Commit Graph

1930 Commits

Author SHA1 Message Date
Markolie
30c1960fe8 Adds Syndiborg to NukeOps, enables shortcuts for borgs/drones, notifies the AI of borg changes 2014-11-23 07:52:38 +01:00
Markolie
e9fc80fe7f Re-add harmbatonning. Adds forcesay: if you're typing when you get hit by a stun weapon, you say a garbled version of what you were typing (from /tg/). 2014-11-22 20:22:28 +01:00
Markolie
fd064b8e35 Teleporter can no longer lock on to syndicate beacons. Teleporter/beacons can be emagged to enable syndicate option. 2014-11-22 07:54:13 +01:00
Markolie
107325bb43 Melee attack for mechs 2014-11-22 06:05:13 +01:00
Markolie
2c2c7fc517 Constructable Phazon, constructable display case 2014-11-22 05:15:44 +01:00
Markolie
42dd08ff7d Variable typo fix, add proper Unati/Tajaran hardsuit conversion from Baystation 2014-11-22 02:24:21 +01:00
Markolie
1269fe7d4e Fix encryption key name 2014-11-21 23:58:13 +01:00
Markolie
b64a09ec6c Fix grilles 2014-11-21 19:15:42 +01:00
Markolie
6595b8c38e Fix cloning/telebaton 2014-11-21 04:31:38 +01:00
Markolie
06b0a7a89f Re-add Dave's changes, nerf remote view/remote talk 2014-11-21 00:17:52 +01:00
Markolie
dd3739119e Properly document harmbatonning removal, window update check 2014-11-20 00:55:26 +01:00
Markolie
8f47f50009 Fix stun batons and holographic sign projectors 2014-11-19 20:20:10 +01:00
Markolie
59edf2701d Makes SMES'es and Vending Machines constructable and upgradeable, gives borgs recorders 2014-11-18 20:36:40 +01:00
Markolie
3e67587869 Allows the freezer/heater to actually be connected, minor machine fixes, janitor mop fix, drone can now clean bottles 2014-11-18 17:31:43 +01:00
Markolie
2f7d3ae26d Additional constructable and upgradeable machines, adds soap to drones, updates teleporter 2014-11-18 03:13:12 +01:00
Markolie
876a5067a0 Adds constructable and upgradeable machinery, fixes the RPED, other minor fixes 2014-11-17 08:32:39 +01:00
Markolie
0cd3223536 AI fixes, borg fixes, map fixes 2014-11-14 14:15:17 +01:00
Fox-McCloud
f84ca26012 Fixes and Stuff 2014-11-11 22:48:08 -05:00
Fox-McCloud
be3e2740c5 PDA Fix 2014-11-10 20:53:38 -05:00
Fox-McCloud
a1a71006c0 Oops 2014-11-10 03:21:31 -05:00
Fox-McCloud
111b24ceb8 Janitor Rework 2014-11-10 03:17:56 -05:00
SamCroswell
46793a2c04 Poker table fix, two handed fix, Nukeops naming
- Poker tables now actually use the poker table icon. I don't reccomend
you use this, as the poker table icon doesn't mesh well as of right now.
Plan to fix that at a later date.

- Items that require two hands now properly update when
wielded/unweilded. Hooray.

- Minor changes to the way nukeops naming works.
2014-11-09 21:37:14 -05:00
Fox-McCloud
37b1113ce6 Merge pull request #483 from SamCroswell/master
ESword Changes
2014-11-08 21:38:00 -05:00
SamCroswell
211023bd67 Syndicate Medibots, Energy Recharge Fix
- Adds the ability to construct Syndicate Medbots, which were previously
in the code but unable to be constructed. These bots will only heal
Syndicate Nukeops, and can only be made from the medikit box that
Nukeops can purchase.

- Fixed recharging in energy crossbows and laser tag guns, they were
recharging 10x slower than they were meant to.
2014-11-08 19:16:33 -05:00
SamCroswell
28c15dcc26 ESword Changes
- All weapons now have a 'no_embed' var. If this var is set to 1 (It is
0 by default) the item will bypass checks to embed into people during
melee combat and when thrown. This is intended to be used for items such
as the esword, where it is physically impossible for it to be embedded
into someone, as opposed to something like the telebaton, where it's
simply improbably that would get embedded into anyone.

