Commit Graph
10535 Commits
Author SHA1 Message Date
KasparoVy 236dee303b Unnecessary spaces 2015-09-03 17:31:27 -04:00
KasparoVy 0e10bd2cc3 Fixes Psychedelic Jumpsuit
It wasn't using the Vox sprite because I'd forgotten to give this one a specific species_fit and sprite_sheets as it isn't a child of obj/item/clothing/under/color/
2015-09-03 17:29:41 -04:00
KasparoVy 34d7b280dc Put Jerseys back
Because travis, and apparently it IS used for something despite my not
finding any sprites for it (even for HUMANS). I guess I'll have to look
harder
2015-09-03 14:57:32 -04:00
KasparoVy 038011441f Missed a spot 2015-09-03 14:46:22 -04:00
KasparoVy 2937382b15 Moves Species_fit and Sprite_sheets to /obj/item/clothing/under/color, Removes Jerseys
Greatly reduces code as per Fox' suggestion. I outright snipped out the red and blue jerseys at the bottom because in the human icons/mob/uniform.dmi there aren't even sprites for it, and I've never ever heard of it being used. The blackf suit appears to use the same sprite as the black suit, so I figured that'd be alright too.
2015-09-03 14:45:41 -04:00
KasparoVy 255e0bd6a8 I'm dumb 2015-09-02 02:08:54 -04:00
KasparoVy 54376d4cff Vox Coloured Uniforms
Adds a Vox sprite for every single coloured uniform in color.dm and
implements it.

Had this PR waiting 'cause the stupid way I do things only allows me to
do one at a time, haha.

Anyway, you're going to have to use your imagination for this one-- as
it would be an insane amount of work to photoshoop every single sprite
onto a Vox and make a rainbow out of the lot of them.

I really wish my Dream Daemon wasn't broken.
2015-09-02 01:44:20 -04:00
Mark van Alphen 6918f3073e Merge pull request #1921 from KasparoVy/master
Chief Engineer Hardsuit Fix
2015-09-02 07:21:37 +02:00
Mark van Alphen 27e5a51cae Merge pull request #1932 from Fox-McCloud/derp-fox
Fixes Derp Fox
2015-09-02 06:42:20 +02:00
Spacemanspark 76bf14f009 Fixes *halt spam.
I'm sorry.
2015-09-01 22:15:04 -05:00
Fox-McCloud 5c9a6257f3 Fixes Derp Fox 2015-09-01 22:46:33 -04:00
Fox-McCloud 06ee1a618a Merge pull request #1928 from Markolie/fax
Fix admin viewing paper bundles
2015-09-01 17:58:48 -04:00
Markolie 4cde301243 Fix admin viewing paper bundles 2015-09-01 23:47:32 +02:00
Fox-McCloud 9695509908 Merge pull request #1919 from tigercat2000/funlittletgthings
Progress bars
2015-09-01 16:45:10 -04:00
Fox-McCloud 2fd18a2410 Merge pull request #1917 from Markolie/byondmembers
Add BYOND member perks
2015-09-01 16:42:34 -04:00
Fox-McCloud 2d0f77fa1b Merge pull request #1916 from Markolie/looc
Reboot improvements, player panel fix, IsBanned fix
2015-09-01 16:42:09 -04:00
Fox-McCloud d829e7003a Merge pull request #1913 from Markolie/lawmanager
Port Bay's silicon law manager
2015-09-01 16:41:55 -04:00
Fox-McCloud 2b6e574587 Merge pull request #1891 from Markolie/eyes
Mechanicals eyes update
2015-09-01 16:41:42 -04:00
Markolie 3898ba87a7 Robotic eyes will not protect your from welding/the supermatter 2015-09-01 19:13:17 +02:00
KasparoVy 66f360e050 Adds and Implements CE Hardsuit Sprites and Item Icons
The CE hardsuit, while still being modkittable, will now take on the
appropriate sprites of the species it's being modified for.

Added Unathi and Tajaran mob and obj sprites for the helmet and suit,
created and added an 'on' (flashlight) state sprite as well.
2015-08-31 19:21:18 -04:00
Fox-McCloud 0e5b6fb1fa Merge pull request #1918 from Markolie/fixes2
Fixes
2015-08-31 17:37:27 -04:00
Fox-McCloud 57a9fdcc59 Merge pull request #1910 from Markolie/syndistamp
Syndistamp
2015-08-31 17:15:01 -04:00
Fox-McCloud 41bfe1c3d0 Merge pull request #1911 from Markolie/bsa
Minor bluespace artillery interface update
2015-08-31 17:13:55 -04:00
KasparoVy 73637ccbe6 Implements Markolie's Suggestion
Condenses the code.
2015-08-31 16:39:08 -04:00
Tigercat2000 7f4ac72910 Progress bars + Wall Rationalization
This commit does the following:
 - Ports progress bars from -tg- (tgstation/-tg-station#9921)
 - Refactors wall attackby code to make it 100% less insane; Instead of
   manually checking every little thing, it uses do_after,
   consequentially, making the new progress bars affect dealing with walls
   as well.

