Commit Graph

781 Commits

Author SHA1 Message Date
GDN
9e6dcf9c46 removes the remaining datum redeclares (#25220)
* removes the remaining datum redeclares

* the two fixes

* finneee contra

* OK CONTRA

* readd

* CURSED TO BE BROWN!

* facking automerge
2024-04-21 18:26:35 +00:00
DGamerL
bad8b31afa Changes all .len to length() where applicable (#25174)
* Globals work

* Double access works

* All other things

* Revert "All other things"

This reverts commit 6574442eb6.

* More changes that compile and work

* IT WORKS AAAAAA

* Changes even more .len to length()

* Apply suggestions from code review

* Update code/datums/mind.dm

* Update code/__HELPERS/sorts/InsertSort.dm

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

* Update code/__HELPERS/sanitize_values.dm

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

---------

Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
2024-04-19 17:32:09 +00:00
S34N
0b838dc3c4 [READY] BYOND 516 compatability (#25105)
* Preliminary changes for 516

* Also removes the goon folder

* Fixes a BUNCH of UIs

* update our things

* debug proc

* le maintainer verb

* fix strip panel

* browseroutput => chat_panel

* prettier, remove obsolete bat

* tidu tgui say css

* href purge

* 515 compat

* 515 compat 2

* more required chores

* comments

* fully working 515

* bungle

* correct this

* fixes 515 support

* prettier

* new CI

* fixes old href styles sneaking in

* update docs to reflect href changes

* more href fixes (thanks cdui)

* MORE href nonsense

* even more hrefs (seriously wtf)

* Update code/modules/admin/permissionverbs/permissionedit.dm

* error on fail

---------

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2024-04-15 18:49:50 +00:00
Contrabang
34ba019704 Adds more descriptions to missing items and changes some (#24584)
* jesus fuck thats a lot of descs

* Apply suggestions from code review

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* review

* christa review

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>

---------

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
2024-04-07 09:44:27 +00:00
BiancaWilkson
db699400f4 Giving someone an object makes them pick it up as well. (#24818)
* ctrl z ctrl v

* UNTESTED CHANGES BUT OVERHAULS GIVE

* Update code/modules/paperwork/paper.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-04-06 23:46:48 +00:00
Charlie Nolan
5c5f7842df Secondary goals (#24599)
* Extract requests console message sending code.

* Add secondary goals

* Converted supply shuttle to a signal-based system.

* Lint.

* Review suggestions.

* Secondary goals can now check the supply shuttle for their requirements.

* Remove redundant completion variable, undef what we define.

* Made the request console refuse to issue a secondary goal until you finish the current one.

* Made the shuttle blacklist error more specific, added locked/manifest-attached crates to blacklist.

* Added round end secondary goal report.

* Lint

* Add tags to reagents for secondary goals to use.

* Extracted the reagent logic from the bar goal, used reagent tags.

* Added the Variety of Drinks Bar goal.

* Added variety drinks goal for the Bar.

* CC no longer complains about sending stuff in containers, but the shuttle will refuse lockboxes without goal items.

* Allow unlocked lockboxes on the shuttle.

* Added kitchen goals.

* Lint

* More lint

* Add goals for scichem and medchem, pending reagent labelling.

* Added Kudzu goal for botany.

* I forgot to rename them, oops.

* Lint

* Made mechs sellable, configurable goal rewards.

* Balancing changes.

* Added random Ripley goal.

* Add Clear Task Backlog station goal.

* Lint

* Oops.

* did i even do this right

* Lint

* Excluded drinks available from upgraded booze dispenser.

* Such bugs. Much fix. Wow.

* Goal notice formatting.

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Made storage nesting better, improved consistency between storage types.

* Out, er, space.

* Added a proc for sending a requests console message.

* Added error messages to Virology Goals.

Backported a few small things from Secondary Goals to make this easier.

* Extracted out the three-way reward code into a proc.

* Update code/__DEFINES/dcs/signals.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Removed redundant SIGNAL_HANDLER labels.

* Yes, that should be a proc.

* Enforce important parent calls.

* Thank you, DreamChecker

* Undid accidental merge of #24699

* Removed a testing proc that wasn't intended for this PR.

* Removed parts of #24750 that also crept in.

* Made the variety of [x] goals more explicit that they want 50u of each.

* Reduced Kudzu trait requirement to 1.

* Request consoles now output the list of valid departments if you're at an unsupported one.

* Added personal crates.

* Added a supply pack of personal crates.

* Added special cargo handling for personal crates.

* Added automatic personal crate when requesting a goal.

* Required personal crates for most secondary goals.

* Add goal labels to the hand labeler, require them for mech goals.

