Changes:
- Clicking "view structural data" in the station blueprints menu will
show you ghost images of where things like disposal pipes, wires,
atmospherics pipes, and other power machinery are originally supposed
to go. Note, this will show you the ghost images over turfs even if the
machinery is destroyed.
The situation has only been made worse by the addition of yet more bees!
Adds the brand new botanist traitor item: BRIEFCASE FULL OF BEES!
- Just your average briefcase by looks, but don't be fooled, this
briefcase contains Syndicate-bred bees intent on ruining days.
- Botanist-only traitor item, 10 TC
- On use, it actually ANNOUNCES ITSELF to the station with a
station-wide intercomm broadcast of DR. BEES!
- The sound clip has a cooldown. Releasing the bees does not.
- Comes loaded with 10 bees, releasing up to 5 bees per use
- Inject blood into the briefcase to train the bees still inside (not
ones already released) to NOT attack the donor(s)
- There is no way to put bees back into the case, but rumors abound of a
reagent that can replicate syndi-bees. How strange...
Refactors bee code a bit, and makes normal bees less murder-y
- Fixes#4306
Adds new bee type: Syndi-bee
- Never returns home
- Never pollinates
- More health and slightly more damage
- Normal bees: 10 hp, 1 damage. Syndi-bees: 25 hp, 5 damage
- Always injects Flurosulphiric acid into its victims... EVEN THOSE IN
HARDSUITS
Before it wouldn't update skin colour or eye colour, and ended up breaking the sprite such that C.M.A wouldn't have an effect on it after.
Now it works perfectly fine, C.M.A works just fine too before and after
STAGE 2: Refactors Morph
So you change gender first and thus can actually access male beard styles, then you choose hair style and hair colour, then beard style and beard colour, then skin tone or body colour at the very end.
STAGE 3
Adds Head Accessory, Head Accessory colour, marking style and body accessory to Morph and C.M.A.
Changes gun turret code to be more customizable
It is now possible to specify new sprites and firing sounds, in addition to projectiles, stats, and faction