Commit Graph

33 Commits

Author SHA1 Message Date
Fox-McCloud
1044c5fc88 Minor Rev Tweaks 2016-05-02 20:12:17 -04:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Fox-McCloud
b3b0abd95b Fixes Weakeyes 2016-04-03 01:19:49 -04:00
Tigercat2000
902bac2ca6 [510] Flashes work now, and don't permastun 2016-02-28 19:13:55 -08:00
Tigercat2000
0c9a469f2c 510: HUD, Flash Refactor, Rip out unused pain system 2016-02-28 18:09:43 -08:00
Crazylemon64
289d54661c Roboconsole gives loc and health, Drones now flash right
- Adds health and location readings to the robot control console

- Drones now update status effects, so that flashes don't last forever
2015-12-08 14:29:56 -08:00
ZomgPonies
3cb7ec5e08 Bunch of robutt stuff 2015-11-25 22:41:09 -05:00
ZomgPonies
66202ff4b6 Bugfixes 2015-11-21 10:46:16 -05:00
ZomgPonies
bd0dd2ab4b Added Peacekeeper borgs, removing thermals, giving them blue eyes, etc 2015-11-20 19:21:39 -05:00
ZomgPonies
589239f3cd Make combat borg shield only need inv to be active 2015-11-20 19:04:49 -05:00
ZomgPonies
b8b7075780 Typo 2015-11-20 18:38:06 -05:00
ZomgPonies
d3db1a7fe9 Combat borg shields block flashes when active 2015-11-20 18:36:04 -05:00
DZD
37ea591087 Shadowling, changeling, and vision fixes/changes 2015-09-23 13:00:58 -04:00
Markolie
ca6c7d10ba In hand sprite overhaul 2015-09-13 22:44:18 +02:00
Fox-McCloud
ea6bfdf758 upgradeable recycler 2015-09-04 19:41:42 -04:00
Fox-McCloud
e71bcdb9d0 Adds Grenade, Flash, and EMP in-hands 2015-05-31 16:39:41 -04:00
Fox-McCloud
2b33c18bfe Overcharged Flash 2015-03-17 17:10:24 -04:00
Markolie
982102a407 Standardize mutations 2015-02-22 19:04:43 +01:00
Markolie
9fedfc7c62 Switch copytext and sanitize proc 2015-02-20 22:17:13 +01:00
DZD
b3a0c9a975 Removes TABLEPASS and FPRINT flags
- Also adds ABSTRACT and NODROP flags in preparation for removal of
canremove and abstract vars.
- Sorts some of the setup.dm flags so they're in order.
- Replaces 'flags & 2' in policetape.dm with pass_flags & PASSTABLE,
should have the same effect.
2015-02-10 17:41:37 -05:00
Fox-McCloud
fece84d974 Fixes-Tweakes 2014-12-14 03:18:10 -05:00
Fox-McCloud
21a1c0bc83 Stunning Changes 2014-12-06 02:33:31 -05:00
Fox-McCloud
fd9d3edffb Cell Changes and other Stuff 2014-12-05 05:37:55 -05:00
d3athrow
890d83a338 tweak flash invisibility removal length. 2014-06-20 14:35:52 -04:00
d3athrow
9e0e080376 Genetics tweaks and changelog.
Stealth is overtime instead of instantaneous
Cryokinesis is less OP, deals less damage to unclothed targets and respects hardsuits and internals.
Leap is nerfed, cooldown doubled as well as not being able to leap while restrained.

T-ray scanners and flashes will reveal 'invisible' mobs for a short period of time. this is a work in progress and possibly buggy!

Conflicts:
	html/changelog.html
2014-06-20 14:34:38 -04:00
ZomgPonies
11a1deb1ac Trying to cut down on attack lock spam 2014-05-24 17:17:38 -04:00
Rob Nelson
d49e6d3bf4 Standardize CLUMSY
Conflicts:
	code/game/jobs/job/civilian.dm
	code/game/objects/items/weapons/defib.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/modules/mob/living/silicon/robot/component.dm
	code/modules/reagents/reagent_containers/syringes.dm
2014-01-21 22:49:22 -05:00
ZomgPonies
9ad437b8c5 Adding checks for LAssailant everywhere whee 2013-12-23 04:57:44 -05:00
Erthilo
3fbdc99079 Standardises logging. All attack logs now print in main logs. Added stripping and syringe logging. Added Jump commands to most attack logs. 2013-08-28 03:33:04 +01:00
Cael_Aislinn
31349fb7d3 Merge branch 'incremental_tg' r5067 into bs12_with_tgport
removed extraneous admin attack messages, temporarily disabled much moderator stuff (will be re-enabled in future updates)

Conflicts:
	baystation12.dme
	code/__HELPERS/type2type.dm
	code/controllers/configuration.dm
	code/datums/datumvars.dm
	code/datums/helper_datums/getrev.dm
	code/defines/obj.dm
	code/game/gamemodes/events/black_hole.dm
	code/game/gamemodes/events/space_ninja.dm
	code/game/gamemodes/wizard/rightandwrong.dm
	code/game/jobs/job/captain.dm
	code/game/jobs/job/job.dm
	code/game/jobs/job_controller.dm
	code/game/machinery/bots/medbot.dm
	code/game/machinery/computer/card.dm
	code/game/machinery/telecomms/traffic_control.dm
	code/game/machinery/turrets.dm
	code/game/machinery/wishgranter.dm
	code/game/objects/items/blueprints.dm
	code/game/objects/items/devices/uplinks.dm
	code/game/objects/items/stacks/stack.dm
	code/game/objects/items/weapons/surgery_tools.dm
	code/game/turfs/turf.dm
	code/game/verbs/ooc.dm
	code/global.dm
	code/modules/admin/IsBanned.dm
	code/modules/admin/admin.dm
	code/modules/admin/admin_memo.dm
	code/modules/admin/admin_verbs.dm
	code/modules/admin/holder2.dm
	code/modules/admin/player_panel.dm
	code/modules/admin/verbs/adminpm.dm
	code/modules/admin/verbs/diagnostics.dm
	code/modules/assembly/igniter.dm
	code/modules/client/client defines.dm
	code/modules/client/client procs.dm
	code/modules/clothing/spacesuits/miscellaneous.dm
	code/modules/clothing/suits/armor.dm
	code/modules/clothing/suits/jobs.dm
	code/modules/mining/mine_turfs.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/living_defense.dm
	code/modules/mob/living/silicon/robot/emote.dm
	code/modules/mob/living/silicon/robot/life.dm
	code/modules/mob/mob_cleanup.dm
	code/modules/mob/new_player/new_player.dm
	code/modules/mob/new_player/preferences.dm
	code/modules/paperwork/paper.dm
	code/modules/paperwork/photocopier.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	code/modules/reagents/Chemistry-Machinery.dm
	code/setup.dm
	code/stylesheet.dm
	code/world.dm
	config/admins.txt
	config/config.txt
	html/changelog.html
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/suits.dmi
	icons/turf/areas.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-12-28 14:13:11 +10:00
Erthilo
c00b0ae84d Added attack logging, some moderator groundwork, fixed alien species and save files. 2012-09-23 21:49:25 +01:00
johnsonmt88@gmail.com
d36387607f More file structure stuff.
- The folders themselves are now finished
- Next I'll go through each file and organize them
- Lastly I'll start pulling the object definitions out of /code/defines/ and put them into their respective files.

**Note to committers**
Make sure the .dme file updates when you update to this revision. If necessary delete the .dme and svn-update.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4546 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-26 01:20:02 +00:00