Makes it just the mini

This commit is contained in:
shazbot194
2018-01-28 19:07:49 -09:00
parent 980d452f1c
commit e6cbce1eaa
6 changed files with 6 additions and 22 deletions
+3 -3
View File
@@ -390,9 +390,9 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine
/datum/supply_packs/security/armory/epistol // costs 3/5ths of the normal e-guns for 3/4ths the total ammo, making it cheaper to arm more people, but less convient for any one person
name = "Energy Pistol Crate"
contains = list(/obj/item/weapon/gun/energy/gun/pistol,
/obj/item/weapon/gun/energy/gun/pistol,
/obj/item/weapon/gun/energy/gun/pistol)
contains = list(/obj/item/weapon/gun/energy/gun/mini,
/obj/item/weapon/gun/energy/gun/mini,
/obj/item/weapon/gun/energy/gun/mini)
cost = 15
containertype = /obj/structure/closet/crate/secure/plasma
containername = "energy gun crate"
@@ -52,7 +52,7 @@
new /obj/item/weapon/storage/box/ids(src)
new /obj/item/weapon/storage/box/PDAs(src)
new /obj/item/clothing/suit/armor/vest(src)
new /obj/item/weapon/gun/energy/gun/pistol(src)
new /obj/item/weapon/gun/energy/gun/mini(src)
new /obj/item/device/flash(src)
new /obj/item/clothing/accessory/petcollar(src)
new /obj/item/weapon/door_remote/civillian(src)
@@ -30,7 +30,6 @@
name = "miniature energy gun"
desc = "A small, pistol-sized energy gun with a built-in flashlight. It has two settings: stun and kill."
icon_state = "mini"
item_state = "gun"
w_class = WEIGHT_CLASS_SMALL
ammo_x_offset = 2
charge_sections = 3
@@ -39,29 +38,14 @@
/obj/item/weapon/gun/energy/gun/mini/New()
gun_light = new /obj/item/device/flashlight/seclite(src)
..()
power_supply.maxcharge = 600
power_supply.charge = 600
power_supply.maxcharge = 500
power_supply.charge = 500
/obj/item/weapon/gun/energy/gun/mini/update_icon()
..()
if(gun_light && gun_light.on)
overlays += "mini-light"
/obj/item/weapon/gun/energy/gun/pistol
name = "energy pistol"
desc = "A small, pistol-sized energy gun made to be a side arm to it's larger carbine cousin. It has two settings: stun and kill."
icon_state = "epistol"
item_state = "gun"
w_class = WEIGHT_CLASS_SMALL
ammo_x_offset = 1
charge_sections = 4
can_flashlight = 0 // Can't attach or detach a flashlight
/obj/item/weapon/gun/energy/gun/pistol/New()
..()
power_supply.maxcharge = 500
power_supply.charge = 500
/obj/item/weapon/gun/energy/gun/hos
name = "\improper X-01 MultiPhase Energy Gun"
desc = "This is an expensive, modern recreation of an antique laser gun. This gun has several unique firemodes, but lacks the ability to recharge over time."
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