Commit Graph

3799 Commits

Author SHA1 Message Date
ZomgPonies
172055dcfc Hurr Durr 2014-05-26 06:02:20 -04:00
ZomgPonies
7ccdcbce93 Preleminary work on robolimbs. Expect more soon. 2014-05-25 18:45:49 -04:00
Jeremy Liberman
b3d3f5df8c Mutiny fix prereqs for directives
Conflicts:
	code/game/gamemodes/mutiny/directives/alien_fraud_directive.dm
	code/game/gamemodes/mutiny/directives/bluespace_contagion_directive.dm
	code/game/gamemodes/mutiny/directives/financial_crisis_directive.dm
	code/game/gamemodes/mutiny/directives/ipc_virus_directive.dm
	code/game/gamemodes/mutiny/directives/research_to_ripleys_directive.dm
	code/game/gamemodes/mutiny/directives/tau_ceti_needs_women_directive.dm
	code/game/gamemodes/mutiny/directives/terminations_directive.dm
	code/game/gamemodes/mutiny/directives/test_directive.dm
	code/modules/mob/mob.dm
	code/modules/mob/new_player/new_player.dm
2014-05-25 22:34:39 +02:00
ZomgPonies
11a1deb1ac Trying to cut down on attack lock spam 2014-05-24 17:17:38 -04:00
ZomgPonies
f5e69887a1 Fix Taj/Unathi/Whatever skin color. Let FurryRaveStation13 continue! 2014-05-24 08:24:09 -04:00
ZomgPonies
e191f93767 Merge branch 'master' of https://github.com/ZomgPonies/Paradise 2014-05-22 23:50:23 -04:00
ZomgPonies
20184bb9cd Ccomp fixes to mesons 2014-05-22 23:49:57 -04:00
Mloc-Argent
1b2f83dee4 BS12 Hooks 2014-05-22 23:56:35 +02:00
ZomgPonies
0c1a77e346 Merge branch 'master' of https://github.com/ZomgPonies/Paradise 2014-05-22 14:21:47 -04:00
ZomgPonies
342f8c4042 Fixed up Highlander and Dodgeball 2014-05-22 14:21:29 -04:00
Regen
7c710186e2 Armalis bugfixes
Also slightly changed admin chat color again
2014-05-22 18:57:33 +02:00
ZomgPonies
69725d9466 Revert "Refactored, simplified access system a bit. Tested, for once."
This reverts commit a5e65d9b2b.
2014-05-20 20:58:23 -04:00
Rob Nelson
369b99530a Refactored, simplified access system a bit. Tested, for once.
* Mobs provide GetAccess() and hasFullAccess()
 * Human GetAccess() provides the "best" accesses available combined from all conventional sources.\
 * Silicons have hasFullAccess()
 * AdminGhosts also provide full access.

