Commit Graph

586 Commits

Author SHA1 Message Date
uraniummeltdown
1c9b3ed159 removes useless alter_health() unused proc 2018-01-02 20:49:28 +05:00
Tayyyyyyy
9ae483758a Add to medivends and remove from brig phys 2017-12-12 01:08:16 -06:00
Tayyyyyyy
5d8b45f20e Stay in medbay, CMO 2017-12-07 10:37:44 -06:00
Tayyyyyyy
791ff1a5d3 Give crew pinpointer to blueshield 2017-12-06 23:37:01 -06:00
Tayyyyyyy
8f0bb38284 Put crew pinpointer in brig phys, CMO, and paramedic lockers 2017-12-03 20:17:28 -06:00
uraniummeltdown
7ed2c68ea7 compiles, find and replace particle_effect and effect_system 2017-11-04 20:16:01 +04:00
tigercat2000
13edd0a91d Merge pull request #8288 from FreeStylaLT/paramedics_anti_theft_movement
Moves Paramedic's key from his clothes-locker to his EVA locker, removes an extraneous helmet from Paramedic's EVA locker
2017-10-26 15:32:53 -07:00
FreeStylaLT
9bb03159f0 removes the extraneous helmet 2017-10-25 14:29:32 +09:00
Crazy Lemon
f0607410f9 Merge pull request #7268 from Allfd/syndiboots
Give nukeops magboots
2017-10-22 10:22:16 -07:00
FreeStylaLT
a9b4170a11 moves the key 2017-10-21 14:22:41 +09:00
TullyBurnalot
bb3415187a Identation Feex 2017-10-11 22:27:47 +01:00
TullyBurnalot
90fc6b4de2 Garbage Cans inherit full properties from crates 2017-10-10 16:30:08 +01:00
TullyBurnalot
39be6a372d Removed needless "\the"s 2017-10-02 15:28:27 +01:00
TullyBurnalot
e7c5148e57 Garbage Cans are now functional 2017-10-01 23:16:38 +01:00
Jovaniph
c428edf39e Merge Conflict thingy 2017-09-29 19:09:01 -04:00
uraniummeltdown
bbe4c341f8 Merge branch 'master' into biodegrade
# Conflicts:
#	paradise.dme
2017-09-28 13:35:30 +04:00
Birdtalon
9008505997 crates will now forcemove mobs inside when opened 2017-09-27 15:36:47 +01:00
uraniummeltdown
caa41d5640 add changeling biodegrade power, move closet/crate/locker broken and locked vars up, re-add hivemind link to the dme 2017-09-23 19:04:22 +04:00
Jovaniph
cd7b49f770 remove comments 2017-09-20 00:14:50 -04:00
Jovaniph
119d87e56f Removed Sprite / Change locker to wardrobe / Put Dropper and Forma on Table. 2017-09-16 16:44:34 -04:00
Jovaniph
f6fff8f33f Refactor the lockers to make maintainers happy? 2017-09-16 10:47:00 -04:00
Jovaniph
fdfb1c9570 Coroner Locker 2017-09-15 20:32:54 -04:00
Birdtalon
512c9fa5a2 robotics layout change 2017-09-13 20:16:46 +01:00
Birdtalon
d78c1a3fb9 wall-locker bugfix 2017-08-29 15:46:44 +01:00
tigercat2000
c281ee7b77 Revert "Buffs the HoP Door remote" 2017-08-28 21:35:18 -07:00
Fox McCloud
71cfaa2325 Merge pull request #7983 from Birdtalon/wall-lockers
Control click to open wall lockers.
2017-08-28 18:24:08 -04:00
Birdtalon
d7a6833268 alters door remotes 2017-08-22 16:12:12 +01:00
tigercat2000
d90229e2ad Merge pull request #7839 from taukausanake/buffs_duffs
Buffs duffs
2017-08-14 10:57:06 -07:00
Birdtalon
7aa7634d4a fixes crates 2017-08-14 18:05:04 +01:00
Birdtalon
d22f02af01 shortcut to open wall lockers 2017-08-14 10:32:15 +01:00
taukausanake
3e86cb1a8c Merge branch 'Paradise-clean' into buffs_duffs 2017-08-06 22:07:10 -05:00
Fox McCloud
2dcae64f3a Merge pull request #7876 from Aurorablade/Clothes
Obligatory Vox in a Corset
2017-08-06 08:53:13 -04:00
Sam
6e995515ff whoops 2017-08-04 06:20:58 +01:00
Aurorablade
04d4244b90 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into Clothes 2017-07-26 00:07:24 -04:00
Fox-McCloud
027e7619f5 Removes All Comments about auto-correction and Finddeclaration.exe 2017-07-22 02:54:45 -04:00
taukausanake
730cfd3d2a Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into buffs_duffs 2017-07-19 22:08:40 -05:00
Aurorablade
fd1a3af3b6 clothes! 2017-07-07 22:44:20 -04:00
taukausanake
ee9e662179 Atmospherics duffel bag and duffel edits
Creates a new duffel bag for Atmospherics. It is a resprite of the Engineering bag with light blue lines on it and a dark blue strap.
Also adds colored strips to each of the Medical duffels (Chem, Gene, Viro) as well as to Toxins as they seemed a little lacking in their special color. Can undo if desired as they are different from before but the same between all sprite types.

