
	code/modules/economy/ATM.dm
2014-04-19 20:47:41 -04:00
ESwordTheCatandZomgPonies c43652b33a Okay shards converted to pool usage now.
Conflicts:
	code/game/machinery/computer/arcade.dm
	code/game/machinery/doors/windowdoor.dm
	code/game/machinery/telecomms/traffic_control.dm
	code/game/objects/structures/displaycase.dm
	code/modules/mining/mine_turfs.dm
	code/modules/reagents/reagent_containers/food/drinks/drinkingglass.dm
2014-04-19 19:57:53 -04:00
ESwordTheCatandZomgPonies 907971e8ab Grille complete pooling. 2014-04-19 19:42:55 -04:00
ESwordTheCatandZomgPonies 424df5eaf7 We object pool grille now. 2014-04-19 19:42:42 -04:00