Commit Graph

6813 Commits

Author SHA1 Message Date
Fox McCloud
8f54ecbace Merge pull request #5170 from Crazylemon64/dropall_fix
No longer drop bodyparts still in use
2016-07-26 13:30:30 -04:00
TheDZD
bcfa4d1863 Merge pull request #5171 from Fox-McCloud/apply-damage
Fixes up apply_damage
2016-07-26 13:28:43 -04:00
Fox McCloud
863ee10391 Merge pull request #5200 from TheDZD/admin-check-fixes
Assorted Admin Rights Check Fixes
2016-07-26 03:38:25 -04:00
TheDZD
c7f016a702 Makes CC admin-only jobs check for R_EVENT instead of R_ADMIN, fixes some message spam for mentors that don't have enough access, fixes me fucking up and not checking for rights correctly in the telecomms reset verb. 2016-07-25 19:40:55 -04:00
Fox McCloud
e0f2d4eef5 Merge pull request #5100 from TheDZD/salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt-salt
Re-adds PDA Slot
2016-07-24 23:22:15 -04:00
Fox-McCloud
25c01ef3ba Fixes up apply_damage 2016-07-22 21:03:17 -04:00
Crazylemon64
ca20966b96 No longer drop bodyparts still in use 2016-07-22 16:54:08 -07:00
TheDZD
f73f1b4a17 Merge pull request #5144 from Fox-McCloud/medical-stacks
Refactors Medical Stacks
2016-07-22 14:45:12 -04:00
Fox McCloud
f81a6c2157 Merge pull request #5137 from Kyep/ssd_alert
Makes looting/attacking SSD players more obvious
2016-07-22 10:01:10 -04:00
TheDZD
7fa74a1d1e Re-adds PDA slot 2016-07-21 13:04:02 -04:00
Fox-McCloud
a4e7a41426 Refactors Medical Stacks 2016-07-21 12:26:21 -04:00
TheDZD
6d095d50f5 Merge pull request #5102 from Fox-McCloud/reagent-refactors-continued
More Reagent Refactoring and Cleanup
2016-07-21 10:12:14 -04:00
TheDZD
977aa93e44 Merge pull request #5089 from Fox-McCloud/clothing-restrictions
Removes Tajaran and Unathi Glove+Shoe Restriction: Loadout Change
2016-07-21 10:09:36 -04:00
TheDZD
eb2aec4db7 Merge pull request #5090 from Fox-McCloud/mob-death-refactor
Refactors Simple Animal Death and Implements Spawners
2016-07-21 10:08:25 -04:00
TheDZD
544e8e2e30 Merge pull request #5107 from Fox-McCloud/buttonssss
Fixes Performance Issue with Action buttons, removes redundant verbs
2016-07-21 09:23:54 -04:00
Fox McCloud
dc741e837e Merge pull request #5113 from Allfd/Vulptail6
Adds a 6th Vulpkanin tail option v2
2016-07-21 09:18:02 -04:00
Kyep
e08a7a2878 Krausus proc/isSSD change 2016-07-21 03:55:25 -07:00
Fox-McCloud
5fdad7355b more OOP 2016-07-21 06:33:39 -04:00
Kyep
74931bdd8d Spaces 2016-07-21 02:30:08 -07:00
Kyep
e70b7143b1 Deletes 3 2016-07-21 01:59:22 -07:00
Kyep
e188bef585 Fox Fox, Fox: Fix, Fix Fix 2016-07-21 01:51:31 -07:00
Kyep
4f559e2b8e Makes looting/attacking SSD players more obvious 2016-07-21 01:45:16 -07:00
Fox-McCloud
d37ba22851 oops, forgot this 2016-07-21 04:33:41 -04:00
Fox-McCloud
0a8dca713c proper ear damage proc 2016-07-21 04:24:12 -04:00
Fox-McCloud
00a470fd6d removes stupid sdisabilities 2016-07-21 02:24:54 -04:00
Fox-McCloud
1ac09a962c Cleans up Vars 2016-07-21 01:43:16 -04:00
Tigercat2000
df08681281 Fix radios not suppressing messages or whatever 2016-07-20 18:31:35 -07:00
TheDZD
904fbd824c Merge pull request #5099 from tigercat2000/LOOK_MA_TWO_EARS
Saycode refactor/improvements
2016-07-20 14:58:55 -04:00
Allfd
229cd8b064 Adds a 6th Vulpkanin tail option 2016-07-20 08:22:09 -04:00
Fox-McCloud
c07b6d5812 performance 2016-07-20 03:55:59 -04:00
Fox McCloud
ceced8c832 Merge pull request #5095 from tigercat2000/ACTION_BUTTONS
Action Button Update
2016-07-19 23:40:51 -04:00
Krausus
44938178ce Fixes doubled attack calls on simple animals
These weren't actually causing double damage, but were doubling sounds
and attack logs

Butchering was refactored into a separate proc for convenience
2016-07-19 22:40:56 -04:00
Tigercat2000
503ee69a8c FIX 2016-07-18 22:10:37 -07:00
Tigercat2000
9f8ba253c9 Saycode refactor/improvements
- Refactored multiple bits of saycode to be less eyeburning code
 - Radios now properly report special channel messages (binary, hivemind)
 - Animals with no speak list no longer show unfiltered messages to
   everyone.

