Commit Graph

253 Commits

Author SHA1 Message Date
ZomgPonies
60aad98ef4 Cleaned up species code, remove naked requirement 2015-11-18 11:55:30 -05:00
ZomgPonies
3756d5457e Adds species-specific butts and fixes a few bugs 2015-11-18 10:16:26 -05:00
ZomgPonies
7b2060d91a Re-added photocopying asses to refactored photocopiers 2015-11-17 10:46:04 -05:00
Aurorablade
4429999251 Morespooky for non chaplains
new ghost taken from Bay
2015-11-14 23:57:59 -05:00
Aurorablade
4f74a681cf Removing Shadow haunt, keeping sound
shadow hallucination was runtiming, keeping in code for future use.
2015-11-13 18:01:43 -05:00
Aurorablade
f10c43f442 well i can take pictures of ghosts now... 2015-11-12 23:15:08 -05:00
Aurorablade
af9049f0fd more spookyness
i am still doing something wrong as the ghost is not comming up in the
shot still..but closer
2015-11-08 15:19:47 -05:00
Aurorablade
f9d96ffbf1 WIP commit
still working on the camera thing..
2015-11-01 01:19:35 -04:00
Aurorablade
570cfbe566 Spoopy 2015-10-29 12:32:38 -04:00
Fox McCloud
d2a80c052c Merge pull request #2304 from Markolie/paper
Fix writing on paper
2015-10-06 17:23:57 -04:00
Markolie
755ca6bd3a Robopen fix, pen language fix 2015-10-06 01:31:12 +02:00
Markolie
7770fffdf8 Fix writing on paper 2015-10-06 01:22:50 +02:00
Markolie
bff7a9a80c Replace _color with item_color 2015-10-05 19:55:14 +02:00
Robertha89
b649608765 numbers 2015-10-04 16:01:26 +02:00
Robertha89
f68a7eada1 Removes 2 tabs 2015-10-04 15:13:56 +02:00
Robertha89
93b2daf1c2 Fixes the reason it wont compile 2015-10-04 04:12:53 +02:00
Robertha89
ad1d3ab9c6 Removes a tab 2015-10-04 04:01:03 +02:00
Robertha89
687860e3a2 Sudoku via pen 2015-10-04 03:33:31 +02:00
Mark van Alphen
5f2fb9a7a4 Merge pull request #2250 from tigercat2000/xenoputers
Remove remaining arbitrary restrictions
2015-10-02 19:30:40 +02:00
Markolie
f052512578 Fixes 2015-10-02 01:34:37 +02:00
Tigercat2000
e39c69a8a6 Change paper to work based on say_understands;
This means that if you have galactic common in your languages, or
understand/speak all languages, you can also read paper.
2015-09-30 11:12:16 -07:00
Markolie
1e968ac5ea More fluff item fixes 2015-09-25 04:43:48 +02:00
Markolie
e96103a02b Fluff item clean-up 2015-09-25 04:31:30 +02:00
Markolie
3c7413dc65 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into pet
Conflicts:
	_maps/map_files/cyberiad/cyberiad.dmm
2015-09-22 00:17:30 +02:00
Markolie
cc641cb477 Photo image fix 2015-09-21 22:49:49 +02:00
Fox-McCloud
2d52bd90e1 Syndicate Ship Update 2015-09-17 08:22:50 -04:00
Markolie
0741669bd6 Implement remove_item_from_storage properly, syndi toolbox tool color update 2015-09-16 01:54:34 +02:00
Tigercat2000
c562680098 Merge remote-tracking branch 'origin/master' into bay_examine
# Conflicts:
#	code/game/objects/structures/displaycase.dm
2015-09-15 14:08:36 -07:00
Tigercat2000
0603f73232 Bay12 examine overhaul.
This commit overhauls the examine system to baystation's latest system,
including a more efficient verb approach, and a new status panel tab,
which shows more information for pre-defined objects.
2015-09-14 11:51:40 -07:00
Markolie
ca6c7d10ba In hand sprite overhaul 2015-09-13 22:44:18 +02:00
Fox-McCloud
a019934e9e Pass I 2015-09-04 05:18:48 -04:00
Fox-McCloud
66edd1826e Adds in E-Daggers 2015-09-01 17:56:01 -04:00
Fox-McCloud
9695509908 Merge pull request #1919 from tigercat2000/funlittletgthings
Progress bars
2015-09-01 16:45:10 -04:00
Tigercat2000
7f4ac72910 Progress bars + Wall Rationalization
This commit does the following:
 - Ports progress bars from -tg- (tgstation/-tg-station#9921)
 - Refactors wall attackby code to make it 100% less insane; Instead of
   manually checking every little thing, it uses do_after,
   consequentially, making the new progress bars affect dealing with walls
   as well.

