Commit Graph

4087 Commits

Author SHA1 Message Date
Pierre-Louis
42403558b9 Cluwn spell target no longer get blocked and locked within their incomplete modsuit forever. (#23598)
* Updated makeCluwne method to instantly deactivate modsuit before applying the Cluwne spell

Updated the makeCluwne method to instantly deactivate the modsuit control unit before applying the Cluwne spell. This ensures that the target is immediately affected by the spell without them being forever locked in the modsuit.
Therefore fixes #22502

* Small fix for deployed (but unactivated) modsuit

---------

Co-authored-by: Pierre-Louis <hernandezpierrelouis@protonmail.com>
2024-01-09 12:48:37 +00:00
Pierre-Louis
5d0ef1e3d9 Add a prompt for cyborg created with Roborgers/Nanomachines (#23618)
* Add a prompt for cyborgs created with Roborgers/Nanomachines

Fixes #23616 : Oversight where cyborgs created with Roborgers/Nanomachines were not prompted to change their name.

* Update code/datums/diseases/transformation.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Pierre-Louis <hernandezpierrelouis@protonmail.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2024-01-08 15:26:48 -08:00
Qwertytoforty
d668a29a60 Ports (most(ok like half)) station traits from tg. Ready for review into TM (#22334)
* no longer super sick time to port station traits in a 4 hour rush as you have lost control of your life

* some changes /fixes

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* more changes

* oh right, the murders (uplink price tweaks)

* Update code/controllers/subsystem/SSjobs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* compiles

* doesnt work but works better

* tgui dogs still sleep but I want to sleep

* it should finally compile now. Probably.

* Update tgui.bundle.js

* Sorry IAN, transfer components is shoddy as hell

* removes minor uneeded /tgui

* also extra line whoops

* final stuff

* reverting changes I made earlier is hard ok

* Weight change, uplink reference

* oh right, the hey fucko

* Update code/_globalvars/traits.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update tgui.bundle.js

* pushes

* pulls it

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* more changes, ion rifle blocked on cyb revolution

* dipshit remove the debug / tgui pritier and such

* tgui

* updates tgui again as nanomap was merged

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* comment / tgui

* every day I worry all day

* Full TGUI rebuild + prettier

* ah fuck

* leave a customer feedback at the link below!

* tgui momenr

* tgui moment

* FUCK I am dumb

* vertical TGUI

* She T's on my GUI till I

* Update tgui.bundle.js

* Apply suggestions from code review

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>

* Update code/modules/supply/supply_pack.dm

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>

* IPC can now use robotic hearts / pulse demon hearts and charge

* fixes revert not working for hangover / arrivals

* tgui moment

* hhgreg

* fixes that one bug

* Every day I worry all day

* deconflicted for real this t ime

* Update code/datums/station_traits/postive_traits.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* ch-ch-ch-changes

* Update SSjobs.dm

* Update code/modules/supply/supply_pack.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* deconflicted but won't pass CI

* fixes double dipping on traits

* my le consoles, they le no work?

* Great Great Asset, Asset, Great Great Asset, Asset...

* sorry slime mains

* fixes borgs being punished heavier

* actually fixes it, I was dense

* hopefully fixes borg drunk further

* makes it compile?

* actually makes it compile god whyyyy

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
2024-01-08 19:07:09 +00:00
DGamerL
382a71df0d Renames all typepaths + names of implants to biochips (#23172)
* The fix

* Contraaaaaa

* Fixes CI

* Fixes the pads + cases

* Uplink datums

* Update code/datums/mind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/__HELPERS/unsorted.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/surgery/implant_removal.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Outfits now use a proper variable name

* Fixes surgery (oops)

* More .dme changes

* Renames the folder

* Fixes bad merge

* Contra review

* Update code/game/objects/items/weapons/dice.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Fixes CI fail

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-01-06 23:15:55 +00:00
DGamerL
fad6509b5e Removes most hardsuits from the code, replaces with MODsuits where appropriate, alongside a small sprite cleanup (#23652)
* TODO: ERT HARDSUITS

* Drask and Taj

* Unathi, Vox and Vulp

* Last things

* Hats off to you

* Fixes a dumb drask corset issue
2024-01-06 23:04:33 +00:00
PopeDaveThe3th
16e000e549 Redspace Purge (#23641)
* The Green Terror marches on

* Update code/datums/spells/construct_spells.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/gamemodes/cult/cult_structures.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Updated Icons

* one extra i forgor

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-06 21:50:26 +00:00
Qwertytoforty
40f25b0aac Instant summons no longer works on the NAD. (#23604)
* We have fun here sir.

