Commit Graph

6813 Commits

Author SHA1 Message Date
Fox McCloud
10fc58fe50 Merge pull request #3487 from Crazylemon64/slime_fancy_stuff
Fancy Slime People features
2016-03-08 20:18:51 -05:00
Crazylemon64
bdf4b05e16 Switches to a functional #undef statement 2016-03-08 17:05:14 -08:00
Crazylemon64
6c7447c127 Makes the namespacing less ridiculous 2016-03-08 17:00:14 -08:00
Crazylemon64
4f29b1b3ea Namespaced the things and undefined them when done 2016-03-08 16:56:09 -08:00
Fox McCloud
9660d08fa0 Merge pull request #3762 from VampyrBytes/EatingRefactor
eating refactor (#3733) + bugfixes
2016-03-08 17:28:57 -05:00
TheDZD
817f834841 Merge pull request #3779 from Fox-McCloud/gibbing-sounds
Implements Goon's Gibbing Sounds
2016-03-08 17:05:57 -05:00
Crazylemon64
188b4b871f Finalized 2016-03-08 11:04:35 -08:00
Tastyfish
0e0225b1ee Fixes several midround antag assignments not asking ghosts first 2016-03-07 03:03:45 -05:00
Fox-McCloud
221ff8ee08 Implements Goon's Gibbing Sounds 2016-03-06 23:05:07 -05:00
Tigercat2000
a4a6b4e779 Enabled the admin-only snake body with sprites from @johannhawk <3 2016-03-06 11:26:37 -08:00
TheDZD
4b610d8dda Merge pull request #3758 from Fox-McCloud/remove-halloss
Removes Halloss
2016-03-05 22:39:19 -05:00
Crazylemon64
f8769ff542 Abandoned by time, I finally synchronize with the present. 2016-03-05 02:59:53 -08:00
Crazylemon64
309d9fc9e6 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into slime_fancy_stuff 2016-03-05 02:55:00 -08:00
VampyrBytes
1148bde3a6 eating refactor (#3733) + bugfixes
Ok, messed up resolving the merge conflicts (first try), so doing a
fresh pr. This turned out to be a good thing, as after I put the changes
back I tested again, and found 2 bugs (not due to my code)

Firstly, the organ refactor had introduced a bug when taking liver
damage from being drunk. It wasn't getting the liver correctly, leaving
it with null, and was then trying to damage it.

The second was related to the amount you took in when drinking
2016-03-05 08:03:39 +00:00
Fox McCloud
ab490f7fd9 Merge pull request #2903 from Aurorablade/OrganRefactor
[HOLY SHIT!]Charlie, lets go to candy mountain, charlie
2016-03-04 19:51:50 -05:00
Fox-McCloud
c98e2ff7ce scream 2016-03-04 02:18:22 -05:00
Fox-McCloud
9fb3761417 fox is bad and should feel bad 2016-03-03 23:57:38 -05:00
Fox-McCloud
4d9627e986 Removes Halloss 2016-03-03 23:26:41 -05:00
Fox McCloud
b5df688605 Merge pull request #3744 from Crazylemon64/human_icons_tweak
Changing a person's appearance now works better
2016-03-03 20:38:18 -05:00
TheDZD
37e415909c Merge pull request #3740 from Crazylemon64/better_buildmode
Enhances the buildmode tool
2016-03-03 20:21:34 -05:00
TheDZD
c84ac16d58 Merge pull request #3748 from VampyrBytes/Emotess
fixes emotess
2016-03-03 20:16:36 -05:00
Crazylemon
8e63a9eea3 Merge branch 'master' of github.com:ParadiseSS13/Paradise into human_icons_tweak 2016-03-03 16:20:15 -08:00
Fox McCloud
b95c24ef34 Merge pull request #3750 from FalseIncarnate/beach
Beach Expansion Update
2016-03-02 23:42:34 -05:00
FalseIncarnate
374c2db600 Beach Expansion Update
Expands the beach away mission to include a brand new scuba-diving area!
- Somewhat empty, but has a few points of interest scattered about and
can be added to in the future

Visually updates the beach
- Sand texture changed, and given randomization for a more varied
beachfront.
- The row of crates and lockers has been replaced with 3 changing
rooms/tents so you can change into that mankini in private.
- Changes the water texture to be less bland
- Expands the water area to give more room for swimmers to play in
before they reach the edge

Adds in the Diving Point Buoy and Diving Point Anchor objects, used to
transition between the beach surface and the underwater area
- Hit with an empty hand to transition between the two points

The underwater area has a few "minor" dangers to prepare for:
- Sea Carp
- These carp (unlike their space-faring cousins) won't attack on sight,
and will try to swim away when attacked. They still bite if they work up
the courage to come back.
- Water
- Water and lungs don't work well together, who knew!? Skrell, Neara,
and anyone who has NO_BREATHE can happily explore, while the rest will
want to pack some internals lest they begin to drown.
- Drowning in the scuba area doesn't require you to be lying down,
unlike the pool. You're in over your head (literally).
- Darkness
- Not quite a danger in itself, but it's easy to get disoriented in the
dark water, and that can be frustrating.

