Commit Graph

302 Commits

Author SHA1 Message Date
Desolate
f7627d2fcb Resolves conflicts. 2018-10-11 05:36:22 -05:00
Birdtalon
b29a1418ab updates resting var to use StopResting() 2018-10-08 12:22:46 +01:00
Crazylemon64
3db4229918 First big chunk of the refactor
mid-refactor of `take_overall_damage`

Fully refactors the (?:take|heal)_(?:overall|organ)_damage procs

Allows the dead to examine

Removes the `blinded` var

Refactor cyborg components so vision loss is instant

Robot life/death updates instantly

Adds instant updates for damage overlays and HUD icons for humans

Final reconciliation with the species refactor

Adds a stat debugging system and debugging logs

Also fixes instant death on species change

"Debugging logs" are used for stuff an admin wouldn't care about but
someone debugging would

I used it to fix people dying instantly when changing species due to
temporary deletion of the brain

Fox's requests

Adds a more careful updating system to our reagents system
2018-10-07 17:52:04 -07:00
Desolate
4c062212ab refactors global lists. 2018-10-06 08:02:45 -05:00
Desolate
c974e29a3c global lists global defined 2018-10-02 15:52:46 -05:00
Purpose
29c0734905 get area master does nothing! 2018-09-30 17:28:47 +01:00
tigercat2000
7d8c9a731a SS Conversion: Atoms, Machines, n' Mobs
This converts the machine and mob processes to the SMC. Additionally, it
adds the Atom subsystem, which handles all Initialize() calls in place
of the old gameticker. Due to incompatibility with our atmospherics
(FUCK OUR ATMOSPHERICS FOR FUCKING EVER JESUS CHRIST WHO THE FUCK MADE
THIS PIECE OF GODDAMN SHIT) atmospherics machines do not use
Initialize() as they should, instead opting for a custom atmos_init
proc that the air controller handles.
2018-04-28 17:55:15 -07:00
Fox McCloud
e37b9064f7 Fixes Cryo Ghosting 2018-04-26 03:15:42 -04:00
tigercat2000
c03621c508 Completely Overhaul Logging
This is a merged port from /tg/station and Virgo on logging standards.
The diary has been replaced with GLOB.world_game_log, diaryofmeanpeople
is gone (because it wasn't actually used) and a whole bunch of logging
procs have been changed to optimize Splunk.
2018-04-19 15:07:59 -08:00
Kyep
e3bdc978c5 Improves ghost HUDs 2017-10-24 00:27:16 -07:00
Fox-McCloud
46b8b05b10 Can Point While Lying Down 2017-07-23 04:25:46 -04:00
Fox-McCloud
31c9519f3e More GC Define Transitions 2017-05-13 04:24:05 -04:00
Mark van Alphen
06b3460d6e Merge branch 'master' into findnreplace 2017-03-15 16:02:14 +01:00
uraniummeltdown
9eb7eea1e9 removes fourth argument air_group of CanPass() as it's not used and is a leftover from FEA 2017-03-10 22:46:02 +04:00
Mark van Alphen
b0ded4b821 Merge branch 'master' into findnreplace 2017-03-05 12:09:52 +00:00
Crazy Lemon
5e1bd050f8 Merge branch 'master' into adminin 2017-03-03 23:23:40 -08:00
Krausus
ef1859b877 Swaps choices in pre-ghosting warning
"Stay in body" is now the choice that's selected by default
2017-02-22 02:21:23 -05:00
Markolie
6982014a6e Replace all BYOND text macros 2017-02-21 15:41:37 +01:00
Markolie
3b9786488d Interaction with laptop vendor, make sure observers are considered incapacitated 2017-02-21 13:33:31 +01:00
Fox McCloud
36a90e7623 Merge pull request #6483 from tigercat2000/ai_open
Add [OPEN] option for AI in radio messages
2017-02-20 09:48:01 -05:00
Mark van Alphen
f42b9cf383 Merge branch 'master' into admin_interact 2017-02-18 15:41:16 +01:00
Tigercat2000
b2868c31e0 Add [OPEN] option for AI in radio messages
Also mildly refactors hear_radio to kill those nasty istype(src)'s.

This makes an [OPEN] link appear on all radio messages the AI hears (to
the right of the follow link). When clicked, it allows the AI to open
the door nearest to the speaker (or, if it is a voice changer, the door
nearest to the poor sap who had his voice stolen)
2017-02-17 17:43:33 -08:00
KasparoVy
46158e7854 conflict resolution 2017-02-13 06:35:17 -05:00
Markolie
2afd77a54a Split admin interaction into regular and advanced, make more devices ghost-interactable 2017-02-09 19:30:36 +01:00
Markolie
1b4d73d6f7 Adding an admin_check to can_admin_interact() 2017-02-09 01:21:42 +01:00
Markolie
4a155bfb50 Admin interaction update 2017-02-08 23:27:08 +01:00
KasparoVy
9d30930338 Makes Ghost Anonsay Persistent by Turning it into its own Preference
By turning it into its own preference. The verb stays in the ghost tab, except it now operates by checking client preferences.

