moxian
1683c4271a
Refactors renaming things with a pen. ( #14960 )
...
* Refactors renaming things with a pen.
* Farie review (thanks!!)
* Derp.
* Farie take 2
2020-12-16 14:43:15 -05:00
SabreML
9242a50999
TGUI argument documentation ( #15122 )
...
* Update external.dm
* Update tgui.dm
2020-12-16 14:39:29 -05:00
Darkmight9
bfad9ee952
Makes meteor shot uncraftable ( #14938 )
2020-12-16 14:08:31 -05:00
Qwertytoforty
021523fe0c
Makes the ert item storage less... special ( #14987 )
2020-12-16 14:08:01 -05:00
Mitchs98
7696ca8b69
adds synth to loadout ( #14988 )
2020-12-16 14:07:14 -05:00
AffectedArc07
a4bb84fc6d
SSticker minor refactor ( #15089 )
...
* SSticker minor refactor
* Even the experienced make mistakes
* tiny lil bandaid
* Oops
* Update code/controllers/subsystem/ticker.dm
* Adds this
2020-12-16 14:05:10 -05:00
SabreML
3b0d96a26a
Invisivision ( #15077 )
2020-12-16 14:04:53 -05:00
Qwertytoforty
f125a501a4
Gives red and gamma (just gamma for janitor) death alarms ( #15103 )
2020-12-16 14:01:43 -05:00
AffectedArc07
84b5f7d300
Asay Chat Mentions ( #15080 )
...
* Asay Chat Mentions
* New ping sound
2020-12-16 13:58:37 -05:00
Farie82
8a20f24bb9
Makes blob creatures be able to be set on fire ( #15076 )
2020-12-16 13:57:45 -05:00
SteelSlayer
051dce23b2
Adds a message to the level 7 biohazard event: tells ghosts who got infected and with what disease ( #15060 )
...
* patient-zero
* removes observer and stat check
2020-12-16 13:54:07 -05:00
Qwertytoforty
dad7d8c08b
Fixes vocal cords ( #15116 )
2020-12-15 18:56:26 +00:00
SabreML
2947b29210
Cyborg Gripper TGUI Fix ( #15117 )
...
* Update inventory.dm
* Grippers V2
2020-12-15 18:55:46 +00:00
Farie82
8e386fcad8
Revert the workaround for byond version 1537. Bump min version for travis ( #15118 )
...
* Revert "Makes code 513.1537 compliant (#15093 )"
This reverts commit 5ccbbf1192 .
* bump version
2020-12-15 13:33:41 +00:00
Qwertytoforty
cbfe03c850
Adds contractor baton to rep uplink, fulton has warning that it doesnt work on station ( #15087 )
2020-12-14 11:45:47 +00:00
SabreML
36c7d0d5f5
Skrell anti-nerf ( #15048 )
2020-12-14 11:35:53 +00:00
SabreML
159cdb71e0
Can't think of a commit name ( #15107 )
2020-12-13 21:50:15 +00:00
dearmochi
d2e034d80d
Fixes Captain being contractor target, contractor batons not stunning silicon ( #15096 )
2020-12-12 16:25:25 +00:00
AffectedArc07
5ccbbf1192
Makes code 513.1537 compliant ( #15093 )
...
* Makes code 513.1537 compliant
* Apply suggestions from code review
Co-authored-by: Farie82 <joepvelden@hotmail.com >
Co-authored-by: Farie82 <joepvelden@hotmail.com >
2020-12-12 08:57:57 -05:00
Farie82
3a0cf40ca0
Makes cling and smuta transforms update your sec HUD ( #15085 )
2020-12-11 19:27:07 +00:00
Tom Heeren
61f6fac382
AIs can now toggle whether they wish to announce oncoming station arrivals or not ( #15069 )
...
