Commit Graph

31 Commits

Author SHA1 Message Date
Fox-McCloud
25faa3b90a spans and \the 2016-07-22 19:07:23 -04:00
Fox-McCloud
44ffbd0667 More Reagent Cleanup 2016-07-22 05:49:45 -04:00
Fox-McCloud
a4619fbd38 clean up 2016-07-16 23:11:32 -04:00
Tigercat2000
71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
FalseIncarnate
397d71a3af Vendor Changes
Re-upload without the smoking pipe stuff.
2016-04-10 00:07:37 -04:00
FalseIncarnate
990c83c6bb Revert "Vendor and Pipe Changes"
This reverts commit d21168fb38.
2016-04-09 23:38:36 -04:00
FalseIncarnate
d21168fb38 Vendor and Pipe Changes
Using a screwdriver on a vendor circuitboard now provides a nice list of machines to select from, rather than relying
on RNG to select them.

Vendor circuitboards have been moved from the Circuit imprinter to the Autolathe, and have had their costs tweaked accordingly
- Was 1000 glass and 20 sacid, now 750 glass and 250 metal
- This was because cargo is meant to be responsible for vending machines, and you had to get the supply containers from cargo ANYWAYS just to build a new one

Pipes, cigarettes, and joints can no longer be lit with a burnt match

Pipes and corncob pipes no longer can be refilled infinitely at whim
- A new item "pipe tobacco tin" has been added to the cigarette vendors, which can be used on an empty pipe to refill it 5 times before being consumed.
- Tobacco, Space Tobacco, Ambrosia Vulgaris, and Ambrosia Deus can be put directly into an empty pipe to fill it with that as an alternative

Pipes (the ones from the merch store computer) have had their volume reduced to 100, from 200 (that's still a lot of nicotine)

Corncob Pipes no longer come pre-filled, as that made no sense (normal pipes still come pre-filled, because you paid good money for that)
- They have also had their smoketime reduced to 400, from 800, so they don't last longer than purchased pipes
2016-04-08 02:51:04 -04:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
FalseIncarnate
0d440f088a Notify player when filling full container from sink 2016-03-31 21:12:46 -04:00
Tigercat2000
32c3cde6ad Fix advanced disease mixing (stupid fucking reagent code) 2016-03-30 10:55:22 -07:00
Tigercat2000
ad2cf86898 -tg- disease1
Wee! Readds Disease1, kills off disease2, and finally removes poop.dmi
(fucking piece of shit)

Needs WAY more testing, most of which I don't know how to do yet, because
I've never used this system. Fun!

Changes:
 - Virus2 has been removed completely.
  - Some symptoms have not been readded. Aka, none of them have been
    readded, I just wanted to get this shit ported.
  - Virology has been updated slightly to mirror -tg-'s boxstation, as the
    virus2 machines are gone.
 - Welcome back, disease1
  - The centrifuge, vials, splicer, analyzer, growerthing, have all been
    replaced by the PanD.E.M.I.C. 2220
  - No symptoms have been completely removed; However, vision symptoms
    have been disabled pending byond 510, and genetics symptoms have been
    disabled until "when I figure out how to fix them".
  - Advanced Mutation Toxin now uses a disease, which turns people from
    species, to slime person, to slime. Slime people are instantly turned
    to a slime.
  - Diseased touch now give people appendicitis. Yes, they VANT YOUR...
    appendix.
  - Virology now has a fridge with the following in it:
    - Antiviral Syringes
    - 1 Rhinovirus culture
    - 1 Flu culture
    - 1 Bottle of Mutagen
    - 1 Bottle of Plasma
    - 1 Bottle of Synaptizine
  - A few more things, which I can't remember and can't look at while writing
    this commit. Sometimes, git hurts.

TODO:
 - Test more shit and figure out how the PanD.E.M.I.C. works/is supposed to
   work.
 - Fix genetics symptoms.
 - Give vampires a less shitty diseased touch.
 - Add appendicitis event.
 -
2016-03-27 21:24:00 -07:00
Aurorablade
5f98feb0bc meanwhile as i driver tiger INSANE 2016-02-25 16:17:39 -05:00
Aurorablade
9a804ebd31 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-02-24 06:27:16 -05:00
VampyrBytes
386ed87126 refactors washing items
fixes #3570
Could have fixed with another if statement in sink/attackby, but it was
already pretty snowflakey, and had the potential to get worse
Items now have a wash proc that the sink calls, that can be overridden
when needed
2016-02-20 12:01:40 +00:00
Aurorablade
29293dde10 look ma no brain 2016-02-17 22:03:02 -05:00
Aurorablade
545d3abf19 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-02-11 18:03:09 -05:00
Tastyfish
4b9c1a3219 Buckets and set transfer amount improvement 2016-02-02 18:35:02 -05:00
Aurorablade
948adea83b Added Asses as an organ
...made you look...
seriously though, refined some surgery datums/steps and commiting so i
can go bugfix some stuff...and a sidequest...i need to adjust return
values.
2016-01-04 08:25:39 -05:00
Markolie
f69beaeb00 Drone fix, runtime fixes 2015-09-28 03:34:33 +02:00
Fox-McCloud
0e8619a202 Destroy Pass III 2015-07-08 03:39:52 -04:00
Tigercat2000
d20298e996 -tg- atom pooling system, qdel changes
This commit first and foremost ports the -tg- atom pooling system, and
removes the old experimental system entirely.