Needs
ALTER TABLE `player` ADD `ghost_anonsay` TINYINT(1) NOT NULL DEFAULT '0' AFTER `lastchangelog`;
to add it to the SQL
2017-02-01 02:17:28 -05:00
Markolie
f85e8fe551 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_megafauna
# Conflicts:
#	code/modules/mob/living/carbon/human/species/station.dm
#	icons/mob/screen_alert.dmi
2017-01-11 23:11:29 +01:00
Crazylemon64
baa721b68f Ghosts now have an indicator on whether they can respawn or not 2017-01-09 19:24:08 -08:00
Markolie
f4c4bfe288 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_megafauna
# Conflicts:
#	code/__HELPERS/unsorted.dm
#	code/_globalvars/lists/objects.dm
#	code/controllers/verbs.dm
#	code/game/gamemodes/cult/ritual.dm
#	code/game/gamemodes/cult/runes.dm
#	code/game/objects/items/stacks/sheets/sheet_types.dm
#	code/modules/mob/spirit/mask/mask.dm
#	code/modules/mob/spirit/viewpoint.dm
#	icons/effects/96x96.dmi
#	icons/effects/effects.dmi
#	icons/mob/actions.dmi
#	icons/obj/weapons.dmi
#	icons/obj/wizard.dmi
#	icons/turf/floors.dmi
2017-01-06 16:36:46 +01:00
Markolie
dbc73875d7 Fix spells, shadow/Diona QoL improvements (HUD icons) 2016-10-25 18:11:09 +02:00
Aurorablade
78eb685ac6 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into BookClub 2016-10-12 20:25:48 -04:00
Aurorablade
e2ce799aa1 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into BookClub 2016-10-08 22:21:48 -04:00
Fox-McCloud
c856472ff7 Fixes Alert Images 2016-09-15 01:25:37 -04:00
Krausus
d146de1dd7 UID mass replace: src=\ref[datum] 2016-09-05 23:12:08 -04:00
Krausus
92405288d2 UID mass replace: src=\ref[src] 2016-09-05 23:02:10 -04:00
Aurorablade
ec3d8c67a5 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into BookClub 2016-08-19 01:01:19 -04:00
Aurorablade
47dc3a3051 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into BookClub 2016-08-16 02:23:20 -04:00
Fox-McCloud
690d8b0c1e Removes Unused Mob Vars 2016-08-15 00:06:20 -04:00
TheDZD
e944f176d6 Merge pull request #5418 from Fox-McCloud/malf-ai-rework
Malf AI Rework
2016-08-12 18:30:41 -04:00
monster860
19460ff4af Makes boldnotice and danger classes be be used 2016-08-11 12:20:02 -04:00
Fox-McCloud
41a74fb865 Malf AI Rework 2016-08-11 05:16:06 -04:00
Krausus
03abd702e5 Adds early abandon penalty period and other tweaks
- New config option to set how many minutes is too early in a round to
abandon it
- Suicide-ghosting and cryo-ghosting now only make you non-respawnable
during the penalty period
- Manually entering a cryopod now despawns you 90% faster
- Joining as a drone now has a confirmation box
2016-07-29 18:26:54 -04:00
Krausus
dc9591e502 More respawnability changes
- Respawning as a drone now ignores respawnability again
- Respawning as ERT now ignores respawnability again, but respawnable
ghosts get first dibs
- Becoming a non-respawnable ghost once means all future ghosting will
be be non-respawnable, unless you are sent back to the lobby
- Posibrains now disqualify non-respawnable ghosts, and are more fickle
about pinging
2016-07-27 02:27:50 -04:00
Krausus
2b34897f49 Changes to player respawnability
- Cryo auto-ghosting and ghosting after suicide will now produce
non-respawnable ghosts
- Non-respawnable ghosts are now prevented from re-entering the round by
as many means as I could find
2016-07-26 10:29:03 -04:00
Aurorablade
bb840f4dce Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into BookClub 2016-07-21 23:56:34 -04:00
Fox-McCloud
1ac09a962c Cleans up Vars 2016-07-21 01:43:16 -04:00
Tigercat2000
56a09db739 Action Button Update
- Refactors action button backend
   - Action buttons are no longer checked on Life(), items are responsible
     for adding/removing/updating them.
   - Item action buttons are no longer a static action_button_name define,
     items define actions_types, which is a list of paths.
   - Items can now have multiple action buttons.
     - This is handled by new arguments to ui_action_click, the first
       parameter is the user, the second is the path of the action datum
       that was invoked.
 - Refactored how internals function
   - You may now directly switch internals without breaking anything.
   - The internals icon has been updated to be more consistent.
 - Added action buttons for jetpacks
 - Added action buttons for oxygen tanks
 - Uses-based implants now qdel() themselves when they run out of uses.
   This is somewhat a buff to traitor implants, but it's such a minor
   change. The actual reasoning is so that the action buttons are properly
   removed.
 - Fixed a bug with the "Boo" spell which resulted in IsAvailable failing
   for certain ghosts.
 - You can now shift-click on movable HUD elements to reset them to the
   proper position (thank fucking christ)
2016-07-18 13:23:01 -07:00
Kyep
7c47dfcc56 Spacing 2016-07-10 02:47:43 -07:00
Kyep
43afd64396 Improves Cryoing
- Changes cryoing, such that if you use OOC->Ghost while in a cryopod,
you are instantly moved to long-term storage. After all, you can't get
back into your body at that point anyway, so keeping your body around
for 30 minutes before announcing that you've disappeared is pointless.
- Changes the notification given to antags whose target cryos, to make
it slightly more obvious.
- Makes long-term storage announcements include stored person's rank (if they have one).

Added rank to cryo storage announcement

Removes list() call from pick()
2016-07-09 19:22:34 -07:00