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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-02 13:42:32 +00:00
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9149e2df96878db86b7b0b4bbc5166e53299a0bf
Paradise/code/game/objects/items
History
Brian Cook 9149e2df96 pAI GUI changes
The pAI GUI background image still need to be properly linked.
2014-04-29 20:39:08 -04:00
..
devices
pAI GUI changes
2014-04-29 20:39:08 -04:00
robot
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
stacks
Okay shards converted to pool usage now.
2014-04-19 19:57:53 -04:00
weapons
Code effeciency project: HUD items rewrite
2014-04-29 20:34:28 -04:00
apc_frame.dm
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
blueprints.dm
Standardize windows.
2014-04-19 19:36:33 -04:00
bodybag.dm
Furthur optimizing qdel and Destroy for obj/effect
2014-03-05 20:26:40 -05:00
candle.dm
copmile fixes, rework a few things to better fit tg code structure, replace tgstation.2.0.9.1.dmm with tgstation.2.1.0.dmm (kept old map file), tgstation.2.0.9.1.dmm has 1233 errors
2013-01-14 21:07:16 +10:00
contraband.dm
Additional Drug Names
2014-01-23 19:26:32 -05:00
crayons.dm
Pretty much all new click code
2013-10-12 14:44:36 -04:00
latexballoon.dm
Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
2014-01-29 23:45:21 -05:00
shooting_range.dm
Garbage collection fixes
2014-02-19 20:24:31 -05:00
toys.dm
/TG/ Cards Ported, new card deck added
2014-02-11 23:22:30 -05:00
trash.dm
Jay Owen demands that this pull be merged.
2014-02-16 05:42:55 -05:00
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