Adjusts how Overdosing works
- Overdose effects now stop if you have less than the overdose threshold
for the given reagent in your system
- Previously, overdose effects would continue until all of the reagent
was removed from the body
- After dropping below the overdose threshold, reagents will process as
normal as long as they do not surpass the threshold again.
Tweaked some Synthetic-oriented reagents
- Synthetic drugs no longer will cause Toxins damage
- The toxins damage for these has been replaced with either another form
of damage or side-effect
- Degreaser no longer cures Toxins Damage in Synthetics
- Degreaser still acts as a chemical purgative and lube cleaner, but
helps cure certain side-effects much like Coffee does for organics.
Sterlizine recipe changed to require antihol and chlorine
- Effectively the same as the old recipe, except actually mixable
- Fixes#2030
Increases max_damage of MMI Holders to 200 (from 60)
- Now matches the max_damage for organic brains
- Should make IPC brain damage more consistent with organic brain damage
Gives IPCs the NO_POISON flag
- This should make IPCs immune to toxins damage again, as intended
originally.
- Fixes#2151.
Changes:
- Human Bump() code cleansed.
- Drones have been unsnowflaked from the Bump(), they are now density 0.
Happy side effect; they can walk under people now.
- Human attack_alien() code cleansed.
- Mostly shitty insane checks.
- Human damage/husking code cleansed.
- More shitty insane if statements.
- Human retarded speech moved out of insanely long pick() proc, made into
lists.
This commit does a *lot*
Main points of shit changed:
- Breathing for carbons is now partially handled at a carbon/Life()
level; Humans still use their species bullshit and all.
- Most shit has been pushed up the chain to living/Life().
- Simple_animals no longer use the fucking stupid Die() proc, they use
death() like a consistant fucker.
- Human vision is now handled via species.
- Lots and lots of robot copypasta cleaned
- AI is still a terrifying mess, not even -tg- touches it
I have tested this, and everything I thought to test worked:
- Aliens breathing
- Humans breathing
- Human vision
- Robot HUD
- human HUD
- Simple animals automatic systems
- Simple animals dying properly
- Robot goggles working
This is seriously fucking annoying when testing local changes. Only a
config option instead of being removed completely because I am actually
going to go fucking insane without this being gone.