* Made secondary goals one-per-person, not one-per-department.

* Added support for multi-line system messages to the request consoles.

* Made the RC message for goals nicer.

* Send goal crates even if no normal crates are ready, name and access-lock them properly.

* Don't double-label.

* Let's not use registered_account, names are fine.

* Add a ton of blackbox data to cargo and secondary goals.

* Fix a few bugs.

* More bugfixing, couple more stats.

* Even more stats.

* Text fix.

* Made cargo fines more consistent with other cargo feedback.

* Fixed a bug that prevented non-top-level items from being checked for CARGO_REQUIRE_PRIORITY.

* Blocked large crates from being sent back unopened.

* Enum values should probably be different from each other.

* Correct a bitflag mishap.

* Removed redundant supply shuttle docking and buy/sell attempts.

* Tweak message about personal crates to inlclude that they need to lock it.

* Add /Crates to the Personal Lockers description.

* Less pretty alignment, less complaining linters.

* Corrected a bad name in stats tracking.

* Reduced SciChem variety goal to 5 types.

* Toned down Task Backlog a bit.

* Fixed a bug that made unsellable items nested in containers be stolen by CC (qdeleted).

* Don't require bluespace 8, that's silly.

* Made secondary goals modifiable in the Modify Station Goals UI.

* Whoops, that was supposed to be 600u.

* i ded pls nerf

---------

Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-04-01 07:50:07 +00:00
Christasmurf
c87c5e4e16 Pen resprite (#24756)
* pens

* fountainpen description

* syndipen in uplink

* Apply suggestions from code review

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* remove spaghetti

---------

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-03-29 15:19:36 +00:00
DGamerL
c9aa979e64 Rewrites + spellchecks the seed vault papers (#24747)
* Wow this was something

* Update code/modules/paperwork/paper.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/paperwork/paper.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/paperwork/paper.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update code/modules/paperwork/paper.dm

Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
2024-03-24 18:12:19 +00:00
BiancaWilkson
fa54eeebc5 [S] Fixes an exploit (#24721)
* fixes an exploit

* length
2024-03-21 06:08:28 +00:00
matttheficus
7b462f34b6 Increases Paper's Window Size (#24541)
* its time to PAPERWORK

* remove test item

* autodoc / henri

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-03-20 20:22:07 +00:00
cybercapitalism
cb7cf57c85 oops (#24658) 2024-03-17 19:24:07 +00:00
Contrabang
694959178b Changes implicit nulls to be explicit (#24587)
* , , -> null

* more

* bam

* lets undo these, for atomicity

* NOW THIS IS MORE

* lol

* oops
2024-03-14 18:38:32 +00:00
larentoun
c5c911d252 [DOWNSTREAM] Cyrillic Support v2 (#24075)
* cyrillic fixes cbdad6f11f

* fix: remove control characters

* utf-8 support

* more fixes

* spellbook to utf8

* Update code/modules/research/server.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/research/server.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/paperwork/paper.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/paperwork/folders.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/mob_say_base.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* update formatting

* fix ai alerts

* fix spaceheater

* fix noticeboard

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-03-11 09:35:08 +00:00
Charlie Nolan
36b202bd26 Standardize on exclaiming about committing suicide. (#24433)
* Standardize on exclaiming about committing suicide.

* Update code/game/objects/items/weapons/kitchen.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* I think this is the last of the unexciting suicides.

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-03-10 18:18:36 +00:00
Charlie Nolan
7ae3bf6747 Stop using \improper improperly. (#24410) 2024-03-03 18:04:52 +00:00
Charlie Nolan
8677559b97 Made sleepy pens awake enough to react. (#24401) 2024-03-03 17:48:48 +00:00
Contrabang
87a318a7de Refactors screen objects to /atom/movable (#24068)
* introduce helper + remove unused proc

* we love compatibility

* Update code/_onclick/hud/action_button.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/action_button.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/alert.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/blob_overmind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/blob_overmind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/blob_overmind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/martial_arts/martial.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mining/lavaland/loot/tendril_loot.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species/shadow.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species/shadow.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/living_update_status.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/screen_objects.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/screen_objects.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/screen_objects.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/internal.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/machinery/computer/camera_advanced.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/machinery/computer/camera_advanced.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/internal.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/mecha/mecha.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* deconflict

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-03-03 17:37:51 +00:00
warriorstar-orion
0667f20681 move all EOL comments on typepath names to dmdoc (#23928)
* move all EOL comments on typepath names to dmdoc

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-03-01 20:05:49 +00:00
cybercapitalism
16127be106 Photos can be burnt with hot items (#24257)
* burnphoto() now checks for get_heat() instead of requiring lighter