 - Fun part:
   - Improves handling of headsets for the two ear system.
     - The right headset will now be talked into if the left headset
       reports that it is unable to send the message on the chosen
       channel/mode.
     - This means that instead of having to swap headsets around, wearing
       a headset on either ear will grant you access to all of it's
       channels.
     - The left headset will take priority, which really only affects when
       it's set to a non-standard frequency.
2016-07-18 19:17:11 -07:00
SamCroswell
7fc24c2688 Merge Conflicts Resolution. Again. 2016-07-18 19:43:38 -04:00
FalseIncarnate
299d52e016 Paradise Pop Effects (#5075)
* Paradise Pop Effects

Adds effects to the recently added Paradise Pop reagents.
- This was not included in the initial PR since it affects balance and
shouldn't hold up the base system which does not affect balance.

Effects by reagent:
- Paradise Punch: no effect, purely a flavor drink
- Apple-pocalypse: Very small chance to suck nearby objects towards the
drinker each life tick (weak version of the liquid dark matter effect)
- Berry Banned:
- Good version: Low chance to heal a tiny amount of a RANDOM damage type
each cycle (less than omnizine, as well as less reliable)
- Bad version: 50% chance to inflict toxin damage each cycle (same
strength as the basic toxin reagent, but less frequent), BWOINKS the
victim if they die with it in their system (more on this later)
- Blackeye Brew: Low chance to make the drinker shout a random bit of
"tider talk" each cycle. Will make you sound like an idiot.
- Grape Granade: Low chance of making you burp, even lower chance of
causing nearby objects to fly away from you (weaker version of sorium
effect, same chance as the apple-pocalypse pull)
- Meteor Malt: Low chance to cause a screen shake and sound for only the
drinker as if a meteor hit nearby, as well as a lower chance for a small
amount (1-5 units) of a randomly selected mineral to appear in their
bloodstream (mostly harmless, though there is a chance for it to be
plasma)

CODER FUNTIME:
Adds support for death-triggered chem effects.
- Currently used only by the poisonous Berry Banned, this can be used in
the future to have chems that could transform dead bodies into swarms of
spiders, insta-borg a body, or even possibly revive a person the instant
they die.

🆑
rscadd: Adds effects to the Paradise Pop reagents. Drink them all to
unlock their powers!
/🆑

* why do you always wait until after i commit multiple times to point out something that has been in there since the first commit?
2016-07-18 19:00:49 -04:00
Tigercat2000
56a09db739 Action Button Update
- Refactors action button backend
   - Action buttons are no longer checked on Life(), items are responsible
     for adding/removing/updating them.
   - Item action buttons are no longer a static action_button_name define,
     items define actions_types, which is a list of paths.
   - Items can now have multiple action buttons.
     - This is handled by new arguments to ui_action_click, the first
       parameter is the user, the second is the path of the action datum
       that was invoked.
 - Refactored how internals function
   - You may now directly switch internals without breaking anything.
   - The internals icon has been updated to be more consistent.
 - Added action buttons for jetpacks
 - Added action buttons for oxygen tanks
 - Uses-based implants now qdel() themselves when they run out of uses.
   This is somewhat a buff to traitor implants, but it's such a minor
   change. The actual reasoning is so that the action buttons are properly
   removed.
 - Fixed a bug with the "Boo" spell which resulted in IsAvailable failing
   for certain ghosts.
 - You can now shift-click on movable HUD elements to reset them to the
   proper position (thank fucking christ)
2016-07-18 13:23:01 -07:00
Fox-McCloud
bb927bb882 fixup 2016-07-18 04:16:34 -04:00
Fox-McCloud
b9489589b4 Refactors Simple Animal Death and Implements Spawners 2016-07-18 04:13:56 -04:00
Fox-McCloud
e039d4debe Removes Tajaran and Unathi Glove+Shoe Restriction: Loadout Change 2016-07-18 00:30:50 -04:00
Allfd
77f3dd7953 Add AI hologram fluff (#5067)
* Add AI hologram fluff

Extends custom_sprites.txt to enable custom holograms for the AI by
adding a third entry “Hologram”.  This will enable hologram fluff for
the AI.

:cl:Allfd
rscadd: Added hologram fluff sprites
/🆑

* Removed ;
2016-07-17 22:53:57 -04:00
SamCroswell
15a8b1d7d6 Merge Conflict Resolution 2016-07-16 18:47:18 -04:00
Fox-McCloud
fc6514f5ba Merge remote-tracking branch 'upstream/master' into tg-weather 2016-07-16 11:07:43 -04:00
Fox McCloud
b76e2d19e0 Merge pull request #5041 from DaveTheHeadcrab/plastique_is_fun
Plastic Explosives Update
2016-07-16 04:07:12 -04:00
Tom Heeren
19c6b9b591 Fixes the surgeon borg sprite being impossible to select. 2016-07-15 22:42:04 -05:00
Fox McCloud
7c790a8b21 Merge pull request #4780 from Crazylemon64/space_ruins
Crazypilot's Space Ruins Port
2016-07-15 22:55:51 -04:00
SamCroswell
0466499f86 Personal Crafting - Initial Commit 2016-07-15 16:25:37 -04:00
SamCroswell
e139f81412 PDA Slot Removal + PDA ID Changes 2016-07-15 00:54:14 -04:00
Fox McCloud
dfce4b5d16 Merge pull request #5049 from Krausus/GottaLogEmAll
Improves Logging of Caught Runtimes
2016-07-14 23:59:18 -04:00
KasparoVy
33347deb98 Fixes collar runtime by adding fexists checks.
Collars still fully function (tested by wearing a Sec bombsuit as a Vox
and as a Human, the correct collars rendered) and wearing a hardsuit as
a Vulp (the situation provided in the bug report) didn't cause a
runtime.
2016-07-14 22:49:43 -04:00