Commit Graph

586 Commits

Author SHA1 Message Date
lass9030
6776bdb242 add uniform to blueshield locker 2018-10-17 01:19:58 +02:00
Purpose
6c6d35d133 fixies 2018-10-11 22:02:23 +01:00
Citinited
8b5df00759 Removes recundancy in emagged locker description 2018-10-09 21:46:38 +01:00
Crazylemon64
3db4229918 First big chunk of the refactor
mid-refactor of `take_overall_damage`

Fully refactors the (?:take|heal)_(?:overall|organ)_damage procs

Allows the dead to examine

Removes the `blinded` var

Refactor cyborg components so vision loss is instant

Robot life/death updates instantly

Adds instant updates for damage overlays and HUD icons for humans

Final reconciliation with the species refactor

Adds a stat debugging system and debugging logs

Also fixes instant death on species change

"Debugging logs" are used for stuff an admin wouldn't care about but
someone debugging would

I used it to fix people dying instantly when changing species due to
temporary deletion of the brain

Fox's requests

Adds a more careful updating system to our reagents system
2018-10-07 17:52:04 -07:00
Purpose
9d2c4d1438 boring fix 2018-10-04 14:15:34 +01:00
variableundefined
a499b0fc68 Paving the path for a bigger inventory refactor 2018-09-23 22:26:10 +08:00
Crazy Lemon
7d167fdd49 Merge pull request #9464 from Tails2091/LockerWeld
Fixes #8267 Double Weld Closet Removes Welding Tool
2018-09-04 10:27:44 -07:00
Tails2091
32e4b86130 Replaced Booleans With TRUE FALSE 2018-08-30 22:37:29 -04:00
Tails2091
0dc8c66884 Fixes Welder Being Removed With Locker 2018-08-30 22:14:28 -04:00
Kyep
7cebfc20c4 fixes for RPD and RCS exploits 2018-08-15 01:48:34 -07:00
Kyep
27473c3e3e better fix for boss cheese 2018-08-08 23:02:08 -07:00
Kyep
2dd35bc894 Fixes 2018-08-08 10:39:25 -07:00
Kyep
cfce50fe8a moves core to /area/ subtype, bugfix 2018-08-06 23:17:30 -07:00
Kyep
3fb7a5e526 Merge remote-tracking branch 'ParadiseSS13/master' into depot 2018-06-28 18:02:48 -07:00
MINIMAN10000
868167d84c Fix cardboard drop count 2018-06-19 13:38:02 -07:00
Kyep
5e6407e3f8 Merge remote-tracking branch 'ParadiseSS13/master' into depot 2018-06-13 23:42:36 -07:00
Kyep
4d4eb16a3a fixes merge conflict 2018-06-06 16:32:31 -07:00
Piccione
812be3a0ec Added magboots in the Paramedic's EVA Gear closet 2018-05-20 10:59:02 +02:00
Fox McCloud
b3524505b5 tweak 2018-05-14 17:51:13 -04:00
Fox McCloud
b394cf3624 Ports Holoprojectors 2018-04-30 00:24:46 -04:00
Kyep
08fdc2bce3 merge conflict fix 2018-04-25 23:48:44 -07:00
Fox McCloud
8c7b543415 The Great Conflictening 2.0: Removes /obj/item/device 2018-04-25 23:07:35 -04:00
Fox McCloud
5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
shazbot194
234c8a78bc Merge conflict fix 2018-04-04 12:18:07 -08:00
shazbot194
adcf2dcada Merge fix 2018-04-01 19:17:48 -08:00
Kyep
1b6b1deecc fixes merge conflict in custom_grenades.dm 2018-04-01 18:59:25 -07:00
tigercat2000
b1278de3d2 Merge pull request #8674 from uraniummeltdown/attacks
[READY] Attack Code Update
2018-03-22 11:55:53 -07:00
tigercat2000
c4d4c3e23a Merge pull request #8733 from PigeonLord/nabber
Added Medical Marijuana Packets for the Psychologist
2018-03-13 04:58:04 -07:00
Piccione
81f12bf186 Added a Tape Recorder and a box of tapes to the Detective's Locker 2018-03-10 22:13:06 +01:00
Piccione
3bcc12bd94 Added Weed Packets 2018-03-06 22:22:10 +01:00
shazbot194
5573a9b36a small icon fix and Tiger's fixes 2018-03-04 18:32:50 -09:00
shazbot194
b4bba77b45 Small update
mostly fixing spelling and minor things like that
2018-03-04 11:11:08 -09:00
shazbot194
04294839a0 Adds in the random spawner and makes the two suits on the telicom satellite random 2018-03-04 01:26:50 -09:00
uraniummeltdown
946ae0d58d moves var/list/armor to /obj level
adds armor to many objects
re-adds the clockcult floor sprite (accidentally removed in another PR)
adds clockcult effects to the clockcult floor
adds clockcult grilles
adds var/broken to /obj/structure
adds unused resistance_flags var
moves burn_state and resistance_flags to flags.dm
more updates to attack code
updated obj_defense.dm procs
2018-03-04 13:52:54 +05:00
shazbot194
9d4f88cf1d Replaces 'NASA Void suit' with 'Retro Suits'
and way better sprites
2018-03-03 23:12:19 -09:00
tigercat2000
693e188362 Merge pull request #8583 from FalseIncarnate/coffee
Coffee Mugs and Vendor Change
2018-03-03 10:32:54 -08:00
Kyep
5f2ef09a13 fixes merge conflict with bureaucracy.dmi 2018-03-01 19:12:10 -08:00
Birdtalon
3787190fb4 changes for loop 2018-02-27 14:29:37 +00:00
Birdtalon
dd3c11a757 for loop 2018-02-23 22:28:29 +00:00
Birdtalon
904131be1e some more toys for psyche 2018-02-23 13:48:08 +00:00
uraniummeltdown
369c654c70 moves material defines to construction.dm
adds the titanium mineral, titanium [false]walls, titanium floors, titanium airlocks
adds plastitanium, plastitanium [false]walls, plastitanium floor
made survival pod wall a subtype of titanium wall
changes a few rnd recipes to use titanium
small refactor of ORM code, smelt titanium+plasma to plastitanium
shuttle windows have explosion block 3
2018-02-06 01:24:36 +05:00
shazbot194
e6cbce1eaa Makes it just the mini 2018-01-28 19:07:49 -09:00
shazbot194
980d452f1c Adds in the energy pistol 2018-01-27 14:33:28 -09:00
FalseIncarnate
96c615132a Adds departmental and head of staff mugs
Adds mugs for each department to the loadout.
- The service mug is available to all jobs

