Jordie0608
7ab1aac59e
Outright removed toggle admin jump,spawn and revive buttons
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Conflicts:
code/controllers/configuration.dm
code/modules/admin/admin_verbs.dm
code/modules/admin/topic.dm
2014-01-31 02:47:04 -05:00
Rob Nelson
b8a6504be3
Perform additional checks on qdel(), add some docs.
2014-01-31 02:29:31 -05:00
Rob Nelson
33398a1297
Get rid of debugging.
2014-01-29 23:47:13 -05:00
d3athrow
65c0e3faac
Should fix the issue of the GC turning gliding movement off
2014-01-29 23:46:54 -05:00
Rob Nelson
0a2d0f4e33
I give up.
2014-01-29 23:46:39 -05:00
Rob Nelson
fa6655c190
Hopefully fix more step smoothing?
2014-01-29 23:46:24 -05:00
Rob Nelson
df9f735565
Clean up the switch statement.
2014-01-29 23:46:02 -05:00
Rob Nelson
062384a2a9
Forbid (un)setting step_x/y during GC.
2014-01-29 23:45:44 -05:00
Rob Nelson
c3b021e246
Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
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And holy shit it's fast
Conflicts:
baystation12.dme
code/ATMOSPHERICS/pipes.dm
code/game/machinery/Sleeper.dm
code/game/machinery/rechargestation.dm
code/game/objects/structures/crates_lockers/crates.dm
code/game/objects/structures/tables_racks.dm
code/modules/mining/mine_turfs.dm
code/modules/paperwork/photocopier.dm
code/modules/power/cable.dm
html/changelog.html
2014-01-29 23:45:21 -05:00
ZomgPonies
808143f976
Final text2voice commit
2014-01-27 13:03:25 -05:00
SkyMarshal
e2bbbb7e39
Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed.
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Conflicts:
code/modules/mining/mine_turfs.dm
2014-01-09 20:56:38 -05:00
YotaXP
b7efb1b7ed
Optimized and refactored list2text, text2list, and replacetext.
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Also fixed some grammar in the station blueprint code.
Conflicts:
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/uplinks.dm
code/modules/admin/verbs/debug.dm
code/modules/clothing/masks/gasmask.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/TextFilters.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/ai/say.dm
Conflicts:
code/modules/admin/verbs/debug.dm
code/modules/detectivework/scanner.dm
2014-01-08 07:14:16 -05:00
ZomgPonies
2a90d59001
Fixing up security level text
2014-01-08 02:52:35 -05:00
d3athrow
64d8903802
Following /tg/'s lead, removes set background 1 for smoother gameplay.
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Conflicts:
code/game/objects/effects/glowshroom.dm
code/modules/mob/living/carbon/zombie/zombie.dm
code/modules/mob/living/silicon/mommi/life.dm
2014-01-08 01:25:20 -05:00
ZomgPonies
aa8fcc9b15
Randomized lawset system + config options
2014-01-05 17:50:13 -05:00
Mark Aherne (Faerdan)
0a29d579c6
Updated how NanoUI renders templates, using JSRender without the JSViews data-linking. This makes it much easier to create NanoUIs
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as you don't need to provide the full data structure up-front, part of an effort to make NanoUI more accessible.
I have removed the carets (^) from all templates as they are not used any more.
For safety I moved the src_object and user checks from the master controller to the nanoui process proc.
Conflicts:
code/game/objects/items/devices/PDA/PDA.dm
nano/js/libraries/2-jsviews.js
nano/templates/chem_dispenser.tmpl
nano/templates/telescience_console.tmpl
2014-01-05 00:48:28 -05:00
ZomgPonies
212039f0c3
Better runtime logging
2014-01-03 20:37:20 -05:00
ZomgPonies
17877b2bf3
Continuous rounds fix?