* fuck

* ebba and cinnamon review

* de morgan's law strikes yet again

* switch doafter timer to use seconds constant

* git gui was a mistake and you can't change my mind

* Update code/modules/paperwork/photography.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* lewc review

* craaaawling iiiin my skiiiiin

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-03-01 12:39:17 +00:00
Aylong
f2223bb122 TGUI Input fixes (#24270)
* Some tgui input fixes and reverts

Add default to suit sensors and beaker transfer amount.
Revert languages list and paper text inputs

* Some tgui input fixes and reverts

Add default to suit sensors and beaker transfer amount.
Revert languages list and paper text inputs

* Meh
2024-02-24 18:14:03 +00:00
Aylong
ac5add482f [READY] TGUI Input Collection (#23891)
* List Input refresh

* Modal Alerts

* Text Input

* Number Input

* Split Button

* Renaming

* Alert converts

* Text Input Conversion (Part 1)

And TextArea Autofocus + maxLength

* Text Input Conversion (Part 2)

* AAAAAAAAAAAAAAAAAAAA

* I'm FUCKED

* @GDNgit review changes

* "&#39;" fixes

* Revert TGUI Alert from admin delete

* NumberInput Window size

* CRASH if empty list

* Update code/modules/tgui/tgui_input/list_input.dm

* TGUI Rebuild

* TGUI Rebuild

* Update code/modules/paperwork/faxmachine.dm

* _char

* compile

* Rebuild

---------

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-02-19 11:55:01 +00:00
GDN
d72d0aebb7 Removes unneeded verb settings (#24152) 2024-02-19 11:42:11 +00:00
DGamerL
4bbe041ac8 Removes the stun from "????" (#23951)
* ???? lets you vomit instead of being hardstunned

* Fuck it I'm not touching this hornet's nest

* Only vomits if you don't have food poisoning
2024-02-17 14:29:12 -05:00
GDN
82b863cefd Converts over the missing TGUI input lists (#23859)
* Converts over the missing TGUI input lists

* last fixes

* num revert
2024-02-14 21:17:29 +00:00
Qwertytoforty
c398e4a617 Adds 2 cybernetic implants, makes emag_act return TRUE (#23876)
* Adds 2 cybernetic implants, makes emag_act return TRUE

* the rest of the fucking owl

* yeah that would do it

* remove this

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* request changes, scaling burn damage, 3 tile range, lowers tech level

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/structures/crates_lockers/crates.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update scanners.dm

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Lewcs good to them?

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* fuck me

* there are no message admins in ba-sing

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-02-08 12:52:11 +00:00
Contrabang
848c717771 More CI for conditionals (#24050)
* yay

* and thus, it was fixed

* and this fix too, so that the lang server stops complaining

* warrior review
2024-02-06 18:29:33 +00:00
GDN
33a549eb6d Fixes some to_chat runtimes (#23932) 2024-01-28 13:24:47 +00:00
S34N
22fbd9aced TGUIv4 - Core backend updates, TGchat, Asset cache updates (#23726)
* TGUI upgrade project: Port initial TGUI 4.0 changes from TG (#23440)

* tgui4.0

* bugfix for un-interaction

* fix for input not resetting on close

* NTOS restore

* fix all interfaces having scrollbars, fix colours

* bundle update

* dep bumps

* bumps the deps as much as possible

* button regression fix

* TGUI test map rev 1

* fix theme and some component regression

* fix login screen regression

* fixes regression with uplink cart

* bundle

* fix regressions

* fix the input issue, again

* regression fixes, stylesheet edition, hash restore

* fixes GPS BSOD

* draggable control regression

* dev server dep regression

* byondUI regression fix

* section regression fix

* fix secure storage weirdness

* Fixed mining vendor scrolling

* Arthri review pass 1

* mining vendor double-scroll

* fix for RPD, AirAlarm, and Radio

* arthri review pass 2

* arthri review pass 3

* sanitize var setting, fix colours, delete unused file

* adds CI to branch

* god damn AI making random changes

* I should remember to compile when changes are made

* fixes scrollbar issues

* fix camera console, fix flexGrow for sections

* CI fix

* nanomap fix

* Update code/modules/atmospherics/machinery/airalarm.dm

* restore margin

* style semicolon

* TGUIv4 - Moves TGUI Window Sizing from DM to JS (#23524)

* Initial commit

* Transferring the remaining windows to JS

* Resizing part 1

* Resizing part 2

* Some reverts and polish

* Forgot that

* undeployed nuke window size

---------

Co-authored-by: Aylong <alexanderkitsa@gmail.com>

* TGUIv4: Remove force_open (#23537)