* thanks grunt

* Extra failsafe
2024-01-06 21:47:08 +00:00
Qwertytoforty
c44231e9e1 Adds the Technocracy Advanced Cloning System Kit (#23420)
* Adds the Technocracy Advanced Cloning System Kit

* no bad no cheap illegals

* as funny as it would be for admins to receive fries are done

* Apply suggestions from code review

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/game/objects/structures/grey_autocloner.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_traitor.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* requested changes

* Update code/game/objects/structures/grey_autocloner.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-01-06 21:38:12 +00:00
Nathan Winters
dad3774e7b Buffs the Virus Outbreak event (#23285)
* Spring cleaning

* The great virus reclassification

* Add severity comment to Fake GBS

* Fix Jungle Fever being uncurable

* Fix Shock causing fainting slightly too often

* Makes Brainrot kill more reliably (yes, it already did)

* Make Wizarditis replace clothes a bit less eagerly, cleanup

* Buff Wizarditis effects' probabilities

* Add a bit of variety to Wizarditis flavor messages

* Clean up, nerf, and add some variety to Lycancoughy

* Refactor Spanish Inquisition Flu

* Refactor and slightly rebalance ICE9 Cold

* Fix DROPDEL items not GCing properly sometimes

* Lightly overhaul Pierrot's Throat

* Remove unnecessary `null` declaration assignment

* Deduplicate Critical disease properties

* Spring cleaning 2: Electric Boogaloo

* whoops

* Fixes DROPDEL items not GCing properly someothertimes

* Make Wizarditis clothes DROPDEL too

* Lewcc review

* Deduplicate Pierrot's Throat symptoms

* Spread out Cold9 and Spanish Flu's damage

* Clean up Adv. Kingstons

* Fix Adv. Kingstons *healing* brute damage
2023-12-31 10:21:45 +00:00
Daylight
27722e4d7a Trying to talk with oxygen damage makes you whisper instead of gasp (#23425)
* Basics working

* The rest of the PR

* formatting suggestion

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Renames proc

* Darn merge conflicts

* Rename proc again

* this doesn't do anything

* I swear I commited this earlier. Grammar fix.

* Behold, the code compressor 9000!

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_say.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-12-26 14:45:50 -05:00
Aquilar
77e7348029 Cleans up and update of mind and objective. (#23350)
* clean up and update of mind and objectives

* making it work.

* identity theft

* requested changes

* updating some target && target to target?.

* requested changes

* adds update_explaination_text to objective/steal
2023-12-16 16:10:49 +00:00
Qwertytoforty
9b534f3c3f Ports baby watcher from TG* (#22768)
* Ports baby watcher from TG*

* ah. I see. Alphabetical. Should have seen that coming.

* here comes the better mapped boi 🎵

* removes recursive_loc_check, uses get. also removes the debug always place WHOOPS

* fixes arguments, need to update and edit map

* adds bombable turfs

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* changes

* ///

* R-R-R-RUN IT BACK

* Update code/modules/awaymissions/mob_spawn.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* oops spacing

* part 1/2

* Update code/modules/awaymissions/mission_code/ruins/watcher_grave.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* 2 / 2

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-12-16 12:03:07 +00:00
Octus
6301f381b8 Small Oversight Fix for PR #23505 (#23544)
* whoops

* Update code/datums/uplink_items/uplink_general.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-12-15 13:37:14 -06:00
datlo
ff53bdd87f Buff wizard apprentice, limits to one per wizard (The Sequel) (#23258)
* Buff wizard apprentice, limits to one per wizard

* Update restoration apprentice

* fix name of staff of healing

* rebuild tgui

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Apply snake case

* Update tgui.bundle.js

* Update code/game/gamemodes/wizard/artefact.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* remove forcewall from stealth

* tgui update and useless comment removal

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* update tgui

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-12-14 20:35:21 +00:00
PhantornRU
3aa6154a3d FIX: correct custom rank manifest modify (#23491)
* custom_rank_manifest_modify

* Update code/datums/datacore.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/datums/datacore.dm

* Update code/datums/datacore.dm

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-12-14 11:21:11 +00:00
Nathan Winters
48c0bfd5bc Fixes abstract outfit types showing up in the Robust Dress Shop (#23507)
* Exclude abstract subtypes from robust dress shop

* Fix typepath typo

* `vv_outfit.dm` cleanup
2023-12-13 16:32:12 +00:00
Venuska1117
bbc6b79708 Lavaland: Change drunk miner "structures" and add "no_lava" helper. (#23230)
* Added no_lava and make glif have more "shape"

* Did UNO REVERSE:
- Now drunk miners "structures" represent their "name" from lavaland.dm if they spawn on lava (visual).
- Expanded some drunk miner structures size & shape of "cave" they are in.
2023-12-13 16:29:31 +00:00
dearmochi
fe6492fa5a Fixes Lichdom preventing proper wizard round end (#23474)
* Fixes Lichdom preventing proper wizard round end