Conflicts:
	code/game/jobs/access.dm
	code/modules/mob/dead/observer/observer.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/silicon/silicon.dm
	code/modules/mob/mob.dm
	html/changelog.html
2014-05-20 15:51:22 -04:00
ZomgPonies
bfd6132f93 Makes morgue and genetics less of a puke stained shitholes. Closed bodybags and medical masks stop people from puking from bodies now. 2014-05-18 19:15:51 -04:00
ZomgPonies
73f12189b7 First step in regrouping all non-spell abilities under the same tab to facilitate UI navigation. 2014-05-18 00:58:25 -04:00
Rob Nelson
6a0cc4a43b Fix buggy robot MMI removal. 2014-05-17 22:05:45 -04:00
Zuhayr
0505b4f5f8 Cleaned up holders a bit, added show_message() proc to them, added loops in custom_emote to show emotes to things in inventories with the right flag.
Conflicts:
	baystation12.dme
	code/modules/mob/emote.dm
2014-05-17 22:00:39 -04:00
Zuhayr
63f3e5ccd9 Adds PASSEMOTES flag to setup.dm, dionaea and borers.
Conflicts:
	code/modules/mob/living/carbon/monkey/diona.dm
	code/modules/mob/living/simple_animal/borer.dm
2014-05-17 21:57:10 -04:00
Ccomp5950
8a17208a2b Humanoid mobs won't default to having an undershirt. 2014-05-17 21:20:51 -04:00
Zuhayr
bfdf7cc217 Derp. 2014-05-17 01:38:14 -04:00
jack-fractal
fd4cd0007c fixing the player panel to work with spirits and masks
Conflicts:
	code/modules/admin/player_panel.dm
	code/modules/mob/mob_helpers.dm
2014-05-17 01:22:13 -04:00
jack-fractal
b9be0b6ded removing debugging junk from the spirit topics follow commands 2014-05-17 01:17:04 -04:00
Zuhayr
03a6213ee9 Added leap and gut verbs to vox. 2014-05-17 01:16:28 -04:00
Zuhayr
893b1c633f Added computer boards and gas tanks to the drone gripper (oversight). 2014-05-17 01:16:19 -04:00
Zuhayr
3afc5a5cc5 Commented out some debug lines. 2014-05-17 01:16:09 -04:00
Zuhayr
27356b09e4 Removed vox snowflake crap from human breathing, expanded it out so that species datums will inform breathable gas, toxic gas and exhaled gas types.
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
2014-05-16 00:27:36 -04:00
Zuhayr
c5966cdec9 Added a caching system for human icons.
Conflicts:
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/mob/living/carbon/species.dm
2014-05-16 00:15:59 -04:00
Zuhayr
7316657443 Fixes another drone runtime, fff. 2014-05-15 22:25:13 -04:00
Zuhayr
de51d4e5b7 Fixing a bug with leap() and gut() 2014-05-15 22:25:01 -04:00
ZomgPonies
9981259b0b I iz stoopid, Ccomp iz smrt 2014-05-15 20:30:25 -04:00
Rob Nelson
1615a17077 Add horribly-sprited Vox clown, mime, owl and gag masks.
Conflicts:
	code/modules/clothing/masks/gasmask.dm
	code/modules/mob/living/carbon/species.dm
2014-05-15 20:08:50 -04:00
jack-fractal
6c5a4bc6f5 fixing the gib code bug 2014-05-15 05:16:34 -04:00
jack-fractal
05da6ed973 adding modifications to cult mode, working spirits, and mask transformation procs
Conflicts:
	code/game/gamemodes/cult/runes.dm
	code/modules/mob/mob.dm
	code/modules/mob/mob_movement.dm
2014-05-15 05:16:13 -04:00
jack-fractal
2754b56e0c adding the spirit entity code, fixing the cameraNet so that it compiles properly
Conflicts:
	code/datums/visibility_networks/dictionary.dm
	code/game/machinery/doors/door.dm
	code/modules/mob/living/silicon/ai/freelook/cameranet.dm
2014-05-15 05:06:38 -04:00
jack-fractal
3df35fe03c modifying visibility interface of ai to use generic visibility_interface
Conflicts:
	baystation12.dme
	code/game/gamemodes/malfunction/Malf_Modules.dm
	code/modules/mob/living/silicon/ai/freelook/cameranet.dm
	code/modules/mob/living/silicon/ai/freelook/chunk.dm
	code/modules/mob/living/silicon/ai/freelook/eye.dm
	code/modules/mob/living/silicon/ai/freelook/update_triggers.dm
2014-05-15 04:43:49 -04:00
ZomgPonies
a2b05d96f5 Mutiny fixes 2014-05-15 03:16:48 -04:00
ZomgPonies
28406d3bf2 Vox breath fixes 2014-05-15 02:03:37 -04:00
Jeremy Liberman
bd249e3a53 Mutiny Mode
Conflicts:
	code/__HELPERS/time.dm
	code/controllers/hooks-defs.dm
	code/controllers/hooks.dm
	code/game/machinery/computer/card.dm
	code/game/machinery/podmen.dm
	code/modules/admin/player_panel.dm
	code/modules/client/preferences.dm
	code/modules/mob/living/carbon/brain/brain_item.dm
	code/modules/mob/living/carbon/human/death.dm
	code/modules/mob/living/login.dm
	code/modules/mob/mob.dm
	code/modules/security levels/keycard authentication.dm
	code/setup.dm
	icons/mob/mob.dmi
2014-05-15 01:01:54 -04:00
ZomgPonies
5ffb4a15ed Moar armalis fixes 2014-05-14 23:00:13 -04:00
ZomgPonies
66d9ba3fb8 Fixing up vox and vox armalis gear 2014-05-14 22:24:34 -04:00
Rob Nelson
188593e452 SECURITY FIX: Custom borg names sanitized and copytext'd to MAX_NAME_LEN 2014-05-14 20:12:48 -04:00
Zuhayr
43e60ab01e Armalis gear and mob icons, plus sonic cannon.
Added sonic cannon skeleton code.