Wall code makes a tiger sad.
2015-08-31 13:38:51 -07:00
Markolie 5afc4c9cf1 Re-add respawn verb 2015-08-31 20:42:14 +02:00
Markolie 4c798a014e Update ERT leader name 2015-08-31 20:10:49 +02:00
Markolie b651eb36ce Give members a predefined OOC color 2015-08-31 19:56:55 +02:00
Markolie 2b109d8400 Add BYOND member perks 2015-08-31 18:52:14 +02:00
Markolie 99764317de Fix restart description 2015-08-31 17:47:58 +02:00
Markolie ce6ad20cf9 Reboot improvements, player panel fix, IsBanned fix 2015-08-31 17:44:13 +02:00
KasparoVy b6eec2b946 Hardsuit Standardization 2015-08-30 23:55:07 -04:00
KasparoVy cdc714b8b4 Merge remote-tracking branch 'ParadiseSS13/master' 2015-08-30 22:55:12 -04:00
Fox-McCloud 4554b93266 Merge pull request #1901 from TheDZD/fluff-item
Kharshai Fluff Item
2015-08-30 21:38:00 -04:00
Markolie b999ca32b8 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lawmanager
Conflicts:
	_maps/map_files/cyberiad/cyberiad.dmm
2015-08-31 02:23:24 +02:00
Markolie 5dc034719d Port Bay's silicon law manager 2015-08-31 02:18:49 +02:00
Markolie 1cc4f7f483 Add syndicate stamp 2015-08-30 22:52:31 +02:00
Markolie cd088909b0 Minor bluespace artillery interface update 2015-08-30 22:49:05 +02:00
KasparoVy 9a11454d3f Fixes Tabbing @TheDZD
This has been one big learning experience. Anyway, dropped the tabbing and tested just to make absolutely sure. Everything's good. Thanks for pointing that out @TheDZD
2015-08-30 16:46:12 -04:00
KasparoVy 5b5825dedd Adds the ishuman(user) Check 2015-08-30 16:22:34 -04:00
KasparoVy e1c84f7e9d Allows Vox Quills to Show Through Helmet 2015-08-30 16:11:17 -04:00
TheDZD 0904f16ed8 Merge pull request #1871 from Markolie/watchlist
Watchlist/admin updates
2015-08-30 14:43:43 -04:00
Mark van Alphen 3e30444c1c Merge pull request #1892 from KasparoVy/master
Adds Blind and Mute as Disabilities in Character Creation
2015-08-30 20:42:59 +02:00
FalseIncarnate e8fa1599c6 Assorted Fixes
Fixes toothless shark item using the placeholder fish sprite.

Fixes shark teeth being invisible
- Also slightly randomizes their position like with normal glass shards

Fixes Tobiko Sushi incorrectly being named Ikura Sushi and having an
invisible sprite

Fixes runtimes due to protein being misspelled as "protien" in 4 sushi
defines.

Fixes #1884
- This was caused by diona nymphs lacking the CANPUSH status_flag, which
is required to pass grab checks.
- Gave diona nymphs the PASSMOB pass_flag, should avoid them pushing
people everywhere, and also prevent them from being trapped by other
nymphs/people/Ian.
- CANPUSH and PASSMOB are both flags possessed by mice, so this change
effectively makes the nymph mobs closer to mice than monkeys.
2015-08-30 01:37:11 -04:00
KasparoVy be61b0d4e4 Implementation of the new Sprites 2015-08-30 01:00:44 -04:00
DZD c190dfaf4d Kharshai fluff item 2015-08-29 20:40:49 -04:00
Markolie 182e546d6a Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into fixes
Conflicts:
	_maps/map_files/cyberiad/cyberiad.dmm
2015-08-30 00:38:03 +02:00
Fox-McCloud 1c9da614c4 Merge pull request #1887 from Markolie/performance
sortAtom removal, performance fixes
2015-08-29 18:10:30 -04:00
KasparoVy 89547828e8 Part 3 of new Disabilities in Player Creation
Adds blind and mute to the disabilities list.
2015-08-29 14:06:29 -04:00
KasparoVy 963a7c0c96 Part 2 of new Disabilities in Player Creation
Adds blind and mute to the disabilities list.
2015-08-29 14:05:12 -04:00