* First state fixes

* Removes "force_open"

* TGUIv4 - TGUI Version 4.1 (#23547)

* Reduced Logging Changes

* setSharedState early return for non-interactive UI

* TGUI version bump to 4.1

* Fix sending updates for non-interactive UIs

* Scalablue UI Stylesheet Changes

* CSS Tgui Bundle

* JavaScript TGUI Style Changes

* Update tgui/packages/tgui/styles/base.scss

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>

* Additional changes to Input and Button scalability

* TGUI logging proc update

* Indentation fix for logging proc

* Update code/__HELPERS/_logging.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Additional log_tgui changes

---------

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* dev server hotfix (#23584)

* ui_interact object constructor argument check (#23594)

* feat: add smart asset cache, add CDN support for assets, properly group assets (#23585)

* feat: add smart asset cache, add CDN support for assets, properly group assets

* fix: make tgui actually work

* fix: keeping local name for `tgui.bundle.js` and `tgui.bundle.css` for debug and dev server functioning

* fix: make `fontawesome` assets finally work

* fix: make proper identation for `if`

* fix: add `resolveAsset` to `NanoMap.js`

* refactor: update `claw_game` and `chess` to new asset framework

* refactor/tweak: don't use string concatenation for browser `content` and `head_content`, use list instead. Don't use `common.css` for paper UI, keep local name for stamp image assets, replace hard ref of browser to `atom` (rare case) to `UID`

* refactor: remove redundant debug logs

* refactor: remove space betwee `if` and `(`

* refactor: remove one more redundant log, properly reload UI resources

* rafactor: change names of asset files

* fix: adjust existing UIs to properly use assets

* fix: properly pass args to to `onclose` proc

* Update code/modules/asset_cache/transports/asset_transport.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/modules/asset_cache/transports/asset_transport.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUI 4.2: TGchat + Refactor Asset Delivery + Yarn Berry (#23643)

* tgchat

* Little cleanup

* Refactor Asset Delivery (Part 2)

* Little tweaks

* fix code styling issues

* fix file name duplications

* Browser window options fix @gaxeer

* transfer valve fixes

* yarn berry initial

* vsc tasks

* yarn berry working

* node 20

* fix dev server (lol wrong yarn)

* bloody regressions

* fixes that damn scrolltracking bug

* Some tweaks and flexGrow deletions

It still doesn't work as it should, which makes me nervous

* remove unneeded deps

* 514 regression fix

* change stuff to not conflict with other servers

* name it as requested

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* revert test_TGUI map addition

* TGUI 4.3: Stack, Webpack 5 & UI Tweaks, Yarn 3.6.4, TS support, Jest (#23677)

* Stack & UI's Refactor

Almost final, polish required

Stack & UI's Refactor (Part 1)

Stack & UI's Refactor (Part 2)

Stack & UI's Refactor (Part 3)

* Prettier

Maybe bad

* ClearChat & some tweaks

* Adds a Chat Reliability Layer https://github.com/tgstation/tgstation/pull/79479

* Fix chat BSOD

https://github.com/tgstation/tgstation/pull/79821

* WebPack 5 (Didn't work)

I hate this shit

* Yarn 3.6.4

* make it all work

* revert snowflake fix

* Stories

* adds TS support

* re-enable test and prettier

* update yarn sdk's

* Fix some box regression

* ping/reply

* Fixes regressions and some things

* Zebra and Fix chat button transfer

+rebuild

* make VSC use the proper local typescript lib

* Popper Tooltips https://github.com/tgstation/tgstation/pull/58980

* Popper Tooltips performancy fixes

* Dropdown v2 https://github.com/tgstation/tgstation/pull/75164

Without Icon.tsx

* BB test map

* run build

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* we moved these

* change test values

* ignore scss files

* change hash function

* TGUIv4: TGchat fix traitor codeword highlighting (#23720)

* Codeword highlighting for TGUIv4

* null safeties

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* TGUIv4 - updates standalone build tooling (#23721)

* swap `xxhash64` for `md4`

* remove hash function

* remove old file

* TGUI 4.3+4.4: Newscaster fix, `inline-block` replacements and other fixes (#23722)

* TGUI 4.3 fixes

Newscaster fix + inline-blocks

* Be gone Box

* Mod Chat -> Mentor Chat

* Some warning filters

* Rebuild

* Delete tgui-common.bundle.js

* please work

* try it like this

* 4.3.1

* 4.3.2

* fix

* i forgot to build

* 4.4.0

* give me more diff details please so I can fix you

* its not binary pls git

* test without svgs

* removes an un-needed SVG file

* inlined SVGs test

* fix code styling

* comment these

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUIv4 - Removes resizable and improves drag code (#23719)