In-hand and on-mob sprites have been updated accordingly. Atmos duffel bag spawns in Atmospherics "technician's locker". There was also a missing toxins duffel bag icon for both in-hand DMIs while each other bag had one so I made those too.
2017-07-06 02:13:54 -05:00
shazbot194
c9c3cf3527 Adds in the Jolly Jug
Due to my master exploding, I had to remake a couple of my PRs. This
pull adds in the Jolly Jug, the clown version of nothing. The clown
spawns with it and has a backup in their locker, just like the mime, in
addition it spawns with 100u of banana juice.
2017-07-05 17:36:30 -08:00
Aurorablade
97252cd2f8 MEdicalgear 2017-07-01 22:55:40 -04:00
tigercat2000
2c935a9a31 Merge pull request #6940 from Citinited/pipe-dreams-travis-woo
Adds the Rapid Pipe Dispenser (RPD)
2017-06-27 13:32:59 -07:00
Aurorablade
ef227542e0 typofix 2017-06-11 21:03:21 -04:00
Aurorablade
dd22ea0415 missed icons 2017-06-10 22:53:13 -04:00
Fox McCloud
b982080f16 Merge pull request #7258 from KasparoVy/cloning-crating-and-closeting
Fixes Some RCS Issues
2017-06-09 19:23:42 -04:00
KasparoVy
fc93a1f4a6 Amends RCS Sanity 2017-06-08 19:58:27 -04:00
KasparoVy
c39d963a25 Fixes #7242, RCS Exploit
You can no longer teleport crates/closets by dialog-stacking if you're
not adjacent to them and if the RCS doesn't have enough charge.
2017-06-08 19:58:27 -04:00
FlattestGuitar
362b19f7bf Adds forensics gloves 2017-06-08 21:21:23 +02:00
Tigercat2000
bbca8405ef -tg- Move Refactor
This commit ports /tg/'s move refactor.

The throwing system has been replaced entirely, removing the necessity
of throw_at_fast and resolving multiple outstanding issues, such as
crossbows being unusable.

Spacedrifting has also been upgraded to function with the new throwing
system. It is now it's own process.

Tickcomp has been killed, and the config values have been adjusted to
more or less match live Paradise.

All mobs now share a common Bump() proc. There are only four mobtypes
which do not, including humans and simple animals. With the exception
of mob types that do not ever want to Bump() or be Bumped(), they should
call the parent proc.

Human movement slowdown has been moderately tweaked in how it stacks effects;
It shouldn't be significantly different from a player perspective.

Mobs will now spread fire if they bump into another mob. I don't want to set
the world on fiiiire, I just want start a flame in your heart~

For player facing changes: Input delay has been reduced by roughly ~50ms for
any direction keys, by advantage of a previously unknown flag on byond verbs
which allow them to operate independently from the tick rate of the server.
You may need to clear your interface.dmf file if you have a custom skin for
this change to function.
2017-05-25 06:35:01 -07:00
FlattestGuitar
fa4f4246ed Adds radios and prisoner IDs to prisoner lockers 2017-05-13 23:40:19 +02:00
Alffd
6429f57ac7 Adds magboots to nukeops shuttle suit locker 2017-05-08 16:25:40 -04:00