* move stuff around

* tab

* Update code/datums/spells/lichdom.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-12-12 21:15:19 +00:00
DGamerL
9b5f0bcbc7 Easy remove (#23476) 2023-12-12 21:14:26 +00:00
GDN
c12519307a adds a new tot item, the syndicate pop-up turret (#23347)
* adds a new tot item, the syndicate pop-up turret

* Update code/datums/uplink_items/uplink_general.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/machinery/portable_turret.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-12-12 20:24:42 +00:00
GDN
c9bc4635e0 makes action buttons bindable to keybinds (#22390)
* makes action buttons bindable to keybinds

* i'm just based like that

* zamn

* fix

* More alterations

* bruh

* runtime fix

* fixed up the jank

* Update code/_onclick/hud/action_button.dm

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>

* Update code/modules/input/keybindings_procs.dm

---------

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
2023-12-11 18:56:20 +00:00
Octus
42de9cede7 oh yeah we nerfin (#23505) 2023-12-11 17:07:48 +00:00
DGamerL
2415dc5d02 Removes a few unused procs (#23470)
* Begone ye foul creature

* More scope increase
2023-12-11 17:06:28 +00:00
Daniel Lenrd
99e910602f Adds option to select out of 3 Syndicate Bundles (#23465)
* Thanks Ebba

* removing that one datum line

* updated description in uplink

* removes redundant list that is redundant

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Moved Comments

* Added Agent Spaces

* added a dot

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update descrption + fix typo

* updated TC prices in comments

* Welcome message + bundle name updates

* Station Name

Co-authored-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com>

* Modsuiter to Augmented

Co-authored-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com>

* 3TC jacket comment

* Beacon + Naming + Comments

* forgot to save this file

* Empty

* slash formatting

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* old SRC style

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* item/item as anything in item

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-12-11 17:05:29 +00:00
Henri215
94cefac7cb Adds jani HUDs from Baystation! (#22654)
* Adds jani HUDs from Baystation!

* wrong place

* tweak to sprite

* contra review and tmeporary tweaks to the sprite

* finishing the sprites

* tweak to icon alpha and nv sprite

* typo

* conflict part 2

* test

* final adjustments

* DgamerL review

* fixing sprites

* changing name

* name part 2

* DGamerL review part 2

* wrong value

* nope

* equipment and janitorial categories

* Apply suggestions from code review
2023-12-11 16:52:54 +00:00
Aylong
825c2c8866 Converts Input List to TGUI Input Lists (#23396)
* Part 1

* Testing 1

* Revert "Testing 1"

This reverts commit fc06554b28.

* Part 1.1

* Part 2 - UI Style List

* Preferences lists

* Preferences lists - DONE

* More inputs

* MOOOOOORE

* UI style else

* Last ones

* Double name fix

* Pre-selected Search

* Return Pick Darkness

* Return Pick Darkness

* Missing users

* Some review changes

* Revert MULE lists

* I just hate MERGE CONFLICT label

* List window tweaks

* I think there it is

* why i am stopid

* Update tgui.bundle.js
2023-12-10 19:38:23 +00:00
ppi13
05bbd46ed8 Removes Filter (#23501) 2023-12-10 18:13:46 +00:00
DGamerL
8c66bcd2a7 My bad, sorry Rurik (#23413) 2023-12-07 16:25:26 +00:00
Octus
d949b6d04d cya (#23403) 2023-12-07 16:24:30 +00:00
Contrabang
c8dce33a8a Cleans up a lot of globals a few other vars (#23246)
* i hate globals i hate globals

* more fucking of these

* sirryan review
2023-12-06 15:30:41 +00:00
PopeDaveThe3th
05cf837409 Buffs a few spells (#23036)
* Buffs a few spells

* Keeps Lesser Magic Missile the same

* Update code/game/gamemodes/wizard/spellbook.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* no more doorpass

* mindswap changes reverted

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-12-06 15:26:38 +00:00
HMBGERDO
22f483637c Grab information on examine, no message spam when removing cuffs (#22201)
* grab messages, action messages

* Update code/modules/mob/living/carbon/examine.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* less examine info

* cleanup

* from mob/list to status effects

* is gone

* Update code/datums/status_effects/neutral.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2023-12-03 13:53:03 +00:00
Marm
9de9241cd3 20 (#23369) 2023-11-30 13:45:22 -05:00
Luc
5d5f83d791 Lobotomizes the brain from /mob/living/carbon (#23320)
* find and replace. this causes zero errors.