Adds mugs for heads of staff, found in their respective locker.
- CE, RD, CMO, HoS, HoP, Captain

Moved mugs to their own loadout category
2018-01-25 01:52:04 -05:00
Kyep
90bb294eea armory hardening, atmos trap, syndi sheets
- Changed west lvl2 door airlock to always be an airlock, so bot is more
likely to path through depot on red.
- Repositioned some syndie mobs so they won't spawn next to breakables.
- Added toxin tank and 2 possible falsewalls next to bathroom, to make
the plasma door trap significantly more dangerous.
- Moved one of the lockers in the comms console room so it cannot block
the other if both spawn.
- Moved turret in dorm room so it cannot end up shooting the lockers.
- Adds south-facing door to armory.
- Adds grenade launcher turret in armory.
- Adds passive vents connecting officer rooms in a cross pattern, such
that using explosives in officer rooms can result in the death of
multiple officers due to air loss.
- Made vault (armory) harder to break into. It now uses high security
airlocks. In addition, on peaceful mode, these are bolted.
- Reduced the self destruct countdown when robbing the depot on peaceful
mode. Still possible, but very risky.
- Fixed issue where admin deactivation of peaceful mode was reported in
logs as a robbery.
- Fixed syndi mobs yelling 'Intruder!' during delta.
- Tweaked bedrooms, beds now have syndi bedsheets and there's a separate
mini-bedroom for an officer.
- Tweaked comms room, now has better layout.
2018-01-08 18:19:00 -08:00
Kyep
83192c3678 peaceful mode, loot rework, hand tele respect areas, AI 2018-01-07 01:12:12 -08:00
Kyep
623da07147 cleanup, syndipod 2018-01-05 03:46:55 -08:00
Kyep
20e2fc2db1 Merge remote-tracking branch 'ParadiseSS13/master' into depot 2018-01-05 03:25:18 -08:00
Kyep
6783158849 merge, closests, wipe old depot 2018-01-04 14:39:42 -08:00
tigercat2000
c1c4b08807 Merge pull request #8476 from uraniummeltdown/decon
deconstruct() at obj level + other changes
2018-01-02 10:28:17 -08:00