* Initial commit

* bundle rebuild

* Fixes Radio Sizing

* Updates Radio sizing to fix wrapping issues

* fix dev server

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix hotkeys not being passed to BYOND

* Apply suggestions from code review

* bump deps

* forgot these deps

* ci fix

* ChemDispenser fixes and HoloControl cooldown

* Station Traits TGUI

+Rebuild

* CI

* fix CI for real this time

* I have no idea

* fix station trait panel

* Update code/controllers/subsystem/SSping.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/controllers/subsystem/SSticker.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/controllers/subsystem/SSping.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* deterministic module IDs

* TGUI fixes. Again... (#23762)

* TGUI Fixes: Part 1

ORM icon for reinforced glass now showing correctly

Mining vendor moved to Stack

Exofab UI buttons descended from the heavens to the earth

* TGUI Fixes: Part 2

DestTagger now works, forgot import LabeledList

PowerMonitor graph displays correct

Request Console updated to 2.0, BUT, problem with message priority, it was there before the changes, maybe even before the project, I'll have to check it out

* TGUI Fixes: Part 2

Fixed `onEnter` input

Fixed Cloning Console storage (Im dumbass)

Some windows resizing

Fixed bad picture in security and medical records console

Fixed scrollable dropdown

Added translucent color for buttons

* Fucking uplink DONE, and Button.Input fix

* NT Recruiter and Uplink polish

* Del LabeledList from dest. tagger

* ChemMaster and OreRedemption log deletion

* Update test_tiny.dmm

* Translucent button story

* Filter for SQL error

* del: `log_debug` in `hear_say.dm`

* Some little fixes and SpecMenu Stack

* Panel.js: mx -> mr

* fix ghost spawners

* null check

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix material name in protolathe

* fix various UI interacts

* card machine runtime fix

* remove legacy folders

* TGUIv4 - TGchat Theme Adjustments (#23772)

* Initial commit

* Changes rule grouping

* Robot class style changes and webpack config

* Reverts webpack/font changes and subs robot font

* revert a state changed in error

* fix uninteractable UIs due to chunky fingers

* TGUIv4: More fixes, tweaks and fixes for tweaks (#23781)

* I fuckin hate PDA

* Vending

* Add `|` to highlight splitters and some light mode tweaks

* Teleporter rewrite

* APC and AiAirlock (God forgive me)

* clarify highlight syntax

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUIv4 - Abductor Experiment Machine TGUI (#23776)

* Experiment Console TGUI

* Update for TGUIv4

* UI Size adjustment

* ui state and ghost attack update

* remove this

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix

* TGUIv4 - Adjustments, Fixes, and Tweaks (#23785)

* Photocopier layout adjustments

* Autolathe Text and Button spacing adjustment

* Hotkey fix for moving bug

* Removes rule sets for visited links

* Fixes ordering multiples on cargo console

* fix possible wonky json payloads

* fix admin log input list stuff

* TGUIv4: Reconnect fix and some other fixes + tweaks (#23790)

* Fix reconnecting and transfer it to TSX

* RPD polish

* RCD, AccessList, GuestPass

* Focus reset fix when camera switched. God forgive me again...

* Purple box and identation fixes

For votes and health scanner

* ChemMaster and ChemDispenser

ChemMaster - translucent pills buttons and no grow produce section
ChemDuspenser - dynamic height

* ShuttleManipulator Tabs

* RCD buttons

* make input bar mode more prominent

* fix chem master icons

* tab fix

* Properly sanitizes loaded messages in tgui chat

* TGUIv4 - Adjustments, Fixes, and Tweaks v2 (#23795)

* Fixes icon spacing for nanobank tabs

* Tweaks Dropdown styling

* Fixes sending stuff to old chat

* OpenDream TGUI fix

* Resizes Station Traits window

* Adjusts health analyzer messages for chat tabs

* Revert "Properly sanitizes loaded messages in tgui chat"

This reverts commit 4c32a7094a.

* Revert "Revert "Properly sanitizes loaded messages in tgui chat""

This reverts commit 24afa55922.

* Changes how tgui handles static data

* Reenable no-undef rule. Enable Format On Save for VSCode (#23803)

* Enable Format On Save for VSCode

* Re-enable and fix no-undef

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>

* pda scanner message improvements

* fix mentor/admin PMs being sent to the "unsorted" category

* fix garbled custom vote messages

* moves cyborg analyser to use chatboxes

* fixes regression

* Prevent F5 reload

* TGUIv4: Themes polish and some new ones + misc fixes (#23814)

* Little themes tweaks

* NTOS chat theme

* Update tgui-panel.bundle.js

* Capitalize themes

* Paradise theme v1.0

* Little StationTraitsPanel cleanup

* Update member_content.dmi

* NoCapitalize

* Rebuild

* Delete Paradise.scss

* Create paradise.scss

* Forgot

* Rewritten Security Records Console

For Jesus fucking christ...