* Adds an arrivals announcement toggle
* arc's suggestion
* Arc smells like FALSE
* Autodoc me Arc
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* AHHHHHHHHHHHHHHHHHHHH
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2020-12-10 09:00:49 +00:00
dearmochi
eb5cd4c0f3
[Speedmerge] Fixes contracts not being sent to TGUI ( #15078 )
2020-12-09 19:19:25 -05:00
ExusA
fc5bb118b3
10 new Diona "hair" styles ( #15021 )
...
* First commit
10 new diona 'hair'-styles!
* Newline
* Applied suggestions from review
The literal only thing that could've been wrong about the code, was. good job me ._.
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2020-12-09 12:17:11 -05:00
dearmochi
49853973e7
Buff EMPs against augments, remove duplicate external organ emp_act (buffs IPCs vs. EMPs) ( #14813 )
...
* Buff EMPs against augments, remove duplicate external organ emp_act
* Remove losebreath/toxloss
2020-12-09 12:15:27 -05:00
Aurorablade
6a0ee9c3ae
Update miscellaneous.dm ( #15012 )
2020-12-09 12:15:01 -05:00
Qwertytoforty
dbc9f1b1cf
Adds 2 new blob reagents, radioactive gel, and teslium paste. ( #14865 )
...
* Adds 2 new blob reagents
* slight change
* Colour change for complementary, slightly more chance for shocking, better grammer for shock messages.
* Apply suggestions from code review
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
* Nerfs the radioactive blob
* Adds blob effect desc, slightly nerfs the 2 new types
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
2020-12-09 12:12:32 -05:00
dearmochi
5edee29a50
[READY] Syndicate Contractors ( #14605 )
...
* Syndicate Contractors initial PR
* Finalize initial version
DNP
Finalize initial version
* Baton now costs 6 Rep, show dead extraction penalty, fix scroll
* Reduce total TC, add zippo, balloon, icon tweaks
* Address moxian, AA and Farie
* Fix mode.txt
* oops
* Address Farie 2
* Tweak baton to work around stam crits, address SteelSlayer
* Address TM issues, TP menu
* Fix wrongly merged DME
* Tick contractor DM files again
* Remove step_y
* TC rewards always higher than preceding difficulty's reward
* Address Farie
* Remove extraction_turf from handle_target_return
* fix doc
* Merge part2
* Address AA again
2020-12-09 12:03:23 -05:00
AffectedArc07
2897b82345
[Speedmerge] oops ( #15072 )
2020-12-09 11:55:41 -05:00
Qwertytoforty
47176c0a14
Makes red ERT use the proper hardsuit ( #15003 )
2020-12-09 11:53:36 -05:00
SabreML
d3d729d1ef
A couple of tweaks ( #15004 )
2020-12-09 11:52:21 -05:00
AffectedArc07
d6af52dd2b
world/Topic Refactor ( #14850 )
...
* world/Topic Refactor
* These arent needed anymore
* How could I forget this
* Biggest edit ever
* Forgot this
* Mini refactor
2020-12-09 11:24:33 -05:00
SabreML
c5d66be971
Purified/Holy construct tweaks ( #14845 )
...
* Changes 'isAntag()' to check 'living' rather than 'carbon'
* Purified construct changes
Changes:
Only chaplains and other holy people can convert soulstones to purified soulstones,
Holy constructs are now tinted slightly blue, to make them stand out more from cult constructs,
Holy Artificers now spawn purified soulstones.
* Reverted blue tint
2020-12-09 11:21:20 -05:00
AffectedArc07
21f6ea2ec1
Greatly increases entropy on forum link tokens ( #15038 )
2020-12-09 11:00:00 -05:00
Kyep
a6d048f719
Fixes #15065 - green terrors laying eggs while in vents ( #15067 )
...
* Fixes #15065 - greens laying eggs while in vents
* AA suggestion
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Kyep <Kyep@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2020-12-08 12:31:33 +00:00
SabreML
e641fe9c1a
Swarmer Beacon EMP damage ( #15032 )
...
* Update swarmer.dm
* Update swarmer.dm
2020-12-06 22:45:56 +00:00
Sean Williams
e55eaa7447
Consistency with hardsuit values ( #15040 )
...