Wall code makes a tiger sad.
2015-08-31 13:38:51 -07:00
Markolie
1cc4f7f483 Add syndicate stamp 2015-08-30 22:52:31 +02:00
Markolie
aa9b5a6310 Implement /vg/'s global asset cache 2015-08-21 18:47:00 +02:00
Markolie
4e8bb6d301 Admin teleport update, further admin message fixes 2015-08-18 00:54:25 +02:00
Fox-McCloud
99bf49504a LINDA Pressure Changes 2015-07-11 06:28:03 -04:00
Fox-McCloud
0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
Fox-McCloud
4d04bb7750 Guts Moronic Phoron 2015-06-30 01:06:09 -04:00
Fox-McCloud
8e450f99c8 tweaks and optimization 2015-06-21 02:16:18 -04:00
ZomgPonies
e056abfb82 3/3 port done 2015-05-25 20:16:34 -04:00
Krausus
6ba24c8069 Adds admin_jump_link and AI eye jumping
Also fixes a little mistake in ghost AI eye following.
2015-05-23 09:50:38 -04:00
Tigercat2000
a8702efd6b BAYPORT: Duct Tape
This commit ports Duct Tape from bay, alongside a few other changes for
our own code.

Bay12 Features:
 - You can tape paper to.. anything basically, like a sticky note.

Changes from Bay12:
 - Tape is a stack now, and has 10 uses per roll.
 - The guitar recipe now calls for 5 pieces of tape.
2015-05-17 14:11:25 -07:00
Tigercat2000
0a66ac4ba5 Merge remote-tracking branch 'upstream/master' into HolidayDatums
Conflicts:
	code/__DEFINES/misc.dm
2015-05-16 18:40:54 -07:00
Tigercat2000
337c90662f Readd fluff pens, with fluff path removed 2015-05-16 05:40:39 -07:00
MrPerson
3d9fd8d6a0 Change holidays into datums
Holidays are now actual datums with procs and vars and everything.
Holidays run a proc called celebrate() when it's time to celebrate them.
Currently none of them do anything but that should change, wink wink.
Holidays can now run for more than a day. The important ones, april fools,
christmas, halloween, new years, and easter, all last at least a week.
The idea is so people can celebrate christmas in game without having to,
you know, actually play on fucking christmas. And also to put a time limit
on how long stuff like the annoying spookoween closet skeletons will stick
around so it doesn't overstay its welcome and become annoying as shit like
last year.

The event SS now allows more than 1 holiday to run at a time.
This matters for new years + christmas, easter + april fools, easter + 4/20,
and any holiday that can happen on friday the 13th.
The events get stored in a list that's only initialized if there's an active
holiday so testing for potential holidays is still pretty easy.
Added more easter dates so we won't have to add more until 2040.
The current batch run out in 2017.

:-------------PARACODE NOTES------------:
Tied to event process
Extra procs for holidays to be able to run special events alone
Admin manual-override functionality maintained and ported to new system
2015-05-15 20:52:39 -07:00
ZomgPonies
37fa1108d4 Merge pull request #895 from tigercat2000/okayletstrysomethingslightlydifferent
LINDA
2015-04-30 13:18:48 -04:00
Fox-McCloud
ec3bf7d5fd Exploit Fix 2015-04-29 23:15:03 -04:00
Tigercat2000
4f1053f5b7 LINDA, Stage 1
This commit ports the base system of LINDA from TG. This version of linda
is the original version, with none of -tg-'s fixes, rewrites, or other
such improvements attached.

The mob ignite system has been 100% removed, as LINDA does not support
this normally. It may be added back in when the improvements and refactors
to LINDA have been ported.
2015-04-28 08:43:42 -07:00