* Vending and Wires sizes tweaks

* ThermoMachine

* Syndicate Theme

* Little darker

* Rewritten Medical Records Console

* PDA Nanobank fix

* Syndicate Theme Darker

* Rebuild TGUI

* Wires section grow fix

* fixes the enshittified paradise icon

* Sirryan+Warrior reviews

* bloody define comments

* comment correction

* unprivate these

* errant . begone (how did this not cause a compiler error)

* TGUIv4 - Adjustments, Fixes, and Tweaks v3 (#23807)

* Fixes ERT Manager silenced message function

* Adjusts progress bar on ExosuitFabricator

* Sets Dropdown selected to align left

* Removes the use of self_state select interfaces

* Exosuit Fabricator style adjustments

* fix sextractor UI

* remove empty tochat string

* fix human air alarm interactions

* fix modals

* add F12/IEChooser

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Aylong <alexanderkitsa@gmail.com>
Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Arthri <41360489+Arthri@users.noreply.github.com>
Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
2024-01-21 19:20:35 +01:00
Venuska1117
75f3a51eaf Metastation: Maintenance Rework [Part 2] (#23164)
* half-done, saving...

* stage for conflicts

* addin that paper for later use

* stage

* remove copy

* added vent in old freezer

* Fixing that paper.

* that damn lattice

* Batch of fixes:
- Added APC to captain bedroom, because CI check want it.
- Changed xenobio test chamber to "special containment" and renamed related things so it now fit theme, admins can make events of "containment" or related (or store cling there)
- Added missing APC to abandoned library, so now maintenance is powered.
- Moved Vent in old laser tag room, so it dont cause FAIL on check.

* FIX "d" variable error
- i hope it will work

* Changes:
- Laser tag room is gone, now its just some ordinary maintenance area.

* Added fungus and web to previous edit.

* Removed sheet bag

* Added missing APC

* Removed duplicated APC.

* changes requested from henri

* Goodbye tsunguska, welcome bull- i mean stuff.

* SPAAACIIING

* Did 95% of requested changes by S34N
- i am still confused about this first botany door, oryginaly it dont have access on it.

* Did 80% requested by Aylong220
- Discussion was on discord about changes, cannot do some of them.

* that APC
2024-01-06 21:54:28 +00:00
DGamerL
20ec46b0ca At least this was caught now (#23563) 2023-12-26 13:26:27 -05:00
DGamerL
004d7d10b7 Refactors is_hot and fixes some issues from the beaker lighting PR (#22964)
* Idk what I'm doing

* The is_hot refactor

* Fixes that I forgot to push before making the PR

* Update code/game/objects/items.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Contra review

* TODO: Find out why this isn't working

* Removes the signal stuff for now, this works

* Fixes it all

* Add new signal

* Update code/_onclick/item_attack.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Contra reivew

* Ayyy it works

* Merge master

* Forgot this one

* Update code/game/machinery/doors/airlock_types.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/structures/mineral_doors.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/turfs/simulated/floor/mineral_floors.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/turfs/simulated/walls_mineral.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-12-11 16:53:51 +00:00
Aylong
825c2c8866 Converts Input List to TGUI Input Lists (#23396)
* Part 1

* Testing 1

* Revert "Testing 1"

This reverts commit fc06554b28.

* Part 1.1

* Part 2 - UI Style List

* Preferences lists

* Preferences lists - DONE

* More inputs

* MOOOOOORE

* UI style else

* Last ones

* Double name fix

* Pre-selected Search

* Return Pick Darkness

* Return Pick Darkness

* Missing users

* Some review changes

* Revert MULE lists

* I just hate MERGE CONFLICT label

* List window tweaks

* I think there it is

* why i am stopid

* Update tgui.bundle.js
2023-12-10 19:38:23 +00:00
GDN
11dc93d501 fixes being unable to rename paper (#23269)
* fixes being unable to rename paper

* Update code/modules/paperwork/paper.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-11-24 15:35:04 +00:00
GDN
4789f00090 makes paper stack burning more consistent (#22849)
* makes paper stack burning more consistent

* Update code/modules/paperwork/paper_bundle.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/paperwork/paper_bundle.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/paperwork/paper_bundle.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/paperwork/paper_bundle.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* reviews

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-11-20 14:26:45 -05:00
DGamerL
fef021690e Fixes a few runtimes (#23264)
* The fixes