CODE STUFF
- Broke up the pool controller code into a couple procs for cleanliness
and in case we want to have a type of pool controller that doesn't drown
or doesn't adjust bodytemp
- Made ladders use forceMove instead of directly setting loc
- Removed an entirely unused area (/area/beach)

Crappy coder-sprites for Buoy and Anchor done by myself.
- Ok, they actually aren't THAT bad, but they aren't fantastic.
2016-03-01 21:02:15 -05:00
Crazylemon64
91f025c04f This should make sure you don't lose your hairstyle when cloned 2016-03-01 09:35:21 -08:00
Crazylemon64
e7d34830cb Skeletons (from rotted bodies) no longer have a fleshy torso 2016-03-01 08:32:52 -08:00
VampyrBytes
c3c23a5497 fixes emotess
fixes #3727
Removes part of code that removed last character if it was an s
Hardcodes grammatical options for emotes into switch
Updated help emote with missing emotes
2016-03-01 10:29:16 +00:00
Crazylemon64
fff283bd2a Organs now properly retain appearance upon cloning and DNA scramble 2016-02-29 22:49:46 -08:00
Fox McCloud
879f4a9530 Merge pull request #3745 from Tastyfish/announce-fix
Newlines 2 - IC Notes Boogaloo
2016-02-29 22:43:39 -05:00
TheDZD
c3d679eb47 Merge pull request #3736 from Fox-McCloud/miming-refactor
Miming Refactor
2016-02-29 22:42:26 -05:00
Crazylemon64
7e510dfdb6 Changing a person's appearance now works better
Also fixes some problems on changing gender
2016-02-29 19:31:29 -08:00
Tastyfish
402b6a3096 Also adding memories 2016-02-29 22:09:57 -05:00
Fox-McCloud
0c11898f4a not so comical now 2016-02-29 21:54:49 -05:00
Aurorablade
fe3eb50b5e I'M GOING TO OPERATE
OPERATE!
2016-02-29 21:23:25 -05:00
Tigercat2000
d59ed9c917 Alien code. 2016-02-29 08:49:12 -08:00
Crazylemon64
a816e0e0aa Makes buildmode quit if you switch to another mob, to prevent tragedy 2016-02-29 08:09:47 -08:00
Crazy Lemon
7e8a2ff237 Merge pull request #3732 from Fox-McCloud/sleeping-carp
Adds Sleeping Carp Scroll to Uplink
2016-02-29 06:36:28 -08:00
Fox-McCloud
070bd8d17d tweaks 2016-02-28 23:31:53 -05:00
Fox-McCloud
e2bb00a5b1 Miming Refactor 2016-02-28 22:40:00 -05:00
Tigercat2000
0c9a469f2c 510: HUD, Flash Refactor, Rip out unused pain system 2016-02-28 18:09:43 -08:00
Tigercat2000
976887b2e0 Replace text2list and list2text 2016-02-28 12:07:19 -08:00
Fox-McCloud
84def6e144 Adds Sleeping Carp Scroll to Uplink 2016-02-28 02:08:32 -05:00
Tastyfish
aed9859b9a Fixes a bunch of things to not circumvent SetStun/SetWeaken/SetParalyse that has no business doing so. 2016-02-28 01:11:36 -05:00
Tastyfish
386db45948 Fixes stun code to not allow one get stuck stunned/paralyzed etc 2016-02-28 00:03:28 -05:00
Tastyfish
e82163b082 Fixes simple_animals in unsimulated turfs. 2016-02-27 04:32:16 -05:00
Fox McCloud
166b3951b8 Merge pull request #3676 from Aurorablade/ThePutsaNewShadeOnThings
Fethas Carnival of horrors: A new shade for the detective
2016-02-26 20:02:41 -05:00
TheDZD
43cad40b39 Merge pull request #3706 from Fox-McCloud/pointing
Lets you point while buckled or lying
2016-02-26 19:59:05 -05:00
TheDZD
21b7ccbdba Merge pull request #3717 from Fox-McCloud/silence
Fixes Capulettium Plus
2016-02-26 19:56:54 -05:00
Fox-McCloud
eebdcb693b Fixes Capulettium Plus 2016-02-26 18:54:44 -05:00
Aurorablade
9fea6b72b8 fixes
honk tumor goes out with a honk, ipc death shinnigans are also on live,
and the xeno organ snowflakle can be fixed later.
2016-02-25 23:25:12 -05:00