Noise cannon fire sound, Vox shriek sound.

Added Vox Armalis species.

Swapped vox breath mask over to species_restricted check.

Added Vox Armalis gear.

Added a random shriek effect to Vox and Vox Armalis speech.

Added quickspawn Vox Armalis definition.

Vox shriek sound effect. Thought I committed this earlier.

Added r_hand and l_hand icon_overwrite checks.

More work on Armalis. Added gut() and leap() human procs.

Adding/fixing up the leap() and gut() verbs, and a LEAPING status_flag for human/Bump().

Fixing some missing pixels in the armalis tail.

Almost forgot to whitelist armalis...

Conflicts:
	code/modules/clothing/spacesuits/alien.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	icons/mob/suit.dmi
	icons/obj/clothing/gloves.dmi
	icons/obj/clothing/masks.dmi
	icons/obj/clothing/shoes.dmi
	icons/obj/gun.dmi
2014-05-14 18:24:01 -04:00
ZomgPonies
97765314ba Adds a language to Kidan as requested 2014-05-14 04:54:13 -04:00
Zuhayr
5ce82b0c71 Fixes #4810
Conflicts:
	code/modules/mob/living/carbon/monkey/life.dm
2014-05-14 04:40:54 -04:00
Rob Nelson
9d53cfa446 Moved Vox DMI to a subfolder, added species-based random-naming, fixed preview.
Tested.

Conflicts:
	code/game/gamemodes/vampire/vampire_powers.dm
	code/game/gamemodes/vox/heist/heist.dm
	code/modules/admin/verbs/one_click_antag.dm
	code/modules/events/heist.dm
	code/modules/mob/living/carbon/species.dm
	code/modules/mob/mob.dm
	code/modules/mob/new_player/new_player.dm
	code/modules/mob/new_player/preferences_setup.dm
2014-05-14 04:32:18 -04:00
ZomgPonies
582f3c4edc Fix being unable to respawn as mouse 2014-05-14 02:56:10 -04:00
ZomgPonies
e8ae55cead Wow, I must've been tired on that one. Fixes respawn as NPC. 2014-05-14 02:50:51 -04:00
Zuhayr
f9fd80d639 Attempting to fix a bug involving resource stacks failing to appear when used.
Conflicts:
	code/modules/mob/living/silicon/robot/robot_modules.dm
2014-05-14 01:10:59 -04:00
Erthilo
1685262f31 Allows clothing to appear differently on different species. Needs sprites though.
Conflicts:
	code/game/objects/items.dm
	code/modules/clothing/under/color.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/mob/living/carbon/species.dm
2014-05-13 22:47:26 -04:00
Erthilo
288385ba66 Adds vox fitted uniforms and shoes to all jobs excluding sec, mime, and clown.
Conflicts:
	code/modules/clothing/under/color.dm
	code/modules/clothing/under/jobs/civilian.dm
	code/modules/mob/living/carbon/species.dm
	icons/mob/species/vox_w_uniform.dmi
2014-05-13 21:57:50 -04:00