Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
This commit does the following:
- Ports progress bars from -tg- (tgstation/-tg-station#9921)
- Refactors wall attackby code to make it 100% less insane; Instead of
manually checking every little thing, it uses do_after,
consequentially, making the new progress bars affect dealing with walls
as well.
Wall code makes a tiger sad.
Moves a number of kitchen recipes to utilize table-crafting!
- Instead of dumping the ingredients in the microwave, simply collect
them on the table to assemble your dish via the table-crafting menu
- The option to assemble the dish will only appear if all the
ingredients are present on the SAME table section.
Table-crafted foods:
- Sandwich
- Slime Jelly Sandwich
- Cherry Jelly Sandwich
- Slime Jelly Burger
- Cherry Jelly Burger
- Not-a-sandwich
- Egg Wrap
- Herb Salad
- Aesir Salad
- Valid Salad
- Ingredients are unchanged
Standardizes the chef's knife usage!
- Now the chef can use the Cutlet knife (knife utensil), kitchen knife,
butcher knife, or scalpel to cut meat into cutlets!
- Now the Cutlet Knife (knife utensil) can be properly used to slice
cakes, pizza, bread, flat dough, and so forth instead of scooping up a
bit onto the knife.
- If a food object cannot be sliced (no slice_path defined), it will
scoop up a bit as before. Forks, spoons, and plastic knives will always
scoop, regardless of slice_path.
Fixes the Toasted Sandwich microwave recipe not working.
- It was missing a result, meaning it was not being loaded as an
acceptable recipe and causing the microwave to reject sandwiches.
BACKEND CODER CRAP:
- Tablecrafting recipes now can support botany produce and adjusting
chems in the result item.
- New fruit list var is used for botany produce
- New AdjustChems proc is used to handle final chem adjustments, such as
removing or adding chems from the finished product.