Secondly, this PR modifies the qdel system to use a -tg- lookalike
"destroy hint" system, which means that individual objects can tell qdel
what to do with them beyond taking care of things they need to delete.
This ties into the atom pooling system via a new hint define,
QDEL_HINT_PUTINPOOL, which will place the atom in the pool instead of
deleting it as per standard.

Emitter beams are now fully pooled.

Qdel now has semi-compatibility with all datum types, however it is not
the same as -tg-'s "Queue everything!" system. It simply passes it through
the GC immediately and adds it to the "hard del" lists. This means that
reagents can be qdel'ed, but there is no purpose as of yet, as it is more
or less the same as just deleting them, with the added effect of adding
logs of them being deleted to the garbage collector.
2015-06-21 15:47:57 -07:00
Fox-McCloud
65c8070ec8 Spraybottle Changes 2015-05-17 18:43:57 -04:00
Iamgoofball
20afecd650 help this guy died of styptic pills worst coder 2015 2015-03-24 13:02:09 -07:00
Iamgoofball
e5264815ee GOONCHEM 2015-03-24 02:04:47 -07:00
Markolie
672305e034 Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things 2015-02-22 22:12:11 +01:00
Markolie
2e37a88639 More verb fixes 2015-01-06 22:46:11 +01:00
Fox-McCloud
fece84d974 Fixes-Tweakes 2014-12-14 03:18:10 -05:00
mwerezak
cf52f9e734 Fixes reagent_containers not being usable for surgery 2014-07-13 07:42:10 -04:00
petethegoat@gmail.com
11b17c4442 Committing suomynonAyletamitlU's storage item standardisation commit: http://forums.nanotrasen.com/viewtopic.php?f=16&t=11746
Standardization of the object tree and some modified functionality.
Moved a lot of storage/*_kit and similar boxes to storage/box/* ; most of these can now be found in boxes.dm. First aid kits remain a separate item type.
Replacement Light boxes pick up lights (for example broken ones) when used on them
Moved weapon/secstorage to storage/secure
Moved plant bags, ore satchel, trash bag, and sheet snatcher to storage/bag, in bags.dm
Fixed reagent_containers and snacks to pass through attackby() so the use_to_pickup code works. This affects plant bags, trash bags, and pill bottles.
Dice packs are now pill bottles, and all pill bottles can pick up dice.
Added error handling to uplink/generate_menu() so that one mistyped string doesn't bork the whole syndie uplink menu, since strings cannot be type-checked at compile time.
Cigarette packs and crayon boxes are now storage/fancy, however they retain existing update_icon() code.
Added a comment to storage.dm so that future people know where to look for use_to_pickup and allow_quick_gather code.

Updated all maps.

I've tried to test this thoroughly but I wouldn't be surprised if there were a few lingering issues. Try not to panic if you encounter any.

Full (i think) list of changed paths:
/obj/item/weapon/storage/flashbang_kit	> /obj/item/weapon/storage/box/flashbangs
/obj/item/weapon/storage/body_bag_box	> /obj/item/weapon/storage/box/bodybags
/obj/item/weapon/storage/chemimp_kit	> /obj/item/weapon/storage/box/chemimp
/obj/item/weapon/storage/trackimp_kit	> /obj/item/weapon/storage/box/trackimp
/obj/item/weapon/storage/seccart_kit	> /obj/item/weapon/storage/box/seccarts
/obj/item/weapon/storage/handcuff_kit	> /obj/item/weapon/storage/box/handcuffs
/obj/item/weapon/cigpacket		> /obj/item/weapon/storage/fancy/cigarettes
/obj/item/weapon/storage/mousetraps	> /obj/item/weapon/storage/box/mousetraps
/obj/item/weapon/storage/PDAbox		> /obj/item/weapon/storage/box/PDAs
/obj/item/weapon/storage/id_kit		> /obj/item/weapon/storage/box/ids
/obj/item/weapon/storage/lightbox/mixed	> /obj/item/weapon/storage/box/lights/mixed
/obj/item/weapon/storage/donkpocket_kit	> /obj/item/weapon/storage/box/donkpockets
/obj/item/weapon/storage/beakerbox	> /obj/item/weapon/storage/box/beakers
/obj/item/weapon/storage/syringes	> /obj/item/weapon/storage/box/syringes
/obj/item/weapon/storage/gl_kit		> /obj/item/weapon/storage/box/rxglasses
/obj/item/weapon/storage/diskbox	> /obj/item/weapon/storage/box/disks
/obj/item/weapon/storage/stma_kit	> /obj/item/weapon/storage/box/masks
/obj/item/weapon/storage/lglo_kit	> /obj/item/weapon/storage/box/gloves
/obj/item/weapon/storage/lightbox/bulbs	> /obj/item/weapon/storage/box/lights/bulbs
/obj/item/weapon/plantbag		> /obj/item/weapon/storage/bag/plants
/obj/item/weapon/storage/satchel	> /obj/item/weapon/storage/bag/ore
/obj/item/weapon/trashbag		> /obj/item/weapon/storage/bag/trash

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5494 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-08 19:11:56 +00:00
baloh.matevz
e476b418be - Reagent code reorganization commit 5 (Some big errors... Yeah, renaming files in explorer and expecting SVN to understand is a bad idea.)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4494 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-18 22:06:04 +00:00