Temporarily adds a prize counter to the bar on Cyberiad and Fitness Room
(dorms) on Metastation
- The metastation one might stay, but the Cyberiad one will very likely
get moved in the near future.
Adds a fully upgraded prize counter to the ninja's holding pen on
Cyberiad's z2
(map-merged)
Cleans up some src and src.loc in the toys, arcade, and prize counter
files
Replaces some text macros with proper spans
Removes the attack proc from the toy chainsaw, preventing them from
making sounds on hit.
- Still makes the revving sound when you wield them
The recipe for the plump helmet biscuit was mistakenly removed a while
back (#535), this returns the recipe to the code
Oven Recipe: 5u water, 5u flour, 1 plump helmet cap mushroom.
🆑
fix: Fixes accidental removal of plump helmet biscuit recipe.
/🆑
fixes#3595
stops adjustToxLoss working on silicons, and only allows adjustOxyLoss
when suiciding
Have checked through, nowhere that shouldn't be is directly setting
toxloss and oxyloss, and the only place that uses the setters to set it
to anything other than 0 (statues) doesn't affect silicon based life, so
this will fix the found bug and any other situations is could happen in
Also refactors bandana adjustment. I made the change because now it won't revert back to a black bandana after you adjust it twice after colouring it with a crayon in the washing machine.
Tested in the following ways:
Multiple washes, multiple recolourings: Description stayed 'The colours are a bit dodgy' and the name was appropriate for the colour. No sprite issues.
Spammed the adjustment, changing from the head to the face slot at random intervals: Same as above, no sprite issues, description was as intended, name of the item was as intended.
The tweak I made to the East and West directions of the Tajara and Unathi bandana sprites were just to make it fit the muzzle better and make it look like the cloth was pulled taut over the mouth as was the case with the Vulpkanin bandana (and the Vox) to a degree. Slightly less ghetto looking.
Enhanced Bandana Adjusting Functionality
Fixes a bug where adjusting a bandana kept it in the same slot
regardless of whether it was meant to be worn as a hat or a mask.
Fixes a bug where adjusting a bandana didn't change whether or not it
obscured your identity, even when you were wearing it as a hat.
Reverts banana peel and soap to slip whilst walking
No longer slip whilst lying down
No longer slip whilst getting in and out of a closet containing a
slippery item