* This probably has a worse underlying cause

* Update code/modules/paperwork/paper.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Cotnra review

* Contra review

* Removes nullcheck

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-11-15 12:01:55 -05:00
1080pCat
e2ffb8a882 Engineering borg nerf (just their decompiler ;p) (#23227)
* Engi borg nerf

* Update code/game/objects/items/devices/flashlight.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/fancy.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/fancy.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/food_and_drinks/drinks/drinks/bottle.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/friendly/lizard.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/projectiles/ammunition.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/chemical_bottle.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update lighters.dm

* Update spiders.dm

* reverts some that maybe should stay

* oops

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-11-14 12:51:13 +00:00
Daniel Lenrd
370adae9cf Allows All Silicons to do Paperwork (#22653)
* Silicons Paper Printing

* the CI OD fix

* Revert "the CI OD fix"

This reverts commit d223e056c1.

* This should fix it

* Add files via upload

* Test TGUI Fix 1

* Empty Commit

* Recompile TGUI with checkout

* toner code early return

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* using right variable names

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* adding argument to text function

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* New code testing

* ui.user usage

* Used the new cooldown declarations

* Automatic TGUI Prettifier

* TGUI 10

* Recomplie TGUI

* TGUI 11

* Try to fix TGUI

* remove extra divider

* Revert "remove extra divider"

This reverts commit e7faaa4b4d.

* Use empty fragment instead of divider

* compile TGUI

* Compile TGUI

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-11-13 12:14:30 +00:00
Contrabang
48d7b00a0d CI now bans the use of weird spacing in conditionals (#22777)
* no more spaces

* Matthew 10:22

* fixes

* dgamerl review

* Update code/modules/hydroponics/plant_genes.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/pda/PDA.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* fuck

* bah

* Update tools/ci/check_grep2.py

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* oops

* guh

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-11-12 20:59:43 +00:00
GDN
35754c77ea Verb cleanup (#22224)
* Verb cleanup

* rest of the object verbs

* little more object cleanup

* more changes

* last of it

* this too

* tgui

* code review

* time to go
2023-11-12 20:19:17 +00:00
Venuska1117
d24f77400e Space Ruin: Rework Syndie Research Base (#22721)
* Rework Syndie Research Base

* Fixing

* Fixing..

* work you cu-

* SPAACE

* Pack of changes:
- Removed Toilets and replaced them with "Dressing" room.
- Added Genetics, because person on discord wished for it.
- Placed Atmos pipes (scrubbers and supply)

* Changes:
- Added Pathing for ed209 (syndicate)
- Removed random_spawners custom spawner made before.
- Added "security" room with allow you to control turrets and see all base cameras.

* Fixing turret control panel

* Fixing turrets.. again

* huh?

* Changes:
- Decreased Beacons amount from 20 to 10 (they give same path, just less stops).
- Added special room to "store" ed209 syndicate, if you want to activate it: View Variables -> patrol = 1.
- Added light switches everywhere.
- Added Air alarms and fire alarms everywhere, and made sure there are fire doors to stop potential fires.
- Added 2 more areas, Genetics and "control room".

* Placed Power Cables.

* Added disposals
Lets fuckign Gooooo

* Changes:
- Made button from drive actually open doors and shoot stuff to toxin range.
- Added emergency PACMAN generator, in case someone join late and whole base will be de-powered.
- Added CCTV to caves, now you can see intruders.

* Added 2 more boxes of plant disc.

* Changes:
- Added new variant of free drobes, now syndicate can get drip for free.
- Added "hidden" safe at vault with contain 10000credits and stethoscope nearby to help, its only for syndicate researcher, if explorer steal it, they should get bounty on them by syndicate.
- Added a lot of vendors refilling units, to make sure that you cannot run out by "accident".

* Changed Toxin Test arena to indestructable walls.

* Bunch of Changes:
- Replaced "grenade casings" (with are foam grenades) with new created "Foam Grenades Box" so its more oblivious what it is.
- Added paper note near PACMAN Generator with contain basic instruction how to use it.
- Added missing fire doors for "drooms".
- Added fire extinguishers EVERYWHERE so syndicate OSHA will be happy.
- Changed "genetics" room, now instead of supporing 4 people, it support now only 2 in exchange for "faster" DNA researching.
- Added "Foam Grenades Box" around base and in storage, so if there any breaches just throw kanu- grenades at them.
- Named and connected disposal to "toxin launcher" so now you can disposal your constractions inside.
- Added 4 buttons for "Chemical" testing room (with is not for explosives) so now you cannot get trapped inside.
- Made special disposal Ride for genetics "monkeys" to turret so they will be killed (its made this way to avoid researchers spacing themselfs allowing them to escape)
- Increased Toxin Storage room, by increasing oxygen and plasma tanks amount by tanks 2 each.
- Moved AIR container to engine, now they are replaced with "tank container" to storage... custom plasma mixes without destroying main plasma containers.