* there was one error

* repathing

* minor emote repathing as well
2023-11-29 18:39:43 +00:00
Luc
2d6545a291 Runechats emotes with sound effects. (#23255)
* Remove emote_sound from the codebase

* quick cleanups

* Update code/datums/emote.dm

oops

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* gnarg

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-11-29 18:18:20 +00:00
GDN
a1f0f7e377 fixes some strange behavior with righting tilted objects (#23273) 2023-11-29 12:37:03 -05:00
Contrabang
bcc351ed6f misc fixes my beloved (#23327) 2023-11-29 12:29:32 -05:00
PopeDaveThe3th
124910bb3f feesh (#23348) 2023-11-29 12:18:04 -05:00
Qwertytoforty
09712e1541 makes 2 wizard weapons less of a pain to use. (#23356) 2023-11-29 12:15:40 -05:00
RomainzZ
5bc76dd0a8 Fixes mutable_appearance where it causes UI bugs (#23391)
* Fixes mutable_appearance where it causes bugs

* Now we will get filters of an obj
2023-11-29 16:43:18 +01:00
Cocacolagua
4b3a720d96 Removes boxes from the uplink PART 1 (#23189)
* removes boxes part 1

* shorter desc for nano injector

* yeahsure1

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* yeahsure2

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* yeahsure3

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* ok no more kit

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2023-11-24 15:33:25 +00:00
Luc
9f9db15c8b Defibs now shock people giving CPR (#23257)
* defibs now shock people giving CPR

* use isnull instead

* humanoid like me
2023-11-24 15:33:01 +00:00
Luc
0b4a2bb5cf Adds LOOC to runechat. (#23256)
* adds looc to runechat

* remove hearers

* remove unnecessary parens

* Prevent observers from LOOCing runechat

* Update code/game/verbs/ooc.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* contra review

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-11-24 15:32:31 +00:00
Daniel Lenrd
4a3437355e HUDs can now only change status with sufficient ID access (#23086)
* Added mental to MedHUD

* Made HUDs write based on ID access

* Makes Chamelion secHUD have write access

* adds trailing newline in defines

* med examine spacing adjustment

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* sec examine spacing adjustment

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* 0 and 1s

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* removes the sec_hud_set call, probably a bad idea

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Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-11-24 15:29:59 +00:00
DGamerL
7181d869d7 Buffs His Grace (#23040)
* This should be most of it

* I forgor to push this

* Makes this look better too

* Slight last things

* This has to be 0

* Fixes everything being broken all at once

* Fixes ascension eating the owner

* Extra insurance

* Removes debug messages

* The most minor of optimalizations

* Sirryan review

* Cleaning up the files

* Update code/game/objects/items/his_grace.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Removes unneeded variables + Lewc review

* Ternary my beloved

* Checks the correct thing

* Less bloodthirst per second and back to 25 victims

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Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-11-24 15:29:13 +00:00
DGamerL
307120e7d3 Patches and pills are now no longer subtypes of food (#23063)
* Part 2 - feeding others doesn't work as intended

* Part 3: fixing force feeding

* Fixes patches being wack

* Makes this less ass

* Adds patches to the chemistry bag

* Update code/modules/mob/living/carbon/carbon.dm

* Update code/modules/mob/living/carbon/carbon.dm

* Some missed patches

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Fixes IPC logic

* Henri Review

* Add updatepaths

* Jimkil review

* IPCs now aren't allowed to eat pills and get patch

* Update code/modules/mob/living/carbon/carbon.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/patch.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/carbon.dm

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Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2023-11-21 15:37:16 +00:00
Octus
ba44b18102 Removes Barber because its a poorly designed role (#23053)
* solong

* test

* update

* fixififixx

* ok back to barbers

* spring cleaning

* i hate you safety scissors, genuinely

* space fix

* reviews

* Update sechud.dmi

* Update card.dmi
2023-11-21 13:10:13 +00:00
Vi3trice
f70b534aee Tweaks Load Lawset to differentiate between admins and normal players, admins can choose to not change zeroth laws (#22842)
* Naughty borgs

* I'm warning you

* typo

* Update law_manager.dm
2023-11-21 12:59:45 +00:00
S34N
547ce531a7 Cyberiad Bridge remap (#23015)
* initial

* final changes

* edits

* PDA, errors. etc.

* further tweaks

* do a flip

* glass APC

* shuffle continues

* move AI upload to sci, restore old shop and explorer room

* pipes!

* statue fix

* warrior fixes

* Update code/game/objects/structures/statues.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* denth request, merge conflict fixes

* area shuffle

* wall furniture my beloathed

* fixes teleporter, fixes ventless AI upload

* minor fixes

* more tweaks

* Update code/game/area/ss13_areas/engineering_areas.dm

* more fixes

* grav gen shuffle

* messaging server APC move

* move AI upload again, fixes

* further tweaks

* minor tweaks

* minor fixes

* nukes supply sop

* git-gor fixes

* disposal fixes

* cable fix

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Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-11-20 15:49:36 -05:00
Adrer
0bf67f14a7 [s] Fix teleporter recursion (#23265)
* Prevent teleporting onto a tile with a teleporter

* True and false

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Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2023-11-14 19:32:51 -05:00