While going to enter resist/armour values for engineering hardsuits on the wiki, I noticed the CE hardsuit has 10 less rad protection compared to its helmet.
Every other suit with 100 rad protection has this value consistent across both parts, and in fact, all hardsuit values match their helmet values apart from this one and the Singuloth armour. (That has a weaker helmet in a number of resistances.)
🆑
fix: Consistency with hardsuit values for CE hardsuit and helmet.
/🆑
2020-12-06 22:40:33 +00:00
Farie82
29131cac7e
Fixes issues/runtimes with the brand intelligence event ( #15053 )
2020-12-06 10:24:17 +00:00
dearmochi
0e15d69971
[TGUI] Ore Redemption Machine ( #15016 )
...
* [TGUI] Ore Redemption Machine
* small thing
2020-12-05 11:04:46 +00:00
Qwertytoforty
8829e81ef5
Makes EMP actually usefull on reactive armor ( #15023 )
2020-12-05 10:33:13 +00:00
SteelSlayer
6c6e71fc1b
mmi no ghost ( #15050 )
2020-12-05 10:12:47 +00:00
dearmochi
f09ba21ef7
[TGUI] Exosuit Fabricator ( #14964 )
...
* [TGUI] Exosuit Fabricator
* Ensure backwards compatibility for older maps
* Address AA
* Address SteelSlayer
* please work
* tgui_ -> ui_
2020-12-04 19:50:56 +00:00
github-actions[bot]
f0fbda8f01
Automatic TGS DMAPI Update ( #15044 )
...
* Update TGS DMAPI
* Cleanup attributes
Co-authored-by: DMAPI Update <action@github.com >
2020-12-04 09:34:17 +00:00
Kyep
73b9aae95d
Terror event spawns now pick players randomly ( #15026 )
...
* v1
* cleanup
* Refactor (AA request)
Co-authored-by: Kyep <Kyep@users.noreply.github.com >
2020-12-03 18:32:29 +00:00
Kyep
f29d7c6e64
513 requirement, user-friendly byond version requirement handling ( #15041 )
...
* v1
* docs
* AA suggestion
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* MINIMUM VERSION 513
* // => ///
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Kyep <Kyep@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2020-12-03 09:25:22 +00:00
Kyep
76c3436f1e
Better "please update byond" prompts ( #15014 )
...
* Better "please update byond" prompts
* AA suggestion, update text, add link, remove space, display after MOTD
* space
Co-authored-by: Kyep <Kyep@users.noreply.github.com >
2020-12-02 21:18:27 +00:00
Kyep
8def3bf2af
TS Mother Rework ( #14856 )
...
* basic functionality
* map edit: delete mother from awaymission
* IncubateEggs, PickupSpiderlings, anti-exploit stuff
* editor, please stop messing with my indentation
* fixes
fixes: stops "cancelled" messages when a terror is in an airless pipe, stops incubate being used on eggs on an adjacent tile, makes the "cannot incubate due to lack of regen points" message clearer, stops spiders using remoteview while in a pipe which messes up their vision
* fixes being able to wrap spiderlings/etc into coccoons if they're on top of a dead body
* mother webs block spiderlings from passing them
* AA suggestion
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Kyep <Kyep@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2020-12-02 19:25:19 +00:00
AffectedArc07
a3f6ced32a
Fixes TGUIs not reopening properly sometimes ( #15035 )
...
* Fixes TGUIs not reopening properly sometimes
* Comments
2020-12-02 13:54:14 -05:00
dearmochi
28acf26d65
Makes point arrow travel smoothly to pointed object ( #14979 )
...
* Makes point arrow travel smoothly to pointed object
* Don't animate on same turf, add easing
2020-12-02 18:39:31 +00:00
SabreML
73a19ddffa
Update emote.dm ( #15033 )
2020-12-02 09:25:58 +00:00
Kyep
382032c87c
Fix: allow AIs to restore safties on hacked bots ( #15037 )
...
Co-authored-by: Kyep <Kyep@users.noreply.github.com >
2020-12-02 07:19:17 +00:00