- All energy-based melee weapons have no_embed set to 1.

- All energy-based melee weapons now have a more appropriate hitsound
when active. See: blade1.ogg
2014-11-08 14:12:11 -05:00
Fox-McCloud
bf867da403 Merge pull request #469 from Nienhaus/master
Adds EngiCart
2014-11-08 10:58:25 -05:00
Fox-McCloud
bf93e9caaf Jetpacks for Sydnies! 2014-11-08 01:15:46 -05:00
Nienhaus
25a92c91fd Ports the TG style Jani Cart. 2014-11-07 22:48:44 -06:00
DZD
489bff2983 Rolling Paper Icon Fix
Fixes icon_state of individual sheets of rolling paper so they actually
show a sprite.
2014-11-07 16:09:50 -05:00
Fox-McCloud
e1c83d7f55 Nuke-Ops-Final 2014-11-06 07:29:16 -05:00
Fox-McCloud
dd200af4bf Nuke Ops Rework Phase 2 2014-11-05 06:56:46 -05:00
Fox-McCloud
650c9a3e3c Nuke Ops Rework Phase 1 2014-11-03 23:45:00 -05:00
Fox-McCloud
c879ead4f7 Music Updates 2014-10-31 21:55:25 -04:00
Fox-McCloud
393ba993e2 Syndicate Bomb Port 2014-10-29 04:21:31 -04:00
Fox-McCloud
f77eb5c914 Traitor Gear and Balance 2014-10-28 01:35:03 -04:00
Fox-McCloud
e0059bbf46 Implant Fix 2014-10-25 22:47:09 -04:00
Fox-McCloud
3328b9f30c Merge pull request #440 from Fox-McCloud/R&D-Nerfs
R&d nerfs
2014-10-25 21:18:13 -04:00
Bone White
42867b255d Added Radiation Laser
Traitor item, cmo/doctor/virologist only.  3 TC cost, looks like a
health analyzer but is a delayed radiation + stun effect on attack.  Has
recharge time and configurable settings.

Fox did most of the work, I just fixed it.
2014-10-26 01:08:18 +00:00
Fox-McCloud
097cc95bd2 R&D Nerfs 2014-10-25 20:54:25 -04:00
Bone White
4419dc7243 Handcuff grab-requirement reversion
As requested by Fox
2014-10-18 18:05:10 +01:00
Fox-McCloud
8c1f6431e6 Tweaks and Fixes and Major Map Changed
More Info will be posted directly, later.
2014-10-13 22:00:07 -04:00
Fox-McCloud
9c8326e120 Fix, Tweak, and Revise
fixes a few non-functioning things, adds in a few new features,
basically the previous patch minus "controversial" stuff.
2014-09-29 02:10:28 -04:00
melandor0
7ff72c38cd nanotrasen.se
Replaces 80.244.78.90 with nanotrasen.se in the code.
2014-09-04 19:45:43 +02:00
melandor0
59f73acfd3 Traitorstation Fixes + SyndieCat
Fixes some things with traitorstation and adds SyndieCat.
2014-09-02 13:53:11 +02:00
ZomgPonies
f4b6450a20 Merge pull request #398 from VampyrBytes/master
IPC and nuke disk fixes
2014-08-20 03:07:01 -04:00
VampyrBytes
5b8253fb57 IPC and nuke disk fixes
Fix for IPC revival
Prevents nuke disk from being inserted via cavity surgery
2014-08-19 07:06:12 +01:00
ZomgPonies
ed484b68aa Compile fix 2014-08-16 21:45:36 -04:00
GinjaNinja32
bf3d3cf04a Use absolute paths 2014-08-16 21:44:27 -04:00
GinjaNinja32
52b0de9928 Use \the macro 2014-08-16 21:44:10 -04:00
GinjaNinja32
0427641d89 Moved all shard code to one file. Fixed #5992
Conflicts:
	code/defines/obj/weapon.dm
	code/game/objects/items/stacks/sheets/glass.dm
2014-08-16 21:43:38 -04:00