* fixes

* Changed Genetics:
- Now genetics layout got changed, now instead of supporting 4 genetics people it only support 2 in exchange for more efficency in making DNA syringes.
- Now you can dispose bodies for turrets to shoot holes trough... its funny.

* Added Mirrors to dressing room-
And Fixed hallway curve

* Made cryo and sleepers face themselfs

* Added RPD for toxin launcher room
- now if you run out of valves, you can just "spawn" new ones.

* Used merge conflict fixing tool
- and for *some* reason it keep showing merge conflict? (whot)

* Requested changes:
- Replaced NT machine with syndie cigarette machine.
- Removed random blueshield note.
- replaced syndie donk machines to secured variant.

* Changes full build consoles to unbuild.

* Fixes:
- Fixed storage, somehow one rack with mats got exaporated.
- Added tachyon-doppler array for tracking explosion size.
- Removed duplicated buttons from toxin mixing room.
- Removed console and placed in storage.
- Storage now have items with offsets so they are more visible in stack pile.
- Removed Air alarm from toxing testing arena, considering it dont have pipes.

* Add RPD in toxing mixing

* batch of fixes (?)
- Changed Art vendor and critter care to free variant.
- Fixed spelling on paper to requested one.
- Now syndicate researchers spawn with 100 credits in their backpack for claw machine, if you run out, ask your coworkers to borrow more cash on game.

* batch of changes:
- Did most requested changes by S34N (except defib one)
- Added APC to hallway, so now hallway use power too.
- Made new subtype of syndicate APC's with offset depending on direction.

* fix stripes issue

* Removed random stripes and syndie having cash
2023-11-04 11:31:41 +00:00
Venuska1117
1526f3b3ed Lavaland Seed Vault - fixing oversights. (#23076)
* patching up mistakes.

* fixes small typo

* Fix paper spelling by S34N

* changing paper path so it makes sense.
2023-11-03 19:18:23 +00:00
Adrer
6813e5e3cb [TGUI] Filing Cabinet (#22797)
* TGUI Filing Cabinet

* Changed window size.

* Requested changes and other Prettier formatting

* mob/user = usr

* User is implied idiot

* Wrong branch

* Update code/modules/paperwork/filingcabinet.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/paperwork/filingcabinet.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Comma helps.

* Update code/modules/paperwork/filingcabinet.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/paperwork/filingcabinet.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/paperwork/filingcabinet.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Adrer <adrermail@gmail.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-11-01 20:42:10 +00:00
Vi3trice
85353104f7 text be gone (#22929) 2023-10-26 10:39:11 +01:00
warriorstar-orion
637ff14af1 remove polaroid camera varedits (#22459)
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-10-17 20:06:46 +01:00
Aylong
58e88eeec3 Tweak: Removes position randomization for some things (#22820)
* Tweak: Removes position randomization for some things

* Randomize when create in machines

* Review changes
2023-10-13 14:26:27 +01:00
Venuska1117
e467332ab6 Lavaland: Seed Vault Rework. (#22524)
* Add new Seed Vault.

* Add lore, so lore-team will kill me
- Added some paper notes, don't ask why paper is brand new.

* oh well:
- Time to wait for spelling checkup
- Added pickaxes and stuff to decrease use of other mining methods

* First typo aquired, thanks @alos

* Fixed typo

* Added stuff:
- Added paper bin and restocking units to chest
2023-10-12 16:09:08 +01:00
Contrabang
f3f9bd442a Changes slot number defines from lowercase to all uppercase (#22297)
* undo all of it

* flags

* back

* head/mask

* left

* right

* Cuffs

* other name changes

* ID and PDA

* idk about calling them SLOT_HUD now

* glasses, gloves, and shoes, oh my!

* the rest

* comment
2023-10-03 18:27:51 +01:00
DGamerL
19608e9049 Fixing (#22533) 2023-09-28 19:31:43 -04:00
Adrer
5ba2b97fe4 Allows silicons to print saved pictures on photocopiers again. (#22461)
* Allows silicons to print saved images again

* Changes addressed

* Update tgui/packages/tgui/interfaces/Photocopier.js

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: Adrer <adrermail@gmail.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-09-19 19:37:37 +01:00
Silverplate
6ffa3e5c11 Tweaks species specific traitor items (#22088)
* Fixes species tot items in surplus crates

* Updates Love pen
2023-09-01 23:14:21 +01:00