2013-12-30 12:58:52 -05:00
ZomgPonies
3b346dea27
Assistant Limiting
2013-12-30 12:20:08 -05:00
ZomgPonies
4c7fa06c23
Colored Windows
2013-11-30 16:33:53 -05:00
ZomgPonies
f60b0e610b
AntagHUD for admins and ghosts (who cannot respawn)
2013-11-30 06:39:04 -05:00
ZomgPonies
1f31f91afa
Final ZAS BS12 fixes, not touching it anymore :)
2013-11-08 10:08:10 -05:00
ZomgPonies
0e201cc4a5
Going back to BS12 ZAS, permanently
2013-11-08 09:51:22 -05:00
ZomgPonies
900262ec9c
ZAS revert fixes
2013-11-07 16:05:46 -05:00
ZomgPonies
0227baa319
Reverting ZAS back to /vg/ style
2013-11-07 07:13:27 -05:00
ZomgPonies
130134a7a3
Adding Ice back to vanilla BS12 ZAS
2013-11-07 06:48:47 -05:00
ZomgPonies
e4a82dfda8
ZAS switched from /vg/ to BS12
2013-11-06 20:21:59 -05:00
ZomgPonies
c5ebe7acaa
Added 5 new types of random events
2013-11-05 08:08:01 -05:00
ZomgPonies
ac87641781
DB based job/species whitelist system
2013-09-29 20:59:20 -04:00
ZomgPonies
20444650a9
Autovote System
2013-09-26 06:46:33 -04:00
ZomgPonies
6a8c00ea94
New clownplanet -> Gateway
2013-09-22 20:00:44 -04:00
ZomgPonies
55c8471b91
Voting tie fix
2013-09-13 13:29:41 -04:00
ZomgPonies
c1222034ee
BS12 -> Ponies merge
2013-09-09 10:51:16 -04:00
SkyMarshal
94fc06d0df
Temporary fix for ZAS processing twice per time interval.
2013-09-03 00:41:46 -07:00
Zuhayr
cd30be7067
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-08-06 07:40:21 -07:00
Mloc-Argent
9a5a1dc82c
Made IRCbot's password and host a config option.
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Added a hook to send a message to the bot when a round starts.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-08-05 14:07:06 +01:00
Kilakk
2eae729426
Absolute paths for shuttle controller
2013-08-04 00:19:37 -04:00
Kilakk
603fa03826
Shuttle doors will now close and lock upon departure
2013-08-03 23:39:51 -04:00
SkyMarshal
72c331bfa7
Several ZAS fixes.
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Adds insulation to doors, modifiable by admins from the ZAS setting panel.
Fixes a logic error with connections. (I am dumb some days)
Improves the runtime detection and reporting.
Improves "zone info" debug verb.
2013-07-25 21:34:12 -07:00
Kilakk
afeb753f8e
Cleaned up vote oocmute a tad
2013-07-21 19:26:05 -04:00
Zuhayr
78653b3175
Removes visible tallies from votes.
2013-07-07 02:42:28 -07:00
Zuhayr
e9210b0701
Removed jobbanned and random pick drafting in understaffed modes, and implements voter-based forcedrafting.
2013-07-07 02:28:34 -07:00
Mloc-Argent
08393161c0
Merge branch 'master' into BEF-staging
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Conflicts:
config/config.txt
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-07-04 13:08:28 +01:00
Ispil
4c1bb073ff
Fixes issue #2872 , partially. Carp are now smashed by shuttles if they don't get pushed out of the way. However, they can still end up in grille-windows, giving more motivation to replace them in shuttles with actual shuttle windows. Also gibs other simple_animal creatures that are in the way.
2013-07-04 04:55:24 -07:00
Mloc-Argent
cf4bd39f6e
Updated the linkage between the NanoTrasen IRC bot and the server.
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- Server will now send adminhelps to the admin channel, with information if there is no admins online.
- Server will inform the admin channel if the last admin online logs out.
- When a round ends, the server will alert the main channel, supplying some statistics.
Additionally, laid the groundwork for an external scripts system.
This is fully configurable/togglable in the config.txt file.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-07-02 23:41:40 +01:00
Spamcat
11e27c5999
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into loops
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Conflicts:
code/game/gamemodes/objective.dm
2013-07-01 19:49:29 +04:00
Spamcat
10ee1fbcfe
World loops 2: Electric Boogaloo.
2013-07-01 19:43:56 +04:00
Whitellama
bf953679c7
No more placeholder antags, and WIP space ninja gamemode stuff
2013-06-25 16:49:53 -07:00
meyar
6f84917a58
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-06-23 00:17:13 -04:00
SkyMarshal
9591c3773e
Maploader improvements: Now skips space tiles, properly parses lists, commented and cleaned up.
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beach.dmm is now unescapable.
Fixes #3114
2013-06-21 20:14:11 -07:00